Daily Illuminator Archive for August 2022

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August 1, 2022:
We're creeping close to the go / no go deadline on the Dragon Con game design workshop. Last year it went well . . . read article

August 2, 2022:
After over a decade of experience working on over 100 Kickstarter campaigns and supporting 1,000+ campaigns during that same time, I've watched many project supporters cry: "You're charging too much for the game!" The companion comment -- "Your shipping costs are too high!" -- might be even more common. These same statements are often accompanied by "Project X packed significantly more in the box and costs less." or "Project Y offered free shipping." Throughout it all, we continue to try and set realistic project goals and prices, even when that means it looks as if we're an outlier and our choices don't align perfectly with the rest of the industry . . . read article

August 3, 2022:
While Steve Jackson Games doesn't have a booth at this year's Gen Con, we do have games! Our friends at Atlas Games, Booth 1401, will have a selection of our new releases and hot games available for attendees!    This is a great opportunity to pick up something like Car Wars Sixth Edition, normally only available on Warehouse 23 or through retailers who purchase directly with us . . . read article

August 4, 2022:
The greatest four days in gaming start today at Gen Con, and while we couldn't be at the show in person this year, we're giving everyone a chance to get some sweet games at a discount! (And, of course, some free swag in qualifying orders.) . . . read article

August 5, 2022:
Now in the manufacturing stage, these two games -- each designed by Steve Jackson -- were created for your family's gatherings during the holiday season. Both are inexpensive, fast-playing, and perfect for those of you who enjoy breaking out festive games during a Christmas party . . . read article

August 6, 2022:
An actress. A singer . . . read article

August 7, 2022:
This is not an announcement or even a pre-announcement - it is somewhere between musing and raving about the fun I am having this week. My Triplanetary set is all over the dining room table, and I'm reviewing the various Tripe articles that we've had on the website, plus some new ones . . . read article

August 8, 2022:
We have a campaign in funding (GURPS Pyramid Scheme) and five projects in the fulfillment stage. Of those five projects in fulfillment, we expect to complete shipping four of them before the end of August . . . read article

August 9, 2022:
Featuring the art of John Kovalic, our new Munchkin Dice Bag: Chibithulhu shipped to distributors last month and is now appearing in stores. This bag expands on our line of high-quality dice accessories, with the satin-lined, double-stitched bag capable of carrying over 100 dice of various shapes and sizes . . . read article

August 10, 2022:
Last month, we shared Meeple Mountain's how-to-play and review video of Deadly Doodles, our family-friendly draw-n-draw game for one to four players. That video does an excellent job of introducing the basics of the Deadly Doodles gameplay and is recommended if you've not yet played the game . . . read article

August 11, 2022:
Today is your last chance to join in the 2022 GURPS Pyramid Scheme Kickstarter campaign. This latest GURPS crowdfunding project is bringing three new Pyramid issues to life, and at only $6 for three issues, this is a bargain you do not want to miss! . . . read article

August 12, 2022:
Next Wednesday, August 17, at 7:00 p.m., Dragon's Lair in Austin is hosting our friends Turbo Dork as they preview the new additions to their paint lineup, and we'll be there to help celebrate! We'll have some of our own miniatures there to test the paints on, including previews from our upcoming The Fantasy Trip Foes II set, as well as Car Wars Sixth Edition cars . . . read article

August 13, 2022:
David Blanchard, who has been with our manufacturing partner GPI since we first started working together 15 years ago, is one of my best friends in the world. Over the decade plus that we have worked together, David and I have shared wins, losses, and more road trip miles across Europe and Asia than I've had with anyone else on the planet . . . read article

August 14, 2022:
Phil recently shared his thoughts on RPG printing with the folks over at RPG.net in this illuminating interview. It's rare to get a perspective from someone who is both the CEO of an established game company and produces indie RPGs, but Phil has a unique combination of those experiences . . . read article

August 15, 2022:
Munchkin fans, suit up! If you missed our recent Munchkin Monthly newsletter (you should sign up for that), here's the information on our cosplay contest! . . . read article

August 16, 2022:
Lo and behold, here are some hex crawl tools. Nothing complex, just an instant map with some cool features . . . read article

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