In This IssueWe Did It!
Writing Supers (Loyd Blankenship)
Weapons and Armor in GURPS Space: Part 2 of 2 (Mike Hurst)
A New Advantage: Contacts (Brian J. Underhill)
GURPS Wild Cards Preview (Mark Johnson)
Cavemen and Conquistadors (Kirk Tate)
New for GURPS
Talismans (Steffan O'Sullivan)
Conan Beyond Thunder River: From the Cutting-Room Floor (W.G. Armintrout)
Our first 16-page Roleplayer leads off with Loyd Blankenship's Supers designer article, including errata and second thoughts.
Also in this issue are designer articles on Ice Age and Conan Beyond Thunder River; a new advantage; a new class of magical devices; and information about new and upcoming products.
Cover Art and Art Direction
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