in_nomine-digest Tuesday, October 16 2001 Volume 01 : Number 2413 In this digest: IN> Damned in the Dreamlands Re: IN> Kyriotate Vessels Re: IN> Kyriotate Vessels Re: IN> Damned in the Dreamlands Re: IN> Kyriotate Vessels Re: IN> Horror Month: The Creature IN> Nybbas and the Internet Re: IN> The Commonwealthers will probably find this one funny, in a wildly inaccurate and sad way... Re: IN> In Nomine Anime In Playtest! Re: IN> Nybbas and the Internet Re: IN> Horror Month: The Creature Re: IN> Nybbas and the Internet Re: IN> Kyriotate Vessels Re: IN> Kyriotate Vessels Re: IN> Nybbas and the Internet Re: IN> Kyriotate Vessels IN> Attunements for Music Re: IN> Nybbas and the Internet Re: IN> Attunements for Music Re: IN> Attunements for Music IN> "Curse you..." Re: IN> "Curse you..." IN> I'm baaaack.... (with topic stuff) Re: IN> "Curse you..." Re: IN> Attunements for Music Re: IN> Attunements for Music Re: IN> Kyriotate Vessels Re: IN> "Curse you..." Re: IN> Attunements for Music RE: IN> "Curse you..." Re: IN> Attunements for Music Re: IN> Attunements for Music Re: IN> Attunements for Music Re: IN> Attunements for Music Re: IN> Attunements for Music ---------------------------------------------------------------------- Date: Mon, 15 Oct 2001 13:50:35 -0400 From: "Charles Phipps" Subject: IN> Damned in the Dreamlands Question.... Does Beleth get Damned or does she rely on Dreamshades or is their really any difference? Same for Blandine. - -Charlie _________________________________________________________________ Get your FREE download of MSN Explorer at http://explorer.msn.com/intl.asp ------------------------------ Date: Mon, 15 Oct 2001 13:43:44 -0400 From: Elizabeth McCoy Subject: Re: IN> Kyriotate Vessels At 8:40 PM +1100 10/15/01, james walker wrote: >What do people think should happen to the Vessels created by the Kyriotate >attunements of Stone, War and The Sword if the angel Falls? > >After all, the Vessel still exists. And Shedim can occupy an object which >they are Bound to. So could the new demon keep using their old Vessel? Personally, I wouldn't let them use it unless they redeemed. O:> Unless, say, they made a Will roll to transfer to it, and got an Infernal Intervention. Then I'd decide if I wanted to have them walking around with the ability to be in a vessel (and do they have to corrupt it?) _or_ in a host, or if this were a one-time-Bound thing... Vapulan Shedim _might_ have a better chance of using a Kyrio-vessel, since their attunement does let them possess a Thing. But, dear stars, don't let my opinion stop anyone who thinks that would be creepy and evil! - --emccoy@nh.ultranet.com // arcangel@io.com In Nomine Line Editor RPG links; Random name list, Art: http://www.io.com/~arcangel/ ------------------------------ Date: Mon, 15 Oct 2001 15:14:18 -0400 (EDT) From: "Rev. Pee Kitty" Subject: Re: IN> Kyriotate Vessels On Mon, 15 Oct 2001, james walker wrote: > What do people think should happen to the Vessels created by the Kyriotate > attunements of Stone, War and The Sword if the angel Falls? > > After all, the Vessel still exists. And Shedim can occupy an object which > they are Bound to. So could the new demon keep using their old Vessel? Hmm. IMHO, the fact that Shedim cannot have Vessels (occupying Bound objects is not the same thing) means that whether or not the Vessel goes with them when they Fall, they can't do a damn thing with it. I'd imagine that Vessels of War and the Sword get confiscated by the Demon Prince (one less Vessel he has to put Essence into), while Vessels of Stone are used to decorate a Principality.... (Though in truth, I think Fallen Seraphs "Sword Kyrio -> Death Shedite" is damned brilliant and would definitely make an exception for that particular combination. :) - -- Rev. Pee Kitty, of the order Malkavian-Dobbsian, Q4B4L! Meow! "You there, stop teasing that negroe, you ruffians," I called out in my best dignified and indignant tones. They laughed at me, so naturally I shot the young mountebanks. Shot the negroe as well, they're always causing trouble. -- ICEKNIFE ------------------------------ Date: Mon, 15 Oct 2001 14:27:19 -0400 From: Elizabeth McCoy Subject: Re: IN> Damned in the Dreamlands At 1:50 PM -0400 10/15/01, Charles Phipps wrote: >Question.... > >Does Beleth get Damned Probably -- she and Asmodeus do get along (sort of), so if she wants to get terror-causers, she probably can have them delivered easily enough from the Soul Yards. >or does she