March 25, 2013: Cue The Narrator Saying, "In A World . . ."
Rev the engines! There's a job to do, and only you have the special skills needed to get it done -- quickly. It's time for cinematic derring-do, with Pyramid #3/53: Action, the newest installment of Pyramid on e23. Tapping into the same high-octane hijinks that fuel the GURPS Action line, this issue spotlights GURPS possibilities and templates for two-person teams by Action architect Sean Punch, expanded options (including horseback chases) by beloved GURPS author Phil Masters, and a detailed description (with GURPS stats) of the Cadillac Gage Commando by GURPS Gun Fu co-author Hans-Christian Vortisch.
However, we're not even halfway through the contents of this issue's heist! It also includes David L. Pulver's look at taking the Action chase rules to aerial avenues, Jason "PK" Levine's rules and options for getting out of trouble via flashbacks, a systemless look at how to handle run-ins with law enforcement, and yet still more.
-- Steven Marsh
Copyright © 2013 by Steve Jackson Games. All Rights Reserved.