Roleplayer #17, November
1989
Welcome to the Future!
This is the beginning of a new year and a new beginning for us as well.
As we look to the future -- 1990 and beyond -- we see the dawning of a new
era. Beginning with this, the first quarter of 1990, a single genre will
be the focus of a campaign each quarter. This quarter's focus is GURPS
Space -- "Welcome to the Future."
The long-awaited and oft-dreamed-of Ultra-Tech
opens the door to the future with 128 pages of weapons and
equipment from TL8 to TL16. It will be followed by a host of worldbooks,
sourcebooks, adventures and supplemental materials to support your space
campaign. The future and Space are yours -- how
will you shape them?
The second quarter's campaign focus will be GURPS Fantasy.
It will begin with the release of Fantasy,
Second Edition: The World of Yrth
and Fantasy
Folks. They will also be followed by worldbooks, sourcebooks,
adventures and supplemental materials.
As your new editor I will keep you well informed. When details concerning
the next quarterly campaigns are released, I will pass them on to you. But
for the present, this issue of Roleplayer and those to come will
contain all the information you're used to seeing including Designer's Notes,
GURPS Q&A,
What's New for GURPS, Errata
and much more.
-- Teresa Laman
(Back to Roleplayer
#17 Table of Contents)