in_nomine-digest Tuesday, November 6 2001 Volume 01 : Number 2427 In this digest: Re: IN> Use Question, again (was: Vapulan Time Travel) Re: IN> Demon Princess of Cute IN>SF Orc Archangel of the Computer IN> Trick or Treat in Hell Re: IN> Trick or Treat in Hell Re: IN> Trick or Treat in Hell Re: IN> Trick or Treat in Hell Re: IN>SF Orc Archangel of the Computer Re: IN> Trick or Treat in Hell Re: IN> Use Question, again (was: Vapulan Time Travel) Re: IN> Demon Princess of Cute Re: IN> Demon Princess of Cute Re: IN> Trick or Treat in Hell Re: IN> Use Question, again (was: Vapulan Time Travel) Re: IN>SF Orc Archangel of the Computer Re: IN> Demon Princess of Cute Re: IN> Use Question, again (was: Vapulan Time Travel) Re: IN> Horror Month - The Hall of Heads Re: IN>SF Orc Archangel of the Computer Re: IN> Demon Princess of Cute Re: IN> Trick or Treat in Hell Re: IN> GURPS Imports Re: IN> Use Question, again (was: Vapulan Time Travel) IN> Re: Fun With remnants ---------------------------------------------------------------------- Date: Wed, 31 Oct 2001 12:13:59 -0800 From: daiv Subject: Re: IN> Use Question, again (was: Vapulan Time Travel) On Wednesday, October 31, 2001, at 09:48 AM, David Edelstein wrote: > Perry Lloyd wrote: >> Ah, so I must be unaware of the modern RPGs that actually describe >> Jesus. I >> don't suppose you'd be willing to name a few? (No, really, I do >> really want >> to know!) > > I don't know which ones specifically describe Jesus (Nephilim might > have), but KULT and much of the WoD certainly have more to offend > religious types than a depiction of Jesus. > Recently published "the Last Exodous" covers Jesus pretty thoroughly. Its from Synergy Game Studios. And it really has absolutely nothing to do with IN. I mean, seriously. I am a big fan of crossover games, and this is not one. Which does not make it a bad game, by any means. Just a bad topic for discussion here. -Daiv Technical Writer in service to Coffee, in search for a superior, rapidly approaching service to Pizza. ------------------------------ Date: Wed, 31 Oct 2001 15:34:50 -0500 From: Earl Wajenberg Subject: Re: IN> Demon Princess of Cute Elizabeth McCoy wrote: > Karakash? > > When did Karakash and I get married? > > Iolanthe McCoy, who looks _quite_ enough like my spouse (Walter > Milliken) to dispell any silly rumors about _Karakash_... O:> Woops!!! I *BEG* your pardon! > And believe me, she's no Archangel. O:J Ah, rising on two, is she? Earl ------------------------------ Date: Wed, 31 Oct 2001 15:41:01 -0500 From: "Jeffery Watkins" Subject: IN>SF Orc Archangel of the Computer Hello all, My first attempt on this list for posting a Superior. The game I am running is set in the year 2215 and humanity has colonized most of the solar system. By this time Orc has ascended as to the status of Archangel of the Computer with Nybbas his main advesary. While designed for my game, he could be made to fit in the 20th century since the Internet is has many of the same principles today they have in the game set in 2215. Feedback is welcomed, and if someone feels inspired to write Superior reactions/quotes about the Orc, please do so. I would be very interested. Orc Archangel of the Computer For years Orc had been overseeing the use of the Internet. As time passed more and more turned to the Internet as a way of finding like-minded people, ways of finding information or ways of managing their finances. His Word grew and actually started to become a threat to the Word of Media as humanity begun to not just sit there and let the Media think for them, they were starting to turn more to computers and the internet to explore different ways of thought. They were expanding their minds and expressing themselves on a new forum that connected communities from all over the world. As Humanity expanded into space their interconnections of the various Internet expanded and the new media was the SysInstruum (pronouced sys-sin-strum), the solar-system-wide informational network. With the advances of technology, the differences between Internet and owning a computer that didn't access the SysInstruum were blurred enough for Orc's Word to be expanded. Computers are everywhere, both overtly and behind the scenes, running the settlement cylinders and archologies that are home to humanity's spaceborne population. Unlike the earlier systems that were based around huge networks of dedicated servers, the SysInstruum is more of a mosaic of small computers and communication devices that continually talk to one another. Any device that can be hooked up to a comm port can become part of the system. Jean was already