in_nomine-digest Thursday, October 18 2001 Volume 01 : Number 2415 In this digest: IN> Artifact - Light Cycle Re: IN> "Curse you..." Re: IN> Word-scenarios IN> "Alice" IN> "Curse you..." IN> The Re-Dreamizer Rays (In Nomine list-verse Creation) Re: IN> In Nomine Anime In Playtest! Re: IN> "Curse you..." Re: IN> Word-scenarios IN> Re: Christopher's revenge Re: IN> Artifact - Light Cycle IN> I have 1 or 2 spaces in my PBEM Re: IN> The Re-Dreamizer Rays (In Nomine list-verse Creation) Re: IN> God damn all beta-testing *adventure seed* IN> Light Cycle - Addendum (weird) IN> Until we get the EPG Re: IN> In Nomine Anime In Playtest! Re: IN> God damn all beta-testing *adventure seed* IN> Patrons of Darkness, Pt 1: Overview Re: IN> In Nomine Anime In Playtest! Re: IN> Until we get the EPG Re: IN> Until we get the EPG ---------------------------------------------------------------------- Date: Wed, 17 Oct 2001 20:51:02 From: "Michael Cleveland" Subject: IN> Artifact - Light Cycle Light Cycle Don't ever let Vapula watch sci-fi. No one is particularly sure who came up with this idea, but it seems just twisted enough to be one of Doc V's. Or Eli's, or Janus, or... Appearing as a small metal bar when not in use, this relic/relinquary rates as one of the more... unique... knock-offs of a science fiction concept. When activated, it allows the user to form a small motorcycle-like construct with a covering canopy and armored sides. True to the original concept, it goes fast - fast enough to match your average Ofanite. On speed, no less. The Light Cycle contains a essence storage device similar to a relinquary, but it has no active essence regeneration in and of itself. It must have essence pumped into it by its would-be user. The amount of energy that the device can hold is staggering, but it can only be used for powering the device. Once approximately 10 points of essence have been pumped into the device, the Cycle can be activated. At the initial amount of 10 essence, it moves at approximately 100 MPH. Each additional point of essence stored increases its speed by 10 MPH. There is apparently no upper limit to the speeds this machine will achieve. At least, no one has reached it yet. The machine also projects a weak corporeal shield, which will protect against weather, bugs, rocks, and any adverse conditions. The shield will protect against one head on collision, but upon taking it the Cycle immediately shuts down until refueled. The Cycle has a few small drawbacks. Apparently brakes were an afterthough that didn't have a high priority in the creator's mind. The Cycle can slow down to about 5 MPH or thereabouts, but it cannot _stop_ without deactivating the device. Also, the machine is _loud_, generating a disturbance equal to the amount of essence used multiplied by five. Therefore, simply turning the bike on with the bare minimum of energy generates a 50 point disturbance. Of course, nobody wants to go at just 100 MPH. And since this artifact seems to find its way into the hands of Creationers, Windies and the odd Servitor of Theft, the odds of it being used subtlely are, well... Happy Motoring. Michael Cleveland Gulf Coast Geotech _________________________________________________________________ Get your FREE download of MSN Explorer at http://explorer.msn.com/intl.asp ------------------------------ Date: Wed, 17 Oct 2001 23:19:02 -0400 From: "Eric Bertish" Subject: Re: IN> "Curse you..." > Alternatively, remember that in the Marches, ethereals and celestials can > appear as anything they want to. Hrm? That's not what I meant. I meant to say that ethereals subsist on Essence from attention (a la Snoopy), but in order to be an Ethereal god, with all the power that entails, requires *worship*. ------------------------------ Date: Thu, 18 Oct 2001 00:06:35 -0400 From: Mike Bruner Subject: Re: IN> Word-scenarios Only problem with this is that I seriously can't see Demonic Word-Bound being tightly bound to their Superiors, who can then read their minds. Not only does it seem to violate the whole "Demons are their own personal Symphony" idea (to a certain extent, I see demon Servitors as being more a factor of making their own personal Symphony resemble their Superior's Word than the resemblence being imposed per se), but it rules out the possibility of Word-Bound turning against their Superiors. Furfur should never have been able to rise to Demon Prince according to this, because Belial should have sensed his treachery long ago and snuffed him. I can buy maybe making it easier to establish contact with a Superior if your Word is under his, but it should not allow for mind reading in any fashion. Even if it required a voluntary act by both sides, a Demon Prince would make granting that permission a condition of the Word-Bound's continued existence :). The idea could I suppose work better for angels, but even then I think there's a need for Word-Bound to be able to plot in secret from their Archangels if you're to explain things like the Angel of Teen Death being able to carry on like he is. - -- Mike Bruner-- bruner@delaware.infi.net I try to take one day at a time, but sometimes