in_nomine-digest Friday, September 21 2001 Volume 01 : Number 2385 In this digest: IN> Fwd: A few FAQ IN> Fwd: Fonts Re: IN> Orbital Mind Control Lasers Re: IN> Fwd: A few FAQ Re: IN> Re: [cool Marc vignette] Re: IN> Even In the City of Light, Shadows MUST Fall. Re: IN> Ozma's Heavenly Superior Opinions Re: IN> IN Game Line In Nomine: Dark Ages (was Re: IN> Opinions are like navels) IN> Re: mail Re: IN> Game Line IN> Re: Marc 'n' Lilith Re: IN> Wild Song Hares... (Re: IN Game Line) Re: In Nomine: Dark Ages (was Re: IN> Opinions are like navels) IN> Game line IN> Re: Re: IN> IN Game Line Re: In Nomine: Dark Ages (was Re: IN> Opinions are like navels) IN> Superior What-if: Blandine IN> Re:Songs IN> Ozma's Hellish Superior opinions Re: In Nomine: Dark Ages (was Re: IN> Opinions are like navels) IN> When I grow up, I want to be...Part XII ---------------------------------------------------------------------- Date: Thu, 20 Sep 2001 17:35:56 -0400 From: Elizabeth McCoy Subject: IN> Fwd: A few FAQ Date: Thu, 20 Sep 2001 05:49:25 -0500 >Subject: BOUNCE in_nomine-l@lists.io.com: Non-member submission from ["A. Brimmer" ] > >Date: Thu, 20 Sep 2001 00:46:58 +0200 >Subject: A few FAQ >From: "A. Brimmer" > >Ok heres a few questions regarding vessels: > >In the recent argument regarding vessels and blood - what was the outcome - >is vessel blood 'legit'? > >Do vessels have fingerprints (or does the level of the role affect this)? > >If a Kyriotate/Shedite in a host jumps out of a building and then abandons >the host mid air - does he gain dissonance for its later destruction? > >If a celestial has two vessels and one is killed - the celestial will >immediately revert to the other one right? > >If a celestial has only one vessel and it is killed - will the body remain >on earth while the celestial gets kicked back to its heart? > > > >-Brimmer > >What power would hell have if those imprisoned there could not dream of >heaven? > >Dream, in Preludes & Nocturnes (The Sandman) > ------------------------------ Date: Thu, 20 Sep 2001 17:39:13 -0400 From: Elizabeth McCoy Subject: IN> Fwd: Fonts It's in the FAQ. http://www.sjgames.com/in-nomine/faq/#gen-007 O:> For subscription information, go to www.sjgames.com/in-nomine/lists.html . (And don't use an address which bounces, like this one did!) - --Beth, List Admin At 5:49 AM -0500 9/20/01, owner-in_nomine-l@lists.io.com wrote: >Date: Thu, 20 Sep 2001 00:46:58 +0200 >Subject: Fonts >From: "A. Brimmer" > >Anyone have the fonts used in the IN books? Especially the main title one. >If you don't have them are cannot part with them can you tell me their >names? > >Thanks for any help. > > >-Brimmer > >What power would hell have if those imprisoned there could not dream of >heaven? > >Dream, in Preludes & Nocturnes (The Sandman) ------------------------------ Date: Thu, 20 Sep 2001 14:41:17 -0700 (PDT) From: Michael Walton Subject: Re: IN> Orbital Mind Control Lasers - --- Michael Cleveland wrote: > Orbital Mind Control Lasers BWAHAHAHAHA! I like this! ===== Michael Walton, #9805-068 The next time someones says "Talk is cheap," remind them of how much Oprah Winfrey makes. __________________________________________________ Terrorist Attacks on U.S. - How can you help? Donate cash, emergency relief information http://dailynews.yahoo.com/fc/US/Emergency_Information/ ------------------------------ Date: Thu, 20 Sep 2001 17:45:27 -0400 From: Elizabeth McCoy Subject: Re: IN> Fwd: A few FAQ At 5:35 PM -0400 9/20/01, Elizabeth McCoy wrote: >Date: Thu, 20 Sep 2001 05:49:25 -0500 >>Subject: BOUNCE in_nomine-l@lists.io.com: Non-member submission from ["A. Brimmer" ] >> >>Date: Thu, 20 Sep 2001 00:46:58 +0200 >>Subject: A few FAQ >>From: "A. Brimmer" >> >>Ok heres a few questions regarding vessels: >> >>In the recent argument regarding vessels and blood - what was the outcome - >>is vessel blood 'legit'? It depends on the GM, esp. regarding such things as vampiric nourisment. Otherwise, vessels are either automatically (being "templated" from the Symphony itself) or deliberately (to keep up with technology) created to be undetectable as non-human via such a simple thing as a blood test. GMs are, of course, welcome to change that. Especially if they are worrying about crossover details with vampires. >>Do vessels have fingerprints (or does the level of the role affect this)? They have fingerprints, just like they have navels. (GMs are, of course, welcome to change this. Especialy if running a humans campaign. Lack of fingerprints, just blank finger-print-shaped spots, might be a nicely creepy bit of horror.) >>If a Kyriotate/Shedite in a host jumps out of a building and then abandons >>the host mid air - does he gain dissonance for its later destruction? Kyriotate, yes. Shedite, no. >>If a celestial has two vessels and one is killed - the celestial will >>immediately revert to the other one right? No. Not unless the other vessel is in a Body Bag. Otherwise, the GM may kindly allow a last-minute attempt to switch vessels or go celestial -- or just chuck you back to your Heart (or Limbo). >>If a celestial