June 15, 2009: Forward Momentum
I wasn't really involved in the production of the Vorkosigan Saga Sourcebook and Roleplaying Game, so I'm woefully underqualified to tell you about the trials of putting the book together. I've only ever read a couple chapters from Cordelia's Honor, so I can't honestly tell you how great Bujold's world is. I haven't been in a GURPS game in some time, and the one I was playing in was low-tech rather than sci-fi, so I am ill-equipped to tell you how complete the GURPS rules in the book are. I am, in every sense, at a complete disadvantage when trying to convince you that this PDF is worth your time, money, and attention.
So I'll just do the proper Vorkosigan thing to do in a situation like this. I'll forge ahead and get the job done anyway. I've seen this project do a little soul-sucking on our poor production team. Shadlyn (our former Retail Manager) adores the series, and has spoiled enough of it for me that I probably know a lot more than I realize. And even if my last campaign lacked technologies on the level of indoor toilets, I can tell you the included GURPS Lite has an awful lot of crunchy space stuff in there.
Sure, we've seen setback after setback after setback on this project. Things were pretty bleak, and at times it seemed like everything was conspiring against us. But if a fragile, hunchbacked, short guy facing undue prejudice can push the stars aside and say "hey, Universe, we're doing this my way," then you better believe we can put out a GURPS book. And buddy, viewed as either a setting for GURPS or a guide to the Vorkosigan universe, what a book it is.
-- Fox Barrett
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