several days attack me at once. ------------------------------ Date: Thu, 18 Oct 2001 01:23:26 -0400 From: "Charles Phipps" Subject: IN> "Alice" [So, as above, a Malakite of Children can have any Malakite Choir Attunement, or any (non-restricted) Children Choir Attunement, but not a non-Malakite, non-Children Choir Attunement.] I argue that Angelic/Demonic Choir Resonances can be given so long as it does not severely depend on their resonance. For instance a Demon of Factions who somehow manages to win Asmodeus's confidences might be given all the Band attunements so that he can always sense what demons are about him.... In this case Alice is more properly a Angel of Children in the Service of Gabriel like Druiel (anyone want to place bets on what Christopher will do to him if there is anything left after Laurence is done or does Chris get first call?) is in the service of the Sword or angels of Eli in everyone else. So Gabriel doesn't differentiate much and the ability to detect specific types of cruelty is highly useful in her line of work. If however the Resonance depended on her having a Kyriotate attunemen then simply put that attunement is unavailable (possesion aids and even for the song of possesion I rule it doesn't work properly) See what I mean? - -Charlemagne _________________________________________________________________ Get your FREE download of MSN Explorer at http://explorer.msn.com/intl.asp ------------------------------ Date: Thu, 18 Oct 2001 01:29:03 -0400 From: "Charles Phipps" Subject: IN> "Curse you..." Ugh. My eyes. Ozma, Archangel of Purity "I love these guys! Here have an attunement! What a cute birdie!" - -Charlemagne _________________________________________________________________ Get your FREE download of MSN Explorer at http://explorer.msn.com/intl.asp ------------------------------ Date: Thu, 18 Oct 2001 01:48:46 -0400 From: "Charles Phipps" Subject: IN> The Re-Dreamizer Rays (In Nomine list-verse Creation) Sparky: THEY JUST HAD TO BE RAYGUNS DIDN'T THEY? *swat swat* Vapulan Flunky: I'm sorry sir, I really don't know what happened? Sparky: Ugh! I told you to keep everyone away from the "Too Odd to Use" vault! Vapulan Flunky: He looked just like one of us sir! Sparky: Oh Dear.....Beleth is going to be visiting us very soon.... *** Tsaydim: Are you sure this thing will help me conquer the Forces of the Satanic Ethereals? Benedict: Certainly, after all we both serve the Lord Uriel. *** Apollo: You mean with this device I will be able to restore the Marches to the way they were? Benedict: Certainly, Heaven and Hell both deserve to be punished. *** Tiffany, Dreams Angel: Oooo yippie skippie! With this I'll be able to make the Marches all nice and safe? Benedict: Indoubtably *** Cohhoahn, Nightmares: Monsterssssssssss Benedict: Yes many monsters *** Dominic: This must be stopped at once Benedict: Of course my lord. Solomon: Meow! Bronwyn: Try to bring them back alive... *** Asmodues: Make sure this is taken care of. Benedict: I live to serve my master. *** Laurence: Blandine I was just thinking that maybe if you weren't doing...well of course your doing something but if you could spare a vessel down to the Earth...Paris perhaps that maybe we could... Blandine: Quiet Laurence! I need to think! *** Netanya: I need your help guys... PC: Oh no, not again... *** Well the Vapulites have done it again but no one is quite sure what the Hell exactly has happened in this case but the fact remains that four proto-types of a Vapulan weapon called the Re-Dreamizer Rays have found their way out of Vapula's vaults and into a variety of hands. The Re-Dreamizer Rays basically were meant as an attempt by Vapula to prepare for the transformation of Humanity's subconcious to completely accept unconditionally a scientiffic Vapulan technocracy paradigmn. Unfortunately the cost of creating the objects and the fact that none of the bugs could be worked out led him to abandon the project after only a few thousand ethereal lives were lost in the experimentation process. The RDR Rays appear basically like all good Vapulan devices as a little black box, a proton pack, a Buck Rogers squirt gun, and an old nintendo power glove. Their function is simple in that when fired upon an ethereal lifeform and the expenditure of an ammount of essence equal to their forces the ethereal is transformed into a dream according to your specifications. Yes that does sound powerful I know however unfortunately realize the bugs are fairly potent in that more often than not for every point below perfect on a precision check-Artistry (Dreamweaving) you will have some unwanted personality trait projected from your unconcious mind. Whether that is fear, a secret sexual desire, or a personality trait/part of yourself. It was in fact the horde of Ethereals created that said they were the wrath of God and threw themselves at Vapula that lead him to abandon the project. Needless to say the Marches have gone from ambivalently stable (for the Marches) to uproar over this as certain Ethereals view this as a chance to adjust their dreams for the modern era, transform all those pathetic