in_nomine-digest Friday, August 24 2001 Volume 01 : Number 2345 In this digest: Re: IN> Fantasy Month - Balrogs IN> Re: IN> Re: IN> Meredith's visions, Pt 1 (VO4) IN> Meredith's visions, Pt. 2 (VO4) Re: IN> Meredith's visions, Pt. 2 (VO4) Re: IN> Meredith's visions, Pt 1 (VO4) IN> Heretical Demon Prince of Death IN> An interesting announcement Re: IN> An interesting announcement Re: IN> An interesting announcement Re: IN> An interesting announcement Re: IN> An interesting announcement Re: IN> An interesting announcement Re: IN> An interesting announcement Re: IN> An interesting announcement Re: IN> An interesting announcement Re: IN> An interesting announcement IN> The prison Re: IN> An interesting announcement Re: IN> An interesting announcement IN> Fantasy Month - Magical Rings ---------------------------------------------------------------------- Date: Thu, 23 Aug 2001 03:07:03 -0400 (EDT) From: "Rev. Pee Kitty" Subject: Re: IN> Fantasy Month - Balrogs On Thu, 23 Aug 2001, james walker wrote: > Burning Touch Discord - When manifesting, the Balrog is surrounded by a > burning flame which does levels of damage equal to it's level to anything > touched by the Balrog. If the Balrog acquires a host or vessel, his body > also takes (level) damage every round. The Discord seems to be related to > the Malakite Discord of the same name. > > Darkness Discord- the demon absorbs light. Add three times this Discord to > any attempt to see the demons Celestial Form; if the demon has a body, > subtract the level of Discord from any vision rolls made by the demon. My only point of contention is that these Discords' positive side effects almost balance out the negative effects. I can't see any other way to do it, though (Attunements would have to be granted from someone)... Neat writeup. - -- Rev. Pee Kitty, of the order Malkavian-Dobbsian, Q4B4L! Meow! Some people desperately want to be a a part of the crowd. Some people are special; they stand out in a crowd... And then there's the ME PHI ME - WE STAND ALONE. ------------------------------ Date: Thu, 23 Aug 2001 05:56:35 -0700 (PDT) From: Michael Walton Subject: IN> Re: Hah! Nice. But then, I'm a sucker for stuff that works (even moderately) obscure mythology into it. Baba Yaga as a Nephil -- who'd a thunk it? ===== Michael Walton, #9805-068 What came first -- the orange, or the color? __________________________________________________ Do You Yahoo!? Make international calls for as low as $.04/minute with Yahoo! Messenger http://phonecard.yahoo.com/ ------------------------------ Date: Thu, 23 Aug 2001 11:04:13 -0400 From: "Jeffery Watkins" Subject: IN> Re: Very good concept and I liked how they were weaved into history. It was also a good touch with their patrons, their history and how the possibilities of new patrons. I especially like the possibilities of using them with Haagenti. This is something to definitely add into the game. I think the PCs will love it. Thank you Charlemagne! I LOVE this list! Jeffery _________________________________________________________________ Get your FREE download of MSN Explorer at http://explorer.msn.com/intl.asp ------------------------------ Date: Thu, 23 Aug 2001 17:20:53 -0400 From: "Eric Bertish" Subject: IN> Meredith's visions, Pt 1 (VO4) This is one of those things that's so cool I just have to share it with the list. Lat Sunday, my group and I had an incredible game, one of those that's so fantastic that you don't want another like it for a long time, because it demands so much from you. One of the things that happened in-game was a very powerful, very significant vision, and the writeup of it is what follows. Background info: Meredith is a Soldier of God in service to Destiny. She is also the Codex: a human born with a natural (non-attunement) Seraph of Destiny ability. After contact with Eli, she began to manifest Cherub of Creation abilities as well. She's also a prophet, something which disturbs her a great deal.... All players in my VO4 Campaign, stop reading this thread now. - -- Casca > Even before the heat, she noticed the sand. It had worked its way > everywhere; into her socks, down the back of her neck, under the > broad-brimmed hat that sheltered her pale skin and red hair from the sun. > Beyond her, the desert stretched nearly featurelessly in three directions > beneath the deep-blue sky. In the fourth direction, a scattering of tents > sheltered a small group of milling students. Her students. Despite the heat > and the sand and the ache in her muscles, she grinned. Here on a desert dig, > only her body was out of its element. Her heart and her mind were right at > home. Well, almost at home. Most