Autoduel QuarterlyVolume 2Issue 3

ADQ&A


  1. If you have an assault ramp, can you mount rear weapons? If so, can they be used while the ramp is down?
  2. Can you use a cyberlink on two weapons if they are linked?
  3. Can you tell if a vehicle has armor? If so, is there a way to disguise it (as in hiding armor on Q-trucks)?
  4. How about some HC modifiers for off-road conditions?
  5. When driving in ice and snow, how much do chains help HC?

- David A. Brambora

  1. Rear weapons may be mounted with an assault ramp, and they can fire while it is down, but the weapons will not be protected by the rear armor while the ramp is down.
  2. A cyberlink may be connected to two linked weapons.
  3. In 2034, it is very rare for a ear not to have at least one or two points of armor. The presence of armor is obvious; the amount or thickness is very difficult to discern without poking around the vehicle at close range.
  4. Check out the AADA Vehicle Guide (which should be out by the time you read this) for complete off-road duelling rules.
  5. Chains will reduce the base HC of a vehicle by one, but it cuts the penalty for driving on ice from +D4 to +D1 and eliminates the penalty for driving on snow. Chains east $20 and take up no weight or space.

- JG and SDH


My brother and I have a disagreement over a passage of your Car Wars rulebook. The passage on page 18 entitled "Kills" states that "a kill is scored when an enemy vehicle can no longer move or fire, either because of a direct attack or a crash during combat..." I believe that if an enemy car can move or it can fire a kill is not scored. Both movement and firing must be stopped for a kill to be scored. My brother believes that if either movement or firing is stopped, a kill is scored. If my brother is right, you can score a kill by simply shooting out a tire, which doesn't seem to be a very good way to score a kill. Please send us the answer so our argument can be settled.

- Kirk Towner
Ft. Riley. AR

You're right. A car that can't fire but can still move is still a threat. Ditto for a vehicle that can't move but still has working weapons. A kill is scored when an enemy vehicle can no longer move and no longer fire.

- SDH


  1. Is it possible to mount weapons outside the armor of a vehicle?
  2. Is it possible to fit any vehicle inside a Van Trailer and use an assault ramp?

- Bill Blais
Edmonton, Alberta

  1. With the exception of the rocket platform, which allows you to mount heavy rackets (and their smaller cousins) on the outside of a van or oversized vehicle, no. But Uncle Albert's working on the problem...
  2. You can fit any car or motorcyle inside a Van Trailer.

- SDH


Where can a bomb dropped from a helicopter land? Anywhere in the bottom arc of fire? Along the path of flight for the helicopter? How long does it take a bomb to fall 10"?

- Marvin Lamb
W. Lafayette, IN

A bomb lands anywhere under the helicopter, instantly. For a more complex approach, take a look at the Forward Motion of Bombs Table in the game Air War, published by SPI/TSR.

- JG


When a car rolls:

  1. If the speed is not a multiple of 10, does the rolling car move on the half-move? How much?
  2. If the car lands on its side, can the occupants push the car onto its wheels? If so, do the wheels take damage?

- David B. Marron
Yorba Linda, CA

  1. For simplicity's sake, ignore the half-move on the first turn of the roll, then decelerate the vehicle 25 mph at the start of the next turn to eliminate the odd move. The vehicle will continue to decelerate at 20 mph as usual every turn thereafter.
  2. It would take three people ten seconds to push a car from its side to its wheels. Four people could do the job in eight seconds, and five or more could do it in five. The wheels would not take damage as the shock would not be as violent as when the car was rolling. Vans and oversized vehicles cannot be righted by any number of people.

- SDH


  1. In the Car Wars booklet it says one- and two-space turrets take up no spaces, but the Reference Screen says it takes one and two spaces, respectively. What gives?
  2. Do bombs do 4d6 damage on what they hit, and 2d6 damage to anything within a 2" radius? If a bomb misses its target, does it automatically hit within 2", or is another roll needed first?
  3. Are you going to come out with metal miniatures of trucks, trailers, buses, and helicopters? If you are, when and how much?
  4. What are some of the things that cargo spaces are used for?
  5. What is a SASE?
  6. Can you get a loan from a bank to buy a car for autoduelling? If so, what would the limit be, and the interest?