dream ethereals into armies of conquest/norse paradigmns/the usual, an insult to their very natures, a danger to them all. In the meantime Benedict is hunting the perpetrators down relentlessly while Netanya, and Sparky hope to handle the matter themselves without bringing the Celestial hammer down on themselves. Above all keep this quiet! *** Kobal: Hell... Janus: O Nybbas followed by the rest of the Host: Nurse! - -Charlie _________________________________________________________________ Get your FREE download of MSN Explorer at http://explorer.msn.com/intl.asp ------------------------------ Date: Wed, 17 Oct 2001 23:22:10 -0700 From: Charles E Smith Subject: Re: IN> In Nomine Anime In Playtest! I have a question. How long is the playtest open for? ________________________________________________________________ GET INTERNET ACCESS FROM JUNO! Juno offers FREE or PREMIUM Internet access for less! Join Juno today! For your FREE software, visit: http://dl.www.juno.com/get/web/. ------------------------------ Date: Thu, 18 Oct 2001 07:47:02 +0000 From: "Jo Hart" Subject: Re: IN> "Curse you..." Yes, and I meant that just because something looks like Snoopy, that doesn't mean that Snoopy is either an ethereal or a god. jo >From: "Eric Bertish" >Reply-To: in_nomine-l@lists.io.com >To: >Subject: Re: IN> "Curse you..." >Date: Wed, 17 Oct 2001 23:19:02 -0400 > > > > Alternatively, remember that in the Marches, ethereals and celestials >can > > appear as anything they want to. > >Hrm? That's not what I meant. I meant to say that ethereals subsist on >Essence from attention (a la Snoopy), but in order to be an Ethereal god, >with all the power that entails, requires *worship*. > > _________________________________________________________________ Get your FREE download of MSN Explorer at http://explorer.msn.com/intl.asp ------------------------------ Date: Thu, 18 Oct 2001 03:35:10 -0700 (PDT) From: Maurice Lane Subject: Re: IN> Word-scenarios - --- Mike Bruner wrote: > Only problem with this is that I seriously can't see > Demonic Word-Bound > being tightly bound to their Superiors, who can then > read their minds. Not > only does it seem to violate the whole "Demons are > their own personal > Symphony" idea Well, unless one wants to postulate that having a Word - - _any_ Word - breaks the connection between a demon and its former Prince*, a Demonic W-B is going to have to incorporate strands of its boss into its personal Symphony anyway. > (to a certain extent, I see demon > Servitors as being more a > factor of making their own personal Symphony > resemble their Superior's Word > than the resemblence being imposed per se), Ah. I use the 'resemblence being imposed' model: it fits my default assumption that Hell Isn't Nice. :) > but it > rules out the > possibility of Word-Bound turning against their > Superiors. Furfur should > never have been able to rise to Demon Prince > according to this, because > Belial should have sensed his treachery long ago and > snuffed him. That presumes that Belial was bright enough to notice the warning signs of treason. Seeing as he didn't in canon... :) Moe *An interesting notion, that. Every Word-Bound a Prince(ss). OF course, the Prince of Lust would be a tad more impressive than, say, the Prince of Stale Bong Water... ===== Liber Licentiae Moeticae: http://www.stormloader.com/users/moelane/innomine.html Last updated 09/28/01(this is usually way out of date) __________________________________________________ Do You Yahoo!? Make a great connection at Yahoo! Personals. http://personals.yahoo.com ------------------------------ Date: Thu, 18 Oct 2001 16:01:25 +0300 (EEST) From: Mervi Hamalainen Subject: IN> Re: Christopher's revenge Quoting in_nomine-digest : Otherwise a great character (specially from the point of view of my demonic PCs, :)) but one thing: > (VI) I will never love someone I respect until I am sure it is pure What does this exactly mean? Is she in trouble if she falls in love? I've always thought that celestials don't have any special control over their emotions. IMO, a malakite who has an oath concernig her emotions is just asking for trouble. Mervi ------------------------------ Date: Thu, 18 Oct 2001 06:18:20 -0700 (PDT) From: Michael Walton Subject: Re: IN> Artifact - Light Cycle - --- Michael Cleveland wrote: > Light Cycle Heh. Windies would gladly break heads to get a hold of these things. And with Tron 2.0 coming out, Vapula's bound to cobble together a beta version. ===== Michael Walton, #9805-068 "The surest way to keep a secret is to make people believe they already know the answer." - -- Fremen saying __________________________________________________ Do You Yahoo!? Make a great connection at Yahoo! Personals. http://personals.yahoo.com ------------------------------ Date: Thu, 18 Oct 2001 13:45:00 +0000 From: "Janet Anderson" Subject: IN> I have 1 or 2 spaces in my PBEM My Bright, High Contrast, High Roleplaying PBEM, which has been running since the beginning of this year, seems to be losing players as the leaves fall from the trees. Currently we run on-line (e-mail, not chat) on Tuesday, Wednesday, and Thursday