of her fieldwork had centered on the Greek > and Roman sites; the Negev was unfamiliar territory. That, as much as > anything, marked this for a dream. And in a dream... > > In a dream, the impossible became possible. She'd seen it, not even a full > day ago by "earth time". She'd been there, physically, as much as anything > could be said to be physical in the place where dreams took their form. > There-- here-- she wasn't bound so much by physical form as by the concepts > shaped by her mind. And right now, her mind really wanted to see this site > from the air. She grinned, stood up, and-- nothing happened. > > It wasn't really surprising. She hadn't been able to get the hang of it in > the Ethereal Realm either. Sometimes, there were definite disadvantages to > being practical. > > On the other hand, the same practicality urged her to start with something > smaller. Like a cup of coffee. The expected cup failed to materialize, but > a heaviness at her left side-- her canteen-- gave her hope. She popped the > cap and took a drink. The coffee was just perfect. Well, except that it was > a little odd to be drinking hot coffee in a hot desert in the middle of the > day. Now, she thought, about that aerial view... > > A distant humming noise made her turn. There, to her right, a dark cloud > sped inward from the horizon. "Sandstorm!" she yelled, already turning for > the tents before she realized that the noise was all wrong. And the cloud > was too dark. And too-- mobile. It moved in a way that sand did not, a way > that struck primal terror into her heart as she recognized the motion. It > was an enormous cloud of locusts. > > All thoughts of coffee and flying vanished. Her mind was already screaming > three simultaneous messages: one to stand fast and vanquish the locusts by > disbelief, one to run and warn the students, and one to wake up. The > disbelief was not going to work, she knew. And there would be no time to > run. Already the drone was deafening, and behind and through it was a sound > that froze her backbone like a column of ice: the sound of chewing. There > was no vegetation in the desert. > > "Wake up, wake up, wake up," she pleaded, in a fervent whisper as the insects > rushed on. But it was no use. With a sobbing cry, she threw up her arms in > a futile attempt to protect her face as the first wave of insects... > > Abruptly, Meredith woke. Her nerves tingled as though she'd taken a bath in > club soda. The Army cot beneath her felt strange and foreign in a way that > the desert had not. The drab woolen blankets were tangled around her body. > She struggled free and brought up a hand to scrub at her face. "God, what a > nightmare," she muttered, and then noticed the blood on her hands. Most was > dry. Some was not. This also was familiar to her, and she shivered slightly > as she probed for wounds she knew she wouldn't find. Why God would choose to > visit such a dark and bloody miracle upon His most loyal servants was beyond > her, but she understood what the appearance of stigmata meant: some part of > her dream was True. She was a Saint and a prophet, and she supposed the > appearance of prophetic dreams was only a matter of time. She was faintly, > sarcastically surprised that it had taken this long. > > Her practicality restored, Meredith got up from the cot and went to the > bathroom. Then, after calling her team to be sure she wasn't needed, she > went back to the "rack room" to get some sleep. She could tell the others > about the dream and the stigmata when she saw them in the morning. Besides, > she thought, I think I know a way around those locusts, and I want to get a > better look... ------------------------------ Date: Thu, 23 Aug 2001 17:23:23 -0400 From: "Eric Bertish" Subject: IN> Meredith's visions, Pt. 2 (VO4) > Not the Negev this time, but the same place where she had fallen asleep: on > an Army cot in a room at Watts Towers, Los Angeles. Someone had thoughtfully > turned off the lights. And somehow, Meredith knew she was dreaming again; > perhaps because of the murky grey light filtering in through the door. It > was the wrong color for L.A., even on the rainiest of days. And it had been > the middle of the night when she lay down to sleep. Something was not right > here. Well, she thought, I went to the Negev and found something True, even > if I don't know quite what it was. Maybe if I go out of here, I'll find > something else True. She got up, went to the door, and looked out. > > It was a landscape familiar almost by cliche from a hundred post-apocalyptic > movies. Only this time, it was no movie. Shattered buildings and overturned > cars littered