rely on Dreamshades or is their really She gets these, too, when she finds them... >any difference? Yes. Damned are damned. Dreamshades are ghosts in the Marches -- who may have been for either side, or perhaps even pagans who were taken up by an ethereal somehow. >Same for Blandine. Blandine undoubtedly sees some blessed souls, and her people likely recruit appropriate Dreamshades -- I'd check Superiors 3 for the specifics, but the usual restrictions on my mobility apply. - --emccoy@nh.ultranet.com // arcangel@io.com In Nomine Line Editor RPG links; Random name list, Art: http://www.io.com/~arcangel/ ------------------------------ Date: Mon, 15 Oct 2001 14:22:44 -0400 From: Elizabeth McCoy Subject: Re: IN> Kyriotate Vessels At 3:14 PM -0400 10/15/01, Rev. Pee Kitty wrote: [...] >(Though in truth, I think Fallen Seraphs "Sword Kyrio -> Death Shedite" is >damned brilliant and would definitely make an exception for that >particular combination. :) Good point. I might even let that one manifest and demanifest. Mmm, zombi vessel! O:> - --emccoy@nh.ultranet.com // arcangel@io.com In Nomine Line Editor RPG links; Random name list, Art: http://www.io.com/~arcangel/ ------------------------------ Date: Mon, 15 Oct 2001 14:34:42 -0400 From: Daniel Sauve Subject: Re: IN> Horror Month: The Creature On Mon, 15 Oct 2001 11:10:29 -0400 (EDT), Ryan M Roth wrote: >In every story, in every account, and in his notes, the good doctor >always refers to his creation as "Adam".... (Stops chewing for a moment as rice goes bitter in his mouth, swallows uncomfortably) Bravo. - -- Your GM Daniel Sauve (in nomine, shadowrun, earthdawn, hero unlimited) ------------------------------ Date: Mon, 15 Oct 2001 13:52:56 -0500 From: David Edelstein Subject: IN> Nybbas and the Internet Bruce Schneier's "Crypto-Gram" newsletter usually has little to do with In Nomine, but in his commentary on the SSSCA, I found the following paragraph looked like it could have come right out of Superiors 2: just replace "entertainment industry" with "Nybbas": "I have long argued that the entertainment industry doesn't want people to have computers. Computers give users too much capability, too much flexibility, too much freedom. The entertainment industry wants users to sit back and consume things. They are trying to turn a computer into an Internet Entertainment Platform, along the lines of a television or VCR. This bill is a large step in that direction. The entertainment industry will use this bill to further erode fair use, free expression, and security research." (I just found this amusing, I'm not trying to advocate for the viewpoints expressed above. The complete article can be found at http://www.counterpane.com/crypto-gram-0110.html#3) - -David ------------------------------ Date: Mon, 15 Oct 2001 14:54:26 -0400 From: "Jeffery Watkins" Subject: Re: IN> The Commonwealthers will probably find this one funny, in a wildly inaccurate and sad way... I LOVE this! I just can't firgure way to use it in game...yet, but I really, really like this. It's one of those rare write-ups that make you want to sit up a bitter straighter or like the feeling I get after seeing a really good feel-good movie. Thanks for posting and for following your inspiration to write it. Jeffery :-) _________________________________________________________________ Get your FREE download of MSN Explorer at http://explorer.msn.com/intl.asp ------------------------------ Date: Mon, 15 Oct 2001 15:02:24 -0500 From: Earl Wajenberg Subject: Re: IN> In Nomine Anime In Playtest! To answer the original question of why they're doing this, In Nomine has always advertized itself as a game that can be played in many different styles -- mythic, gritty, silly, etc. We even have the light/dark and contrast terminology from this list appearing in the GM Guide. I take it that IN Anime is a guide to one particular way of styling IN. As I remarked on the chat board, I hope that this is the first of many other "genre adaptation" books for IN. Earl ------------------------------ Date: Tue, 16 Oct 2001 03:16:01 +0800 From: " Cameron McCurry" Subject: Re: IN> Nybbas and the Internet > "I have long argued that the entertainment industry doesn't want people to have computers. Computers give users too much capability, too much flexibility, too much freedom. And let us not forget the terrifying notion of people who (*gasp! horror!