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These Songs were first discovered by ethereals,
centuries before the Purity Crusade. Heaven acquired
them during that conflict (using somewhat impolite
methods): Hell merely forced their tame gods to cough
up the knowledge. Today, they are mostly known only
by Servitors of Dreams/Nightmares and Destiny/Fate:
Nybbas knows them as well, but doesn't often bother to
provide them. The past is the past, baby.
Note that these Songs only work on mortals who have
actually reincarnated: attempting to use a Song of
Reincarnation on one that has not (GM call) will
result in (CD) points of Mind Hit damage to the
performer per attempt. The same backlash will occur
if the target of the Song is a celestial or ethereal.
Corporeal
This Song attempts to tap into the experiences (and
experience) of past lives. A successful use of this
Song will allow the target (which may also be the
performer) to add (half the CD, rounded up) to one
Skill, for the duration of the Song. The Skill must
be chosen before rolling, and cannot be too modern.
This is a general call: for example, boosting Driving
and/or most combat skills would be fine, Chemistry and
Engineering would be iffy and Computer Operation and
Electronics would be not permitted. This Song may not
be performed upon the target again until the first one
ends.
Ethereal
The target experiences his or her past lives ... all
at once. This mental assault will cause CD Mind Hits
for every Essence spent. However, if the target is
sufficiently strong-willed he or she will
instinctively grasp out for memories of combat. In
game terms, a successful Will roll by the target will
result in the equivalent of the Corporeal Song being
performed on them. The increased Skill will be to
whatever weapon that they hold (or Fighting, if they
have no weapons in hand) and the bonus will be the
unmodified CD of the Will Roll.
Celestial
This Song actually causes the target to manifest a
personality from his or her past life. This
personality will have the memories and mundane
abilities of their past life, but not that of the
modern personality. However, the target will still be
able to speak the native language of the modern
personality (although usually with the appropriate
accent). If the performer knows of a particular past
life, he or she may evoke it by taking a -3 to the
Song roll.
Bonus: Fate, Destiny
Available: Dreams, Destiny, Fate, the Media,
Nightmares
Essence Requirement: 1 to 4
Duration: 1 minute per Essence spent (Corporeal &
Celestial); instantaneous (Ethereal)
Degree of Disturbance: 2
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