the streets, which were blackened and buckled as if by fire. > There was no smell of smoke, though; no smell of anything, for that matter. > The air was stale, somehow. It made her think of the airport scene in "The > Langoliers", only the langoliers hadn't wrecked the landscape. A light wind > blew bits of dust and grit into her face, and the wind too was stale. > Meredith felt something wet and looked at her hands: stigmata again, but > this time they weren't weeping blood. It was some clear fluid, plasma maybe. > Blood, devoid of its life-giving element. As she watched, a drop of rain > splashed into her upturned palm, and it too seemed devoid of life. There > were no people anywhere. > > She laid a hand upon one of the overturned cars and framed the question with > her inner awareness, "Who did this?" She felt, rather than heard, the answer > in her mind: The Lamb. > > "Is the whole world like this, or just Los Angeles?" This time she asked out > loud. Once again she felt the answer, not in her head this time, but in her > hands. The stigmata began to weep salty tears. > > So it was the whole world, then. So why wasn't she in Heaven now, with the > rest of the Saints and the angels? Knowing it was all a dream didn't stop > her from wondering. There were stigmata. Something about this was True. > > From the distance, there came a cry of anguish, of such heartbreak and > horrified despair that in the real world it might have driven her mad just to > hear it. A man's voice. "Hello?" she called out. She had to let him know > that he wasn't alone. But there was no answer. She started walking. > > It was slow going, whether because of the dream or the blasted landscape, she > didn't know. But it wasn't fast enough for her, not when someone was in > mortal pain at the edge of her hearing. She reached inwardly, to that place > where she existed as part of the Symphony, and spent the Essence. Much > sooner than she expected, she saw him. > > He knelt, face covered, in a near-perfect circle that had been blasted down > to the dust. Not even asphalt remained for a radius of several hundred feet > around him. She approached the circle cautiously, knowing the odd effects > such circles sometimes indicated, while within it the man rocked, sobbing, on > his knees. "Sir?" Meredith called. "Sir, are you all right?" Silly > question; she could see that he wasn't. But she wanted him to know she was > there. If he did, he made no sign of it. > > Bits of debris began falling from the sky, first in light flakes, like snow. > Then a feather, suprisingly pristine against the grey landscape. Then > heavier things-- limbs and other pieces that Meredith did not want to examine > closely. Then came the bodies. They had once been angels, holy creatures of > God and insubstantial as grace in the earthly realm. Now they fell heavily, > like sacks of sand, into the circle around the kneeling man. He didn't seem > to notice them, either. > > With great care, she tested the edge of the circle. The boundary seemed to > be entirely physical, as if whatever had formed it had since moved on. She > could detect nothing extraordinary about it, and so she cautiously stepped > over the edge. She made her way inward, stepping carefully over and around > the bodies and parts. She could respect them this much, if she could do > nothing more. > > Abruptly, she recognized the figure in the circle. Not a man at all, but an > Archangel. One she knew. A friend of sorts; if she could say such a thing > about an Archangel. Drawing closer, she called him by name: "Eli?" > > There was again no answer. Oh, touching him could prove disastrous to her; > an Archangel's raw power was enough to blast her backwards or worse, if she > touched him unexpectedly. But this was a dream, and in a dream she could use > Ethereal Shields to protect herself from the worst of it. Meredith began to > Sing-- but the Song died almost immediately when she realized there was no > celestial backup. No life in the world, no power in the Song, no music in > the Symphony. She had spent the universe's last note of Essence getting to > Eli's side. She reached out and laid her hand on his shoulder. "Eli?" > > He turned at the touch, and she saw that his face was horribly burned. His > eyes wept without tears, and his mouth worked without sound. Whatever had > befallen him had left him literally speechless with grief and worse. > Meredith put her arms around him and pulled him close, praying that the touch > of a real, living human would be enough to comfort him, at least a little. > > After a moment, he spoke. "They're dead. They're all dead. Because of me." > > She helped