October 5, 2008: Prototypes Again?
Yes, it's that time again. Time for the production department to dive into craft projects as we prepare for another convention trip. The smell of glue, the cutting of paper, the folding and twisting and mutilating of cardboard until all of the various bits and pieces turn into game prototypes . . . I love watching game prototypes come together. (Especially since I'm not the one in the trenches dealing with the actual craft portion of the process.)
In just a couple of weeks Steve and I will leave for Essen, Germany, where we'll spend four days surrounded by happy gamers. (And where I'll probably buy so many games that I find myself trying to fit more into my suitcase than it was designed to carry.)
-- Phil Reed
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