This relic is one of the Tsayadim's little jokes: it
'purifies' by being poisonous to any ethereal that
inhales it. Of course, any group that deliberately
refers to the Old Crusade as 'The Day of Purification
of All Things' while in the presence of Heliopolitans
isn't going to be known for subtle jokes (or tact, for
The relic itself seems to be a variant of the Celestial Song of Poison (only a few Tsayadim happen to know this Song). For every round that an ethereal remains within the area of effect (one yard per level), it must roll versus Strength or take either 2d6 Body Hits, 2d6 Mind Hits or 2 Soul Hits. The type of damage done is chosen when the relic is created, and cannot be altered later. Duration is CD minutes.
Incense of Purification is usually used as part of a trap: it's fairly expensive, causes a fairly large amount of disturbance, only works on the corporeal plane and can be easily avoided by a mobile enemy. Of course, when coupled with an Ethereal Snare, this relic can be deadly...
Incense of Purification
Relic/6 (Song of Poison variant) 18pt
Extra Essence Capacity/3 +9
Only affects ethereals +2
Fragility: Easy to Destroy -2
Celestial artifact destroyed when corporeal artifact destroyed -4
Only useable on the corporeal plane -2
Disturbance: 5 points, continuous -5
One use: Cost/4
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