him to stand. He was shell-shocked, offering no resistance, and > she led him gently toward the edge of the circle. Watts Towers was a Tether > to Creation, even if it was currently staffed by War and Dream servitors. > "Come on," Meredith offered, "let's get someone to help you." > > "You don't understand," he told her. "They're dead. They're ALL dead! > Because of me!" He took her by the shoulders, urgently, willing her to > comprehend. "The first Rebellion was for Pride. The second was for Love. > They followed me and they died. Because of ME! THEY'RE ALL DEAD BECAUSE OF > ME!!!" > > They had reached the edge of the circle. Meredith stepped across easily, but > Eli stopped abruptly as though against a wall of glass. Apparently it was > some sort of barrier after all. She couldn't leave him there, not like this. > She stepped back across the barrier, into the circle with Eli, and for some > unknown reason, looked up. > > Above her was a scene so far beyond her understanding that her mind refused > to render it at all. It was bright, that was enough. And then it was somehow > almost like a cartoon, or like an icon. For the briefest instant, Meredith > thought she saw the Throne of God. She knelt, head bowed almost to her > knees, and prayed. "Almighty Father, thank You for giving your humble > servant such a vision of grace. Please grant me the wisdom to use this great > gift for the purpose You intend; since You brought me here, please let this > not be in vain." > > An instant after she finished her prayer, the Gates of Heaven shut. They > would remain shut forever. Meredith had a split second of disbelief at the > incomprehensible magnitude of the loss, as in that instant, Earth became > Hell. > > There was no light, no sound, no air, no substance. There was only Chaos. > This was the end of the world, and the endlessness of Eli's punishment. > > The screaming was not part of the dream. Nor was the blood which had soaked > the blankets and was still pouring from her hands and her brow and her side > and a dozen other places. Nor were the hands of the angels, or their frantic > voices: "We tried that! Every Song we try just bounces off! It's like they > don't take!" And another voice, "Get her to the Locus of the Tether!" They > carried her, cruciform-rigid, covered in blood and screaming incoherently, > into the Tether Locus. > > There was a moment of complete suspension, as though the film of her life had > stopped and she was looking through a single frame of the picture. There was > no breath, no pulse, no sound. Then, with a rush, time burst into motion > again, and Meredith burst into tears. "Put me in the water," she sobbed. > Angelic hands helped to wash away every trace of blood. By the time the rest > of the team came home, she was damp, shivering, and pale, but clean. > > First in, not surprisingly, was Invictus. Meredith threw her arms around him > and burst into fresh tears, wailing, "You're not dead! Thank God you're not > dead!" It seemed, for the moment, that there was still time. > > Once she let him go, he went to the Dream servitors to demand an accounting > while Kariel stayed to heal Meredith's corporeal wounds. There were very few > of those; mostly bruising from thrashing against the hands of the angels, and > fatigue poisons caused by the same thing. The blood had been entirely > miraculous in origin. Then, seeing Meredith still pale and frightened, Kari > took celestial form. > > The Mercurians of Flowers are graced with the ability to inspire great joy > among humans, and Meredith was normally not immune to the effects. This > time, however, something else happened. She shrieked in terror and pulled > away. Kari resumed her Vessel almost immediately and hastened to reassure > her, but Meredith was terrified and adamantly defensive. "Go away!" she > shouted, "I don't want to see any more angels! I want PEOPLE!!!" > > "Oh," said someone. Possibly Invictus. > > A moment ago, she had been overjoyed to see her friends alive; now she had > hurt them unimaginably. Meredith fell to her knees and wept. > > It was Invictus who went to comfort her, and he went very slowly. > > ------------------------------ Date: Thu, 23 Aug 2001 18:20:48 -0400 From: "Robb Kidd" Subject: Re: IN> Meredith's visions, Pt. 2 (VO4) Meredith's vision is also available, sans rugged quoting notation, at http://www.web-melange.org:81/in-nomine/vision.html Side Note to Eric -- We were advised not to read posts marked [V04]. In replying to this, I didn't read anything extra you may have added to the mailing, but I would like to verify with you that these actually contained Secret GM Juju. ------------------------------ Date: Thu, 23 Aug 2001 19:03:05 -0400 From: "Jeffery Watkins" Subject: Re: IN> Meredith's visions, Pt 1 (VO4) Thank you, that was very inspiring for the all-human soldiers game I am running. Ah, envy, envy, envy, it sounds like you have a great game going on. Thank you for sharing this bit with us. I LOVE this list! Jeffery _________________________________________________________________ Get your FREE download of MSN Explorer at http://explorer.msn.com/intl.asp ------------------------------ Date: Thu, 23 Aug 2001 19:48:54 -0400 From: "Charles Phipps" Subject: IN> Heretical Demon Prince of Death >>Mammok >>Demon Prince of Death > > Hmm... the Goth Prince. Interesting concept. I had one >major problem, though; Thank you I think the key to any Prince of a Word is to explore their word and try and discover whether or not there is some parts of them which are not being properly explored. To Belial it was Prophecy and Passion To Saminga it was Despair, Callousness, and Apathy >The Silver Death > > This seems WAY overpowered for a Servitor Attunement -- >more like a Distinction. Even the Essence cost doesn't >make up for that; Heavenly Judgement costs 7 and isn't as >nasty as this. I questioned that and while it's a terrible weapon indeed...effectively a end all perfect way to kill a mortal without much chance of their being any cure for them and a trip to Limbo or Trauma for people cut off from their superiors... I also note that this puppy is fairly useless in combat scenarios as well....a point of hit that can't affect a soul or ethereal combat and won't take affect until potentially days afterwards is an excellent psychological and terror weapon against the enemy (as you seem to take note of) but pointing it at the local Malakim whose beating your buddy won't necessarily do much good. Hence Mammok gives it out as a Servitor attunement instead of making it "Baron of the Creeping Doom"'s gift as it might have originally been... Still it's a fairly NASTY attunement for a demon to inflict on the locals if he can dare face to face contact to apply their little curse and one I'm sure Laurence, Michael, and David will not be happy about. - -Charlie _________________________________________________________________ Get your FREE download of MSN Explorer at http://explorer.msn.com/intl.asp ------------------------------ Date: Thu, 23 Aug 2001 20:04:20 -0400 From: Elizabeth McCoy Subject: IN> An interesting announcement http://www.sjgames.com/in-nomine/anime/ O:> - --Elizabeth McCoy, In Nomine Line Editor (arcangel@io.com) ------------------------------ Date: Thu, 23 Aug 2001 20:19:18 -0400 From: "Eric Bertish" Subject: Re: IN> An interesting announcement > http://www.sjgames.com/in-nomine/anime/ Aiieeee! IT MUST BE MINE!!!!! - -- Casca *froth, froth* ------------------------------ Date: Thu, 23 Aug 2001 21:24:29 -0300 From: pbarkow@is2.dal.ca Subject: Re: IN> An interesting announcement On 23 Aug 01, at 20:19, Eric Bertish wrote: > > > > http://www.sjgames.com/in-nomine/anime/ > > Aiieeee! IT MUST BE MINE!!!!! My reaction was "I want it NOW!" but I agree with the sentiment. > > -- Casca > > *froth, froth* > "That is not broke which can on television lie and with strange infomercials, even death may make a quick buck." -A. o. D. Philip Barkow pbarkow@is2.dal.ca http://is2.dal.ca/~pbarkow/ Harbinger of Keener-sama Vice President DPG Official Fashion Consultant and Hentai of the DGML Shameless Faith/Buffy shipper. Lapsed Discordian Head of the Keiko-chanian faction Hug Guy ------------------------------ Date: Thu, 23 Aug 2001 20:29:58 -0400 From: Cameron McCurry Subject: Re: IN> An interesting announcement > Aiieeee! IT MUST BE MINE!!!!! Agreed. I think I have a whole new set of ideas to throw my poor group. ------------------------------ Date: Thu, 23 Aug 2001 21:49:50 -0400 (EDT) From: "Rev. Pee Kitty" Subject: Re: IN> An interesting announcement On Thu, 23 Aug 2001, Elizabeth McCoy wrote: > http://www.sjgames.com/in-nomine/anime/ Wow... never thought the line would go THAT direction. Way cool. - -- Rev. Pee Kitty, of the order Malkavian-Dobbsian, Q4B4L! Meow! "It is the world that has been pulled over your eyes to blind you from the truth...that you are a slave. Like everyone else, you were born into bondage - born into a prison that you cannot smell or taste or touch...a prison for your mind." -- Morpheus, _The Matrix_ ------------------------------ Date: Thu, 23 Aug 2001 19:22:37 -0500 From: "Prodigal" Subject: Re: IN> An interesting announcement From: "Elizabeth McCoy" > http://www.sjgames.com/in-nomine/anime/ Do we have a street date yet? If it's half as good as what I saw in "Screampunk," I want a copy right now... ------------------------------ Date: Thu, 23 Aug 2001 21:17:40 -0400 From: Mason Kramer Subject: Re: IN> An interesting announcement On 8/23/01 8:22 PM, "Prodigal" wrote: > Do we have a street date yet? According to the "Coming Soon" page at SJGames, shipping in December. YMMV, etcetera. ------------------------------ Date: Thu, 23 Aug 2001 22:42:45 -0400 From: Mike Bruner Subject: Re: IN> An interesting announcement >http://www.sjgames.com/in-nomine/anime/ > >O:> My God, we've punted jokes around on here about similar topics, but I'll be damned, you actually DID it! I'm torn between awe and wondering if a monster has just been created :). - -- Mike Bruner-- bruner@delaware.infi.net I try to take one day at a time, but sometimes several days attack me at once. ------------------------------ Date: Thu, 23 Aug 2001 23:31:40 -0400 From: Matthew Gerber Subject: Re: IN> An interesting announcement Elizabeth McCoy wrote: >http://www.sjgames.com/in-nomine/anime/ >O:> > I think I'm gonna have to get me some of that. Out of curiosity, is this going to be one of a number? I mean, one of In Nomine's greatest strengths is its flexibility of world and game feel. You can do bloody near anything with this game. A series of "theme packs" would put that out there in neon lights, I find myself noting, and feeling fairly certain that others wiser and more familiar with the line than I would have too.... Matt ------------------------------ Date: Thu, 23 Aug 2001 21:02:18 -0700 From: "Brian Rogers" Subject: Re: IN> An interesting announcement Interesting concept! In Nomine Fantasy, In Nomine Cyberpunk, In Nomine Transhuman Space, In Nomine Fuzzy Space Bunnies (well, maybe not) Brian - ----- Original Message ----- From: "Matthew Gerber" To: Sent: Thursday, August 23, 2001 8:31 PM Subject: Re: IN> An interesting announcement > Elizabeth McCoy wrote: > > >http://www.sjgames.com/in-nomine/anime/ > >O:> > > > I think I'm gonna have to get me some of that. > > Out of curiosity, is this going to be one of a number? I mean, one of > In Nomine's greatest strengths is its flexibility of world and game > feel. You can do bloody near anything with this game. A series of > "theme packs" would put that out there in neon lights, I find myself > noting, and feeling fairly certain that others wiser and more familiar > with the line than I would have too.... > > > Matt > ------------------------------ Date: Fri, 24 Aug 2001 00:07:58 -0400 From: "Charles Phipps" Subject: IN> The prison I like this place alot. A brillant idea actually. My only request is you add this fellow... Solomon Clemmens- Malakite of Stone The Warden of the Prison picked up fairly early that this place needed to be brought under control and when Solomon had a heart attack and a death experience he was only too happy to turn over his divorced, debt ridden, control of a lunatic's prison, otherwise unpleasant life over to one of David's vesseled servitors....Solomon was replaced by Nuriel the malakite of stone and has since worked well. To be honest Solomon hates his job; he hates the soldiers of God who couldn't do their job right, he hates the sorcerors, and he hates the fact that the evil here is being damn near CLOSE to being suffered to live. There's a reason the prison is so badly managed...Solomon can't hit first so he's hoping the animals will do each other in for him! Alf Taner annoys Solomon on a deeply personal level mostly because he's a reminder of what he SHOULD be doing instead of manipulating people to killig each other off....it's truly a crying shame Solomon doesn't know that he's being manipulated. Image- See Cool Hand luke, put some swagger in your step, and say very slowly "What we have here scumbag is a failure to communicate....I'll just leave you here alone with Sweet Louize the Wrestler in the showers for a bit until your ready to talk about Satan....ooo?" Bill Paxton, Balseraph of the Game- The Assistant Warden is reformed soldier of Hell or so Heaven thinks. Bill Paxton did 15 years for murder under the influence of drugs provided to him by his Calabim buddies before being released and turning his life around. What most don't know is that right before being recruited by Heaven Bill was murdered by servitors of Asmodeus who grafted his hellish forces onto a gremlin and set him on the new path. Bill with the humanity attunement and his balseraph ability finds his new life much to his appeal and is using his resonance to slowly corrupt the Warden to greater acts of cruelty and wanton corruption of prisoners that are "lost anyway". His humanity attunement and the Malakim's natural belief he'd discover a