has only one vessel and it is killed - will the body remain >>on earth while the celestial gets kicked back to its heart? A killed vessel will always remain, dead flesh, while the celestial is drawn back to its Heart. (The only exception would be the above, in which case the vessel is _not_ actually dead. Quite. There is at least one last millisecond before death. Mind, switching back into that vessel will then send the celestial into Trauma, so one hopes there wasn't any important equipment with that vessel...) - --emccoy@nh.ultranet.com // arcangel@io.com In Nomine Line Editor RPG links; Random name list, Art: http://www.io.com/~arcangel/ ------------------------------ Date: Thu, 20 Sep 2001 15:48:53 -0500 From: "Prodigal" Subject: Re: IN> Re: [cool Marc vignette] From: "Sean McCarthy" > > Perhaps she had geased herself to him in exchange for > something in the past and the ring was symbolic of him > calling in what was owed to him? That was how I interpreted it, also. ------------------------------ Date: Thu, 20 Sep 2001 21:57:54 +0000 From: "cassandra benner" Subject: Re: IN> Even In the City of Light, Shadows MUST Fall. And thats why we love FallenSeraph. A IN list backbencher, like me, who does put out some dreadfully great and feindish ideas. Also, cheers for the plug of the group, i hope you posted it there as well.. Also, perosn who wrote marcs story, mind if i pinch it and add it to my yahoo group of stories? Fully attributed to you. It was excellento in the highest order. Toodles Cas *where you come from is gone, where you're going was never there, and where you are aint no good unless you can get away from it* http://groups.yahoo.com/group/inmundi http://groups.yahoo.com/group/semperin http://groups.yahoo.com/group/inveritas http://groups.yahoo.com/group/Infabula _________________________________________________________________ Get your FREE download of MSN Explorer at http://explorer.msn.com/intl.asp ------------------------------ Date: Thu, 20 Sep 2001 18:06:12 -0400 From: "Jeffery Watkins" Subject: Re: IN> Ozma's Heavenly Superior Opinions I LOVE it! Thank you for adding the opinions. Mmmm...was that Laurence and Blandine matchmaking attempt I thought I read...could be interesting. David's reaction was priceless, the laughter boiled up out of me, as it did with Janus'. All in all, I like what you are doing with Ozma/Uriel. She is definitely going to be a fixture in our campaign. Jeffery _________________________________________________________________ Get your FREE download of MSN Explorer at http://explorer.msn.com/intl.asp ------------------------------ Date: Thu, 20 Sep 2001 16:18:53 -0500 From: "Prodigal" Subject: Re: IN> IN Game Line From: "Elizabeth McCoy" > > 1: what frequency of 'tie current events into IN' do you want? One book every six months would be as often as I would want to see metaplot data. One metaplot book per year would be preferable, though. I would prefer that it be a presentation of what the current events in the In Nomine world were than merely tying the game to the real world - no matter how fast they could be published, the latter would result in a product that would feel dated from its release date. > 2: how much do you want to pay for these bulletins? If it was just metaplot data, I'd be willing to spend $16/year on it. Add additional goodies like new minor archangels, princes, important wordbound and the like, and I'd be willing to spend $20-25 per book. > 3: what format are you interested in seeing these in? (E.g., PDF, 32-pager, > 128 page book, HTML-only, photocopied sheet run off in the office.) I would prefer a well-organised, tightly-written 32-page book to a 128-page book, with the photocopied run being the third choice. > 3a: how much art? Cover, first page of each chapter, and a few sidebar pieces. I would want the majority of the books to be text. > 3b: available where? Warehouse 23 and my local game store. :) ------------------------------ Date: Thu, 20 Sep 2001 18:09:37 -0500 From: EDG Subject: In Nomine: Dark Ages (was Re: IN> Opinions are like navels) (This apparently never made it through. I apologize if this becomes a double post.) At 05:04 PM 9/19/01 +0000, you wrote: >2. I've resigned myself to In Nomine: Anime on the grounds that at least >they're publishing *something.* And I happily await the Ethereal Player's >Guide. But *please* finish the Superiors series -- it's easily my >favorite of what's gone before. As to what comes in the future, may I add >my vote for In Nomine Dark Ages? A question, if I may: What do people mean when they say "Dark Ages"? Does that refer to a setting pre-1008, when Raphael was still alive and Beelzebub was just getting his seventh Force? The same Dark Ages that White Wolf posits with Vampire, set around 1200 and the fall of Constantinople? The period more properly called the Middle Ages, around the time of Chaucer? (Or - given the nature of the game - an exposition into the pre-Light era - perhaps before God as a hopped-up Ethereal became quite so hopped up?) Private replies are encouraged (to reduce volume on the