well pleased with this, as was David who saw this new forum of bringing humanity together especially during calamities as useful. Soon Novalis noticed the harmony between groups of humanity and mutual tolerances for differences were found in Orc's domain and even Blandine found that many dreamers were encouraged in their hopes by supportive audiences found in the expanded Internet. Christopher was pleased by the protective measures in place and how children played in new virtual vistas that were even bridging the age gap, allowing children of all ages to play like a child in the new virtuality. Litheroy saw many secrets uncovered as conspiracy groups started sharing their informations, making their connections and chat rooms. Marc was becoming enamored with the ecommerce that had been very secure since the mid-21st century. Surprising it was the rare appearance by Eli who suggested that Orc's word be expanded. Eli had seen the explosion of artistic endeavors in many forms, especially in the O'Niel and Vivarium space settlements and many artist turned to the virtual networks to express themselves. The Seraphim Council met and Orc's word was expanded to the Word of the Computer. He was to safeguard this realm from infernal influence, for it was not lost on many of the Archangels the potential for corruption from such forces as Andrealphus, who was also gaining power in his/her Word through the computer media and Nybbas who wanted to assume the Word of the Computer and its Internet into his Word of Media. Laurence stressed the strategic point that Orc would be the perfect counter for Nybbas, whom many of the Seraphim Council saw as a troubling force that no-one so far directed countered. So it was the Orc's Word was expanded to the Word of the Computer and raised to Archangel status. Nybbas has not taken this well. Orc wants to make the Computer safe for humans use as humaity wants to use it without Infernal influence. It is dissodance for Servitors of Orc to pass by or let stand an infernal influence or interference with humanity's use of the Computer. Seraphim-can resonate with the data in a computer system and tell not only its truth but whether the data was inputed by a celestial, ethereal or human. A check digit of 6 reveals the type of celestial or if the etheral or human is on a particular side of The War. Cheribuim-can resonate with from a link from a computer and can act to even protect data from corruption if it is the actual data the Cherib is resonating with. Ofanim-are the fastest reseachers and data entry specialist in the realms. The best of search engines, with a successful resonance, they can locate the information desired if its stored on the system they are operating from. Watching one of them at a computer screen can make most other humans and many celestials dizzy as the information flashes by (think Data from Star Trek looking for information). Elohim-are particularly good in chat rooms, since they can resonate with the log-oned screen-name and tell their true emotions and with a good enough check, what influenced them. They are great in VR conferences and are as much in demand as Seraphim who are not fooled by virtual personas. Malakim-while there are not many in under Orc, those who do can use their resonance over the Internet as long as their target is on-line. Kyriotates-can inhabit whole servers, subnets and local PAN (Personal Access Networks, the local SysInstruum areas, limited to city, settlement or arcology size PANs), having access to numerous terminals and systems all at once. Mercurians-may use their resonance to trace back connections of groups of humans who share the same interest. Found mostly at chat rooms, the Friends are used to tell if a member of the virtual commuinity is actually a beliver of that community or merely someone looking to disrupt or ridcule the true members. Attunements: Legal Access-like Yves' Library card, but only with computer systems, also known as 'Hacker's Heaven.' Virtually There-allows real world effects/damage via sympathetic resonace with the targets VR icon or even signal from the target's terminal, by damaging this representation, the damage is transmitted to the target's body or vessel. Higher distinctions allow Ethereal or even Celestial damage. Linked-this allows a link to the SysInstruum or any computerized system without the need of a physical port. This may be maintained continually or shut off whenever the Servitor wills. Tron-this allows the translation of the Ethereal Forces into Virtual Forces and the Servitor may enter the computer system. Actions, including combat, are as in the Ethereal realm, but have 'real' world effects. By modifying the virtual enviroment the Servitor may control the system it is linked to and thereby whatever the computer controls, the Servitor can control. 