- Mike Medhurst
San Diego. CA

  1. The booklet says that the turrets add no space. The space the turret provides for the weapons is balanced by the space the turret takes from the vehicle. A two-space turret takes up two spaces from a car, but you can put two spaces' worth of weapons in it at no additional cost.
  2. The bomb in Autoduel Champions does, indeed, do 4d6 to whatever it hits and 2116 to anything else in its 2" blast radius. In the case of a miss, designate the four directions along the grid as one through four and roll one die (ignoring 5s and 6s) to determine the direction of the miss. Then roll 1d6 to determine the number of inches it missed by. If anything else is in the new blast radius, it's their tough luck...
  3. Grenadier Models has some trucks and trailers available now, as well as all the cars and motorcycles. As for helicopters and buses, you could always ask them...
  4. Well, mostly cargo. The players might be hired to carry an important (and perhaps illegal) shipment of just about anything - cigarettes, books, liquor, medical supplies, food, money, whatever you can come up with - in order to start them off on an adventure.
  5. Self-Addressed Stamped Envelope.
  6. Anybody that would get in a car and let people shoot at him is not a very good credit risk. Banks won't touch individual loans for duelling vehicles, unless you offer so much collateral that it would be cheaper to sell whatever you had for collateral and buy the car yourself.

- SDH


  1. Is "fireproof armor" immune to flamethrowers and/or lasers? Or do they just do half damage?
  2. On a six-wheeled van or pickup, are the extra wheels next to the third and fourth wheels or can they be beside then, or can it be either way?
  3. In an RV, can you put gunners in the middle of the vehicles?

- Tod Casasent
Katy, TX

  1. Fireproof armor takes damage from all weapons just like regular armor. Its advantage is that it cannot be set on fire.
  2. The additional wheels can either be parallel to the first set of back wheels (on the same "axle," as it were, even though the cars of 2034 don't have axles) or one in front of the other - it's your choice.
  3. You can put gunners anywhere in a vehicle except for cargo areas.

- SDH


  1. How hard is it to distinguish the E-Z Ejection Seat from a normal seat? How much extra would it cost to conceal the difference if it is noticeable? I want to be sure in case I wind up with a paranoid passenger.
  2. If the teargas is released into the passenger compartment of the Galleria Taxi, and the wall between driver and passenger is subsequently penetrated, how long would it take for the gas to affect the driver, assuming he wasn't wearing his gas mask? Is there a plus to hit said partition from the passenger seat? Am I correct in assuming that the driver has a way of conveniently keeping track of his passengers despite the partition (i.e., a hidden camera with a viewscreen)?

- Mike Ehli
Springfield, OR

  1. The E-Z Ejection Seat is indistinguishable from a normal, safe passenger seat (heh, heh...).
  2. If the partition in the taxi was breached (and hitting the partition would be automatic from the passenger seat), the driver would have about two seconds to either put on a gas mask, get out of the cab, or be affected by the gas. Your assumption about viewscreen surveillance is correct.

- SDH


  1. Does a roll cage cover the cargo area on a pickup?
  2. Can a roll cage be installed in a bus? in a trailer? Does it take up extra space and weight?
  3. Can PR Radials be put on oversized vehicles? What is the weight, the DP?
  4. Can a turreted weapon be linked with another weapon of the same type elsewhere in the vehicle? (Example: a turreted laser and a front-firing laser.)
  5. Do the wire-guided and radar-guided missile systems fire both shots at once?

- Clark Breslin
Albuquerque, NM

  1. No.
  2. Roll cages can only be installed in ears.
  3. PR Radials are not available for oversized vehicles (not yet...).
  4. No.
  5. No, the shots are not fired simultaneously.

- SDH


Issue 2/3 Index

Steve Jackson Games * Car Wars * ADQ Index