October 13, 2010: Booster? I Hardly Know 'Er!We've been experimenting with non-collectible, non-random boosters for Munchkin (and now Illuminati) for a year now. While we can guess by looking at sales figures that y'all like them (really, really like them), we can't know just from the raw numbers what you liked, and -- more important! -- what you want to see more of.
So consider this an invitation: what do you want to see in boosters, for Munchkin or other games, down the road? What don't you want to see? Are we doing too many, not enough, or just the right number? Head over to the forums and sound off!
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