Aside from nerves of steel, a fat Swiss bank account, and the reaction
time of a hummingbird, every duellist needs three things:
Guns, and Information.
You've come to the right place for all three...
First off, you need a set of wheels. Foreign or domestic, we
can point you towards whatever
your credit rating will allow. One word of caution, though.
Don't kick the tires unless
you want to see what this years' security systems are capable of...
Ah, firearms - whatever would we do without them? Probably
not much after our opponent
got done with us. Be that as it may, forewarned is
forearmed and we need as many arms
as we can get our hands on.
The rec.guns FAQ has quite a list of
If you'd prefer a bit of an edge, you may want to contact the
Charter Pacific Corporation
who are assisting in the development of
; a weapons system which has achieved rates of fire
in excess of 1,000,000 rpm!
But before you do anything hasty, you may want to check with
the NRA to find out what's legal
where (and for how long). . .
Newsgroups and Other Information
Check out the traffic (pardon the pun)
keep your eyes peeled on
rec.games.board for worthy opponents.
Does road construction bring you down? Then check in with your provincial
Department of Transportation to
find out what ripped up where and how long until those orange barrels go away.
One particularly beautiful site is the Illinois Department of
Transportation Traffic Systems Center
Expressway Congestion Map. It's both decorative and functional -
truly a work of art!
One last thing - the best duellists have an uncanny sixth
sense, a certain knack that defies description but keeps
them safe from harm. While we can't provide
you with that (and we're not sure we would even if we
could), we can point you towards people and places that might
awaken the Ace that resides in all of us.
Avoid the velocity tax and keep your risk profile low with this list of
speed traps around
He who takes the right of way lives to duel another day. . .