*) read books or take a walk outside. As for the SSSCA...nah. Not going to get into it here. - -- ------------------------------ Date: Mon, 15 Oct 2001 15:40:07 -0400 From: "Jeffery Watkins" Subject: Re: IN> Horror Month: The Creature What a plot seed! This was fantastic. Good lead up and delivery of a story that is also very usable in a game. Thank you! Jeffery _________________________________________________________________ Get your FREE download of MSN Explorer at http://explorer.msn.com/intl.asp ------------------------------ Date: Mon, 15 Oct 2001 15:46:33 -0400 From: "Jeffery Watkins" Subject: Re: IN> Nybbas and the Internet I am actually working on a version of Orc in my 2215 game that has him as AA of the Computer, partly to counter Nybbas because the internet does just that free people to think, instead of Nybbas' media telling people what to think. When I can figure out the how tos of writing up a superior I will post him. If somehow experienced wouldn't mind/if inspired doing a write up, it would be appreciated. Jeffery _________________________________________________________________ Get your FREE download of MSN Explorer at http://explorer.msn.com/intl.asp ------------------------------ Date: Mon, 15 Oct 2001 21:05:04 +0000 From: "R L" Subject: Re: IN> Kyriotate Vessels Pardon me for being such a newbie, but I was under the impression that Kyriotate vessels where possessed, not created. Please correct me if I'm wrong about this... If so, I would have some major roleplaying regarding the vessel itself (which would be a REAL human or animal with a life of it's own). What about the dilemma of the vessel not being too keen on serving Hell? What of the implications when the human discovers the deeds done by it's body? Moreso if the vessel was one who "let" the angel "ride" of it's own choice... Ron _________________________________________________________________ Get your FREE download of MSN Explorer at http://explorer.msn.com/intl.asp ------------------------------ Date: Mon, 15 Oct 2001 14:14:18 -0700 From: Kish Subject: Re: IN> Kyriotate Vessels R L wrote: > > Pardon me for being such a newbie, but I was under the impression that > Kyriotate vessels where possessed, not created. Please correct me if I'm > wrong about this... > If so, I would have some major roleplaying regarding the vessel itself > (which would be a REAL human or animal with a life of it's own). What about > the dilemma of the vessel not being too keen on serving Hell? What of the > implications when the human discovers the deeds done by it's body? Moreso if > the vessel was one who "let" the angel "ride" of it's own choice... Vessel: Construct. What most celestials have. Host: Human/animal/person. What Kyriotates and Shedim have. - -- Kish ICQ# 28085879 AIM Kish K M ------------------------------ Date: Mon, 15 Oct 2001 14:33:01 -0700 (PDT) From: Michael Walton Subject: Re: IN> Nybbas and the Internet - --- Jeffery Watkins wrote: > When I can figure out the how tos of writing up a > superior I will post him. Check out the INC for lots of good examples of Superiors. If that's still not available, try any of the websites that the good people here have set up for themselves -- I'm sure they'll be happy to send you the URL's. ===== Michael Walton, #9805-068 "The surest way to keep a secret is to make people believe they already know the answer." - -- Fremen saying __________________________________________________ Do You Yahoo!? Make a great connection at Yahoo! Personals. http://personals.yahoo.com ------------------------------ Date: Mon, 15 Oct 2001 14:34:59 -0700 (PDT) From: Michael Walton Subject: Re: IN> Kyriotate Vessels - --- R L wrote: > > Pardon me for being such a newbie, but I was under the > impression that > Kyriotate vessels where possessed, not created. Normally true. But Kyrios and Shedim of certain Words do have the ability to create Vessels. Check out the Superior write-ups in the main book for the specifics. ===== Michael Walton, #9805-068 "The surest way to keep a secret is to make people believe they already know the answer." - -- Fremen saying __________________________________________________ Do You Yahoo!? Make a great connection at Yahoo! Personals. http://personals.yahoo.com ------------------------------ Date: Mon, 15 Oct 2001 19:55:01 -0400 From: "Eric Bertish" Subject: IN> Attunements for Music Something I've had bouncing around in my head for a while. These haven't been playtested, so there may be loopholes. Please keep this in mind when responding. Servitor attunements for