in_nomine-digest Sunday, October 14 2001 Volume 01 : Number 2411 In this digest: Re: IN> You Might Be A Redneck Angel If... Re: IN> You Might Be A Redneck Angel If... Re: IN> The Demon of Pond Scum Re: IN> You Might Be A Redneck Angel If... IN> [INEWS] Discontinued IN> The Heavenly and Hellish Programming Languages (Fluff) Re: IN> [INEWS] Discontinued Re: IN> [INEWS] Discontinued ---------------------------------------------------------------------- Date: Sat, 13 Oct 2001 11:27:44 -0500 From: "Prodigal" Subject: Re: IN> You Might Be A Redneck Angel If... From: "Elizabeth McCoy" > > You Might Be A Redneck Angel If... > > * Mosquitos are attracted to, and die crackling on, your halo. I liked this a lot. YMBARAI: Angels of Wind always manifest as tornados when they visit you The porch to your tether collapses, killing five dogs and sending a reliever into trauma You refer to every device ever made by Angels of Lightning as "That thar doohickey" You call everything that refreshes you a Coke - even your morning rush of essence You have ever had to scale a water tower to defend your archangel's honor You have ever yelled out "FREEBIRD!" during a pause between lines of the Song of Trisagon You insist upon wearing cowboy boots in all of your vessels - even the ones Jordi gave you You have ever used a Song to affect your bowling score (Off to bed with me now, though. Now it' somebody else's turn.) ------------------------------ Date: Sat, 13 Oct 2001 10:36:59 -0700 (PDT) From: "O. S. Kerr" Subject: Re: IN> You Might Be A Redneck Angel If... > > You Might Be A Redneck Angel If... Your Song of Thunder requires that you consume at least 1 quart of crock-pot beans... One of the Lost Songs that you've recovered has a more than passing resemblance to the theme from The Dukes of Hazard... You've made quite a reputation with Numinous Corpus: Hair... You begin every sending of Song of Tongues: Celestial with "Break one-nine..." You call Ofanim "Harleys..." ....and Malakim "Hell's Angels..." Owen __________________________________________________ Do You Yahoo!? Make a great connection at Yahoo! Personals. http://personals.yahoo.com ------------------------------ Date: Sat, 13 Oct 2001 13:04:13 -0700 (PDT) From: Michael Walton Subject: Re: IN> The Demon of Pond Scum - --- "William J. Keith" wrote: > It then says "his vessel vanishes -- lost forever", so > it's unclear if an > angel *without* a Vessel can go there. If they could, it > would be a good > place to run for Heartless Kyriotates and Shedim. Liber Canticorum mentions a Song (I don't recall which one) which allows the player to, among other things, remain in Limbo for extended periods. The text specifically says that the Game closely monitors demons who know this Song, especially Shedim. ===== Michael Walton, #9805-068 "The surest way to keep a secret is to make people believe they already know the answer." - -- Fremen saying __________________________________________________ Do You Yahoo!? Make a great connection at Yahoo! Personals. http://personals.yahoo.com ------------------------------ Date: Sat, 13 Oct 2001 13:14:24 -0700 (PDT) From: Michael Walton Subject: Re: IN> You Might Be A Redneck Angel If... Sick, Beth, real sick. But you didn't break them up by Choir... If you've ever Attuned to the store where you buy your beer, you might be a redneck Cherub. If you know objective reasons why the South should rise again, you might be a redneck Elohite. If you've ever possessed a deer to make it lead others into shooting range, you might be a redneck Kyriotate. I leave the rest as an excerise for the reader. ===== Michael Walton, #9805-068 "The surest way to keep a secret is to make people believe they already know the answer." - -- Fremen saying __________________________________________________ Do You Yahoo!? Make a great connection at Yahoo! Personals. http://personals.yahoo.com ------------------------------ Date: Sat, 13 Oct 2001 17:17:07 -0400 From: "William J. Keith" Subject: IN> [INEWS] Discontinued This series, albeit shortlived (three real weeks) was one of which I was quite proud. However, it had achieved that status due to the input of a great deal of work on my part, including but not limited to about an hour poring over papers and a Website or two each day. Even making the best assumption that this was purely coming out of other writing time, it was still taking away from other writing, and it was by its nature open-ended. I simply decided that it was more time than I was willing to invest. A note on its feasibility if done by a professional: someone who already writes for In Nomine or SJGames, assigned this report as an ongoing responsibility and getting paid for it, might be able to do it regularly. An hour a day on weekdays, maybe another one on weekends or Fridays to compose a mailing, with a small investment in materials(Internet time for online newspapers, server space for a mailing), appears to be all that is needed. Whether this is saleable or supportable, say by subscription, is not my area of expertise. I also hope, if people are interested in applying the concept to their own game, that the bulletins already put forth exemplify the technique straightforwardly. A GM can focus on a single "storyline" relevant to their own game, with perhaps another in the background, making it much easier. Once again, I enjoyed the end result, but the work is simply more than I want to invest during an eventful school year. William ------------------------------ Date: Sun, 14 Oct 2001 18:55:11 +0800 From: Manny Nepomuceno Subject: IN> The Heavenly and Hellish Programming Languages (Fluff) Hey, Just fluff. Sorry for all the technical references written into it. ;) Manny Neps http://www.geocities.com/angeloffools The Heavenly and Hellish Programming Languages What language do angelic programmers use? Angels of Jean use Fortescue, a programming language developed by a team of Jean's best Elohite and Seraph programmers. Fully object-oriented, easily extensible, dynamic and with syntax approximating Angeltongue, Fortescue is what every human programming language aspires to be. To develop Fortescue, Jean even got Blandine's permission to consult with a number of IT luminaries in their dreamscapes about important features and issues that the development team would have to consider. A Fortescue program compiles into a small package which is always platform-specific -- although