in_nomine-digest Saturday, October 13 2001 Volume 01 : Number 2410 In this digest: IN> Re: Demon of Pond Scum Re: IN> How many Archangels does it take... Re: IN> Human Words Re: IN> Relic: The Deck Re: IN> Abimael IN> Attunement question IN> The Kolari Re: IN> The Kolari Re: IN> The Kolari Re: IN> The Demon of Pond Scum Re: IN> The Demon of Pond Scum Re: IN> How many Archangels does it take... Re: IN> The Demon of Pond Scum Re: IN> How many Archangels does it take... Re: IN> Attunement question Re: IN> The Kolari Re: IN> The Demon of Pond Scum Re: IN> In Nomine Anime In Playtest! Re: IN> In Nomine Anime In Playtest! Re: IN> In Nomine Anime In Playtest! Re: IN> The Demon of Pond Scum IN> Limbo (Re: The Demon of Pond Scum) Re: IN> Abimael IN> Celstials From Outer Space: Superiors 1 Re: IN> In Nomine Anime In Playtest! IN> When Relievers go bad or Drugs, who needs them? Heaven does! Re: IN> The Kolari Re: IN> In Nomine Anime In Playtest! IN> You Might Be A Redneck Angel If... ---------------------------------------------------------------------- Date: Fri, 12 Oct 2001 02:55:26 -0700 From: Asher Densmore-Lynn Subject: IN> Re: Demon of Pond Scum At 01:44 AM 10/11/01 -0500, James Walker wrote: >To be fair, Scrie hasn't been sitting on his hands. He's carefully >researched the nature of pond scum, and has been in contact with Technology; >the Demon of Pollution knows that Scrie will ensure the spread of any >pollution which encourages the spread of pond scum - it was Pollution who >sponsored Scrie for the Balseraph of Technology attunement. Scrie hopes to >eventually develop a Rite supporting both his Pond Scum and Pollution. Ludicrous, but within a shred of a possibility. I wonder if anyone witnessed Kobal's promise... if he started making actual progress, at a time when Kobal's credit with Lucifer was reeeealy over-extended... I wonder if Kobal would still think it was very funny? I Wonder Who would think that was funny? It almost sounds like a campaign. A PC demon party would tear itself apart if one of -them- were ascending to Superior status, but if they got ordered by someone to groom someone into just the -appearance- of importance... or only as a side-plot, to a group of disfavored troubleshooters. Hmm. Almost sounds like fun. - -- Asher Densmore-Lynn ------------------------------ Date: Fri, 12 Oct 2001 05:40:57 -0700 (PDT) From: Michael Walton Subject: Re: IN> How many Archangels does it take... - --- Eric Bertish wrote: > Who keeps imagining a Seraph babershop quartet singing > "Holy, Holy, Holy" Oh, thank you very much. That's an image I didn't need. Mike "At least it wasn't rappers" Walton ===== Michael Walton, #9805-068 "The surest way to keep a secret is to make people believe they already know the answer." - -- Fremen saying __________________________________________________ Do You Yahoo!? Make a great connection at Yahoo! Personals. http://personals.yahoo.com ------------------------------ Date: Fri, 12 Oct 2001 05:45:39 -0700 (PDT) From: Michael Walton Subject: Re: IN> Human Words Sean -- you're a friggin' genius! Oh, the trouble I can get into with this... [leaves Sean a cookie and 6 Essence on his way out the door] ===== Michael Walton, #9805-068 "The surest way to keep a secret is to make people believe they already know the answer." - -- Fremen saying __________________________________________________ Do You Yahoo!? Make a great connection at Yahoo! Personals. http://personals.yahoo.com ------------------------------ Date: Fri, 12 Oct 2001 05:56:13 -0700 (PDT) From: Michael Walton Subject: Re: IN> Relic: The Deck [whistles long and low] Wouldn't this shake up a demonic campaign! "Dreax, I'm bored. You wanna do anything?" "We could play cards, but I don't have a deck." [The Deck suddenly appears out of nowhere.] "Hey! Where did that come from?" "I don't know, Surim. Maybe somebody sent it to us with the Celestial Song of Cards." [picks it up] "But at least now we can play. I'll deal..." ===== Michael Walton, #9805-068 "The surest way to keep a secret is to make people believe they already know the answer." - -- Fremen saying __________________________________________________ Do You Yahoo!? Make a great connection at Yahoo! Personals. http://personals.yahoo.com ------------------------------ Date: Fri, 12 Oct 2001 09:34:26 -0500 From: Earl Wajenberg Subject: Re: IN> Abimael INTERESTING Archangel. Where did he get his ten lieutenants? Create