list), but not required. Thanks, EDG ------------------------------ Date: Fri, 21 Sep 2001 00:01:33 +0100 From: Rhodri James Subject: IN> Re: mail In article , Michael Cleveland wrote: ....words of wisdom. Wow. - -- Rhodri James *-* Wildebeeste herder to the masses If you don't know who I work for, you can't misattribute my words to them ------------------------------ Date: Fri, 21 Sep 2001 00:11:48 +0100 From: Omentide Subject: Re: IN> Game Line Jo >>The problem is that it is hard to get a human to be competent in virtually >>anything without breaking the rules as they stand. The trick may be to >>increase the range of skills and then not restrict to 4x forces. > > >What I usually do (with NPCs -- I think you'd have to moderate this for >PCs, maybe giving them less skill points) is give them a free role/6 in >whatever their job is. > >ie. A mortal gets a base skill of 6 in anything related to their job >("role") for free, to which you add whatever the PC/NPC has actually spent >extra points in. Yet another fix. There are so many ways to fix this, and I have tried a few others not mentioned yet. None seems perfect.... yet. I have for instance tried the check digit remainder idea. ie, human needs a 6 or under, player rolls an 8 with a CD of 5. This becomes a success with a CD of 3, (the CD can be used to modify the target and the remainder indicates the level of success). I've used this as a skills only, human only thing, since it gives humans an edge on Corporeal realm skills which IMHO they should be good at. Ashley. Ashley and Hilary omentide.omentide@virgin.net http://freespace.virgin.net/omentide.omentide ------------------------------ Date: Fri, 21 Sep 2001 00:18:13 +0100 From: Omentide Subject: IN> Re: Marc 'n' Lilith Michael, Wow, cool. And how much is that going to cost Marc? I hope it's worth it. Ashley. Ashley and Hilary omentide.omentide@virgin.net http://freespace.virgin.net/omentide.omentide ------------------------------ Date: Fri, 21 Sep 2001 00:36:41 +0100 From: Omentide Subject: Re: IN> Wild Song Hares... (Re: IN Game Line) >Is there _any_ clean way, within the existing system, to make >Songs a bit more useful...? Base them off of the highest >characteristic within the Force-realm? Yep, Solution 1 They work like attunements/resonance. No roll, but cost essence depending on level etc. Solution 2 Add the skill singing. All songs use this for their performance. Then they work as above assuming the target roll is made. Solution 3 Wing it. Ashley. Ashley and Hilary omentide.omentide@virgin.net http://freespace.virgin.net/omentide.omentide ------------------------------ Date: Fri, 21 Sep 2001 00:48:09 +0100 From: Omentide Subject: Re: In Nomine: Dark Ages (was Re: IN> Opinions are like navels) >A question, if I may: > >What do people mean when they say "Dark Ages"? Does that refer to a >setting pre-1008, when Raphael was still alive and Beelzebub was just >getting his seventh Force? The same Dark Ages that White Wolf posits with >Vampire, set around 1200 and the fall of Constantinople? The period more >properly called the Middle Ages, around the time of Chaucer? (Or - given >the nature of the game - an exposition into the pre-Light era - perhaps >before God as a hopped-up Ethereal became quite so hopped up?) Personaly I suspect they mean what Pale Puppy Enterprises (White Wolf) have termed dark ages which ia you have pointed out is actually the middle ages. It could be cool and the WW stuff could be tipped in easily enough, though for us in the know this means pouring in the Ars Magica material which is so much better that WW dark ages stuff. Just a little problem about magic actually working but I am sure a solution can be found - yep gottit, Church of Rome propaganda. Of course magic really works. >Private replies are encouraged (to reduce volume on the list), but not >required. Personally I would prefer it on list. Theories, thoughts 'n' stuff are good for all I N games. Ashley. Ashley and Hilary omentide.omentide@virgin.net http://freespace.virgin.net/omentide.omentide ------------------------------ Date: Thu, 20 Sep 2001 16:58:49 -0700 From: "Brian Rogers" Subject: IN> Game line This is a multi-part message in MIME format. - ------=_NextPart_000_0013_01C141F5.84E8D950 Content-Type: text/plain; charset="iso-8859-1" Content-Transfer-Encoding: quoted-printable Maybe instead of a metaplot, someone could write a campaign book = detailing an extended series of adventures. The effects of the game on = the world would depend on the actions of the PCs. I know Call of Chthulu can get away with writing huge pre-packaged = adventures. I'd know I'd buy a big fat In Nomine adventure book. Brian - ------=_NextPart_000_0013_01C141F5.84E8D950 Content-Type: text/html; charset="iso-8859-1" Content-Transfer-Encoding: quoted-printable
 Maybe instead of a metaplot, = someone could=20 write a campaign book detailing an extended series of adventures. The = effects of=20 the game on the world would depend on the actions of the = PCs.
 I know Call of Chthulu can get = away with=20 writing huge pre-packaged adventures. I'd know I'd buy a big fat In = Nomine=20 adventure book.
 
