Daily Illuminator

December 13, 2020: Kickstarter Reports, December 2020 Update

As a strange year comes to a close, we find ourselves with fewer open Kickstarter campaigns than we had in the first months of 2020. As detailed in this February report, we had seven active projects at the start of the year. Several of those ended up taking a lot more time to fulfill than we had expected because of the global pandemic. Our team – working with international fulfillment partners – worked as hard as possible to get the slow-moving rewards moving across the world. International fulfillment was a challenge in years past; in 2020, it was a nightmare.

As of right now, we officially have three open Kickstarter campaigns. Two are on schedule (with one expected to finish before the month end), while the third – Car Wars – continues to suffer the effects of 2020. Our inability to visit the factory in China has made some technical issues more frustrating to deal with than usual, but we can report that the last of the tooling samples are almost behind us.

Hexagram #6, an Old-School RPG Zine for The Fantasy Trip

  • November 17 to December 1
  • 775 backers and on schedule
  • This latest campaign for The Fantasy Trip closed successfully on December 1 and brings a lot more than just a new issue of Hexagram to many of the backers. At the moment, both the Old School Monsters and Adventures 2 hardcover books are in the final stages of manufacturing and on schedule. The new Hexagram issue and the new playmat are both ready to order; we'll place the print orders early in 2021 so that we have both by the time the two new hardcovers arrive.

Random Fun Generator, Dice Games from Steve Jackson Games

  • October 5 to October 12
  • 3,930 backers and on schedule
  • Physical rewards are mailing out now! PDF rewards were delivered last week.

Car Wars Sixth Edition by Steve Jackson Games

  • November 29 (2019) to January 6 (2020)
  • 3,936 backers, behind schedule
  • Another round of tooling samples has been approved. We're down to a handful of items to approve and then the entire game officially moves into the production stage.

Which gives us a total of three active projects:

  • One in the fulfillment stage.
  • One with some at print and some about to go to print (Hexagram #6 has a lot of moving parts).
  • One in the final weeks of tooling and running late.

Looking ahead, we will enter 2021 with only two open Kickstarter projects: the one for Hexagram and the Car Wars Sixth Edition campaign.

Of course, we have more planned for the New Year, so please don't forget to follow our Steve Jackson Games and Warehouse 23 accounts on Kickstarter so you don't miss our next crowdfunding project!

-- Phil Reed


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