the between his own elevation and entering Heaven? Where did Abimael himself come from? I.e., who did he work for before being elevated? Earl ------------------------------ Date: Fri, 12 Oct 2001 08:38:08 -0600 From: "Chris Holland" Subject: IN> Attunement question What does the Library Card Attunement do? Chris _________________________________________________________________ Get your FREE download of MSN Explorer at http://explorer.msn.com/intl.asp ------------------------------ Date: Sat, 13 Oct 2001 03:47:30 +0800 From: Manny Nepomuceno Subject: IN> The Kolari Hey, I was working on a writeup for the Archangel Metatron when these guys came out. Hope you like. Feel free to use in your campaigns. ;) Manny Neps http://www.geocities.com/angeloffools The Kolari (sing. Kolariah) The Voices, the Echoes It's late at night, the house is dark and your wife's asleep. You're hard at work on the computer, maybe writing something for a project you've been working on, maybe surfing the 'Net. And then you hear a sound. It's not like any natural sound in the house -- say you're frightened, frightened enough to check on your spouse and the baby asleep in her crib. Say you move through the house, switching on every light in every room, making sure that all the windows and doors are securely locked and fastened, and that your home, like your life, is a great secure fastness. Say you begin to silently pray while clutching the baseball bat you've picked up from a closet near your room. Say you check the house and all is well -- there was no sound after all, or maybe it was a cat. Or a mouse somewhere under the floor. Or the wind. So you go back to your computer, switching off the lights as you go along, the baseball bat dead weight in your hand as you try to pretend you weren't frightened out of your wits. Say there was a sound like that -- would it have changed your life? Probably not; but for a few moments you remembered God, you remembered your fundamental vulnerability, and you doubted some of the assumptions you made about your life. That's what encountering the Kolari is like. The Kolari are a lost Choir the last of the Kolari is believed to have died along with the Archangel Metatron, who was itself a Kolariah. There are those who say that the Kolari made up Metatron's entire Host; that may be true, since no one has mentioned meeting or encountering any angels of the Voice since Metatron's death. There are those who say that the Kolari are still around and that may be true. No one knows where to find them, although rumors abound that the Kolari are circulating on Earth or in the Far Marches, and certainly the Tsayadim speak of a place where they walk through living whispers. That, after all, is what the celestial form of the Kolari look like. Kyriotates and Menunim are fairly difficult for the mortal eye to comprehend; the Kolari simply don't register on sight. In Heaven, it's possible to tell where a Kolariah is -- but no one is able to describe exactly how that is possible. Light doesn't bounce off the Kolari (something that irritated the Archangel Lucifer no end). They can't be seen, only addressed -- and when they address you, you know in your heart that it's you they're speaking to. No one else speaks quite like the Kolari. What follows is pure speculation: as stated earlier, no one has seen or heard a Kolariah since before the Fall. Resonance The Kolari resonate with sound. In or out of their celestial forms, they are able to communicate with others, and to hear what is being spoken. Believed to be echoes of God's voice, singing the Symphony into being, the Kolari are also in tune with the fundamental questions of human nature. On a successful resonance roll, they are able to determine a person's beliefs about himself and his place in the world; they are also able to learn what would make a person doubt. Doubt is a good thing for the Kolari: only by doubting is one able to establish the soundness of his beliefs. Far more subtle than the Elohim or the Seraphim, the Kolari work on levels of human consciousness that modern psychology has only begun to explore. Kolari Check Digit Results 1 - You are able to gauge a person's self-esteem. 2 - You can do that, and are able to learn his general level of angst. 3 - You can do that, and are able to overhear a person's "self-talk" what he's saying to himself, in his head, right at this moment. 