any Fortescue program will run on one of Jean's computers, regardless of its target platform! When it is absolutely necessary to port a package onto another platform, a special program named Morph is used. Morph decompiles the program and recompiles it for use on the new platform. The resulting package, whether compiled by Fortescue or recompiled by Morph, always runs at maximum efficiency -- even bad or excessively lengthy algorithms are shortened by the compilation process. Fortescue compilers exist for every platform and every OS ever developed (even obscure and little-known ones), and a few more are under development for OSs and platforms that are still to come. A sizable team of relievers and Heaven-bound angels ensure that Fortescue remains constantly up-to-date and available to everyone through download on JeanNet. A visual interface, developed by a team of Jean's Mercurians, is being distributed along with the Fortescue Development Kit. Dubbed Visual Fortescue, the new interface makes programming much easier...although old-timers claim that they prefer the old command-line interface. Lab tests show that code generated by Visual Fortescue is comparable in size and data footprint to that generated by regular Fortescue -- something that Jean was adamant about when the Mercurians pitched the idea to him. Under top-priority development in the Halls of Progress are object libraries which will allow the addition of features approximating angelic resonances and Songs to programs written in Fortescue. The first of these libraries is currently under beta testing as a critical component in TAINT_SEARCH.EXE, one of Jean's projects and an electronic artifact. Even Jean's Elohim are experiencing difficulty working out the complex algorithms involved in this project, however, so it is highly unlikely that these libraries will be finished anytime soon. Because Jean makes it so widely available, it is not dissonant for angels of Lightning to allow a human to get a copy of a program written in Fortescue, or even a copy of the Fortescue Development Kit. Most living humans don't understand angelic anyway, and the syntax absolutely requires that the programmer think in Angeltongue. It is for this reason that demons gain dissonance for programming in Fortescue! It's rumored that a copy of the FDK is sitting in a server somewhere in Virginia, being puzzled over by human programmers unable to make use of it. What language do demonic programmers use? To be honest, most demonic programmers use C, C++, or even Java. Not a few have taken up other programming languages, and are proficient in these. Some of these demons even have copies of the Fortescue Development Kit sitting in their hard drives. When he first heard of the development of Fortescue, Vapula instructed his own Servitors to begin work on a programming language. That language, XJ49-L, is the result of many years of hard work, and not a few unsubtle thefts from other programming languages. With a syntax approximating Helltongue, XJ49-L is the language you use if you want to get ahead in Vapula's ranks. Every XJ49-L programmer has his own style -- and his own syntax. What appears to be a comment to one programmer could actually be an important part of the program's code. It's not unknown for Balseraphs to use their resonances on the program, creating code where none existed before, but which is impossibly difficult to debug. XJ49-L is procedurally oriented, which makes it a fine language to use when one wants to create spaghetti code. As a matter of fact, in addition to the standard "goto" function, XJ49-L supports the "go", "gothere", "gottherethenreturn", and "gothereandthere" functions. The smart demonic programmer finds some way to make use of all of these in his code, since Vapula himself developed some of them (no one's entirely sure which ones). Variables are passed to functions by either or both value and address, depending on which interpreter is being used (did we mention that XJ49-L is an interpreted language?) Interpreters exist for all known OSs and platforms, but getting access to them is another matter entirely. Another of XJ49-L's unique features is the ability to access memory directly, whether or not that memory would normally be available to the process running the program, which means that a program written in XJ49-L can crash a system while blaming it on another program. In a bizarre twist of fate, Vapula's greatest achievement is written entirely in this language. Miranda, Vapula's electronic daughter, currently exists independent of her interpreter program -- something that is a technical impossibility, but then again, this is Vapula we're talking about. The fact that Miranda is a XJ49-L program means that she is truly unique and cannot be duplicated -- more than one Balseraph worked on her code! Angels who learn XJ49-L gain a note of dissonance, and another each time they attempt to program in the language. Even attempting to debug code written in XJ49-L gains angels dissonance. Demons of Technology are all tasked with learning XJ49-L, something which binds them to Vapula and Hell far more than they're comfortable with. ------------------------------ Date: Sun, 14 Oct 2001 13:42:00 +0000 From: "cassandra benner" Subject: Re: IN> [INEWS] Discontinued >This series, albeit shortlived (three real weeks) was one of which I >was quite proud. William Sorry to hear it was discontinued. Have you joined any of the IN lists i run hun? If not then i think you'll get a lot from them, well Veritas anyways as it is posted to daily by me with bits and peices. I like what you posted here. Oh well. Toodles Cas *where you come from is gone, where you're going was never there, and where you are aint no good unless you can get away from it* http://groups.yahoo.com/group/inmundi http://groups.yahoo.com/group/semperin http://groups.yahoo.com/group/inveritas http://groups.yahoo.com/group/Infabula _________________________________________________________________ Get your FREE download of MSN Explorer at http://explorer.msn.com/intl.asp ------------------------------ Date: Sun, 14 Oct 2001 13:02:45 -0400 From: "Eric Bertish" Subject: Re: IN> [INEWS] Discontinued Ah, too bad. A well-done and enjoyable series. I hope to see it again someday. Thanks for all the hard work. - -- Casca ------------------------------ End of in_nomine-digest V1 #2411 ********************************