Steve Jackson Games GURPS – Generic Universal RolePlaying System

Lindir of Livelis

Elf Mage

Total: 246 points
[Created by milliken@prismnet.com]

Attributes

(-10) ST 9
( 10) DX 11
(125) IQ 18
( 0) HT 10
Thrust 1d-2, Swing 1d-1, Speed 5.25, Move 5

Advantages (57 points):

Elf (30 points), Magical Aptitude 3 (20 points; 1st level racial), +1 appearance (racial), Doesn't Sleep (racial), Unaging (racial), Night Vision (racial), Patron: elvish race (racial), Musical Ability +2, Literacy (5 points)

[Note that this version of "Elf" is a home-brew! In particular, they do not have Combat Reflexes, but do have Night Vision and Doesn't Sleep. They also have allergies to iron . . . ]

Disadvantages (-60 points):

Sense of Duty (elvish race [-15]; racial), Sense of Duty (Nature [-15]; racial), Vulnerability (Iron, +1d [-10]; racial), Curious 2 (-10 points), Pacifism: Self-defense Only, Sense of Duty (everyone known personally, -10 points), Necrophobia (mild, -10 points), Stubbornness, Overconfidence

Quirks (-5 points):

In love with a human!; Aesthetics are as important as function; Loves new spells; Travels mostly as a minor bard; Really laid-back

Skills:

Acting-15, Alchemy/TL4-15 (1), Area Knowledge (Lythia)-17 (0.5), Armoury/TL4-16 (0.5), Artist-16 (1), Bard-15, Bardic Lore-16 (1), Black Powder Weapons-13 (1), Body Sense-9 (1), Brawling-10 (0.5), Detect Lies-15 (0.5), Diplomacy-15 (0.5), Fast-Talk-16 (0.5), First Aid/TL4-13, History-15 (0.5), Illusion Art-15 (0.5), Jeweler/TL4-12, Leatherworking-17 (0.5), Magic Jet-12 (2), Merchant-16 (0.5), Metallurgy/TL4-15 (0.5), Meteorology/TL4-16 (0.5), Musical Instr. (Harp)-18 (1), Naturalist-15 (0.5), Performance-17 (1), Poetry-16 (0.5), Professional Skill (Tailor)-16 (0.5), Research-16 (0.5), Riding (Horse)-11 (3), Savoir-Faire-14, Singing-12 (1), Spell Throwing (Sunbolt)-13 (4), Staff-10 (2), Stealth-13, Streetwise-16 (0.5), Survival (Desert)-16 (0.5), Survival (Plains)-16 (0.5), Swimming-10 (0.5), Thaumatology-17 (0.5), Tracking-16 (0.5), Weaving-10 (0.5), Woodworking: musical instruments-9:15 (1),

Languages:

Elvish (M/A)-18, Elbythian (M/A)-16 (0.5), Karejian (M/A)-16 (0.5), Thonian (M/A)-16 (0.5), Reksini (M/A)-16 (0.5), Goblin (M/A)-16 (0.5), Anlil Ketari (M/A)-16 (0.5), Besha (M/A)-16 (0.5)

Spells:

Seek Earth-19 (1), Shape Earth-19 (1), Earth to Stone-19 (1), Create Earth-19 (1), Purify Air-19 (1), Create Air-19 (1), Stench-19 (1), Ignite Fire-19 (1), Extinguish Fire-19 (1), Fireproof-19 (1), Shape Fire-19 (1), Create Fire-19 (1), Heat-19 (1), Seek Water-19 (1), Purify Water-19 (1), Create Water-19 (1), Enchant (VH)-19 (2), Powerstone-19 (1), One-College Powerstone-19 (1), Scroll-19 (1), Test Food-19 (1), Seek Food-19 (1), Cook-19 (1), Create Food-19 (1), Teleport (VH)-20 (4), Teleport Other (VH)-18 (1), Seek Gate-19 (1), Scry Gate-19 (1), Control Gate-19 (1), Lend Strength-19 (1), Recover Strength-20 (2), Lend Health-19 (1), Minor Healing-19 (1), Simple Illusion-19 (1), Independence-19 (1), Illusion Disguise-19 (1), Complex Illusion-19 (1), Perfect Illusion-19 (1), Create Object (VH)-18 (1), Create Animal-19 (1), Create Mount-19 (1), Seek Magic-19 (1), Detect Magic-19 (1), Identify Spell-19 (1), Analyze Magic-19 (1), Seeker-20 (2), Trace-19 (1), History-19 (1), Light-19 (1), Continual Light-19 (1), Colors-19 (1), Glow-19 (1), Sunlight-19 (1), Sunbolt-20 (2), Mirror-19 (1), Find Weakness-19 (1), Weaken-19 (1), Restore-19 (1), Rejoin-19 (1), Repair-19 (1), Shatter (VH)-18 (1), Dye-19 (1), Counterspell-19 (1), Dispel Magic-19 (1), Scryguard-19 (1), Charge Powerstone (VH)-18 (1), Apportation-19 (1), Haste-19 (1), Great Haste (VH)-18 (1), Levitation-19 (1), Flight-19 (1), Flying Carpet (VH)-19 (2), Air Golem-19 (1), Quick March-19 (1), Shield-19 (1), Weather Dome-19 (1), Armor-19 (1), Mystic Mist-19 (1), Missile Shield-20 (2), Sound-19 (1), Voices-19 (1), Thunderclap-19 (1), Great Voice-19 (1), Sound Jet-20 (2)

