Typical Kender

Dragonlance race

Total: 300 points

Adapted by biggs@myriad.net (Jenny Biggs)

(Race created by Weis and Hickman, TSR/WoTC probably owns the rights, and no copyright infringement is intended by this adaptation.)

Appearance= 4'0", 76lbs, brwn hair in topknot

Attributes (149 points)

ST: 10 , Hits: 10
DX: 15 (20 Man. Dex)
IQ: 13
HT: 13
, Fatigue: 15
WP: 11 (28 vs. Fear Checks)
PR: 15 (20 vision & hearing)

(House Rules for Will Power and PeRception are detailed at the bottom.)

Base Spd [(h+d)/4]= 8.5, Move(round off) = 9 [should be 8? --emccoy], Swim= 1.5, Dodge (=move) = 9, Parry (weapon/2), knife= 8

Advantages (207 points):

( 5) Literacy
( 5) Longevity
(10) Acute Vision +5
(10) Acute Hearing +5
(15) Serendipity
10) Night Vision
30) Fearlessness (Lvl 15)
15) Man Dex (Level 5)
5) Silence +1 (+2/+1 stealth)
15) Lucky
15) Perfect Balance
( 0) Average Appearance
( 6) Extra Fatigue (+2)
(21) Magic Resestance (Level 7)
(15) Combat Reflexes (+1 act def,+1 fdraw,+2 F Check)
( 5) Resestant to Poison
(10) Racial memory: Absolute Directon-Active
( 5) Fit
( 5) Taunt (see rapier wit- dmg bonus to target) Total= -165

Disadvantages

( -5) Odius personal habit: babbles (-1 Rct)
( -5 Overly Friendly
(-10) Social Stigma: kender (Minrty Grp, -2R)
(-10) Kleptomania (Kender [unaware])
(-10) Impulsiveness
( -5) Unusual Feature- Pointed Ears
( -5) Unusual Feature- Dimunitive Size
(-10) Cannot harm Innocents
(-15) Insatiably Curious
(-10) Short Attn. Span (unless intrigued by it)
(-15) Weirdness Magnet
(-10) Wealth- Struggling
( -5) Complsve Bhvr-storytelling (egrtd deeds)
( -5) Sense of Duty-close friends/Companions
( -5) Rarely keeps promises (make wp roll)
(-15) Foolhearty (see "on the edge")
( -5) Goal- See the world (Wanderlust)
(-20) "All Quirks" (imaginative, fond of kids.)

Skills           Point Cost   Level
Riding                  1/2        13
Bard                     4         14
Singing                 1/2        11
Acrobatics               8         17**
Jumping                  4         17
Running                  2         12
Swimming                 1         15
Throwing                 2         14
Brawling                 2         16
Knife-Throwing           1         15
Fast Draw- Sling Stone  1/2        14
Fast Draw- Knife         1         15
Knife                    2         16
· sling                  4         20*
· spear                  4         16
· staff                 1/2        12
Cooking                 1/2        12
Language: Common         -         13
Language: Kenderspeak    -         13
First Aid               1/2        12
Naturalist               2         12
Navigation               2         12
Woodland Survival        2         13
Tracking                1/2        11
History                 1/2        10
Literature              1/2        10
Area Know (Planet)       4         15
Escape                   8         21*
Holdout                  6         15
Climbing                 2         16
Lockpicking              8         21*
Pickpocket               8         21*
Scrounging              1/2        12
Shadowing                4         14
Sleight of Hand          2         19*
Hiking                   4         16
Cartography              2         13
Filch                    8         22*

Total= 109

*= off MD (20)
**= Perfect Balance
·= Hoopak Skills

Note: in this campaign, WP and PR were entirely seperate stats, and not based off IQ. We used the cost for Alertness and Increased/Decreased WP to determine the cost for the stat instead of just having them cost as much as the normal stats. (ie, it cost 4 pts. per level to increase WP over a 10, and -8/lvl to decrease it below 10. +5/-5 to raise or lower perception)

Encumberance             Move
None  (0) =  2 x ST: 20 lbs.  9
Light (1) =  4 x ST: 40 lbs.  8
Med   (2) =  6 x ST: 60 lbs.  7
Hvy   (3) = 12 x ST: 120 lbs. 6
XHvy  (4) = 20 x ST: 200 lbs. 5

Items

Yes! Thank you!
Ordinary Clothes w/ many pouches
Hoopak with 30 pebbles in bag
personal basics, 2 wks rations
sm. backpack, waterskin
lockpicks, very good quality
dagger, misc. items in pouches


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