Metal Tires - $1000, 150 lbs; 20 DP. No effect (initially) on vehicle's HC. After tire takes 4 points of damage, rubber exterior strips off, revealing metal beneath. As soon as any one tire on a vehicle is reduced to bare metal, vehicle's HC drops by 1. HC drops no further, no Matter how many tires are reduced to bare metal. Once a tire is completely destroyed, of course, additional penalties to HC will follow.
Metal Tires are not available in Off-Road versions, but are available in motorcycle versions (same cost and DP, half the weight). Truck Metal Tires are also available - $3000, 300 lbs; 30DP.
Fire Retardant Insulators - $250 and 50 lbs. per space, takes up 1 space for every 2 spaces that component being protected takes up. For example, protection a 2-space RL would require an Insulator of 1 space, $250 and 50 lbs.' protecting a 3-space AC would take 2 spaces, $500 and 100 lbs. Armor, tires, etc. cannot be protected by this item - only internal vehicular components. This item adds no DP or other protection against normal damage.
Components protected by Fire Retardant Insulators take no damage from vehicular fires, and only half damage from flame weapons (flamethrower, flaming oil jet, flame cloud ejector, napalm mine, etc.). Crew members cannot be protected by this item, as they would suffocate.
Impact Armor - $2000. Impact armor gives the wearer 6 additional DP and is fully effective against falls and collisions. In addition, any damage sustained in a fall or collision that penetrates the armor is halved. Of course, once the armor's DP have been used up - either by fall or by gunfire - it no longer works. (Example: A duellist wearing Impact Armor is hit by a slow-moving bus, which inflicts 10 points of damage. The Impact Armor absorbs 6 of the 10 points, and reduces the effect of the remaining 4 to 2 points, thus saving the duellist's life. The armor is no longer effective now, so if the bus comes back, the duellist is in trouble.) Impact Armor cannot be worn in combination with Body Armor or Improved Body Armor. Impact Armor has the same effects on speed, reflexes, and carrying capacity as Improved Body Armor, but provides no protection from fire or gas.
Blended Body Armor - $750 and up. Gives the wearer 3 extra DP (just like Body Armor), but is indistinguishable from street clothes. Custom tailoring, or specialized formal wear such as a tuxedo, will cont more (GM's discretion). Regular body armor of any type cannot be worn over this material. Improved Body Armor can also be purchased in a Blended version for $5,000 and up, and does not include a gas mask. Impact Armor is not available in a Blended version.