Daily Illuminator Archive for October 2006
October 1, 2006:
We don't normally post auction announcements in the Illuminator, but then again, we don't normally have auctions this nifty - a copy of the limited edition Infernal version of the In Nomine
core book. This hardcover volume sports a black faux-leather finish with a red foil design . . .
October 2, 2006:
Connie Willis. Ever since then, I've been hearing how excellent it was, and telling myself that I really ought to read it . . .
October 3, 2006:
We just had an incident that brought home how long
we've been doing this game-publishing stuff. I'm pulling together a stack of representative GURPS
books to ship to Lucca for the exhibit at the comic fair . . .
October 4, 2006:
No, this is not an obituary, though that's probably in the offing. The word in the blogosphere is that Wilson - who, with Robert Shea, wrote the "Illuminatus" trilogy that inspired me to create the Illuminati
game - is dying . . .
October 5, 2006:
And what would we all do, if tomorrow they actually got this working? Read the CNN story . . .
October 6, 2006:
For a site called The Mind of James Donohue, there's certainly a heavy concentration on Aaron C. Donohue, psychic extraordinaire . . .
October 7, 2006:
Once upon a time, we would occasionally visit the University of Texas gaming club with playtest stuff. We got some good feedback . . .
October 8, 2006:
This is not a regular help-wanted announcement. Normally, before we invite applications, we post a specific job description . . .
October 9, 2006:
Bob Tucker passed away Friday, October 6. He was 91, approaching his 92nd birthday . . .
October 10, 2006:
November. The Royal Society's information site says:
"The archive contains seminal research papers including accounts of Michael Faraday's groundbreaking series of electrical experiments, Isaac Newton's invention of the reflecting telescope, and the first research paper published by Stephen Hawking . . .
October 11, 2006:
I'm not just saying that because he used it to roll marbles around . . .
October 12, 2006:
Arr! I thinks he'd get hisself some o' th' stuff at Lost Mountain Clayworks . . .
October 13, 2006:
You can have it next time, if you follow the rules. -- Suggested by Nicholas Vacek . . .
October 14, 2006:
Well . . . no. But the creator of the stories behind GURPS Uplift is
part of the genius-level cast of this new History Channel show . . .
October 15, 2006:
Fall's here, and it's possible to work on the landscape without actually collapsing and dying with the trowel still in our hand. We went to the Native Plant Sale at the Lady Bird Johnson Wildflower Center and picked up a lot of sage, native grasses, and flowering perennials . . .
October 16, 2006:
A few days ago, Howard Tayler (Schlock Mercenary) was in Austin to speak at a computer convention. So we got together, made some evil plans, and playtested some games . . .
October 17, 2006:
Check out Anders Sandberg's Warning Signs for Tomorrow. The graphics, while spiffy, are just the hook on which he hangs a very interesting essay . . .
October 18, 2006:
Because it makes it possible for us to read reviews of a book of random numbers . . .
October 19, 2006:
Yesterday was not a good day for me. I was the victim of an assault and robbery in my own neighborhood - though not, I believe, by neighbors! . . .
October 20, 2006:
Further progress on the invisibility front. Read the AP story . . .
October 21, 2006:
A favorite feature of the print version of Pyramid
was the Q&A columns with GURPS'
great guru, Dr. Kromm . . .
October 22, 2006:
The FDA has hardened its ban on the importation of that hazardous, drug-laced substance . . . Vegemite . . .
October 23, 2006:
Remember the story of the Canadian contract whose meaning turned on a comma? Here's a new twist, as reported in the Globe and Mail . . .
October 24, 2006:
Even if you don't think you want to make a Cylon jack o'lantern, any site named Evil Mad Scientist Laboratories is certainly worth a look! . . .
October 25, 2006:
Last weekend, I headed over the Fort Wayne, Indiana, to attend the Alliance Open House. Much schmoozing was . . . schmoozed, I guess, and games were played -- King's Blood
, as well as playtest sets of Munchkin Cthulhu
and Evil Ted
. . .
October 26, 2006:
This is the latest release from Steve Jackson Games, now (or very close to now) on the shelves of a game store near you:
Super Munchkin 2 - The Narrow S Cape
There comes a time in every munchkin's career when he's taken on more than he can handle, bitten off more than he can chew, gotten in over his head. So run away! . . .
October 27, 2006:
The new edition of GURPS Ultra-Tech
is supposed to go to the printers Friday, and frankly, it doesn't look like it will make it, but the delay won't be huge. This is supposd to be a January release . . . okay, at this rate, late
January, but still January . . .
October 28, 2006:
Happy Hallowe'en, though it may be less happy with the pictures from Ghoststudy.com keeping you up nights . . .
October 29, 2006:
If you're reading this on Sunday 29 October, ask yourself: did you get all
the clocks? Actually, if you're reading this any time in November, you may want to ask yourself that question anyway . . .
October 30, 2006:
Monica and I left Austin on Sunday morning, bound for the Lucca Comics and Games Convention in Lucca, Italy. We're looking forward very much to the next week! . . .
October 31, 2006:
What do Korean, Interlingua, Lithuanian, and now Italian have in common? That's right -- GURPS Lite
for Fourth Edition has been translated into all four! . . .
Daily Illuminator Archives