from 9:00 till 11:30 EDT. If you are interested, please contact me at dorigen@hotmail.com. Janet Anderson _________________________________________________________________ Get your FREE download of MSN Explorer at http://explorer.msn.com/intl.asp ------------------------------ Date: Thu, 18 Oct 2001 12:24:36 -0400 From: "Jeffery Watkins" Subject: Re: IN> The Re-Dreamizer Rays (In Nomine list-verse Creation) I am not certain which I loved more, the write-up/lead in or the actual artifact. The dialogues between Benedict and the others was priceless, and the whole idea of the RDR is a great plot device. In any case, the write up has convinced me I have to find a way to use Benedict in my game. Bravo sir, bravo. Jeffery _________________________________________________________________ Get your FREE download of MSN Explorer at http://explorer.msn.com/intl.asp ------------------------------ Date: Thu, 18 Oct 2001 11:26:14 -0500 From: "Cthulhu" Subject: Re: IN> God damn all beta-testing *adventure seed* >Date: Wed, 17 Oct 2001 22:43:31 +0000 >From: "Jo Hart" >Subject: Re: IN> God damn all beta-testing *adventure seed* > >To 'Bob', surely :) :) > > >jo > >(Can he fix it? YES HE CAN!) Making him yet another example of a silly Ethereal who's traded lifespan for instant power. Mmm. Makes me wonder. I just got the image of a small pantheon called the "kiddie crazes"; generally a formless bunch who hang around kids/toy developers dreamscapes waiting to take on the form of the next big craze. Of course, they're all bitter rivals, and there'd be more than a few death matches between them over the choicer forms. Probably quite fond of Nybbas, not that he pays much attention to the leeches. "We are gathered here not to bury Pikachu, but to praise him." "Hey guys, I'm back. Like the yellow hat?" Or perhaps I just need more sleep. Cthulhu _____________________________________________ Free email with personality! Over 200 domains! http://www.MyOwnEmail.com ------------------------------ Date: Thu, 18 Oct 2001 18:52:32 From: "Michael Cleveland" Subject: IN> Light Cycle - Addendum (weird) After sending 'Light Cycle' to a friend of mine who is an engineer for Nasa and is also helping me write my IN-CoC crossover, he sent me this as a response. I think you'll enjoy it. - --------- The information in the following briefing was provided for the use of our field operatives by representatives of Lightening. All information on this artifact is classified and should be treated in a strictly eyes only manner. Artifact: Light Cycle Artifact Attributes: See attached description Artifact Threat Level: Black Before we speak of the actual danger inherent in this artifact, let us take a moment to go over the basic concept underlying the principle known among humans as the theory of Special Relativity. Although it is not described this way by human scientists, the underlying mechanism driving the apparently counterintuitive aspects of special relativity is thus: That space and time are not fundamental to reality, but are instead aggregate concepts created for pragmatic means by intelligent entities based on an apparently repeatable set of phenomenon. Rather, as we have all been taught, there are two primary principles from which spring the laws to which corporeal reality conforms. These principles are mind and communication (hence, for example, intelligence and precision can manipulate the corporeal plain in much the way that will and perception can the ethereal, and additional recursive attributes possesed only by the archangels can manipulate the celestial - this golden braid proceeds upwards to levels possesed only by those in the upper heavens, and ultimately, into an infinite regress which can be unwound only by the Almighty, Himself - but I digress). The illusion of space and time can easily be explained in terms of these two principles. They are a side effect of the way information is passed between information collection points (or minds - which should not be confused with intelligences). To make a long story short, space (which could more accurately be reffered to as the "signal proximity matrix") is a concept which is born of the illusion of distance, which is itself merely a way of explaining what could be described as analagous to "lag" in the transmission of information. Likewise, the mortal concept of time (which is shared by ~97% of all celestial servitors) is merely an oversimplified metaphysic used to explain the ordering of signal reception by a mind (again, reffering to anything capable of reacting to reception of information, not merely intelligent receptors). Get rid of the idea that all things must adhere to the "laws of space and time" and many peculiar things become possible. Of course, these new possibilities are not chaotic. They are merely indicative of an order that those without special training do not have the faculties to percieve directly. Now, transmission of information manifests itself as light (or, both more and less accurately, a stream of photons - this touches on the whys of some of the quirks of quantum physics, but again, I digress). And because the "movement" of information is one of the absolute qualities of the universe, the aggregate concepts of time and space conform to the movement of light(and not the other way around, as most would intuitively assume). Let me give you a concrete example of this. Suppose you were travelling in a spaceship at "1/2 the speed of light". And suppose a friend of yours was standing on... Uranus... watching you. The "speed" of light is 186000 miles per second. Therefore, if you stand on the... poop deck... of the craft and shine a flashlight forth into the void, the light will move away from you at that speed. However, because signal transmission is is one of the fundamental princples of reality, your friend standing on Uranus will see it travelling away from him at the same speed. Does that sound counterintuitive? If not, think about it for a second. You are "moving" away from your friend at 93000 miles per second, and the light is "moving" away from you at 186000 miles per second. Logically, you would expect one of two things to happen - either light adds its speed to yours, so that your friend sees it travelling away from him at 279000 miles per second, or, if light reaches some sort of terminal velocity at "the speed of light," then your friend would indeed see it moving away at 186000 miles per second as stated, but you, because you are moving in the same direction, would only see it moving away from yourself at 93000 miles per second. And yet, in reality, you both see it moving away at the same speed. How is that possible? As I said, it's possible for the simple reason that "movement" of information is one of the two principles upon which reality is built. Time and space are merely composite concepts. Their apparent manifestations follow the absolute laws of reality as dictate by mind and by the transfer of information. Which means, as you approach the "speed of light", you percieve space and time differently from the friend on Uranus. Distance and the rate at which time elapses appear to warp. Two of the equations of specific relativity describe how the perception of the time and space aggregates between two entities alter as the rate of their cooperative signal proximity delta approaches the rate of signal transmission itself (that sentence may seem convoluted, but in fact, it is a concise one sentence description of the mechanism behind apparent relativistic effects which can be easily decode by anyone who has payed sufficient attention up to this point). Those equations are as follows: Length Contraction: L = Lo(1 - v^2/c^2)^(1/2) Time Dilation: t = to(1 - v^2/c^2)^(-1/2) I should perhaps give the following calculations as an exercise, but, as this is meant to be a field briefing, I will simply provide you with the finished calculations as an example of the implications of this theory. First the length contraction. This describes the difference between the apparent length to an observer of an object in the same state. Four examples: Take a stick that appears to measure 10 feet when it is "moving the same speed" as you. At ordinary velocities, this same stick will continue to appear to take up the same amount of space as it had before. However, as the stick velocity approaches the signal velocity, it will begin to appear to shrink. That ten foot stick will shrink to about 9.43 feet at 1/3 the speed of light, 7.45 feet at 2/3 the speed of light, 6.66 feet at 3/4 the speed of light, and when it reaches the speed of light, its length is reduced to an apparently impossible zero feet. Conversely the time dilation formula describes the way in which the rate of time appears to expand as relative velocity increases. Take the same stick. At one third the speed of light, if you watch the stick for ten minutes, 10.3 minutes will have elapsed for the stick. At two thirds the speed of light, 13.4 minutes will have elapsed. At nine tenths the speed of light, over half an hour will have elapsed for the stick, and when the speed of light itself is reached, for any given length of time you watch the stick recede, an infinite amount of time will have elapsed for the stick (and, conversely, an for every moment the stick watches you, an infinite amount of time will have elapsed for you). This brings us to the apparently innocuous light cycle artifact. Two qualities of this artifact make it very dangerous. One is that, for reasons which are still under consideration, it affects the signal proximity matrix as soon as it has been fueled rather than when impulse is applied. The other is that it can be fueled discontinously (in other words, you can put one, ten, or a hundred points of essence into it all at once). Due to the essence requirements detailed in the attached spec sheet, the amount of essence required to produce a light speed equivalent effect is a prohibitive 1.116 million essence units. However, when you apply 1.116 million +1 essence units to the thing, you begin introducing imaginary numbers into the signal proximity matrix. It is difficult to describe what his means in terms of "space and time", but you can approach accuracy by saying that space turns wrongside out and time