4 - You can do that, and are able to determine the key points of the self-talk, not just for the moment, but over the past 24 hours. 5 - You can do that, and are able to determine the moral questions the person faces. 6 - You can do that, and are able to determine what answers the person would like to receive, and how much he wants to believe in them. Dissonance It is dissonant for a Kolariah to allow a human they encounter to live an unexamined life. Through the use of their resonance, Metatron's attunements, and whatever Songs they have in their repertoire, they are expected to force a human into questioning his beliefs. This has earned them the ire of Blandine's Menunim and even a number of Elohim. The Ofanim, who love to shake things up, have nothing but appreciation for the work the Kolari do. Manner and Appearance If any Kolari are left in the world, they don't appear in Heaven, for reasons that no one has yet learned. They leave no bodies or forms that can be discerned by the eye how exactly does one target or aim at a cloud of sound? If any exist, they are on the two other planes, continuing Metatron's work. The Far Marches are the best place to try seeking the Kolari. Certainly they must miss Heaven; they aren't Outcasts, after all. Also, being attuned to sound, they must know a great many Songs generally unavailable to the celestial population. On Earth, Kolari not in vessels are not discernable by the human eye. They are, however, discernable by the human ear, and by those of most mammals. Dogs, cats, bats, and other mammals with ears attuned to ultrasonics (and with high enough Perceptions) will be able to discern a Kolariah passing in celestial form. Humans with high Perceptions will also feel oddly disconcerted; a passing Kolariah will put them on the edge, trying to find the source of that odd sound just out of hearing range. Just like you, alone at night, working on your computer. Game Use The Kolari are not a very good Choir for PCs (although they'll certainly want to try). As NPCs, they can be a great way for GMs to add depth to a game. That angst-ridden Malakite who begins to hear whispers from out of nowhere, asking questions about his place in the world, may be the subject of a Kolariah's resonance. Also, as a lost Choir, the Kolari are excellent MacGuffins for adventures. Celestials may be tasked to seek them out in the Far Marches, thus interacting with the Tsayadim and whatever ethereal spirits the GM wants to bring into the game. And then, of course, there is the question of the Fallen Kolari. Are there any? Since Metatron was slain before the Fall (it's commonly believed that the Kolari perished along with their patron Archangel), no one can claim to have seen a Fallen Kolariah. Who knows? Perhaps one day, one may yet appear at the Gates of Hell, anxious to be let in before his fellows find him... ------------------------------ Date: Fri, 12 Oct 2001 16:00:25 -0500 From: Earl Wajenberg Subject: Re: IN> The Kolari Very nice. Creepy angels for Halloween. In their subtlty, they are probably more like real workaday angels than the rest of the IN Host. Earl ------------------------------ Date: Fri, 12 Oct 2001 15:20:15 -0500 From: "Prodigal" Subject: Re: IN> The Kolari Nice work, Manny. And it explains why sometimes your cat will bristle and start running through the house for no apparent reason: They're chasing fallen Kolari away. ------------------------------ Date: Sat, 13 Oct 2001 07:25:43 +1100 From: "james walker" Subject: Re: IN> The Demon of Pond Scum > From: Elizabeth McCoy >>SCRIE >>BALSERAPH OF DARK HUMOR >>DEMON OF POND SCUM > [...] >>Kobal, of course, is still in hysterics. > > I can see why! Nifty! thank Yoy (to everyone!) > (Nitpick: why Limbo? Limbo is where the Heartless go...) Or where ANY Celestial can go with a 5 minute preparation time - it's the only well known way of changing a Vessel without letting your Superior know. James. ------------------------------ Date: Fri, 12 Oct 2001 17:37:11 -0500 From: Earl Wajenberg Subject: Re: IN> The Demon of Pond Scum james walker wrote: > > (Nitpick: why Limbo? Limbo is where the Heartless go...) > Or where ANY Celestial can go with a 5 minute preparation time How does that work? Earl ------------------------------ Date: Fri, 12 Oct 2001 17:51:21 -0400 From: Elizabeth McCoy Subject: Re: IN> How many Archangels does it take... At 10:15 PM -0400 10/11/01, Eric Bertish wrote: >> Oh, that's a