Steve Jackson Games GURPS – Generic Universal RolePlaying System

Anton Spinelli

TL 10 Planetary Sciences Specialist

[Created by milliken@prismnet.com]
Total: 100 points

Attributes

(0) ST 10
(20) DX 12
(30) IQ 13
(0) HT 10

Advantages: (40 points)

Alertness +2, Intuition, XenoSolutions package (Patron, Reputation +2, Duty; 15 points).

Disadvantages: (-40 points)

Fear of Crowds, Severe Shyness, Pacifism: Self-defense Only

Quirks: (-5 points)

[Undetermined]

Skills:

Beam Weapons (sonic)/TL10-14 (1), Climbing-13 (4), Computer Operation/TL10-12 (0.5), Cooking-12 (0.5), Driving (ATV/Crawler)-12 (2), Ecology/TL10-12 (2), El. Ops. (Sensors)/TL10-15 (6), Electronics (Sensors)/TL10-12 (2), Engineer (Mining)/TL10-11 (1), First Aid/TL10-13 (1), Fishing-12 (0.5), Geology/TL10-14 (6), Jumping-12 (1), Mechanic (Aircar)/TL10-13 (2), Mechanic (ATV)/TL10-13 (2), Meteorology/TL10-14 (4), Piloting (Aircar)/TL10-12 (2), Planetology (Earthlike)/TL10-17 (10), Powerboat-11 (1), Research-11 (0.5), Survival (<any>)-12, Swimming-13 (2), Stealth-13 (4).

Conversions:

Fantasy:

Talk about your typical ranger! Drop the tech skills, and add a few things like Tracking and combat skills. Planetology becomes Naturalist, and Anton is probably Illiterate.

Modern and Near Future:

Planetology goes, probably turning into Naturalist, as Anton becomes a guide-type, expert in surviving in "the rough."


Anton is the man to see about a planet - any planet. He also shows a marked preference for tramping about the surface of a virgin world to the company of people in civilization.


There's a civilian version of Anton, used for a "tramp freighter" setting at convention games: Howard Jandret.


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