1 Essence per 100 kilograms of vessel or body, this may be used to take others with them. Remote Access- as with Jean's Remote Control, but only with computer controlled machines. This can be also used to remote sense a location by "looking through" the sensor the computer is controlling. Transmatter-a version of Tron, the Servitor converts his vesssel or body, in the case of Soldiers, into a signal that is transmitted along the SysInstruum to any other location to exit out of a comm port of that distant locale. The transport travel time is limited to the signal speed, so intra-planetary travel has the same time delay regular communication traffic has, but is still the fastest form of corporeal transport. 1 Essence per 100 kilograms of vessel or body, this may be used to take others with them. The Disturbance is at both the entry port and exit port. Questions? Comments? The Servitor abilities and Attunements are probably not balanced, so I am interested in comments or even suggestions there. Thanks for the forum. Jeffery _________________________________________________________________ Get your FREE download of MSN Explorer at http://explorer.msn.com/intl.asp ------------------------------ Date: Wed, 31 Oct 2001 15:56:17 -0500 From: Cameron McCurry Subject: IN> Trick or Treat in Hell Just about everyone can agree that Hell is simply not a nice place to be. It serves as a final home for the damned who are subjected to tortures of such a degree that remind them that they deserve to be here. The idea of "fun" is something that is foreign here. Amongst the damned souls, fun translates into "any blessed second where I am not feeling this horrid torment." With demons, fun means "anything I can get away with that I like to do." But Princess Iolanthe's idea of fun is closer to human ideas. And with her wonderful TV that can watch the world, she has learned about Halloween. The whole idea of going from house to house all dressed up was wonderful in itself. And people give you CANDY?!? Needless to say, she latched onto this idea and thinks that she should go trick or treating. Needless to say, the collected Demon Princes and Princesses gently but quite firmly told her that this was out of the question. Trick or Treat just doesn't happen here. Needless to say, the anguished wail of the Princess of Cute was so great that even the damned souls looked up and felt sorrow and pity for whoever made that noise. Needless to say, Halloween is coming to Hell. Decorations are up, Principalities are being done up in black and orange and everyone is getting into costume. Iolanthe dressed up as a fairy princess (With a lot of help from a fairy princess that lives in Hell) and the grumbling Demon Princess of Nitpicking is along for protection. To everyone's surprise, Saminga is getting into the spirit of things and is providing Zombies and Skeletons for those who want them. And Andraelphus, after reading up on the Erotic/Exotic Ball in San Francisco is now in full party mode. Kronos is absent from all the festivities; his Hall is darkened and all the lights are out. Kobal has an economy sized package of toilet paper and eggs to help the dour Prince of Fate enjoy the moment though. And somewhere in the midst of all this, Lucifer himself seems to be enjoying the moment. But in the back of his mind is a very disturbing thought. Christmas is around the corner and Iolanthe is going to learn about is as well. ------------------------------ Date: Wed, 31 Oct 2001 16:03:28 -0500 From: "Jeffery Watkins" Subject: Re: IN> Trick or Treat in Hell Very nice story. Jeffery _________________________________________________________________ Get your FREE download of MSN Explorer at http://explorer.msn.com/intl.asp ------------------------------ Date: Wed, 31 Oct 2001 13:24:26 -0800 (PST) From: Michael Walton Subject: Re: IN> Trick or Treat in Hell RIBLMHO! I can't wait until Iolanthe shows up at the mall and sits in Santa's lap... ===== Michael Walton, #9805-068 "The surest way to keep a secret is to make people believe they already know the answer." - -- Fremen saying __________________________________________________ Do You Yahoo!? Make a great connection at Yahoo! Personals. http://personals.yahoo.com ------------------------------ Date: Wed, 31 Oct 2001 16:35:18 -0500 From: Cameron McCurry Subject: Re: IN> Trick or Treat in Hell > RIBLMHO! I can't wait until Iolanthe shows up at the > mall and sits in Santa's