Brian
- ------=_NextPart_000_0013_01C141F5.84E8D950-- ------------------------------ Date: Thu, 20 Sep 2001 15:35:30 -0700 From: daiv Subject: IN> Re: On Thursday, September 20, 2001, at 06:32 PM, Michael Cleveland wrote: Thousands of lives had been traded for something that had yet to be clearly defined, and he'd be damned if that investment didn't net returns that were worth it. Michael Cleveland Wow. That was powerful. That was really well done. You just made my list of people to read. Be well. Be loved. -Daiv Tech writer in search of a superior. ------------------------------ Date: Thu, 20 Sep 2001 20:36:40 -0400 From: "William J. Keith" Subject: Re: IN> IN Game Line Let's see... if this were to be done *officially*... okay, I seem to be coming up with two different answers for each, depending on whether the output is celestial-oriented metaplot possibly affected by real-world events of the past few months, or real-world news items observed (and possibly worked into a metaplot) from an In Nomine context. Also, some of the answers below depend in turn on each other. (David would be so proud. ;^) ) >1: what frequency of 'tie current events into IN' do you want? Metaplot: yearly or twice-yearly would be eminently acceptable. In Nominized Real-World News: weekly. Much longer and the information would not be so current, losing with immediacy some interest.* >2: how much do you want to pay for these bulletins? Metaplot: $16 twice a year is acceptable. INR-WN: Obviously, a weekly publication would be some inexpensive medium -- email, for instance. A $20 yearly subscription for a mailing list would seem reasonable, while a few copies of a weekly singlesheet at a gaming store could even be construed as advertisement, at most $.50 or $1.00 each. >3: what format are you interested in seeing these in? (E.g., PDF, 32-pager, >128 page book, HTML-only, photocopied sheet run off in the office.) Metaplot: 32-pager. INR-WN: Subscription mailing list, most likely -- the gaming store singlesheet idea seems... well, I dunno how workable it is fro ma business point of view. > 3a: how much art? For metaplot books, nothing fancy -- the cover in color, and at most a couple of pages' worth of internal illustrations. Obviously a mailing list wouldn't have art, and a singlesheet would have very little. (There's a weekly comics newszine carried at my local gaming store, in full color with several pages, but that's undoubtedly supported as advertising by many lage comics companies.) > 3b: available where? Metaplot: Warehouse 23 and gaming stores. INR-WN: Likely the subscription mailing list; less likely the singlesheets in stores as described above. >--emccoy@nh.ultranet.com // arcangel@io.com In Nomine Line Editor >RPG links; Random name list, Art: http://www.io.com/~arcangel/ *Speaking of which, with the research I've been doing for the amateur version, I'm starting to agree a little with those who suggested local news. Mind you, State College is an unbearably newsless town; our main local paper covers the entire region roundabouts. What you'd get from around here is town and gown doings. Certainly world and national news was going to be the primary focus. However, tidbits from localities around the country and world could well keep things fresher and lighter than a steady diet of international politics and business. (Not that *I'd* have any problem with that -- I follow politics the way rabid sports fans follow their local teams -- but of course one writes for one's audience.) William ------------------------------ Date: Fri, 21 Sep 2001 01:11:28 +0000 From: "Janet Anderson" Subject: Re: In Nomine: Dark Ages (was Re: IN> Opinions are like navels) >What do people mean when they say "Dark Ages"? Does that refer to a >setting pre-1008, when Raphael was still alive and Beelzebub was just >getting his seventh Force? The same Dark Ages that White Wolf posits with >Vampire, set around 1200 and the fall of Constantinople? The period more >properly called the Middle Ages, around the time of Chaucer? (After I get through ROTFL over "Pale Puppy Enterprises ..." Actually, I'm greedy and shameless and would like *all* of these. But what I meant was a combination of options 2 and 3. If I have to make a choice, then option 3. Janet Anderson * * * * Beware the anger of a patient bard. _________________________________________________________________ Get your FREE download of MSN Explorer at http://explorer.msn.com/intl.asp ------------------------------ Date: Thu, 20 Sep 2001 21:33:34 -0400 From: Mason Kramer Subject: IN> Superior What-if: Blandine (Some months ago, I was inspired to write this. I got halfway through and stalled, as is my wont. Yesterday, I found the half-finished bit and decided it was time to finish it up. Special thanks to Matthew Gerber and Eric A. Burns for kibitzing.) Beleth _left_. That was when she knew it was all going to Hell in a hand-basket, even before they knew about Hell, or before it even existed. That was when the scales fell from her eyes and she saw the horror