begins "moving" backwards. In effect this creates a hole in reality. Sometimes things come through holes in reality - if you are cleared to view this report, you understand the implications of this statement, and thus I will not further the danger of a security breach by clarifying myself. Worse still, you do not simply create a hole in reality that exists forward from the time at which you create it. Words are difficult, but in essence... before supplying the essence the hole did not exist. After supplying the essence, not only does it exist... it ALWAYS existed. We are afraid that there may be certain entities willing to do what it takes to supply the requisite amount of essence to create the above implied calamity. You are under strict orders to take any and all measures necessary to destroy "light cycles" on sight. In addition, any information gained concerning the creation or supplier of said artifacts is to be delivered to your superior immediately. Failure to comply with these orders will result in discorporation. Thank you Jean Michael Cleveland Gulf Coast Geotech _________________________________________________________________ Get your FREE download of MSN Explorer at http://explorer.msn.com/intl.asp ------------------------------ Date: Thu, 18 Oct 2001 12:51:01 -0700 From: daiv Subject: IN> Until we get the EPG Like many of us, here on the list, I have been eagerly and patiently (for varying values of patiently) waiting for the Ethereal Players Guide to come out. I even had baited breath, for a while, but then my wife would not kiss me because I tasted like worms, so that ended. As i wait, i have found two GURPS books that i think can be useful to an IN campaign. THe first, and more obvious is GURPS Spirits. This book provides an excellent generic overview of the concept of spirits from many cultures, and has a wonderful section of Spirit Magic. It is the latter that i think would be really useful in the context of a Ethereal / Spirit focussed Mortals game. In a nutshell, it allows for a kind of 'magic' that is not sorcery, nor is it a Song. Its different, but i think it could be be lifted straight out, and with only a mechanical revision, integrated into In Nomine. Its a subtle sort of magic, but it really is magic in the more traditional sense that Songs are not, and without the nearly intrinsic damnation that Sorcery entails. Rules for how much disturbance this sort of thing causes are left as an exercise for the individual GM. The second, and less obvious book that i have recently purchased is GURPS cabal. In a nutshell? A conspiracy of sorcery that has spanned the world for thousands of years. Very much a game setting of conspiracies and secret knowledge. It would require more tweaking than some books to work into an IN campaign. Mostly, it would require the GM to decide what the "truth" really is, and which organizations know what. Now, Keep in mind that I really like games on the theme of 'everything you know is wrong'. So my bias is really apparent in these two books. And, needless to say, I suggest these in Addition to the EPG, (which should be out 'any minute now...") rather than instead of it. Personally, I have waited so long for that book, and i have a sufficiently high opinion of David E. as a writer, that i will buy it on sight. Not to suck up, but there are only a few writers whose name on a book with make me buy it without question. His is one such. but I digress. -Daiv I write bad haiku shame from all my ancestors what the hell, they're dead ------------------------------ Date: Thu, 18 Oct 2001 20:35:16 +0100 From: "Genevieve Cogman" Subject: Re: IN> In Nomine Anime In Playtest! - -----Original Message----- From: Charles E Smith To: in_nomine-l@lists.io.com Date: 18 October 2001 08:26 Subject: Re: IN> In Nomine Anime In Playtest! > >I have a question. How long is the playtest open for? I'm afraid it's just closed. It lasted a week and a half, and got around 400 posts. Sorry. Genevieve Cogman ------------------------------ Date: Thu, 18 Oct 2001 13:12:41 -0700 (PDT) From: Jim Burzelic Subject: Re: IN> God damn all beta-testing *adventure seed* Hi, I'm new here, so I don't have the breadth of knowledge that I wish I had about IN. But I really liked this. > I just got the image of a small pantheon called the > "kiddie crazes"; > generally a formless bunch who hang around kids/toy > developers dreamscapes > waiting to take on the form of the next big craze. > Of course, they're all > bitter rivals, and there'd be more than a few death > matches between them > over the choicer forms. Probably quite fond of > Nybbas, not that he pays > much attention to the leeches. > I see these guys being very fond of Nybbas. Probably trying to get his attention for various reasons, or maybe delusions of getting instant power to overthrow Nybbas or anyone else in their way. there's also the few that have inspired the rest to keep trying to become the next big thing that sticks around such as Mario (Nintendo keeps giving him games so whoever got Mario keeps getting jolts of attention), the Muppets (both Muppets show and movies keep them going, not to