ADQ and A

HTML conversion by Michael P. Owen, April 2000


1. What penalties does a vehicle suffer for losing 1 EWP of a pair?

2. Does Stealth Mode add any bonuses to a CACR equipped copter?

3. Can a driver or passenger lean out of the window to fire a hand weapon in the front or rear arc?

4. What about a Safety Ejection Seat?

Dave Searle
Antioch, IL
 

1. -3 to HC until the EWP is replaced, or the other one is shot off.

2. No.

3. I guess some suicidal fool could do that. Targeting said fool would be at -4, and if the driver is leaning out, all maneuvers and hazards during that turn are at +D2.

4. Sure, why not? $1,000, no space, 125 lbs.

Charles A. Oines


1. Can helicopters target the ground when dropping bombs (and cluster bombs)? This happened once and two CBs destroyed every tire on each of seven different cars! Four-hundred-and-some-odd dollars for over $150,000 worth of vehicles -- and this is regardless of wheelguards and hubs! There's got to be at least one penalty -- please?

2. This one is complicated (at least to me). Now, when 10+ damage is done to a vehicle with one weapon, this is a D3. What happens when two or more weapons that are linked hit, and each does 10+ damage? Is the hazard D3 or D6? The rules state that the maximum hazard that can be incurred on a vehicle is D3; is this per weapon fired, per linked salvo, per segment?

3. Can a bus have four tires in the front?

Jason "The Red" Baron
Irvine, CA
 

1. Yes, targeting the ground is perfectly legal (where else will the bombs go?).

2. A single salvo in a single phase inflicts a single D hazard.

3. No.

Charles A. Oines


1. Does a CACR-equipped helicopter still retain its stabilizing rotor? If one of the main rotors gets shot off, can it still use the original stabilizing rotor?

2. Can a vehicle have an ejectable EWP on top, and then, after the weapon in it was out of ammo, eject the EWP and raise a pop-up turret? Could these actions be linked?

3. Does streamlining and sloped armor reduce internal space by 20% or just 10%?

Gavin Shearer
Woodinville, WA
 

1. No. A CACR replaces the stabilizing rotor.

2. Yes and yes.

3. The sloped/streamlined combo reduces interior space by 15%.

Charles A. Oines


1. Can the E-Z ejection seat be put on a cycle? How about a safety seat?

2. Can a zero-space turret be universal?

3. (This is dumb, but) can a junk-dropper be loaded with toxic waste?

4. What damage (if any) do metal tires take from a DSP?

Noel Hendrickson
San Jose, CA
 

1. Yes and yes.

2. Yes.

3. Not if it's liquid.

4. 1 die, just like a solid tire.

Charles A. Oines


1. If you sloped the armor of a pickup, taking away 1.3 spaces in the cab, would it be possible to place a PFE in the remaining 0.7 spaces since a PFE only takes up half a space?

2. In Uncle Albert's description of a foam grenade, it said that it acted like paint for three turns. If this is true, does the same go for two vehicular fire extinguishers as well as the PFE?

3. What happens when a paint, smoke, or tear gas grenade goes off in a vehicle?

4. With the advent of the Under-Barrel GL on the assault rifle, shouldn't there be an impact modification for grenades so when they hit they go off? An M-16's UBGL's grenades usually go off on contact, so it would make sense that there would be other grenades than the minumum
1-second delay type.

John Siminoff
Chester, NY
 

1. No. The rules specifically state that you round up when subtracting interior space, so you when you slope the armor on the pickup, you take away 2 spaces. Of course, if your referee says you can, feel free.

2. No.

3. The occupants suffer the effects of the grenade. If it was a paint or tear gas grenade, they're probably in a lot of trouble . . .

4. In reality (arrgh), yes; in game terms, no.

Charles A. Oines


1. Can the FOJ use HT Ammo? In ADQ 6/2, the Sceptre had a FOJ with HT ammo.

2. In ADQ 6/2, the laser guidance rules state that the laser must hit, and then the rockets hit only on a better, and miss on a 2 or 3. What happens if you roll a 1?

Bart Larrenaga
Unlisted Location
 

1. Yes, and the flamng oil slick does 1d damage to the underbody and each tire, and lasts for two seconds.

2. Beats me. I've never rolled a 1 on 2 dice before.

Charles A. Oines


1. Exactly how do RGMs and WGMs move? I've been playing them so that they have unlimited HC and follow the target until they hit it. Are they like this, or more like a homing torpedo?

2. Can a computer gunner switch magazines, program a weapon timer, or conceal/unconceal a weapon it is linked to?

3. Can gasoline be used as an explosive?

4. Can you hold a riot shield and and fire a tripod weapon at the same time?

Anonymous Duellist
Unlisted Location
 

1. You're doing it right.

2. Yes, yes, and yes/yes.

3. Sure.

4. No.

Ben D. Ellinger


1. Why wasn't the change in IR lasers mentioned in the 2038 Uncle Albert's Catalog Update?

2. Are shots from the deadman switch and the damage sensor aimed at the vehicle that fired the damaging shot? When are deadman switches and samage sensors destroyed?

3. Can a motorcycle with a windshell use Stealthkote?

4. Will chaff trip an ATAD?

5. If the underbody armor is damaged, can retractable landing gear be damaged?

Peter Eng
Seattle, WA
 

1. We forgot.

2. No. When the items they are attached to are destroyed.

3. Sure.

4. Yes, on a 1-3 on 1 die

5. Certainly.

Charles A. Oines


1. Can two heavy pistols be fired at the same time, if one is held in each hand?

2. Why is it that the hand-held grenade launcher can only hold five grenades, but the vehicular model can only hold ten, and takes up 2 spaces? If the vehicular model was one space and held 15 grenades things would compare a little better.

3. How big are different hand weapon magazines?

4. Can mines be shot out of the road to avoid running into them? How much DP?

Another Anonymous Duellist
Unlisted Location
 

1. Yes. The one in the good hand is -1 to hit, the other is -4 to hit.

2. Compare in what way? Personally, I'm happy with the numbers as they are.

3. 1/2 grenade equivalents for the most part, but SMG magazines are 1 GE.

4. Convoy has an unofficial rule for shooting mines: Make a regular to-hit roll (no +4 for targeting the ground!). It takes 2 hits to disperse one mine counter.

Charles A. Oines


Having a nice day?

Doug Ingebretsen
Jackson, MS
 

It's okay.

Ben D. Ellinger


ADQ 6/4 Index

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