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Welcome to the Generic Universal RolePlaying System!

With GURPS, you can be anyone you want – an elf hero fighting for the forces of good, a shadowy femme fatale on a deep-cover mission, a futuristic swashbuckler carving up foes with a force sword in his hand and a beautiful woman by his side . . . or literally anything else! Thanks to its flexibility, quality writing, and ease of use, GURPS has been the premiere universal roleplaying game for over three decades!

More than 1,500,000 copies are in print – not counting foreign editions. GURPS Lite, a 32-page distillation of the basic GURPS rules, is available for free download. We also have dozens of GURPS adventures and e-books available on Warehouse 23.

Whatever your favorite roleplaying genre might be, GURPS can handle it. More about GURPS . . .

New GURPS Releases

Here are the last 15 GURPS supplements (including reprints and new editions) we have released, either in print or electronically. Click on a cover to go to that product's page.

GURPS Vehicles: Steampunk Conveyances Pyramid #3/105: Cinematic Magic (July 2017) Pyramid #3/104: Dungeon Fantasy RPG (June 2017) Discworld Roleplaying Game GURPS Bestiary
GURPS Mars Attacks Pyramid #3/103: Setbacks (May 2017) GURPS Hot Spots: The Silk Road Pyramid #3/102: Epic (April 2017) Pyramid #3/101: Humor (March 2017)
Pyramid #3/100: Pyramid Secrets (February 2017) Pyramid #3/99: Death and Beyond (January 2017) GURPS Classic: Autoduel Pyramid #3/98: Welcome to Dungeon Fantasy (December 2016) Pyramid #3/97: Strange Powers (November 2016)


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July 27, 2017: Happy Birthday All Around!

Perhaps I exaggerate, but this update does hit extremely close to the 13th birthday of GURPS Fourth Edition and the 31st birthday of GURPS – not to mention the 22nd work anniversary and 50th birthday of your Line Editor. Because it covers a mere month, not an entire quarter as in the past, the news is going to be short and to the point.

Recent Releases

We're still gearing up the GURPS machine after devoting most of 2016 and the first half of 2017 to the Dungeon Fantasy Roleplaying Game, so we had only one release in July:

Pyramid #3/105Pyramid #3/105: Cinematic Magic (July 20, 2017; PDF)

Magic is impressive – but with care, you can fit it into a plausible game world. Sometimes, though, you want to go right over the top! That's the focus of this issue, which explores arcane arts suited to adventure-movie "realism," superheroes, and even gods.

Dungeon Fantasy Roleplaying Game News

Dungeon Fantasy Roleplaying GameDungeon Fantasy Roleplaying Game (Boxed Set)
Dungeon Fantasy GM Screen (Printed Screen and Booklets)

These are at the printer, with the aim of reaching shops in autumn 2017. However, we should have something to show off at Gen Con (August 17-20), where I will be running the game for the Kickstarter backers who scored private sessions with me. I've also created a quick, simplified combat demo for complete newbies to the GURPS rules set.

Dungeon Fantasy: Against the Rat-Men (PDF)
Dungeon Fantasy Magic Items (PDF)
Dungeon Fantasy Traps (PDF)

These are in prepress. All that's left to do is release the kraken – err, the Dungeon Fantasy Roleplaying Game – so they have a product to support!

Dungeon Fantasy Companion (Softback)

The official status of this softcover compilation of the three stretch-goal items is "printing." It, too, remains on target for autumn 2017.

Upcoming Plans

Now we come to what's still in the creation process. Please remember that everything here falls somewhere between an educated guess and a hope. I cannot normally provide exact release dates, and there's always the chance that something could take months to progress to the next step, for any number of perfectly valid reasons.

  • Pyramid #3/106 is in editing and on schedule for August 24.
  • The GURPS Vehicles series of ready-to-go vehicles catalogs will launch with an offering from Phil Masters. This has passed its production review, so it should be out before too terribly long.
  • Matt Riggsby's next GURPS Dungeon Fantasy supplement remains in production. All is going well, and this ought to see the light of day sometime in the autumn.
  • The inaugural GURPS Encounters project has made it through editing and into production. I imagine it will be another autumn publication.
  • I found time to write a short GURPS Fantasy-Tech volume. My reviewers have provided me with great feedback and I foresee turning around the final draft sometime in August.
  • GURPS Tactical Shooting: Extreme Conditions, by Hans-Christian Vortisch, will be a follow-up to GURPS Tactical Shooting – think of it as a double-tap. It had a good playtest and is now in revision.
  • Bill Stoddard's newest resource for GURPS Fantasy and Phil Masters' next installment in the GURPS Steampunk series both continue to await playtesting.
  • PK's work on more GURPS Monster Hunters continues . . . but other things are a higher priority. Big things. Things I cannot reveal just yet.

As ever, there are projects much further out – I cannot talk about those that don't even have a complete first draft, for instance. I can say that we aim to step up content creation to where it was prior to the Dungeon Fantasy Roleplaying Game; I've been talking with Matt Riggsby, Christopher R. Rice, and Peter V. Dell'Orto, among others. I might let clues slip in the GURPS thread in my blog, which I update weekly.

Join Us! Join Us!

Speaking of content creation . . . If you're interested in working with us, please download and familiarize yourself with the GURPS formatting guide and GURPS WYSIWYG template. Then see the Pyramid Wish List (updated March 24, 2017), Warehouse 23 Digital Wish List (updated June 1, 2017), and Warehouse 23 Wish List for GURPS (updated June 1, 2017) to learn what we're looking for.

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