Israfel, Angel of Music * Pianissimo Disturbance generated through the performance of Songs is reduced by one for every Force possessed by the performing angel corresponding the realm of the song being performed. *Szforzando (aka the Moe Lane "Symphony? What Symphony? I can't hear the Symphony for all the ringing in my ears" rule) For 3 Essence the angel may double the effects of a song (hits, duration, etc), but this *triples* the disturbance. *Perfect pitch Possessors of this attunement automatically recognize the type and realm of a Song as it is being performed, but only if the Song is in their repertoire or (at GM's discretion) if they have seen it performed before. *Counterpoint Angels with Counterpoint may counteract a Song as it is being performed (see above) by playing it "backwards". Before this can happen they must be able to perceive the performer and they must know the Song themselves, though they do not have to know it to the same degree as the performer. Every degree of success reduces the counterpointed Song's effectiveness by one check digit. - -- Casca "Angel of Music, guide and guardian, grant to me your glory" ------------------------------ Date: Mon, 15 Oct 2001 21:24:56 -0400 From: "Jason F. McBrayer" Subject: Re: IN> Nybbas and the Internet On Mon, Oct 15, 2001 at 03:46:33PM -0400, Jeffery Watkins wrote: > I am actually working on a version of Orc in my 2215 game that has him as AA > of the Computer, partly to counter Nybbas because the internet does just > that free people to think, instead of Nybbas' media telling people what to > think. Of course, when he Falls, he's bound to be a bit paranoid.... - -- +----------------------------------------------------------------+ | Jason F. McBrayer jmcbray@carcosa.net | | The scalloped tatters of the King in Yellow must hide Yhtill | | forever. R.W. Chambers _The King in Yellow_ | ------------------------------ Date: Mon, 15 Oct 2001 19:58:21 -0700 (PDT) From: Michael Walton Subject: Re: IN> Attunements for Music - --- Eric Bertish wrote: > Servitor attunements for Israfel, Angel of Music I like Counterpoint and Perfect Pitch, but not the others. I sense munchkin potential. ===== Michael Walton, #9805-068 "The surest way to keep a secret is to make people believe they already know the answer." - -- Fremen saying __________________________________________________ Do You Yahoo!? Make a great connection at Yahoo! Personals. http://personals.yahoo.com ------------------------------ Date: Mon, 15 Oct 2001 20:19:15 -0700 (PDT) From: Maurice Lane Subject: Re: IN> Attunements for Music - --- Eric Bertish wrote: > *Szforzando (aka the Moe Lane "Symphony? What > Symphony? I can't hear the > Symphony for all the ringing in my ears" rule) A-_hem_. ;) Moe ===== Liber Licentiae Moeticae: http://www.stormloader.com/users/moelane/innomine.html Last updated 09/28/01(this is usually way out of date) __________________________________________________ Do You Yahoo!? Make a great connection at Yahoo! Personals. http://personals.yahoo.com ------------------------------ Date: Mon, 15 Oct 2001 20:24:28 -0700 (PDT) From: Maurice Lane Subject: IN> "Curse you..." Well, so much for nice, respectable stuff, I guess. It's right back to strange, loopy and outright weird for me. (Shrug) I suppose that it can't be helped. :) Moe "I'll let somebody else do the obvious nemesis - just remember that Beleth has no sense of whimsey" Lane The Royal Snoopae Flying Corps Well, it's like this. There are, indeed, ethereals out there who don't object to the Ban on Earth - they've never known anything different, after all - but they do object, quite strongly, to alien depredations in their homeland. Angels aren't so bad: arrogant, intolerant, rude - but not so bad. You can reason with angels (except for the Tsayadim, of course). You don't have much choice, unfortunately: they've let their War spill over into the Marches, and they at least want to keep the collateral damage down. Demons, on the other hand... well, let's see. Beleth's slaves relieve their fears by lashing out at everyone else within range, and Nybbas' relieve their feelings of inadequacy by bringing everyone else down to their level. And the less said about Kobal's giggling sociopaths, the better. Such things may not be borne. Snoopy Corporeal Forces: 2 Strength: 2 Agility: 6 Ethereal Forces: 3 Intelligence: 4 Precision: 8 Celestial Forces: 2 Will: 4 Perception: 4 Charisma +2 Skills: Dodge/3, Driving/4 (doghouse), Fighting/3, Knowledge (The Marches/3), Tactics/3 Songs: Banishing (Ethereal/3), Dreams (Corporeal/3), Entropy (Ethereal/3), Shields (Ethereal/3) This is the basic Snoopy template: there are quite a few of them, actually. Snoopae are made, not born: new ones appear when an ethereal decides to trade a dubious anonymous safety for a line into human belief and the chance to strafe Servitors of Nightmares. There's always enough for a few squadrons or so: when celestials started realizing that there were more than one Snoopy flying around, it was only a matter of time before the name 'Royal Flying Snoopae Corps' began cropping up among the flippant. Despite their name, most Snoopae work - almost - alone. At this stage of the game, they've simply concentrated on patrolling for suspicious activity. When they find it, they go in. Current tactical doctrine calls for a quick strafing run with Ethereal Entropy, followed by Ethereal Banishing (and wouldn't Heaven and Hell like to know where the Snoopae learned that particular Song). If the enemy is too strong to immediately dislodge, well, inciting them into giving chase often works, too. Of course, running away is rarer than you might think, thanks to the _other_ ethereal in the team... Woodstock Corporeal Forces: 1 Strength: 1 Agility: 3 Ethereal Forces: 3 Intelligence: 6 Precision: 6 Celestial Forces: 2 Will: 2 Perception: 8 Charisma +1 Skills: Fighting/4, Knowledge/3 (The Marches), Engineering/3 (doghouse) Songs: Dreams (Corporeal/4), Entropy (Ethereal/6), Shields (Ethereal/4) Woodstocki are the turret gunners (well, nest gunners): they can pack a nasty punch, all things considered, and are quite good at watching their particular Snoopy's back. Both Snoopae and Woodstocki are fairly idealistic entities, if a bit narrowly defined. Tapping into human cultural motifs like this is usually avoided by most ethereals: the benefits are nice, but extraneous personality traits and motivations tend to go away very quickly. Luckily, the basic template for either type allows for a certain amount of humor and derring-do, so possibly it's not such a bad trade. The RSFC is not particularly organized. Due to Beleth's increasingly annoyed attention, the group finds it simpler to keep dispersed: while there is a shadowy leader (known just as the 'Head Beagle'), the RSFC is not really led by him (or, possibly, her). Indeed, it is a rare occasion indeed when more than one Snoopy appears in any given battle. The RSFC does not even have an official base of operations, although there are places where a shot-up doghouse can be repaired and a wounded imago can get a breather and a root beer. It's amazing where those places are, really: even domains thought firmly under Hell's thumb might have a well-disguised airstrip or two. The relationship between the RSFC and Heaven is - complex. These ethereals are scrupulous about never visiting Earth, but they are interfering with human dreamscapes, when all is said and done. However, the fact that they invariably do so when a demon has interfered first usually buys them a fairly blind eye - - and, of course, the Archangel of Children can get a bit tiresome on the issue of unnecessarily messing with children's heroes. Things can get messy when an interfering angel is the subject of a punitive raid, though (the Tsayadim can be even more tiresome than Christopher). Unless the rules change, the RSFC won't be painting Blandine's sigil on their vehicles' sides any time soon. ===== Liber Licentiae Moeticae: http://www.stormloader.com/users/moelane/innomine.html Last updated 09/28/01(this is usually way out of date) __________________________________________________ Do You Yahoo!? Make a great connection at Yahoo! Personals. http://personals.yahoo.com ------------------------------ Date: Mon, 15 Oct 2001 20:48:52 -0700 (PDT) From: Michael Walton Subject: Re: IN> "Curse you..." - --- Maurice Lane wrote: > The Royal Snoopae Flying Corps I'm going to go now and put some linament on the place where I landed when I fell out of my chair. Oh, and my wife really appreciates this one; she's a big Snoopy fan. ===== Michael Walton, #9805-068 "The surest way to keep a secret is to make people believe they already know the answer." - -- Fremen saying __________________________________________________ Do You Yahoo!? Make a great connection at Yahoo! Personals. http://personals.yahoo.com ------------------------------ Date: Tue, 16 Oct 2001 04:14:50 -0500 From: "Cthulhu" Subject: IN> I'm baaaack.... (with topic stuff) I have net access again. The cybermonkey has stopped kicking me in the head. And it's soooo nice. Did you all miss me? Nice though this reunion is, though, I have a little something from my new web page to keep things on-topic and not have Beth from at me for posting irrelevant stuff. Therefore may I present: Furfur's Attunements It's generally accepted that the Attunements for the Demon Prince of Hardcore (in Revelations I: Night Music) are not very well balanced or apt, especially those for Balseraphs or Habbalah. Here's an effort to balance the latter a little. It's still powerful, but it's got a rather large drawback now... I am aware that other people have posted reworkings before, but I thought "one more couldn't hurt." :)= HABBALAH OF HARDCORE Habbalah serving Furfur add their total number of Forces to the check digit of any resonance roll to inflict emotion, after the target rolls to resist. not, except when trying to instill Emptiness. In effect, this means that the target only has to beat the original check digit to resist the Resonance, but the duration (even if the Habbalite is the one affected) is based on the modified check digit. If Love is inflicted, the victim is now somewhat like a Djinn; they obsess over the target of their affections, regardless of reciprocated feelings. Stalky stalky. As this pushes things to extremes, I think it is still rather suitable for Hardcore. Careless Habbalah will either rack up lots of Dissonance or spend a lot of time on edge... And Furfur is far too busy to remove Dissonance from even his favoured Servitors, unless they really manage to impress him. Opinions, comments, flames all welcomed. Coming soon: a sample PC who makes use of this. Cthulhu http://www.geocities.com/morriganhecate/whnoise/ (still being built, a few links are dead and not everything is ready yet. be patient) _____________________________________________ Free email with personality! Over 200 domains! http://www.MyOwnEmail.com ------------------------------ Date: Tue, 16 Oct 2001 07:44:44 -0400 From: Cameron McCurry Subject: Re: IN> "Curse you..." > Unless the rules change, the RSFC won't be painting Blandine's sigil > on their vehicles' sides any time soon. Although when the Woodstocki that knows how to make Angel food cake with seven minute frosting* bakes one as a peace offering, I'm willing to bet that the Host would consider making peace with them. Wonderful offering, Moe. *Reference to one of Woodstock's friends ------------------------------ Date: Tue, 16 Oct 2001 08:05:14 -0400 From: "Eric Bertish" Subject: Re: IN> Attunements for Music > I like Counterpoint and Perfect Pitch, but not the > others. I sense munchkin potential. Munchkin potential abounds throughout IN. Yes, I see how Szforzando is rather munch-ish, but no more so than, say, Calabite of Belial attunement. At leaat this has the drawbacks of excessive Essence use and truly obnoxious disturbance. Dunno why you dislike Pianissima, as it's basically a Role for Song use. - -- Casca "this is the noise that keeps me awake/ my head explodes and my body aches" ------------------------------ Date: Tue, 16 Oct 2001 05:46:40 -0700 (PDT) From: Michael Walton Subject: Re: IN> Attunements for Music - --- Eric Bertish wrote: > Dunno why you dislike Pianissima, as it's basically a > Role for Song use. Combined with, say, the Ethereal Song of Entropy (damage w/o visible effect), the reduced Disturbance gives you a subtle munchkin -- the most dangerous subspecies of the breed. ===== Michael Walton, #9805-068 "The surest way to keep a secret is to make people believe they already know the answer." - -- Fremen saying __________________________________________________ Do You Yahoo!? Make a great connection at Yahoo! Personals. http://personals.yahoo.com ------------------------------ Date: Tue, 16 Oct 2001 14:18:13 +0000 From: "R L" Subject: Re: IN> Kyriotate Vessels >> > Pardon me for being such a newbie, but I was under the > > impression that > > Kyriotate vessels where possessed, not created. > > Normally true. But Kyrios and Shedim of certain Words do >have the ability to create Vessels. Check out the Superior >write-ups in the main book for the specifics. Thanks. Will go buy... _________________________________________________________________ Get your FREE download of MSN Explorer at http://explorer.msn.com/intl.asp ------------------------------ Date: Tue, 16 Oct 2001 08:46:12 -0700 (PDT) From: "O. S. Kerr" Subject: Re: IN> "Curse you..." Moe, I laughed, I cried... Yer mind's so twisted it's actually sprained, Moe... Thank you for your little touch of Snoopy in the night. "Garçon! Another root beer for the lady!" "Charles, your dog is strange..." O. __________________________________________________ Do You Yahoo!? Make a great connection at Yahoo! Personals. http://personals.yahoo.com ------------------------------ Date: Tue, 16 Oct 2001 12:09:57 -0400 From: "Eric Bertish" Subject: Re: IN> Attunements for Music > Combined with, say, the Ethereal Song of Entropy (damage > w/o visible effect), the reduced Disturbance gives you a > subtle munchkin -- the most dangerous subspecies of the breed. Subtle munchkin? I thought they all died out in the Great SenZar War of '97. ;) 'Sides, you can twink any attunement. Look what Moe did to Scabbard... Functionally, though, how is this different from singing Celestial Shields beforehand, other than the Essence expenditure for the additional song? - -- Casca ------------------------------ Date: Tue, 16 Oct 2001 12:09:22 -0400 From: "Adams, David" Subject: RE: IN> "Curse you..." Could you picture the look on Charles Schultz face when he looks out over the vale from Blandine's tower and sees a squad of the RSFC flying? Dave ------------------------------ Date: Tue, 16 Oct 2001 13:50:08 -0400 (EDT) From: "Rev. Pee Kitty" Subject: Re: IN> Attunements for Music On Mon, 15 Oct 2001, Eric Bertish wrote: Cool idea! I've been thinking about a campaign twist involving the Seraphim Council wanting to elevate Israfel to AA status, and sending the PCs to track down the status of the AA of Song... > * Pianissimo > Disturbance generated through the performance of Songs is reduced by one for > every Force possessed by the performing angel corresponding the realm of the > song being performed. Add "This does not affect Disturbance caused by the Essense expenditure." to the end, and it's balanced, IMO. Firstly, because while Music has control over the Songs themselves, it doesn't involve Essence control. Secondly, without the caveat, this would be too powerful. > *Szforzando (aka the Moe Lane "Symphony? What Symphony? I can't hear the > Symphony for all the ringing in my ears" rule) > For 3 Essence the angel may double the effects of a song (hits, duration, > etc), but this *triples* the disturbance. Hmmm... it's similar to the virtuoso rules, but a LOT more powerful and abusable (especially for songs with NO disturbance). I think it's fixable, though... perhaps, "For 3 Essence (which are spent whether the song succeeds or not), the angel may double the effects of a song (damage, duration, range, etc.), but this either *triples* the disturbance or adds the angel's total Forces to the disturbance, whichever is *higher*." > *Perfect pitch > Possessors of this attunement automatically recognize the type and realm of > a Song as it is being performed, but only if the Song is in their repertoire > or (at GM's discretion) if they have seen it performed before. Great! I'd also add that they can recognize it automatically if they hear the disturbance as well. (They already can, on a good CD, so I don't think it's unfair to make it automatic with this attunement.) > *Counterpoint > Angels with Counterpoint may counteract a Song as it is being performed (see > above) by playing it "backwards". Before this can happen they must be able > to perceive the performer and they must know the Song themselves, though > they do not have to know it to the same degree as the performer. Every > degree of success reduces the counterpointed Song's effectiveness by one > check digit. So... if I'm reading this right, they must have Perfect Pitch to use this, right? Otherwise by the time they "hear" the Song, it's already too late. - -- Rev. Pee Kitty, of the order Malkavian-Dobbsian, Q4B4L! Meow! "Anything sounds profound if you put it in quotation marks and sign it Anonymous." -- Anonymous ------------------------------ Date: Tue, 16 Oct 2001 12:45:30 -0400 From: "Eric Bertish" Subject: Re: IN> Attunements for Music > Cool idea! I've been thinking about a campaign twist involving the > Seraphim Council wanting to elevate Israfel to AA status, and sending the > PCs to track down the status of the AA of Song... Spiffy. Glad I could help. Feel free to use these in whatever writeups you create. > > * Pianissimo > Add "This does not affect Disturbance caused by the Essense expenditure." > to the