neat idea too. Special Songs to declare "This meeting of >> the Seraphim Council is Now In Session"... > >Wouldn't that be the Trisagion? Probably, but I'd have to check the Canticorum and I couldn't, at the time. O:> >Who keeps imagining a Seraph babershop quartet singing "Holy, Holy, Holy" - --emccoy@nh.ultranet.com // arcangel@io.com In Nomine Line Editor RPG links; Random name list, Art: http://www.io.com/~arcangel/ ------------------------------ Date: Fri, 12 Oct 2001 17:40:20 -0400 From: Elizabeth McCoy Subject: Re: IN> The Demon of Pond Scum At 12:32 PM -0400 10/11/01, Mike Bruner wrote: >Actually, this guy, the Demon of Spam, and Furfur are good examples of >demons making a fair amount of value out of weak or otherwise "bad" Words; [...] >Obviously some players might be pissed if you "railroaded" them into [making the best of a weak Word] >, so be careful and probably just try to use if they >actually screw up in a way that can justify it. An Infernal Intervention at the climax of a screw-up might work... Hee hee hee. Now, you know, that would possibly be worth ruling that, sometimes, on a really fitting Infernal Intervention, Lucifer could give an _angel_ a Word. (Just so that the angelic PCs don't feel too secure.) I mean, the Seraphim Council is having a hissyfit about how someone got the Word in the first place, and Judgment is pitching cows about what selfish taint allowed the manipulation - but that poor Seraph is having to cope with the problems of being the Angel of Candy Wrappers or Used Gum. - --emccoy@nh.ultranet.com // arcangel@io.com In Nomine Line Editor RPG links; Random name list, Art: http://www.io.com/~arcangel/ ------------------------------ Date: Fri, 12 Oct 2001 17:52:55 -0400 From: Elizabeth McCoy Subject: Re: IN> How many Archangels does it take... At 10:20 PM -0300 10/11/01, pbarkow@is2.dal.ca wrote: >On 11 Oct 01, at 11:10, Elizabeth McCoy wrote: > >> And if I babble about my personal notions on stuff, it will digress >> down Soap Opera Lane (no relation to Moe Lane) even more quickly. So >> I will end the post here. O:> > >Why do you seem to regard posting about the Superior Soap >Opera to be negative? I don't know about the rest of the list but I >always enjoy reading it. I dunno -- there's been some people in the past who seemed to regard it as not only non-canon, but Hurting Wrong Fun, and seemed to think that I was just waiting for chances to sneak the whole thing into canon, lock, stock, barrel, and car keys. Besides, gaming stories are inherantly self-serving, right? O:> (But I do talk about it more in private email, if asked. O:> But not when the baby is pitching a fit about things. O:< ) - --Beth, typing w/a uncoopertive baby (iolanthe) causing typos. arcangel is nursing a trout with ARMS! ARMS that reach out and try to pound the keyboard! You say "And teeth. Ow." ------------------------------ Date: Fri, 12 Oct 2001 17:56:16 -0400 From: Elizabeth McCoy Subject: Re: IN> Attunement question At 8:38 AM -0600 10/12/01, Chris Holland wrote: >What does the Library Card Attunement do? Lets you get to stores of knowledge. Whether or not you have the key... - --emccoy@nh.ultranet.com // arcangel@io.com In Nomine Line Editor RPG links; Random name list, Art: http://www.io.com/~arcangel/ ------------------------------ Date: Fri, 12 Oct 2001 15:00:25 -0700 (PDT) From: Michael Walton Subject: Re: IN> The Kolari These guys are WONDERFUL. A fitting minor Choir for serving the Metatron. ===== Michael Walton, #9805-068 "The surest way to keep a secret is to make people believe they already know the answer." - -- Fremen saying __________________________________________________ Do You Yahoo!? Make a great connection at Yahoo! Personals. http://personals.yahoo.com ------------------------------ Date: Fri, 12 Oct 2001 18:06:07 -0400 From: "William J. Keith" Subject: Re: IN> The Demon of Pond Scum >james walker wrote: > >> > (Nitpick: why Limbo? Limbo is where the Heartless go...) >> Or where ANY Celestial can go with a 5 minute preparation time > >How does that work? > >Earl According to G:IN, start in the corporeal realm, spend 5 minutes steeling yourself, then make a Will roll. It then says "his vessel vanishes -- lost forever", so it's unclear if an angel *without* a Vessel can go there. If they could, it would be a good place to run for Heartless Kyriotates and Shedim. William ------------------------------ Date: Fri, 12 Oct 