Nicknames: Quartermasters, Expediters
I looked upon the shambolic chaos that was the supply depot. Crates were stacked haphazardly, people were running around in that special way that indicates that nobody knew precisely what they were doing and there was entirely too much paper lying around. I'd have a week - six days, actually - to turn this into a smoothly operating detachment, just in time to make sure that a certain tank regiment would be properly supplied and armed for its date with Destiny. Six days of unremitting, backbreaking labor, surrounded by humans who had no idea about what was coming. And it was all my responsibility. I sighed.
Life was good.
Michael has no problems getting good soldiers. There's always somebody out there just itching to take a crack at the forces of Evil, and you can always train them in how to do it effectively. Michael would never claim that he has enough (what fighting general would?), but he knows where he can get his hands on more, if he needs to.
Masters at logistics, however, are a different matter entirely. They're born, not made - and there's always a real shortage of them. Michael solves the problem fairly neatly: if he can't train, he'll make. Of course, he spends a good deal of time keeping the rest of the Host from shamelessly poaching Scipiah for their organizations, but that's more flattering than anything else.
A Scipiote's resonance is for organization: like their creator, they have an eye for the Truth (in this case, the Truly best way to arrange an area for maximum effectiveness). Once they've determined the best way to square away a mess, they'll move Heaven and Earth to match the reality up with the ideal. A Scipiote is never happier than when he or she has a real problem to overcome: it gives them carte blanche to straighten everything out from the source. They know the meaning of the term 'half measures', but they consider it one of humanity's viler obscenities.
Oddly enough, excessive violence. The entire point of having celestial quartermasters is to make things run smoothly, and while violence may be fine on the battlefield, it usually hideously clashes with a supply depot. Scipiah suffer dissonance when they use violent methods to enforce the vision of efficiency that they see from their resonance.
Servitors of Flowers usually grin nastily at this point and suggest that this indicates that Michael has subconsciously admitted the Truth of Novalis' position. Servitors of War usually retort that Novalis' Minor Choir indicates precisely the same blessed thing about her, only reversed. Servitors of other Words just roll their eyes and order another beer.
Manner and Appearance
Scipiah favor a military bearing and manner (this holds true for those few that serve other Words). They invariably have military support Roles, and the stereotypical Scipiote is a career supply officer or noncom. Thus, they tend to be neat, clean, fairly well dressed (by military standards) but not particularly glamorous.
In their celestial appearance, their origin from a Seraphic Superior is blatantly obvious: they resemble anthropomorphic lizards, complete with eyes on turrets (the better to look in several different places at once. They're also gorgeously and brightly colored: a Scipiote is actually not too hard on the eyes in his or her celestial form.
The primary problem for a Scipiote, of course, is that they do come from a warlike Superior, and have absorbed some of his prejudices against incompetence. Usually, this just translates to blowing up spectacularly when annoyed: however, those with poor impulse control may sometimes physically attack those who are detailed to make their organizational vision a reality. If they persist in solving logistical problems with their fists, they run the risk of Falling and becoming Jinxes, a minor Band usually claimed by Baal. Instead of making things better, Jinxes enjoy making things worse - and they enjoy even more someone else getting the blame.
The Scipiote usually has only one problem to solve at a time (of course, many problems are really a whole bunch of lesser problems, but there's usually a unifying theme). Trying to keep track of two or more unrelated problems at a time is possible, but at -2 to both the resonance roll and the Check Digit for each problem that the Scipiote is juggling at once.
Resonance Check Digit Table
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