that she'd been able to ignore. Brother fighting brother. Angel fighting angel. Michael fighting Lucifer, two of the oldest in creation turned against each other. Angel *killing* angel... and through it all, her attuned... her beloved... silently at first, then openly supporting the rebellion... She wandered the Heavens for days, her broken heart shattering further with every horror she witnessed, every battle fought, every life lost... She never could say how long she wandered. She could not count how many atrocities she witnessed, nor could she clearly remember them all. It wasn't until she came upon the body of one of her children, a Menunite only a century or so old, when she regained her focus. She knelt by the body for a long time, finally, moving to close its eyes, murmuring, "This... isn't right." She stood, looking around at the battleground. "This cannot be right," she whispered, and it is said that the battle reached a lull at that moment. "This *can* *not* be allowed!" she cried, echoing the words of many other angels over the course of the battle. And as new, black wings unfurled from Blandine's back, the nature of Dreams was forever changed.... - -- I will not suffer an evil to live when it is my choice. I will never surrender in a fight, nor allow myself to be captured by the armies of Lucifer. I will not leave a dreamscape in worse condition than when I entered. I will bring hope to those I see in needless fear. - -- SIDEBAR: DREAMS AND NIGHTMARES Dreams _encompasses_ Nightmares. Never forget that. Beleth has a powerful Word, yes, but her Word is a subset of Blandine's. She fights an uphill battle every night to gain so much as a toehold against Blandine. And it's so hard to care if she succeeds, so very hard... she fights because she must, because Lucifer and the others will destroy her if she shows any signs of weakness, and because she fears Heaven will destroy her if she stops. And in her heart of hearts, she knows that Blandine will be the one to destroy her. - -- Dissonance It is dissonant for an angel of Blandine to take Celestial Form on Earth. It is also dissonant to cause a dreamer's dreamscape to move into Nightmare's territory by action or inaction. - -- Choir Attunements Seraphim--as main book. Cherubim (restricted)--Cherubim are able to locate their attuneds' dreamscape on a normal resonance roll if in the Marches when their attuned is asleep. If on Earth, the Cherub can enter the dreamscape by adding his Ethereal Forces to a resonance roll. Ofanim (restricted)--Ofanim of Blandine can add their Ethereal Forces to any resonance roll while in the Marches. Elohim (restricted)--as main book. Malakim (restricted)--Blandine's Malakim are able to spot demonic influence within a dreamscape with a Resonance roll. Kyriotates (restricted)--as main book. Mercurians (restricted)--Mercurians can use dreamers as conduits, travelling along the web of friends and relatives. It requires a resonance roll to find the strand, but travel between the dreamscapes is then automatic. Of course, each party must be asleep in order for the angel to use their dreamscapes as conduits. - -- Servitor Attunements Dream Walking--as main book. Bedtime--Before one can dream, one must sleep. The user of this attunement can send someone to sleep with a will roll, modified by Ethereal Forces, at a touch. If the target is unwilling, he can make a will roll to resist, otherwise he will fall into a deep sleep for at least CD hours. - -- Distinctions Vassal of Dreams--The angel may give blissful dreams to any dreamscape he is currently in. Doing so will move the dreamscape to Blandine's side of the Marches, if it is not already there. Friend of Sleepers--as main book. Master of the Realms of Night--as main book. - -- Relations Blandine has little time for politics in this time of war. She rarely personally attends Council meetings, leaving this task for one of her lieutenants unless some item requires her personal attention. When she does cast a vote, it is almost invariably with the so-called War Faction. Allied: Laurence Associated: Dominic, Michael, Yves Neutral: All others, save Hostile: Eli - -- SIDEBAR: DREAMS AND THE SWORD, DREAMS AND CREATION Blandine and Laurence have had a very close working relationship since he was appointed supreme commander of God's army on Earth. While Blandine rarely works in the Corporeal Realm, and Laurence has little to do in the Marches, the two cooperate quite often. It is common for their servitors to cross-train, giving a versatility rarely seen in such diverse Words. Many attribute this ability to work together to the fact that they are both Malakim. Others believe that it's because they have a relationship that is less than professional, but there is no evidence of such... and suggesting it to one of their servitors can really ruin the suggesters day. Eli is a traitor to Heaven, he just hasn't fallen yet. Blandine's servitors are to cooperate with Judgement in any investigation as to the whereabouts of Eli, as they are in all other such investigations. Servitors of Creation are not *automatically* branded as traitors... they cannot be blamed for the actions of their Superior, after all. But as is so often true in Heaven these days, a Creationer will have to work twice as hard to get half the credit in Blandine's service. - -- Basic Rites Spend 4 hours sleeping without visiting Beleth's domain Spend 8 hours defending a sleeper from active danger (2 Essence) Slay a demon in the Marches (2 Essence) - -- Chance of Invocation: 3 Invocation Modifiers +1 A book of fairy tales +2 A sleep aid, such as sleeping pills +3 A handwritten collection of lullabies +4 A demon slain on Blandine's side of the Marches +5 A person dreaming peacefully while travelling +6 Ninety people in a room, peacefully dreaming +8 At the top of Blandine's Tower ------------------------------ Date: Fri, 21 Sep 2001 11:53:13 +1100 From: "james walker" Subject: IN> Re:Songs > Is there _any_ clean way, within the existing system, to make > Songs a bit more useful...? Base them off of the highest > characteristic within the Force-realm? Let's see - Songs give bonuses to TN for extra time take, can at high levels be used with out spending essence, and when mastered can be modified on the fly. Most choirs gain bonuses to Song performance under special circumstances, and Words grant bonuses as well. If you don't know a Song well you burn essence on it. Use them properly? Songs are scary. Sure, they don't come into their own in combat, unless prepared earlier. But the basic Songs: Healing, Charm, Harmony etc allow a party to cruise through other problems. The idea of 6 level/1 Songs is fairly bizarre. Songs are supposed to be tightly controlled; demons can't learn them without permission of their Superior. Why would anyone teach a second Song to someone who hasn't taken the time to master the first? Granted, a newbie Servitor on earth may only know his Song at level/1; although most can be used in the Celestial realm. His Superior may have taught him two or three realms of the Song, given the bonus for knowing multiple versions. But no more. If nothing else, where is the Servitor supposed to get the essence to power multiple Songs? Variety? Uh-uh. Celestials are supposed to be more focused than humans, and get more focused when they acquire a Word. Why is the celestial on earth? Right which Song will be most useful? Master it, and then if you want more Songs develop variants - it's more efficient, and the deliberate focus will hep you prepare for acquiring a Word. Besides, should you eventually acquire a Word, you're going to want to use variants which are linked to your Word. James. ------------------------------ Date: Thu, 20 Sep 2001 22:25:56 -0400 From: "Charles Phipps" Subject: IN> Ozma's Hellish Superior opinions Just as a note there. Seraphs: Dressed all in Emerald Cherubim: Dressed all in Blue (Loyal but Short) Elohim: Winkie Blue (If I only had a heart) Ofanim: Shifts depending which way they move. Kyriotates: Purple (Purple is just that multicolored fun) Malakim: White just like the Princess Mercurian: Quadling Red (Oddly whenever a male Mercurian was asked if he wanted to be posted in the region ruled by Glinda he raised his hand) And your guess is right in what the cathedral looks like... Hellish opinions... The Return of Uriel, frankly isn't believed in Hell because the majority of them can't reconcile such a ridiculous image of the Creator with their own maltheist philosophies. Those that can are very frightened. Andrephalus: MMmmmm thank....you know who...for little Girls. Nice Bossum beautiful. "Love has a beautiful place in this world and the act which accompanies it but there's a reason it occurs offscreen in my books. There are some things which can be understated. Thank you by the way." Asmodeus: You cannot be serious! There is no greater proof of the maligancy of the divine than the absolute butchering of noble Uriel's character in this carticuture! If ever were Malakim were to start falling now it will be in the prescence of this guiless fool! "Well ppppphhhpt on you." Baal: *Twitchs horrofically til Balseraph rationalization ability kicks in* Obviously this is God's method of punishing Uriel in the most humialiating manner possible for daring the presumption that he could fill Michael's shoes as the General of the Host. I must admit that it is...rather gruesome....but hopefully it will scare the child Laurence from his post so the real men can do the fighting. "Baal I think right now we need to have a little chitty chat. In Islamic lore Iblis loved God so much that he wouldn't obey him when he asked to bow before humanity...the point of the story is not Iblis loved God but Iblis was stupid. *taps his horns a bit* Now go think on that." Beleth: GAH! MY BEAUTIFUL WICKEDNESS UNDONE BY A LITTLE GIRL! WHAT A WORLD! What a world....*melts into the shadows* "You know when my forces started consolidating with the ethereals and Blandine to drive out Beleth and establish a dreaming paradise I didn't actually intend to get her to say that line...I really didn't." Belial: Man, what the hell is up with all this transexualism up in Heaven? I mean Gabriel is fine as a Hot babe and I admit it's kinduv cool to beat up on a girl for a change but now Uriel's getting on the sticke? I swear if Michael starts wearing a frilly dress I'm going up there personally to preserve the wars dignity....