Steve Jackson Games GURPS – Generic Universal RolePlaying System

Converting TFT Characters to GURPS

2-24-88
by Bill Seurer
+--TFT total stats
!       +--TFT experience to gain next stat
!       !       +--Cumulative TFT experience
!       !       !       +--PC GURPS character points (TFT XP/50 + 100)
!       !       !       !       +--NPC GURPS character points
------- ------- ------- ------- -------
30      125     0       100     25
31              125     102.5   30  (+5)
32              250     105     35
33              375     107.5   40
34              500     110     45
35              625     112.5   50
36      250     750     115     60  (+10)

37              1000    120     70
38              1250    125     80
39              1500    130     90
40      500     1750    135     100

41              2250    145     115 (+15)
42              2750    155     130
43              3250    165     145
44      1000    3750    175     160

45              4750    195     180 (+20)
46              5750    215     200
47              6750    235     220
48      2000    7750    255     240

49              9750    295     265 (+25)
50              11750   335     290
51              13750   375     315
52      4000    15750   415     340
                                    (+30)
56      8000    31750   635     460
                                    (+35)
60      16000   63750   1275    600
None of the PCs I converted were over 51 total stats. The numbers start getting pretty large for PCs after 52 but there are a *LOT* of experience points there too. When converting PCs have them make their characters first as 100 point GURPS characters and then award the extra points as if they had been earned like normal experience. This way any increases in the basic attributes will cost double and they won't be able to take 150 points of physical advantages.

When choosing basic attributes for the converted character keep the relative ratios approximately the same. If the character's ST was higher than his IQ as a TFT character it should be higher as a GURPS character as well. The primary idea is to capture the same feeling in the character. Since TFT's ST "split in half" in GURPS to become ST & HT, pick what you want for HT. The following work well as numbers with which to start. Adjust them as needed.

TFT attribute   GURPS attribute
      8               8
      9               9
     10              10
   11-12             11
   13-14             12
   15-16             13
   17-18             14
   19-20             15
and so on. Using the above, a ST 20, DX 15, IQ 9 TFT warrior (44 total) might be ST 15, DX 13, IQ 9, HT 12 in GURPS. This would cost 100 character points which would leave up to 45 more in the initial design for advantages and skills. Once the initial design is done, award the extra 75 points for having been a 44 stat TFT character.

Converting skills is relatively easy. Pick the GURPS equivalents of the TFT skills and add a few more if you like. Some of the TFT skills are advantages in GURPS (literacy, warrior, acute hearing, etc.). Some of the TFT skills are multiple skills in GURPS (TFT thief became pickpocket, lockpicking, etc.).

Converting spells is relatively difficult. If you try to pick the GURPS equivalents of a number of high IQ TFT spells it may turn out that you need to know a hundred spells (or more!) to meet all the prerequisite requirements. Pick out the major spells that have close equivalents and take all their prerequisites.

When converting money & equipment use a GURPS $ as the TFT silver piece and go from there. People with TFT swords may end up being a bit wealthier in GURPS since their prices in the two games with respect to the other weapons is so different. I just added up the value of their equipment in TFT silver pieces and said they could have that much worth of equipment in GURPS $'s.


Comments on the above by Arne Jamtgaard:

I think I missed a lot of discussion and charts on this point, but here's my two cents. A friend of mine came up with a formula that converted 32-point TFT characters to 75-point GURPS chars, as he felt these two levels were equivalent. (He does allow you to add attributes and advantages for normal cost up to 100, though) Basically, it starts out slowly and gets very big only at the very upper end (51>TFT pts) Here it is:
                    (AP &ndash 26)^2
                    -----------   + 63
                         3
32 converts to 75, 40 to about 128, and 58 to 404. (I told you it got big at the far end!)

Bill Seurer replies:

32 points = 75? No way! In TFT an "average" person was 30 stats total. In GURPS an average person has 25 character points. That's what I used as my starting point for converting. Based on experience in playing & reffing the two games I feel that 40 stat TFT characters are about equal to 100-point GURPS characters.

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