Everybody wants to write for GURPS.
We're complimented.
Until the release of the first full roleplaying package (still Origins,
we hope) it's difficult for an outside contributor to write for GURPS,
because too much information exists only in our files. And there are some
things even we aren't sure of yet, like the details of the magic
system, and the exact names and point values of all the advantages and disadvantages.
Nevertheless, when the time comes, we will be very interested in outside
submissions. And right now, there are a few sorts of submissions that you
do have enough information to work on:
(1) Sequals to Orcslayer, written in the same
format. We would also consider similar fantasy adventures that are not set
in Caithness.
We would pay standard supplement-design rates for these -- basically 2%,
with a $300 advance, for finished manuscripts of professional quality, or
somewhat less if we have to rework it extensively.
(2) Similar adventures set in new, non-fantasy settings, but using
only MTM rules (or with the same sorts of additions
Orcslayer had). Of course, new weapon lists might
be required. But don't get into guns or science fiction weapons, and don't
use any author's copyrighted world-setting. Same rates.
(3) Individual scenarios, balanced and playtested, with characters (or character
design guidelines). It is unlikely that we can pay for these, but if we
get any really good ones, we will find a way to use them and give you design
credit.
(4) Individual characters, like the four in MTM,
worked out at 100 points and lower point levels. No pay offered for these,
but the good ones will wind up in a book of pregenerated characters, and
their creators will get credit. If your Artist skill is up to it, include
the drawings too! (We're putting the character book together right now,
so if you have anything to submit, do it today!)
Of course, we're always interested in suggestions of all types -- but these
four are the only genres in which we are likely to accept and print
a "blind" submission right now.
All submissions should be typed and double-spaced, and accompanied
by a letter saying they are being submitted under the terms set out in the
first issue of Roleplayer. Include a stamped, self-addressed envelope
if you want your materal returned.