end, and it's balanced, IMO. Firstly, because while Music has > control over the Songs themselves, it doesn't involve Essence control. > Secondly, without the caveat, this would be too powerful. Mm.. okay. Makes sense, I guess. I'm still a bit fuzzy on what is and isn't too powerful. > > *Szforzando (aka the Moe Lane "Symphony? What Symphony? I can't hear the > Hmmm... it's similar to the virtuoso rules, but a LOT more powerful and This is by design. > "For 3 Essence (which are spent whether the song succeeds or not), the > angel may double the effects of a song (damage, duration, range, etc.), > but this either *triples* the disturbance or adds the angel's total Forces > to the disturbance, whichever is *higher*." Yes. Much better. I completely forgot that some Songs had zero disturbance. > > *Perfect pitch > Great! I'd also add that they can recognize it automatically if they hear > the disturbance as well. (They already can, on a good CD, so I don't think > it's unfair to make it automatic with this attunement.) Again, makes sense. > > *Counterpoint > So... if I'm reading this right, they must have Perfect Pitch to use this, > right? Otherwise by the time they "hear" the Song, it's already too late. Yeppers. Thanks for the feedback, Rev! - -- Casca ------------------------------ Date: Tue, 16 Oct 2001 13:38:36 -0400 From: "Robb Kidd" Subject: Re: IN> Attunements for Music Eric Bertish wrote: >>>*Szforzando >>"For 3 Essence (which are spent whether the song succeeds or not), the >>angel may double the effects of a song (damage, duration, range, etc.), >>but this either *triples* the disturbance or adds the angel's total Forces >>to the disturbance, whichever is *higher*." > > Yes. Much better. I completely forgot that some Songs had zero disturbance. [ponder] This would mean that the average *starting* PC angel would cause a whopping 12-note disturbance for merely attempting to amplify their song. (3 Essense spent, regardless of success, plus the 9 Forces Celestials generally start with.) Add to this that Szforzando is an attunement that would usually be held and used by angels more advanced in Forces than a "beginner" 9 Force angel, so it gets even louder. How about "... or adds the angel's Forces from the song's realm to the disturbance [i.e. Celestial Song, add angel's Celestial Forces], ..."? Or, for the math geeks who like crunchy bits, you could model it such that the more forces you have in a particular realm, the quieter you can make the use of this attunement: subtract the angel's forces of the song's realm from some number [6-10?] and add that result. Angels who are not as in tune with a particular realm will be more "clumsy" with the amplification of the song. [My Shadowrun origins are showing, aren't they?] ------------------------------ Date: Tue, 16 Oct 2001 10:45:45 -0700 (PDT) From: Michael Walton Subject: Re: IN> Attunements for Music - --- Eric Bertish wrote: > Subtle munchkin? I thought they all died out in the Great > SenZar War of '97. There are still a few left... waiting... > 'Sides, you can twink any attunement. Look what Moe did > to Scabbard... True enough. > Functionally, though, how is this different from singing > Celestial Shields > beforehand, other than the Essence expenditure for the > additional song? Because with CelShileds you still get a full-size Disturbance; all it does is delay the inevitable. CelSilence, OTOH, is closer to how this works. ===== Michael Walton, #9805-068 "The surest way to keep a secret is to make people believe they already know the answer." - -- Fremen saying __________________________________________________ Do You Yahoo!? Make a great connection at Yahoo! Personals. http://personals.yahoo.com ------------------------------ Date: Tue, 16 Oct 2001 16:04:17 -0700 (PDT) From: Maurice Lane Subject: Re: IN> Attunements for Music - --- Michael Walton wrote: > Combined with, say, the Ethereal Song of Entropy > (damage > w/o visible effect), the reduced Disturbance gives > you a > subtle munchkin -- the most dangerous subspecies of > the breed. Hey, can't we have fun, too? :) Moe ===== Liber Licentiae Moeticae: http://www.stormloader.com/users/moelane/innomine.html Last updated 09/28/01(this is usually way out of date) __________________________________________________ Do You Yahoo!? Make a great connection at Yahoo! Personals. http://personals.yahoo.com ------------------------------ End of in_nomine-digest V1 #2413 ********************************