2001 23:40:44 +0100 From: "Christopher Lee" Subject: Re: IN> In Nomine Anime In Playtest! In Nomine Anime! What the heck are Steve Jackson playing at? I can only assume this is a joke and the real In Nomine will either recieve a decent burial or be resurrected. If the blurb is anything to go by tis is about as far away from the original concept as you go without inventing a new game! What possible relevance can it have? Who is it suposed to appeal to? Pah Disgusted C Lee ------------------------------ Date: Fri, 12 Oct 2001 16:20:07 -0700 (PDT) From: "There's no gravity, the world just sucks." Subject: Re: IN> In Nomine Anime In Playtest! > In Nomine Anime! > > What the heck are Steve Jackson playing at? [snip] > What possible relevance can it have? Who is it suposed to appeal to? Me, actually. The "North Florida Fanboy" demographic is what all game publishers are aiming at these days. Haven't you heard? It's entirely my fault. It worked, too. I got a Pyramid subscription just so I could see this sucker. That's money going into SJG before it even hits the street. The chance to have Laurence as a bishonen would almost be worth the trouble of hunting down players around here, too... Woo, bishonen! Have to come up with some alternate rules to handle the "Parenting" stuff better for Celestials, though, because there's a lot of hooks for that in IN:A. Hmm... - --JT ------------------------------ Date: Fri, 12 Oct 2001 18:38:30 -0500 From: "Prodigal" Subject: Re: IN> In Nomine Anime In Playtest! From: "Christopher Lee" > > What possible relevance can it have? The same relevance that GURPS: Screampunk has to GURPS: Steampunk or GURPS: Horror players. > Who is it suposed to appeal to? People who enjoy both In Nomine and anime, and have a sense of fun about both? ------------------------------ Date: Fri, 12 Oct 2001 20:14:14 -0400 From: Elizabeth McCoy Subject: Re: IN> The Demon of Pond Scum At 7:25 AM +1100 10/13/01, james walker wrote: >> From: Elizabeth McCoy >> (Nitpick: why Limbo? Limbo is where the Heartless go...) >Or where ANY Celestial can go with a 5 minute preparation time - it's the >only well known way of changing a Vessel without letting your Superior know. Ah-HAH! Vessel-changing. That makes sense now. - --emccoy@nh.ultranet.com // arcangel@io.com In Nomine Line Editor RPG links; Random name list, Art: http://www.io.com/~arcangel/ ------------------------------ Date: Fri, 12 Oct 2001 20:14:32 -0400 From: Elizabeth McCoy Subject: IN> Limbo (Re: The Demon of Pond Scum) At 6:06 PM -0400 10/12/01, William J. Keith wrote: >>How does [going to Limbo deliberately] work? >> >>Earl > >According to G:IN, start in the corporeal realm, spend 5 minutes steeling >yourself, then make a Will roll. > >It then says "his vessel vanishes -- lost forever", so it's unclear if an >angel *without* a Vessel can go there. If they could, it would be a good >place to run for Heartless Kyriotates and Shedim. If you have no vessel, you no go. Or, alternatively, if you have no way of generating a vessel (as most Kyrios and Shedim don't), then if you did get there, you don't get out again. Game over... O:> Going to Limbo deliberately ought to have been lifted directly from the Limbo stuff in Heaven & Hell, too, so the time and Will roll are almost certainly the same. Barring Nybassian Balseraphs, of course. - --emccoy@nh.ultranet.com // arcangel@io.com In Nomine Line Editor RPG links; Random name list, Art: http://www.io.com/~arcangel/ ------------------------------ Date: Fri, 12 Oct 2001 20:48:27 -0400 From: Mike Bruner Subject: Re: IN> Abimael You know, it's entirely possible this guy has a dark side to him; maybe his apparent fascination with all things demon could be a cover for, shall we say, a rather close association with them? After all, demons certainly never hesitate to kill other demons if it suits their purpose, and if the Symphony calls it Truth - well, there's ONE being who might have finally found out how to impose his own truth on Truth, a being who once was the most beautiful among the Host... As for why that one might choose this masquerade, there's always the beauty of building one's strength in the very heart of your foe's camp, a clever method to interfere in the politics of Hell without appearing to... or maybe just somebody who wanted to go home again and thinks he finally found a way to do so that was still on HIS terms. It would certainly explain the lack