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February 8, 2012: Cthulhu Gets Around

Not only is the Elder God popping up in the Infestation 2: Transformers comic book series, he's also proudly displayed on a box of Cthulhu mints and can be worn as Cthulhu finger tentacles. Good thing our own plush tentacle will be shipping soon, otherwise there won't be much of Cthulhu left!

-- Monica Valentinelli

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Warehouse 23 News: O Captain, My Captain!

Newly arrived on e23, Captain's Log #19 delivers a galaxy of delights in a slim digital package. Beam aboard for adventure!

February 7, 2012: Random Axe Of . . . Kindness?!?

Official Munchkin Axe Cop Bookmark of Random Axe of Kindness!That's not very Munchkinly at all. But it is the name of our newest promotional bookmark. It will be available first in GTM #145, on store shelves very soon. Later this year, Warehouse 23, SJ Games staff at conventions, and your friendly local Man In Black will have copies as well.

For the past couple of years, our friends at Alliance have sponsored a charity auction with one prize being an appearance on a Munchkin bookmark. This year, the winning bidder was Thompson Productions LLC, with a bid of $752, who asked (after winning!) if they could use their bookmark to honor a long-time supporter, Jeremy Carty, who is a ginormous fan of both Axe Cop and Munchkin. Of course, we agreed. (Jeremy's the one not wearing a cop hat.)

Steve Jackson Games thanks Alliance for sponsoring the auction, Thompson Productions for being so generous, Ethan Nicolle for donating the art, and of course Jeremy for being such an awesome fan that he deserved his own bookmark.

-- Andrew Hackard

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Warehouse 23 News: Water, Water, Everywhere

Infinitely more entertaining than any cinematic "water world," GURPS Traveller Classic: Planetary Survey 5 - Tobibak is an awesome destination for your aquatic antics. It's landed on e23!



February 6, 2012: If You Go Down To The Woods Today, You're Sure To Get Mauled To Death

GURPS Classic Fantasy Bestiary

A fantasy campaign without bloodthirsty monsters is like a picnic with bloodthirsty monsters. It's just no fun! Fortunately, GURPS Classic: Fantasy Bestiary is here to help.

With over 250 fantasy beasts and plants based on folklore and legends, this volume can add "run for your life" excitement to any fantastic-minded campaign. Everything has stats for GURPS Third Edition, and the meticulously researched lore and insightful ideas should prove inspirational for any campaign.

Make no mistake: GURPS Classic: Fantasy Bestiary will surely spice up your magically minded world, and it definitely won't be a picnic for the heroes. Unless, of course, their picnics are routinely disrupted by giant owls, gullet snakes, manticores . . .

--Steven Marsh

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Warehouse 23 News: Behold, The Power Of Steam!

Embrace a simpler time, when bold souls would pilot cogwork mecha, board impossible airships, or strap themselves into questionable gliders. Get Pyramid #3/39: Steampunk from e23 and unleash your inner inventor!



February 5, 2012: I Scream "Social"!

GURPS Social Engineering

Pyramid 3 39 Steampunk

I spend a lot of time poring over numbers at e23, and it's always a treat when one catches my eye. Such is the case with GURPS Social Engineering. As best I can determine, William H. Stoddard's masterpiece has been the fastest-selling e23-original supplement since its release last October. (GURPS Low-Tech sold a smidge more in the same period, but since we planned it as a hardcover, we always expected it to do well.)

Given how integral (and fun!) the use of interpersonal abilities are in most RPGs, it's not surprising that this supplement has sold as well as it has. We've gotten lots of comments from folks about how it opened up new possibilities for having adversaries who could be intimidated/charmed/seduced/tricked/blackmailed.

If you haven't checked out GURPS Social Engineering, I'm now using my persuasion skills to encourage you to do so. Plus, to see a great worked example of this supplement in action, check out Pyramid #3/39: Steampunk; it features a Stoddard-written article that shows how the social structure of real-world Victorian England maps to the Social Engineering rules. (And notice how skillfully I'm "Giving Information," per p. 28 of Social Engineering . . .)

