Autoduel QuarterlyVolume 10Issue 3

Card Wars Rejects

Creede Lambard
There were several cards that Steve wouldn't let us put into Car Wars: The Card Game. Here's why. (Out thanks to John Kono and Tim Carroll for some of these cards.)

Marshmallows

Use this card when a flamethrower takes your driver out of the game. It doesn't help any, but The Last Great Act Of Defiance is a great crowd pleaser.

Tires Disappear!

Your tires magically disappear and your car girds to an abrupt stop! Your driver takes 2 points of damage from the impact and your car can no longer Spin or Swerve.

No Left Side

You have no left side. That doesn't mean you don't have any armor on your left side; your left side just vanishes into hyperspace. No one can play left side Attack cards on you for the rest of the game.

Moebius Car

All four of your sides count as one single side with 24 points. Your opponents may play weapons of any side on you at any time; you may use any armor card in return.

Armor Shooter

You can shoot a piece of armor at any other car still in the arena! It does two points of damage to the side printed on the card per point of armor fired.

Massive Retaliation

Use as your driver is taken out of play. You may fire all the weapons in your hand at any car or cars still in the game.

Flashback

Play on any player at any time. Those low-grade recreational pharmaceuticals he used to indulge in finally catch up to him, and he careens wildly around the arena. Treat any Attack card played on that player for the next two turns as a Called Shot.

Bermuda Triangle

Yar car and driver disappear for one whole turn. No one can play any cards on you until the next turn, when you reappear.

Ejection Seat

Yar driver leaves the arena immediately and takes four points of damage. If your car is unbreached and is the last car left in the arena, you win that duel!

Godzilla's Can Opener

A giant lizard appears and rips all the armor off one side of your car, creating an immediate breach. You choose which side, but it must be a side that was not already breached.

Thermonuclear Device

Everybody loses.

Deamon Mechanic

Aided by a powerful spell borrowed form some other game in your collection, you summon a deamon who immediately repairs all damage taken to one side of the car. Discard all of the cards on that side.

Body Armor Too Small

You washed your body armor in hot water by mistake and it shrank. Your driver can now only take three points of damage (rather than five) before he's out of action.

Ten Thousand Watt Stereo

No game effect, but hey, you'll really impress the babes after the duel.

Midget Mechanic

Fixes a breach to any one side, adding 3 points of armor to that side.


Issue 10/3 Index

Steve Jackson Games * Car Wars * ADQ Index