of a Word, the unknown angels who came with him, and why Yves of all the Archangels is somewhat uneasy about him, wouldn't it? :) - -- Mike Bruner-- bruner@delaware.infi.net I try to take one day at a time, but sometimes several days attack me at once. ------------------------------ Date: Fri, 12 Oct 2001 21:31:54 -0500 From: "Prodigal" Subject: IN> Celstials From Outer Space: Superiors 1 Since I suspect that this is going to strech well past the 10k limit, I'll just be posting the Teenagers From Outer Space (TFOS) superior writeups as space allows, rather than as one big digest-unfriendly chunk. I will be including the name of each suprior, followed by dissonance conditions, attunements, and the like (if you do not see something mentioned, it is because it works as described in the In Nomine rulebook.) Lastly will be a description of what the superior most often looks like when it manifests at the high school the game is set in, if different from the main rulebook description. BLANDINE Dissonance: Since all CFOS angels only have one form, angels of Dreams take no dissonance from either showing their true forms, but the rest of them still apply. The prohibition against the use of celstial songs applies to the entire corporeal plane, rather than just on Earth. Servitor Attunements: The roll used for the Healing Dream attunement is made at the user's Cool-1, rather than Will-2. DAVID Choir Attunements: Cherubim of Stone base their attunement on their Bod stat, rather than on Corporeal forces. Malakim of Stone make a Cool roll to revert to normal. Also, even destroying the ground they stand on does not move them - a Malakite of Stone who uses his attunement to survive a powerful enough explosion will remain hanging in midair until he changes back. Kyriotates of Stone may, by spending 4 essence, create a vessel out of stone that resembles whatever human or alient body type they wish (except that they cannot create vessels that resemble angels or demons.) This gives them The Super Strength and Toughness powers, but reduces their Bod by 2 (if this reduces the Kyrio's Bod to 0 or lower, the Kyriotate is rendered immobile.) Once the Kyrio abandons the stone vessel, it cannot use that same vessel again. Servitor Attunements: Deep Gaze is based on Smarts. Cold Touch acts as the TFOS power Deep Freeze. Distinctions: Friend of the Subterranean World is based on Smarts. Master of the Granite Hand adds the angel's Bod to the amount of Bonk dealt in hand-to-hand combat. Appearance: Since no actual nudity is allowed in TFOS, David grudgingly wears a bathing suit and sandals during his appearances. DOMINIC Choir Attunements: Seraphim of Judgment roll Smarts +4 to determine a subject's honesty. Ofanim of Judgment base their attunement on Smarts. Mercurians of Judgment receive no dissonance for reducing a guilty being to negative Bonk, as long as the punishment fits the crime. Servitor Attunements: Heavenly Justice takes the form of a giant flaming mallet that attacks the guilty party with the knack "Beat guilty party into submission +8," and does 7 Bonk per hit. This attack lasts until either the guilty party or the angel is reduced to negative Bonk. Distinctions: Vassal of Conscience and Friend of Judgment's effects are based on the target's Cool. Master of Law is based on the angel's Smarts. Basic Rites: Reduce a demon to negative Bonk (+1 essence, usable 3/day) Appearance: Dominic always appears as a cloaked seraph, his six eyes glowing red within the recesses of his hood. ELI Choir Attunements: Ofanim of Creation can adjust the age of something a number of years equal to their Smarts. Also, they are out for one less turn than normal if they are reduced to negative Bonk. Malakim of Creation add their Smarts to the amount of damage they do with a weapon. Basic Rites: Spend an hour necking (since nobody gets further than that in TFOS, consensual or not.) GABRIEL Choir Attunements: Malakim of Fire can encircle their hands with green flames, doing 3 Bonk in hand-to-hand combat. Servitor Attunements: Dance of the Atoms allows an angel to increase or reduce the ambient temperature by 10 degrees F multiplied by a Cool roll. GMs are encouraged to be particularly creative with the When Too Much Is Too Much rule here. Smite allows an angel to deal the same damage as a Zap Gun. Distinctions: Vassal ofFire is based on Bod. Friend of the Divine Spark is based on Cool. Master