*lights up flamethrower* EAT BURNING GAS DAMNED! "Belial has caused Gabriel immense pain and he needs to realize that the reason she's holding it all in is probably because she's saving herself for when she snapes and reduces him to ashes. He should apologize while he can. *bounces her feet against her throne lightly* Fleurity: Man...they must have some good @&*@* in the Higher Heavens to enact this kind of change.... "Yes we call it love." *** Gives audience time to stop gagging *** Fufur: "Well bleah someone is acting out their agressions." Haagenti: Ooooo party favors. *crunch crunch crunch crunch crunch crunch* *gobble gobble gobble gobble* *slurp slurp slurp* More! Errr....mor please...maam? Cool! Thanks *gobble gobble gobble* "He like the Hungry Tiger just needs to learn some table manners...and get a concience. I can provide both" Kobal: Listen Baal I don't care WHAT THE HELL you think of it! I want this woman dead! Do you hear me? DEAD! DEAD! DEAD! DEAD! DEAD! DEAD! I was all prepared for this ultimate joke to make fun of God's little sense of humor with Uriel...to one up the big guy and when I was about to set it off on the poor little Dorothy Seraph she's got as her chancellor...she looked at me and I COULDN'T DO IT! STOP THIS WOMAN! "I like jokes. Want to hear some puns?" Kronos: The ultimate proof that evil will always win out over good because good is dumb. "He's a very bad man but a very good wizard. That should tell you my feelings on Kronos." Magog: *Voice bellowing from the Abyss in a slavering multi-wailing monotone* What is the Modern Age comming too... "Poor Poor Angel of Fortitude. Locked up in that awful prison, you must have been so scared...." Malphas: Her attempts to bring everyone together no matter what race, creed, composition, or intelligence must be stopped. "Everyone can get along if they try." Mammon: Ugh. There are laws against this kind of blatant anti-capitalist society drek. Where's Malpha's soldier McCarthy? I want to borrow him. Oh he's dead? Well what about Rockerfellar? Oh yeah he's scrubbing the toilets down here huh? What do you mean behind the times?! "Another arguement for why money shouldn't exist. Camel, Needle, Eye, I rest my case." Nybbas: Ozma? Cool I love their band! Huh? Oz? Well the prison series has definate promise and I've promised Andre 300% more sodomy. No? Oh you mean that Crazy Musical I did way back in the thirties? Wild man but passe....what do you mean it was only the start of the series? Listen man I dont' have time to READ Books my friend that's what the lowest ranking of my servitors are for....and even then only as punishment. "Get me my Nuclear-Death Ray Wand." Saminga: Ozma? Wait you mean the chick who ascended to the throne and thus stopped all death in Oz in the wonderful children's series by L. Frank Baum? That Ozma? Combined with Uriel's power and Purity? UNHOLY HORDES OF SKELATONS! That's bad! "Ding Dong Death is dead...or will be soon. I think I'll exit out of the equation sometime." Valefor: *steals wand, crown, and gown while at it* Hahaha she's so easy to rob. "*conjurs up new gown, wand, crown* Well I'm glad I could help." Vapula: Cursed wicked Uriel! He's comming back as a Luddite universal archetype of medieval feudalism mixed with a strong femminist slant meant to lure men away with mother/lover/daughter affection and empower women to an Edwardian nontechnologist lifestyle! WHY DOES NO ONE SEE THIS? "I hate big smelly machines. I think I'll get rid of them." Hellsworn: Humans who serve Hell are more often than not people who have lived bad lives and of foul dissposition. - -Charlemagne _________________________________________________________________ Get your FREE download of MSN Explorer at http://explorer.msn.com/intl.asp ------------------------------ Date: Fri, 21 Sep 2001 14:40:31 +1200 From: "Alex Liddell" Subject: Re: In Nomine: Dark Ages (was Re: IN> Opinions are like navels) >>What do people mean when they say "Dark Ages"? Does that refer to a >>setting pre-1008, when Raphael was still alive and Beelzebub was just >>getting his seventh Force? The same Dark Ages that White Wolf posits with >>Vampire, set around 1200 and the fall of Constantinople? The period more >>properly called the Middle Ages, around the time of Chaucer? I would be very interested in seeing things like Oannes, and his relationship to Gabriel, David and Janus. Jean embodying Lightning and not Science, Raphael holding Knowledge and what Yves is like during that period. Then the infernals. Legion and the big fight, Makatiel, Mariel, Vephar..... Demagorgon and the end of Destruction. The list goes on. Alex _________________________________________________________________ Get your FREE download of MSN Explorer at http://explorer.msn.com/intl.asp ------------------------------ Date: Fri, 21 Sep 2001 