Steve Jackson's Previous Appearances
Want to meet Steve? Check the appearances page for a list of conventions he's attending, as well as other events where you can find him and say hello.
Here are trip reports from Steve's previous appearances.
September 26-28, 2014
Dallas/Fort Worth, TX
I AM HERE RIGHT NOW IT IS FUN WOO HOO!
I am the Special Gaming Guest at FenCon XI. Other guests will include Eric Flint, Rich Sternbach, Timothy Zahn, and Ookla the Mok. My inner geek is quivering with anticipation, the more so since I picked up a stack of Flint's 1632 alternate-history books last month. I have read them all; I now require another stack.
I'll do my regular "what's new?" discussion at 6pm Friday in the main programming room (Trinity I-IV at the hotel). That's just before opening ceremonies. I expect to have at least one big Munchkin release there which, at least as of this writing, you have not seen!
And Saturday at noon, also in Trinity I-IV, will be the Ogre Suite Preview. Tom Smith will present the music he's written for Ogre, in maybe-not-final form, and not only will you be the first to hear it, you'll be able to tell the composer (and me) what you like and don't like about what you hear.
The FenCon program book traditionally includes contributions from all the guests. I puzzled for a while about what I could do, and settled on (duh!) some game rules. Specifically, a possible rules tweak for Castellan and two new castle parts. Will there be an actual supplement for Castellan? Maybe. And if these ideas work out in play but a physical supplement can't make it onto the schedule, we can always do a PDF in Warehouse 23. Heck, in a very few years most of you will have access to a 3-D printer and will be able to make your own game parts.
FenCon designates a specific charity every year and raises donations through the auction and special events. This year's charity is the Children's Advocacy Center of Collin County.
August 14-18, 2014
Worldcon gave me a chance to visit London again, a thing which does not happen often enough.
Monica and I had a good time, playing tourist until our feet hurt. We used the Underground a lot, and we like it. The convention itself was excellent. For once, I got to attend a lot of programming and filk concerts, rather than just doing my own events and collapsing. Among the most interesting: a multi-session attempt to recreate the Game of Azad, from Iain M. Banks' Player of Games. In the final session we actually tried to play what had been created. Fruit, Lego, and children were involved, and many bemused spectators.
I did three signing sessions, participated in three panels, and met a lot of people.
I also came back with a cold (again). So it goes. Perhaps I should have myself coated with plastic before the next event.
June 11-15, 2014
I wore both my pro and fan hats at Brickworld. With my fan hat on, I marveled at the amazing LEGO exhibits and helped at the combined PennLUG/TBRR train layout. With my pro hat on, I supported the Crazy Bricks "Munchkin Bricks" project. (Check out the Crazy Bricks Kickstarter site here – it ended at nearly 400% of its original goal, and hit lots of stretch goals!) I did Q&As, signed things (for an amazing number of gamers!) and generally had a good time.
April 5, 2014
Like last year, I celebrated TableTop Day at Wonko's in Austin. Games were played. I got to walk a couple of really nice kids through the basic Ogre scenario. We had a lot of spectators, and the Ogre ended up destroying absolutely everything. There was some serious killer instinct at work. Also, hilariously, the Ogre player kept thinking out loud about what he would do next, and the defense kept believing what he said, and then the Ogre would look at the board and change his mind. Ogres are sneaky! And Ogres are very bad news even after you shoot their guns off. But, full disclosure: during the endgame, the defender was NOT getting the die rolls he needed, and he was a great sport about it and fought to the bitter end. We had a lot of spectators for that game, and everyone had a good time.
That wasn't our only TableTop Day goodness. Our MIBs held events all over the place. The link is to a forum that (as I write this) is nine pages long, full of event listings, and not just in the US – we were gaming in Brazil, Korea, Russia, UK, Mexico . . .
March 29-30, 2014
Irving, TX (near Dallas)
This was a local event created by Tiffany Franzoni and her Roll2Play troupe. It was launched as a Kickstarter project and succeeded. It succeeded as an event, too! By Sunday, a lot of the attendees were twisting Tiffany's arm to make it a continuing thing. Being a businesswoman as welll as a fangirl, Tiffany replied "Let me crunch the numbers first." But this is the kind of convention that the hobby needs – strong local roots, friendly management, and huge amounts of open gaming!
There were also a lot of guests for an event that size! They included Kevin Nunn (who is the man to blame for Duck! Duck! Go!), Keith Baker (prolific designer in several genres, and most recently responsible for Gloom), and my friends Justin and Anne-Marie De Witt, also known as Fireside Games. I got to play their Munchkin Panic for the first time. SO MUCH FUN. And we did many, many rounds of Munchkin Loot Letter, the upcoming Love Letter reskin from Alderac.
And at the last minute Rick Loomis of Flying Buffalo was added to the guest list. Rick's probably my oldest friend in the whole hobby, and it was great to see him.