of Light is resisted with Bod, and lasts a number of turns equal to the angel's Cool. Basic Rites: Reduce a demon to negative Bonk with fire (+1 essence, usable 3/day) Appearance: Gabriel appears as a cheerleader with black hair and eyes, who never sits still. JANUS Choir Attunements: Seraphim of the Wind add +2 to their Cool whenever they try to fast-talk someone. Those the Cherubim of the Wind attune themselves to still act as servants, but are perfect for the Jealous Boyfriend/Girlfriend routine. Ofanim of the Wind add their Cool to any attempt to free themselves or others from corporeal restraint. Elohim of the Wind use their Smarts as the basis of their attunement. Malakim of the Wind may use either their Smarts +2 or Cool +2 (whichever is higher) when making, setting or using an explosive device. Kyriotates of the Wind may turn into air, allowing them access in and out of any area that is not airtight. They can be spotted on a Smarts roll, adding their level of dissonance to attempts to see them. Servitor Attunements: Swipe allows an angel to make any object they can carry vanish for a number of minutes equal to its Cool. Distinctions: Master of Motion grants the Super Speed power. JEAN Dissonance: Since the aliens has already introduced incredible technologies to Earth, angels of Lightning only take dissonance if they allow infernal technology to go unopposed (the mecha battles between Technology and Lightning servitors are only the most visible aspect of this.) Choir Attunements: Cherubim of Lightning have the Telephone alien power, only usable to contact their attuned. Ofanim of Lightning have the Super Speed alien power when traveling via a suitable conductor, which they can use for a number of turns equal to their Smarts. When they emerge, they do 2 Bonk both to its entry and exit points, and anyone close by them. Elohim of Lightning can create a computer that lasts for a number of turns equal to their Smarts, which add +3 to their computer-related rolls while using it. Malakim of Lightning all start with the "Repair Technological Devices" and "Mad Science" knacks at +2 for free. These can be increased during play, but cannot be raised higher than +3 to start with. Kyriotates of Lightning can possess technological devices (whether this includes mecha is left to the discretion and sense of humor of the GM,) for a number of turns equal to their Smarts. Mercurians of Lightning start with the Ethereal Song of Tongues for free, and do not need to roll to use it. Servitor Attunements: Generator allows an angel to overload an electrical device by touching it, doing Bonk equal to the amount of essence spent + the angel's Smarts. Remote Control allows the angel to control any device they can see. The device can only be made to do things it is normally capable of (although given some of the weird science gadgets TFOS has, this is still pretty scary.) Distinctions: Friend of the Illuminated is based on Smarts. Master of the Machine allows an angel to heal machinery that has taken Bonk, reducing the time it takes to make the machine operational again by a number of turns equal to the essence spent. Invocation Modifiers: +5 A sufficiently-advanced item of alien technology. More to come over the course of the weekend... ------------------------------ Date: Sat, 13 Oct 2001 00:11:28 -0400 From: "William J. Keith" Subject: Re: IN> In Nomine Anime In Playtest! >The chance to have Laurence as a bishonen would almost be worth the >trouble of hunting down players around here, too... Woo, bishonen! I'm all for bishoujo, myself. ;^) Was recently looking over my Sailor Moon conversion and feeling rather better about IN: Anime.... pondering throwing my players in that direction later. %^) >--JT William ------------------------------ Date: Sat, 13 Oct 2001 02:27:58 -0400 From: "Charles Phipps" Subject: IN> When Relievers go bad or Drugs, who needs them? Heaven does! Doctor John Spingelli "John" Outcast Reliever of Jean Cor-1 Str-2 Agi-2 Eth-5 Int-10 Pre-10 Cel-1 Will-2 Per-2 Vessel: Human 1/ Role: Rogue Medial Doctor 2/ Skills: Chemistry 6/, Medicine 3/, Narcotics 6/, Lying 2/ Attunements: None yet "Doctor" John Spingelli is perhaps the most biggest embarrasment Lighting has recently suffered and Jean is not entirely shore what to do about him. His first mission for Jean was over a century ago during the Opium Wars when he was assigned to an older Seraph assigned to