16:26:53 +1100 From: "james walker" Subject: IN> When I grow up, I want to be...Part XII When I grow, I want to be a Djinn. The only rule in Hell is, whatever the strongest person says goes. And since the strong rarely care whether you are mugged or robbed or swindled you have to protect yourself. And protecting your possessions is harder still. Except for the Djinn. Demonlings laugh when they see a Djinn swindled; how could he be so foolish? Then, a few days later, they see the Djinn track down the swindler and pound the swindler into the ground. They steal a trinket from the Djinn; surely he won't notice? And get pounded, while in a 'secret' hiding place. Demonlings are afraid of all demons; that's just common sense. No matter what band they belong to, the demon is stronger. But only Djinn cause such paranoia. You know when a Calabite or Shedite is angry; he's ripping you apart at the time. If it's been a few hours since you last saw an Impudite, Habbalah or Balseraph you can be fairly sure that your mind is intact. But with a Djinn you never know if you've been 'tagged'. You can't detect it; you can't wait for it to run out. It's no accident that the two Djinn Superiors (Asmodeus & Beleth) both rely on fear; fear is the strength of a Djinn. A successful Djinn doesn't need his resonance; fear of it is sufficient. And this is good, for it is very limited, and the Djinn have to devote a lot of effort to hiding that fact. How many demonlings know that a Djinn is limited in how many items he can attune to? Not many. When a Djinn is breaking [in] a new demonling, he's likely to perform (or get an acquaintance to perform) the Ethereal Song of Attractions* to link the demonling to one of his attuned possessions. When the demonling steals it the Djinn calmly hunts the demonling down and pounds him. The demonling will get the idea that the Djinn is attuned to anything that might be stolen, no matter how minor. How many demonlings know that the Djinn resonance can backlash? Again, not many. There's no hurry, the Djinn will just wait until it fades naturally. Besides, waiting increases the paranoia level, which is always a good thing. For a 7 Force Djinn, backlash is more likely than successfully severing the link, so it takes an emergency for one to try. How many demonlings know that a Djinn can't harm his attuned? You guessed it. For starters, the Djinn will normally time catching his attuned to the same time as the attunement wearing off. In an emergency, the Djinn will just hit the demonling and deal with the dissonance later. So for a demonling, a Djinn is a scary figure; he always knows where everything is; because he always knows where you are, so he can guess what you're doing; he doesn't have any known weaknesses. He's one of Hell's Men In Black. That sort of power is tempting. And to become a Djinn, and discover that that power is based on misinformation - well, it's no wonder so many Djinn are surly. - ------------------------------------------------------------------------- * the Ethereal Song of Attractions is a good choice for a Djinn. For starters, he gains a bonus when using the Celestial version so learning another realm makes sense. Secondly it's effective for controlling his attuned - especially when his resonance has back-lashed. Thirdly for the reason described above. Given how many Djinn would learn the Song, Djinn only Variants would exist, such as these: ATTRACTION (Restricted: Djinn) These variants last for a number of hours equal to the CD multiplied by the CD of the last resonance roll the Djinn made on the target. They cannot be used on targets to whom he has never been attuned. Corporeal - The Corporeal Variant allows the Djinn to extend the reach of his resonance. The Song is performed on an inanimate item; for the duration of the Song he may attempt to attune himself to anything touching the item as if he was touching the target, or automatically attune himself to the item itself. Ethereal - The Ethereal Variant causes the target (to whom the Djinn must be currently attuned, either by his resonance or the Celestial version of this Song) to suffer the effects of a back-lashed Djinn resonance, including (for demons) suffering dissonance for harming the Djinn. Angels, plus beings who cannot gain dissonance, instead take a number of Mind Hits equal to the CD every time they harm the Djinn (these are healed if the target heals the damage done to the Djinn). Every time the target takes damage or dissonance, the duration of the Song is reduced by an hour. THIS SONG MAY BE RESISTED WITH A WILL ROLL. Celestial - The Celestial Variant is the same as the normal version excepting that it may be performed on anyone to whom the Djinn is attuned (and no one else); and that the Djinn may attune himself to anyone he is linked to by this Song automatically. Bonus: Djinn Essence requirement: 1 - ------------------------------------------------------------------------ James. Degree of Disturbance: The check digit. ------------------------------ End of in_nomine-digest V1 #2385 ********************************