balseraph have led Solomon to ignore him. Best of all the only dishonorable actions he senses are the one's Solomon sends him on. Image- Think Timothy Dalton smiling in a quasi Nazi uniform with a shock stick then say slowly. "I have friends in low places." - -Charlemagne _________________________________________________________________ Get your FREE download of MSN Explorer at http://explorer.msn.com/intl.asp ------------------------------ Date: Thu, 23 Aug 2001 22:37:36 -0700 From: "Bevan Thomas" Subject: Re: IN> An interesting announcement brillsmeggingilliant. I want it. I want to play Soldiers engaging in pitched battles of elemental fury, I want to play outcast angels destroyed by loss of honor but ready to destroy all demonkind even if it damns them, I want to play Vapulans in mechs and warriors dueling with umbrellas and bandanas (hasn't anyone else read Ranma and knew Ryoga Hibiki to be an outcast malakite of Eli with the discord no sense of direction/6), I want to stylized and beautiful and melodramatic and posing and cool and wonderful and I wantwantwantwant it! Thank you. - -Bevan - ------- "We've always been under siege. The 'Real World' keeps shoving us into corners -- so we've built some worlds of our own. Now whoever's controlling this... wants to take those worlds away. Well, I call that interplanetary war." -T. Campbell, "Fans: the Fandom Menace" >From: Elizabeth McCoy >Reply-To: in_nomine-l@lists.io.com >To: in_nomine-l@lists.io.com >Subject: IN> An interesting announcement >Date: Thu, 23 Aug 2001 20:04:20 -0400 > >http://www.sjgames.com/in-nomine/anime/ > >O:> > > >--Elizabeth McCoy, In Nomine Line Editor (arcangel@io.com) > > _________________________________________________________________ Get your FREE download of MSN Explorer at http://explorer.msn.com/intl.asp ------------------------------ Date: Thu, 23 Aug 2001 22:56:13 -0700 From: Ryan Elias Subject: Re: IN> An interesting announcement Bevan Thomas wrote: > > brillsmeggingilliant. > > I want it. I want to play Soldiers engaging in pitched battles of elemental > fury, I want to play outcast angels destroyed by loss of honor but ready to > destroy all demonkind even if it damns them, I want to play Vapulans in > mechs and warriors dueling with umbrellas and bandanas (hasn't anyone else > read Ranma and knew Ryoga Hibiki to be an outcast malakite of Eli with the > discord no sense of direction/6), I want to stylized and beautiful and > melodramatic and posing and cool and wonderful and I wantwantwantwant it! That about sums it up, yes ^_^ (I like the thought that it might be the first in a bunch of 64 page (or whatever) 'genre' packages. Easy to make, easy to market...) Cheers, Ryan, delving into his files to look for something that might be publishable on Pyramid; SJG credit, yaknow, and I wanna get GURPS IN too, without paying all sorts of import fees an' all up here in Canada ------------------------------ Date: Fri, 24 Aug 2001 16:52:52 +1100 From: "james walker" Subject: IN> Fantasy Month - Magical Rings Although the Greatest Rings were destroyed or lost their power many millennia ago, Magic Rings still turn up in the hoards of Dragons or Undead. Their ability to turn their wearer invisible is their most famous trait; wearing a Ring has the effect of the ethereal Song of Form at a level equal to the wearer's Total Forces, without creating a Disturbance, and with an unlimited duration. They also prevent the loss of attributes from aging, but the wearer gains Discord in it's place, depending on the attribute that would have been lost: Strength: Nocturnal Agility: Evil Warning Intelligence: Obsession (the Ring) Precision: Greed Will: Paranoia Perception: Emotional Static Charisma: Aura Toughness: Unnerving Stare Once the ring wielder has taken a specific form of Discord, they may opt to take additional levels to gain extra attributes/levels of advantage. These bonus levels do not count towards gaining extra Forces, and cannot allow increases above racial maximums. If aging would cause a loss of an attribute and the associated Discord has reached level 6, then the ring's owner begins to 'fade', becoming permanently invisible. Each attribute loss prevented causes a level of Ugly and cause a penalty of 1 to all Perception checks to see the character (but not to otherwise detect or sense them). Magical Rings are Superior level artifacts, and all superiors who know how to make them have forsworn the practice. However existing Rings are often Enchanted with other abilities by lesser enchanters as either Talismans or relics. James. ------------------------------ End of in_nomine-digest V1 #2345 ********************************