act as a respected Alchemist to become a leading force for Chinese modernization. Unfortunately John watched his Master fail quite dramatically with his becomming addicted to the cursed substance thanks to a then Demon of Drugs Fleurity who caused the angel's fall. John was eventually picked up by angels of lightinig who mercifully soul killed the Demon whom Fleurity had corrupted mainly to show he could. The Reliever John however was scarred for life by the sights of horror that drugs caused and unfortunately repeatidly failed to advance to full angel status as he neglected broader studies to focus on the issue of Chemicals and drugs which Jean was only a minor student thereof. Finally Jean put him to work in the 80s to help in synthesize a chemical to aid human beings to come off drugs along with some angels of Zadkiel who were believed to be "better equipped" to handle the human aspects. Jean was quite right because for over a decade John abused his position to conduct his own research into drugs in hopes of gaining his ultimate goal...to weaken Fleurity to the point he is soul killed. His final decision came in late 2000 when examining the failure of the War on Drugs he stole all of his research, embezzeled a great deal of money, and fled the area with a Doctor's degree in order to conduct what he felt "had to be done". John believes that the best way to defeat Fleurity is beat at his own game but he is sure that Heaven would never approve of his decision.... To design a completely nonaddictive, completely safe but psychologically pleasing variant on cocaine, ectasy, heroine, and the like and flood the market with them once completed. He's also managed to contact in secret an interested servitor of Marc whose providing him with funding. The Outcast Reliever will probably fledge as an Elohim but may fall if he does because of his emotional involvement...in the meantime however he needs experiment subjects for his work. The problem of course is that John is actually fairly close to a major breakthrough and if he has something to back up his claims then there are parties in Heaven who would not be adverse to suddenly turning a very lucrative business for Hell entirely to their own coffers. - -Charlie _________________________________________________________________ Get your FREE download of MSN Explorer at http://explorer.msn.com/intl.asp ------------------------------ Date: Sat, 13 Oct 2001 03:26:02 -0400 From: Daniel Sauve Subject: Re: IN> The Kolari On Sat, 13 Oct 2001 03:47:30 +0800, Manny Nepomuceno wrote: >I was working on a writeup for the Archangel Metatron when these guys came >out. Hope you like. Feel free to use in your campaigns. STOL-en! :) - -- W.A.S. is Valuable, I remain Delirious Wolf's Friend, AKA Daniel Sauve/ mailto:ahsdreamwalker@home.com / ICQ # 53874855 http://www.livejournal.com/users/deleriousraven/ http://www.pixelscapes.com/spatulacity/button.htm - -- My father was a good woman. - -- 8397 sigs made. ------------------------------ Date: Sat, 13 Oct 2001 09:06:19 +0000 From: "R L" Subject: Re: IN> In Nomine Anime In Playtest! > > >The chance to have Laurence as a bishonen would almost be worth the > >trouble of hunting down players around here, too... Woo, bishonen! > >I'm all for bishoujo, myself. ;^) Deactivating lurkmode. Personally I can't wait to have Gabriel appear in a cute Japanese schoolgirl uniform.... Oh yes babe, you're making me hot... Ron Reactivating lurkmode. _________________________________________________________________ Get your FREE download of MSN Explorer at http://explorer.msn.com/intl.asp ------------------------------ Date: Sat, 13 Oct 2001 10:36:01 -0400 From: Elizabeth McCoy Subject: IN> You Might Be A Redneck Angel If... (This is another Insomnia Special. I had more, but the baby pitched a tantrum while I was trying to write something else and I've forgotten the others. Fill in more if you want. You Might Be A Redneck Angel If... * You know the celestial for "y'all." * Your Archangel's Cathedral is a Heavenly double-wide.[*] And most especially... * Mosquitos are attracted to, and die crackling on, your halo. [* Double-wide mobile home, for those not familiar with same...] - --emccoy@nh.ultranet.com // arcangel@io.com In Nomine Line Editor RPG links; Random name list, Art: http://www.io.com/~arcangel/ ------------------------------ End of in_nomine-digest V1 #2410 ********************************