mention Sesame Street), and the biggest one of all, Mickey Mouse. that one probably doesn't participate in the fad squabbling at all any more, considering themselves above it. Zombi Bobb __________________________________________________ Do You Yahoo!? Make a great connection at Yahoo! Personals. http://personals.yahoo.com ------------------------------ Date: Thu, 18 Oct 2001 16:55:34 -0400 From: Daniel Sauve Subject: IN> Patrons of Darkness, Pt 1: Overview (From a crossover background I am working on. It seem apt to pic this back up during horror month.) They are amoung the more contraversial Archangels, word bounds and word petitioners in angelic society. And their numbers may grow. They represent things some angels would consider damned, or best forgotten. And there are... others... of course. But these angels fiercely defend their words-- and all that they entail. THE PATRONS OF DARKNESS ANGELIC Even as they cursed Caine (as depicted in many translations of the Book of Nod), War, Knowledge, Purity, and Fire left the path of Golconda open to his children. The Seraphim Council was convinced that angel should be devoted to this end. Thus, first under Knowledge and later under Destiney was the Angel of the Kindred charged. Since 1057, shortly after his Master Machir's death, the Bright Lilim Tidal has held this word. Seeing as Lilim was supposedly key in Caine's damnation, Tidal takes his job /very/ seriously. If mother won't redeem and help them, he will. Under him, surprisingly, it has started to near superior level. Since the Werewolves began the long spiral to extinction, Jordi has made efforts to help them. Luckily, he was able to get Lycaonia past the council to be the Malakite Angel of the Garou. Lycaonia once served Dominic, and is still on good terms with him (despite disagreements on some things). Lycaonia is devoted to Gaia's children, and has argued for centuries that in fact, Gaia is God in one of many faces. Some are inclined to agree. Amoung the Garou, there are scattered but powerful tales of a Phildrox Red Talon that appears from no where in a pack's darkest moments to turn the tide. Many of the other Arhangels are a little peeved about Dibon-gad. They expected him to at least drive the Magi toward the Chorus... but the Elomite Archangel of the Awakened can and has spent hours arguing that will- workers actually seem to enhonce the symphony, that in actuality it is the Technocracy, not the Tradtions that hurt God's symphony. Given Jean's abandoment of all but the Virtual Adepts and Sons of Ether. Dib has some ammo. Amoung the Outcast of Heaven is a Mecurian who followed her beloved master Death in Exile. Jarmuth, the mysterious Angel of Unsettled Spirits, is but a legend today-- so they say. Of the defenders of the night, Heaven has great respect. The Church, before the time of shattering, manifested this. As the Gargoyles re-emerge into the world, Timon, Cherub Angel of Gargoyles under Protection finds his power increasing-- and his word contested between his lady and Stone. The Immortals have a great deal of respect for the power, if not the sancity, af holy ground. They follow a stringent code, and police their themselves. And... occasionally... their souls arrive in Heaven after their quickening has been unbond. Jaccob, a Virtue of War, seeks the word of Quickening so he may patron the noble amoung the Immortals. Finally, amoung the Imbued there are tales of a man who is not a Hunter, but fights along side them. One who understands the drive to save humanity from the puppeteers. Some say this man is not quite a man. They are right. He is Daniel. His mother was a member of the Chorus. His father, a Grigori. He is of the opinion Heawen and other factions use humanity far too casually. He's very mad. And he has a Word... Reckoning. The Patrons of Darkness are NPCs created especially for a crossover game. They were built in GURPS terms, though I should be able to build up ST and IN stats as well. Details are fourth coming. - -- Your GM Daniel Sauve (in nomine, shadowrun, earthdawn, hero unlimited) ------------------------------ Date: Thu, 18 Oct 2001 17:04:12 -0400 From: Elizabeth McCoy Subject: Re: IN> In Nomine Anime In Playtest! At 11:22 PM -0700 10/17/01, Charles E Smith wrote: >I have a question. How long is the playtest open for? Closed today or maybe yesterday. Sorry. - --Beth, typing w/a uncoopertive baby (iolanthe) causing typos. arcangel is nursing a trout with ARMS! ARMS that reach out and try to pound the keyboard! You say "And teeth. Ow." ------------------------------ Date: Thu, 18 Oct 2001 17:02:32 -0500 From: Earl Wajenberg Subject: Re: IN> Until we get the EPG I bought and enjoyed GURPS Cabal last week, and have given some thought to how it could be combined with IN. I think there are two main approaches. One is to have an IN-centered game where Cabal is used to increase the magic and conspiracy components. The other is to have a Cabal-centered game where IN is used to provide detail and color to the celestial components. (Apologies, from this point forward, to those who have not read GURPS Cabal.) In the IN-centered game: - The Corporeal Plane is Assiah. - The Ethereal Plane is Yetzirah. - The Celestial Plane is Briah. - The Upper Heavens are Atziloth. - Hell is the Abyss (and technically part of Briah). - "Nod" is clearly the Vale, full of human dreamscapes. - You move all the "gods" of Briah down into the Ethereal/Yetzirah. - You replace Ken's four Archangels with the IN lot. - The Athyrs are a choir of exactly 36 angels, each a minor Superior. - The Athyrs' decans are their Cathedrals. - The Athyrs' decans are on the Celestial Plane, but not in Heaven (or Hell); rather, they are in the Astral Gulf between them, the only part of the Celestial Plane/Briah which can be visited by mortals before death. - The Athyrs pre-date the War and are required by God to stay out of it; their only real job is to pump their 36 flavors of Essence into the universe. - The things Hermetic magic does to use the energies of the decans are, in IN terms, Rites, but public Rites that anyone in the world can use. - You replace IN's Ethereal and Corporeal menagerie with Ken's. - One supposes Heaven and Hell both back several different Cabalistic lodges, and that both heavily infiltrate the Cabal with Soldiers, some openly known, some not. - There might be a Wordbound or Archangel of Magic (Raziel) to counterbalance Hatiphas, who might be a Demon Princess in this game. To use IN in a Cabal-centered game is much simpler. You equate Hell with the Abyss and Heaven with Atziloth. Superiors never appear on Earth except on the most cataclysmic occasions, though they may "haunt" or "channel." An angel or demon (done with GURPS mechanics) is about as powerful as a Grand Master, at most, and spends long periods away from home, with thin contact with its Superior. Howzat? Earl ------------------------------ Date: Thu, 18 Oct 2001 16:34:55 -0500 From: Travis Foster Subject: Re: IN> Until we get the EPG At 05:02 PM 10/18/01, you wrote: >I bought and enjoyed GURPS Cabal last week, and have given some >thought to how it could be combined with IN. I think there are >two main approaches. One is to have an IN-centered game where >Cabal is used to increase the magic and conspiracy components. >The other is to have a Cabal-centered game where IN is used to >provide detail and color to the celestial components. I've been thinking along these lines myself. >(Apologies, from this point forward, to those who have not read >GURPS Cabal.) > >In the IN-centered game: > > - The Corporeal Plane is Assiah. > - The Ethereal Plane is Yetzirah. > - The Celestial Plane is Briah. > - The Upper Heavens are Atziloth. > - Hell is the Abyss (and technically part of Briah). > - "Nod" is clearly the Vale, full of human dreamscapes. > - You move all the "gods" of Briah down into the Ethereal/Yetzirah. If there wasn't a Purity Crusade, would this necessarily be the case. Given the Serpent Lords and Fae and such in Cabal, I don't think that the Purity Crusade would be as per IN canon. How would you fit the other races into IN? Would they all be Ethereals? What about the Quilippoth? > - You replace Ken's four Archangels with the IN lot. > - The Athyrs are a choir of exactly 36 angels, each a minor Superior. > - The Athyrs' decans are their Cathedrals. > > - The Athyrs' decans are on the Celestial Plane, but not in Heaven (or >Hell); rather, they are in the Astral Gulf between them, the only part >of the Celestial Plane/Briah which can be visited by mortals before >death. > > - The Athyrs pre-date the War and are required by God to stay out of >it; their only real job is to pump their 36 flavors of Essence into the >universe. How would the Aethyrs and the decans relate to the Symphony and Words? Perhaps, the Aethyrs step down Essence into mana. Celestials and Ethereals use Essence and mortals use mana [except for Soldiers and such]. > - The things Hermetic magic does to use the energies of the decans are, >in IN terms, Rites, but public Rites that anyone in the world can use. > > - You replace IN's Ethereal and Corporeal menagerie with Ken's. > > - One supposes Heaven and Hell both back several different Cabalistic >lodges, and that both heavily infiltrate the Cabal with Soldiers, some >openly known, some not. What would you see as the Cabal's reactions to the War? > - There might be a Wordbound or Archangel of Magic (Raziel) to >counterbalance Hatiphas, who might be a Demon Princess in this game. > > >To use IN in a Cabal-centered game is much simpler. You equate Hell >with the Abyss and Heaven with Atziloth. Superiors never appear on >Earth except on the most cataclysmic occasions, though they may "haunt" >or "channel." An angel or demon (done with GURPS mechanics) is about >as powerful as a Grand Master, at most, and spends long periods away >from home, with thin contact with its Superior. I've been thinking about having both the IN essence based powers and Cabal's mana based magic in the same game. Cabalistic magic is primarily descended form Egyptian magic; would that make it some sort of Ethereal sorcery in IN terms? >Howzat? Nice :) >Earl Travis ------------------------------ End of in_nomine-digest V1 #2415 ********************************