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ERRATA - Car Wars Compendium, Second Edition - Thursday, 03-May-2007 13:28:58 CDTCopyright © by Steve Jackson Games Incorporated. Pp. 9, 12, 25, 31. In the illustrations, the turning key should be labelled "Hard Swerve D2" on the 30-degree angle. (Actually, all of the angles should be labelled as "bends".) P. 51. Dropped Solids: The Minedropper magazine costs $550 and weighs 65 pounds. The Napalm version costs $650 and weighs 65 pounds. P. 115. A bent frame (from using Rocket Boosters) sends the vehicles Handling Status to -6 immediately and remains there for the rest of the game. P. 120. Decrease the HC of all of the sample cycles by 1. P. 138. Armored wheel hubs - $10 and 4 lbs. per point. Carburetor - Saves 25% of the engine cost. Jump Jets - $50 per 10 lbs. P. 139. Multibarrel Carburetor - Saves 15% of engine cost. Delete Oversize Vehicle Airfoils. Spoilers and Airdams - cost is the same as 25 points of vehicle armor, weight is the same 10 points of vehicle armor. Supercharger - $3000 plus $1 per added power factor, weighs 20% of engine weight, 1 space, adds 40% to power factors. Turbocharger - $1000 plus $1 per added power factor, no weight or space, adds 25% to power factors. Variable-Pitch (VP) Turbocharger - $2000 plus $1 per added power factor, no weight or space, adds 25% to power factors. Pp. 142-144. The index is an artifact of the first edition, and doesn't mesh well with the second edition. P. 143. Movement, 6-33; boat, 28-31; conforming, 17; helicopter, 31-33; hovercraft, 23-28; modifiers, 39; pedestrian, 20; trailer, 20-22; ultra-slow, 22. Movement Chart, 7. |
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