The track manager has just told you that you have the run of the track for practice before the race Saturday, but he also says that you must not use live ammo in your guns if you are going to fire them. Maintenance of an ice track is very costly and he doesn't want it getting chewed up before the race. You look around, seeing the official tell the other duellists the same thing, and you know that they, like you, are anxious to get onto the ice and try it out.
Each player gets $10,000 to spend on a vehicle, including any personal weapons and body armor. Special ice-racing items can be bought at the garage, as will as dummy ammunition (at 10% of the regular price) and gasoline.
As you climb into your vehicle, the only other vehicles you see are a mini-bus pulling a trailer with two ice-racing trikes on it. A racing crew seems to be repairing them.
"NO more!" Bull roars, "We've taken being leaked on too much now. It's time for action and I have the vehicle to do it! Now here's the plan..."
The BLUD's plan is very simple. Since maintaining an ice track is costly in terms of both time and money, Bull figures he can put a damper on their ice racing season by blowing great chunks out of the track and damaging a great many of the facilities at Pale Horse. Their main vehicle is an Artech Stegosaurus mini-bus, with modifications which will serve their purpose. The Stegosaurus will be towing a 25-foot flat-bed trailer with two ice-racing trikes on it. These Trikes are Alaskan Armed Vehicles Works' new Ice Skippers.
When the BLUD members arrive at the track, they will unload the trikes from the trailer onto the ramp and then the trikes will run interference for the mini-bus as it takes one lap around the track, laying mines and firing rockets at anything it can aim at (including other duellists). It will then exit the track at the ramp, pausing to gather up the two drivers of the small (stolen) Ice-Skippers, and make a run into Estes Park. The BLUD members will leave the trailer behind, exploding it when any chasing duellist gets near.
The players must try and stop the destruction of the track. Give the players a couple of laps around the track before sending in the BLUD bus. This will get them used to the idiosyncrasies of ice duelling and racing. This scenario is best played with 6-8 duellists.
The vehicles used by the BLUD members are listed below.
ARTECH 1100 Stegosaurus (Modified); 20-foot Bus, X-Hvy chassis, Regular truck power plant, 10 PR tires, driver, gunner, 4 passengers, 4-space turret w/4 linked laser-guided HRs and targeting laser, 2 3-space HR magazines loaded with laser guided HRs beneath turret, 2 Minedroppers, Assault Ramp, Single Weapon Computer (to HRs), 3 weapons links, Tire chains, X-Hvy explosive hitch Metal Armor: F12, L10, R10, B10, U6, T12. HC1, 14 180lbs; $50,800.
Alaskan Armed Vehicles Works (AAVW) Ice-Skipper: Lt. Trike, Hvy. Suspension, Small Cycle power plant, 2 spiked PR Radials back, LT. Skate front. 2 MGs (L, R). Armor: F15, L11, R11, B13, U5, T5. Acceleration 10, HC 2, 1, 495 lbs; $9,010.
Haul-All Trailers Model A442: 20' Flatbed, Std. chassis, 4 HD tires, 2 Ramps, Cargo Capacity: 24 spaces, 3,450 lbs. (loaded cargo for this scenario: 2 Ice-skippers), Armor: U10.
BLUD Brothers
Bob: Cyclist 2, Gunner 1; Body Armor, Hvy Pistol.
Billy: Cyclist 1, Gunner 1; Body Armor, LAW.
Bug: Gunner 2, Trucker1; LAW.
Bull: Driver 2, Handgunner 1, Gunner 1; Body Armor,
Anti-vehicular rifle.
Brent: Driver 1, Gunner 0, Handgunner 1; Body Armor, Portable
Flamethrower.
Brad: Trucker 1, Driver 1, Gunner 1; Submachinegun.