         Teleport	
 Range        Cost	Modifier to skill
 <=10 hexes    3      0
 11-20 h       4     -1
 21-100 h      5     -2
 101-500 h     6     -3
 501 h-1.99mi  7     -4
 2-9.99mi      8     -5
 10-99.9mi     9     -6
 100-999mi    10     -7
  x10         +1     -1
    Teleport Other	
Weight       Cost Multiplier
<10 lbs.       x0.5
10-49 lbs.     x1
50-99 lbs.     x2
100-199 lbs.   x3
 +100 lbs.     x+1
Sunbolt	
  Dmg (1d-1)*Cost	 to cast
  Acc +2, 1/2D 75, Max 150	

Create Animal (& Bestiary page number)

[Animals and notes about what's interesting about them.]
Coyote (p. 11) IQ6, 25-45#
Deer (p. 12), 1d imp, 70-200#
Eagle (p. 14), 1d cut, [move 18 (?)], 4-12#
Falcon (p. 15), Move 20, 2-8#
Ferret (p. 15), IQ5, 1-2#
Fox (p. 16), IQ5 ,10-15#
Lynx (p. 21), IQ4, Stealth 18, 20-45#
Puma (p. 28), IQ5, 1d cut, 80-200#
Raccoon (p. 29), IQ6, 10-45#
Skunk (p. 31), IQ4, 1-6#
Boar( p. 38), IQ6, 1d+1 cut, 200-400#
Wolf (p. 38), IQ5, 1d+2 cut, 70-170#
Wolverine (p. 39), IQ5, 1d-2 cut, ST10-12, 30-68#

Elixirs Known

Warrior, Speed , Strength, Huntsman, Fire Resistance, True Sight, Health, Healing, Antidote, Charisma, Vision, Hearing, Horse-Taming, (available slot), (available slot)

Weapons & Possessions

Pouch,small (3#)                  $   10    0 #
  Personal basics                 $    5    0 #
  Traveler's rations: 0           $    0    0 #
Wineskin,small (1 gal.)           $   10    0 #
  Wine (qts.): 0                  $    0    0 #
Wineskin,small (1 gal.)           $   10    0 #
  Water (qts.): 0                 $    0    0 #
Summer clothing: PD0,DR0          $   20    2 #
2 5pt broken Powerstones               -    0 #
5 pt Powerstone (0 quirks)        $  450    0 #
Quarterstaff                      $   10    4 #
crush(sw) 1d+1, crush(thr) 1d	
Ink block (1qt.)                  $   12    1 #
Parchment: 15 sheets              $   60    1 #
4 pt Powerstone (0q)              $  320    0 #
5 pt Powerstone (0q)              $  450    0 #
10 pt raw Powerstone (0p/0q)      $1,400    0 #
Powder/shot (50 shots)            $    1    3 #
2 Healing potion                       -    0 #
Beacon spell textbook                       2 #
Pistol (created)                  $    0    3 #
	2d+1, +50% after DR, RoF 1/20	
	SS 11, Acc +1, 1/2D 75, Max 450	
	
Coins                             $   15 	
Totals                            $2,773   16 #

The GM said, "Fantasy game, TL4 or so, with gunpowder, psi, and some varient types of Elves and magery. 200 point characters." We said: "200? Are you sure?" He said: "Yes."

My spouse created Lindir (LYNN-dear), an elven mage. I created his human spouse, Sirona, the Swiss Army Psi from you know where . . . For some reason, psionics left that universe pretty quickly, and then the campaign ended and another one started - this time with 100 point characters.

Maybe it was to get rid of the Lindir and Sirona show . . .


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