--Steven Marsh

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Warehouse 23 News: Want A Free Munchkin Bookmark?

Place an order at Warehouse 23 and get The Official Munchkin Bookmark of Sparkly Good Monster Mayhem included in your shipment. While supplies last!



February 4, 2012: SJ Visits Owlcon Today

To define terms:

"SJ" is me.

"Today" is Saturday, February 4.

And "Owlcon" is a really excellent game convention at my alma mater, Rice University.

I'll be there from 11am to dark, give or take. Several of the Houston-area Men In Black will be there too. We'll demonstrate games, show off some new prototypes (Castellan, anyone?), and take our best shot at general awesomeness. If you're in the Houston area, come see me!

-- Steve Jackson

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Warehouse 23 News: Collect Souls . . .

. . .when you play Burn in Hell! Assemble the tastiest "Circles" of history's sinners. The game ends when the last soul is snatched!



February 3, 2012: Munchkin News Summary: January 2012

Y'all may not be aware that Munchkin has its own news page. In case you've missed it, here is a quick summary of the news from January:

After the picking (and eating) of many brave playtester brains, Munchkin Zombies 3 is now in production, and we'll be talking about it a lot more as the release gets closer.

We've also started layout on Munchkin Skullkickers, the booster that brings all the looting and monster-bashing of Edwin Huang and Jim Zub's hit Image comic to our little game of . . . looting and monster-bashing. (Hey, at least we know they're a good match.)

We have some internal changes going on as well. Andrew moved across the building into a bigger office and picked up a new hireling at nearly the same time, accomplishing two important milestones toward his New Year's resolution of becoming an evil overlord. [Andrew interjects: Eviller overlord, please.] He's looking forward to subjecting his new minion to every horrible Munchkin card pun he can imagine.

On the most recent of our MunchkinTV uStream chats this past Monday, Andrew also revealed a ton of super secret tidbits about upcoming products: Munchkin 8 - Half Horse, Will Travel, Munchkin Zombies Meat Lockers, and The Good, the Bad, and the Munchkin 2 - Beating a Dead Horse, just to name a few. You can see the recording on our uStream site, but it's even more fun to catch it live, participate in the chat with other Munchkin fans, and pile questions on Andrew until he runs out of breath.

To get announcements of future chats and to find all the latest news from the World of Munchkin, remember to check out our aptly named website.

See you in a month!

-- Leonard Balsera

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Warehouse 23 News: Store Those Tasty, Tasty Brains!

Get two new Munchkin Zombies cards when you order the Munchkin Zombies Meat Lockers from Warehouse 23!



February 2, 2012: Meet Lenny!

Hello, everyone. My name's Lenny Balsera, and for the past couple of weeks I've been working as Andrew's new Munchkin Hireling. That means it's my job to carry the extra treasure, follow him around dungeons, and polish his stuff after he kills monsters.

I've been doing freelance RPG development since 2003. I've worked with Evil Hat Productions on two hit RPGs -- Spirit of the Century and The Dresden Files RPG -- and have also contributed to Pelgrane Press' GUMSHOE games. You'll see my name on a few more things from Evil Hat that I'm writing while Andrew searches for secret doors and traps.

My hiring at Steve Jackson Games followed the best tradition of gaming -- a result of total, blind luck. I moved to Austin in November and had barely settled in when a friend pointed me at a tweet announcing a job opening at SJ Games. I thought I was interviewing for a customer service job, but Angie sniped that. Fortunately, that left an opening on Andrew's team. It didn't even bother me that much when I saw how much loot he expected me to carry into my first dungeon. Sure, I routinely have to soak my back in Epsom salt, and I've already come close to losing limbs a couple of times, but it's all in the name of killing monsters and taking their stuff.

How could any gamer say "no" to that?

-- Leonard Balsera

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Warehouse 23 News: Fly, Smash, And Backstab!

Battle dastardly masterminds, devastating monsters, and invading aliens from the next dimension -- from the wimpy Bucketman all the way up to Big Ol' Planet Eater Guy himself -- and TAKE THEIR STUFF in Super Munchkin!!



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