lap... Might end up being Moe's creation Nicolas.... ------------------------------ Date: Wed, 31 Oct 2001 22:41:30 +1100 From: "james walker" Subject: Re: IN>SF Orc Archangel of the Computer > Questions? Comments? [evil gleam] And I he Falls, we can have a Pananioa/IN cross-over. [Returns to sanity] He's a logical counter to Nybbas, and he's always been popular. Good idea. >The Servitor abilities and Attunements are probably not > balanced, so I am interested in comments or even suggestions there. The Seraph, Ofanite, Malakite, Elohite & Mercurian attunements describe abilities which the angels already have as part of their resonance, (at a penalty for using a recording/electronic media). Does "Virtually There" allow you to 'touch' the target for purposes of resonance etc? I assume that you'll be expanding the explanation of what is possible when you do Distinctions?. "Tron" (create name) does not appear to cause disturbance, yet Transmatter does. One should probably be changed. > Thanks for the forum. Any time; this does look fun. Cheers, James. ------------------------------ Date: Wed, 31 Oct 2001 22:43:05 +1100 From: "james walker" Subject: Re: IN> Trick or Treat in Hell > Christmas is around the corner and Iolanthe is going to learn about > is as well. > Mammon won't complain! James. ------------------------------ Date: Wed, 31 Oct 2001 22:25:10 +1100 From: "james walker" Subject: Re: IN> Use Question, again (was: Vapulan Time Travel) > No, but some abililties that are useful on the front line might be useful. > I'm a little tired of the few attunements of War and the Sword (even those > from Superiors 1). Understandable - still, should we ever get a write up for Janus, that should be a partial fix. >It leaves the other characters in the dark. Umm - what about Gabrielites? Ofanite & Malakite of Fire make a delightful combination, especially if you have access to flammable materials - or if you take the time to heat a conventional weapon. Of course, to have true variety, what you really need is the attunements from the lesser Word Bound. My personal dream is a canon Netbook describing these, but I realise begging for it is pretty pointless! > But, that's > why we're using GURPS now, Any GURPS stuff that has proven particularly useful? Now that we have GURPS IN, it might be worth reverse engineering it into the system. >because a Cele Song of Light is a WASTE OF > ESSENCE against a Demon with 60 or so Body hits. Yes. Cel Light is really only useful against an opponent in Celestial form, and even then only to soften them up. But then, why would you use a Song for combat anyway? Sure, you can burn essence to damage someone with a Song - but why not just hit them with your sword and spend essence boosting the attack? Just as efficient, and you get the Power of your weapon. The lack of damaging Songs in In Nomine would (from within the world) by caused by them being perceived as an inefficient way of fighting, os nobody bother to research them. The best combat Songs seem to be the Songs of Charm; especially as they have non-combat uses. Ethereal entropy is probably useful in The Marches, but isn't much use in the Corporeal unless backed up by NC:Tongue. (Mind you, Demons of Drugs probably use it, since it can be used to punish Withdrawal attempts). James. ------------------------------ Date: Wed, 31 Oct 2001 18:49:56 -0500 From: Elizabeth McCoy Subject: Re: IN> Demon Princess of Cute At 3:03 PM -0500 10/31/01, B.D. Pollack wrote: >>>The Demon Princess of Cute is one of the In Nominated [...] >>Iolanthe McCoy, who looks _quite_ enough like my spouse >> (Walter Milliken) to dispell any silly rumors about _Karakash_... >> O:> > >Beth, demons call them rumors ... Angels call them Revelations. ;) > >Ben, >ducking, >running, >pleading for mercy Hey, if you want to cast aspirations... Are you sure you want to mess with someone who can probably persuade Orc to come play in your system? - --emccoy@nh.ultranet.com // arcangel@io.com In Nomine Line Editor RPG links; Random name list, Art: http://www.io.com/~arcangel/ ------------------------------ Date: Wed, 31 Oct 2001 18:50:59 -0500 From: Elizabeth McCoy Subject: Re: IN> Demon Princess of Cute At 3:34 PM -0500 10/31/01, Earl Wajenberg wrote: >Elizabeth McCoy wrote: [...] >> And believe me, she's no Archangel. O:J > >Ah, rising on two, is she? 20 months and working on 21. _Not_ an Archangel. Still draining Essence and Charming. - --emccoy@nh.ultranet.com // arcangel@io.com In Nomine Line Editor RPG links; Random name list, Art: http://www.io.com/~arcangel/ ------------------------------ Date: Wed, 31 Oct 2001 18:54:59 -0500 From: Elizabeth McCoy Subject: Re: IN> Trick or Treat in Hell At 3:56 PM -0500 10/31/01, Cameron McCurry wrote: [...] >orange and everyone is getting into costume. Iolanthe dressed up as a >fairy princess (With a lot of help from a fairy princess that lives in >Hell) and the grumbling Demon Princess of Nitpicking is along for >protection. (A true story: Iolanthe's "Auntie Steena" bought her a nice tiger outfit. It even roars when you push the tiger-nose. I tried to get her to wear it. The answer was, "No!" And then she ran away. I can't figure out why. At least it is big enough that maybe next year... I don't know what she'd think of a fairy princess -- we got her into her purple velour-trimmed-with-white outfit, and put one of Mommy's fabric dragons around her neck. Princess and dragon. Who needs the rescue?) > Christmas is around the corner and Iolanthe is going to learn about >it as well. She looooooooves ripping open presents. Or at least she did for last Xmas and her 1st birthday... Muwhahahahahaha! - --emccoy@nh.ultranet.com // arcangel@io.com In Nomine Line Editor RPG links; Random name list, Art: http://www.io.com/~arcangel/ ------------------------------ Date: Wed, 31 Oct 2001 19:03:13 -0500 From: Elizabeth McCoy Subject: Re: IN> Use Question, again (was: Vapulan Time Travel) At 10:25 PM +1100 10/31/01, james walker wrote: [...] >Any GURPS stuff that has proven particularly useful? Now that we have GURPS >IN, it might be worth reverse engineering it into the system. Normally, I rather twitch at the mere mention of Supers. However, it doth occur to me that one could mine it for themed powers pretty quickly. (Don't call them "superpowers" -- call them Servitor Attunements!) If something costs Fatigue, swap in Essence (maybe reduce the cost 1 or 2, depending on how useful the GM feels it is). For leveled super- advantages and powers, default to a multiple of 3 (the average number of Forces/Power Investiture (realm)) and plug in the appropriate type of Forces. (If you want the IN feel -- if want to use GURPS straight, then just cost it for however many levels you think feels right.) The Compendium 1 has a whole bunch of various tricks -- you can always putter through there and determine which ones look like reasonable things. Combat Reflexes, for instance, might be adaptable. Other things might be useable from GURPS Vampire: The Masquerade and the other GURPS-White Wolf crossovers. (Could also beef up some of the IN mummies and vamps from there, as well as Samingans.) And then there's IOU. IN and IOU go together like green eggs and ham. No, really. www.nh.ultranet.com/~emccoy/IOU/myINIOU.html - --emccoy@nh.ultranet.com // arcangel@io.com In Nomine Line Editor RPG links; Random name list, Art: http://www.io.com/~arcangel/ ------------------------------ Date: Wed, 31 Oct 2001 19:00:19 -0500 From: "Jeffery Watkins" Subject: Re: IN>SF Orc Archangel of the Computer Questions? Comments? >[evil gleam] And I he Falls, we can have a Pananioa/IN cross-over. [Returns >to sanity] He's a logical counter to Nybbas, and he's always been popular. >Good idea. Thanks! > >The Servitor abilities and Attunements are probably not balanced, so I am >interested in comments or even suggestions there. >The Seraph, Ofanite, Malakite, Elohite & Mercurian attunements describe >abilities which the angels already have as part of their resonance, (at a >penalty for using a recording/electronic media). I would have thought the range would have made up for it. Back to the drawing board and thanks again. >Does "Virtually There" allow you to 'touch' the target for purposes of >resonance etc? I assume that you'll be expanding the explanation of what is >possible when you do Distinctions?. I had intended this to be like a combat ability, sort of like feedback from an icon to the person. The attacker/Servitor of Orc would attack the icon and the person whom the icon represents would take damage. Does that help in explaining it? > >"Tron" (create name) does not appear to cause disturbance, yet Transmatter >does. One should probably be changed. Whoops! You are right. Going in and out of the Virtual Realm should make a disturbance. Tron should change to the same rules as Transmatter. > > > > Thanks for the forum. >Any time; this does look fun. > > >Cheers, James. Thanks again for the feedback. The PCs haven't encountered any of Orc's Servitor's yet, so I have a chance to work out the bugs with this. Much appreciated, Jeffery _________________________________________________________________ Get your FREE download of MSN Explorer at http://explorer.msn.com/intl.asp ------------------------------ Date: Wed, 31 Oct 2001 16:22:29 -0800 (PST) From: Maurice Lane Subject: Re: IN> Demon Princess of Cute - --- Elizabeth McCoy wrote: > Somewhere. Need to dig 'em up. Ah, here we go. (EDG, > if you want > to grab the source for this and INC it, feel free. ) > > http://www.io.com/~arcangel/Prince.Iolanthe.html (Rereads) What _is_ that sensation in my head now? Ah, yes. Deep Hurting. Just like the last time. ;) Moe ===== Liber Licentiae Moeticae: http://www.stormloader.com/users/moelane/innomine.html Last updated 09/28/01(this is usually way out of date) __________________________________________________ Do You Yahoo!? Make a great connection at Yahoo! Personals. http://personals.yahoo.com ------------------------------ Date: Wed, 31 Oct 2001 19:47:18 -0500 From: damienw@juno.com Subject: Re: IN> Use Question, again (was: Vapulan Time Travel) On Wed, 31 Oct 2001 17:30:58 "Perry Lloyd" writes: > "no reason" ?? Yet, the French game has been selling well for over > 10 years and the American game is doing /so much better/ . . . > > Those wacky French. Indeed. The French game HAS sold well. In France. Which is not the United States. And for reasons detailed, would likely not sell very well in the United States. - --- damienw[et]juno.com "To kill a man between panels is to condemn him to a thousand deaths." - Scott McCloud ________________________________________________________________ GET INTERNET ACCESS FROM JUNO! Juno offers FREE or PREMIUM Internet access for less! Join Juno today! For your FREE software, visit: http://dl.www.juno.com/get/web/. ------------------------------ Date: Wed, 31 Oct 2001 19:44:42 -0500 From: damienw@juno.com Subject: Re: IN> Horror Month - The Hall of Heads On Wed, 31 Oct 2001 09:23:15 -0500 Earl Wajenberg writes: > Michael Walton wrote: > > > > Niiiiice. Now move this place back in time a couple of > > centuries and place it in Asia, and you have an explanation > > for the legends of the panangalin. > > They also resemble some creatures from a Latin American folklore, > described in Jorge Luis Borges's "Book of Imaginary Beings" > and called, if my memory serves, chonchon. Although, for some reason, I have a certain They Might Be Giants song running through my head right about now as well... - --- damienw[et]juno.com "To kill a man between panels is to condemn him to a thousand deaths." - Scott McCloud ________________________________________________________________ GET INTERNET ACCESS FROM JUNO! Juno offers FREE or PREMIUM Internet access for less! Join Juno today! For your FREE software, visit: http://dl.www.juno.com/get/web/. ------------------------------ Date: Wed, 31 Oct 2001 19:49:59 -0500 From: "William J. Keith" Subject: Re: IN>SF Orc Archangel of the Computer >Orc > >Archangel of the Computer One wonders if Orc's Word might not have been better left as Networks; it feels more expansive than the Computer. On the other hand, Orc's Word might now cover the ultimate Computer as well -- the human brain. Neurology and psychology might now fall under his Word, the physical and logical aspects of the human brain, although probably not the spiritual aspects. >Cheribuim-can resonate with from a link from a computer and can act to even >protect data from corruption if it is the actual data the Cherib is >resonating with. The wording is unclear -- a Cherub of Computers can attune someone that he's linked with via computer? That sounds useful, as is attuning to data, especially in a cyberpunk setting with a lot of hackers. I am wondering how he protects data from corruption if he is attuned to it, though -- he restores from backup, prevents commands from overwriting it in the first place? >Ofanim-are the fastest reseachers and data entry specialist in the realms. >The best of search engines, with a successful resonance, they can locate the >information desired if its stored on the system they are operating from. By "the system," do you refer to the local SysInstruum collection of computers, or the actual computer they are at? The former sounds better, and quite useful. It's probably a good idea to think a bit about what "area" this knowledge covers. (I actually had a PC take Area Knowledge: Internet as a skill. He hasn't made great use of it yet... I'm going to have to do some fast thinking when he does.) >Elohim-are particularly good in chat rooms, since they can resonate with the >log-oned screen-name and tell their true emotions and with a good enough >check, what influenced them. They are great in VR conferences and are as >much in demand as Seraphim who are not fooled by virtual personas. I'm pretty sure Elohim can already do this -- it's a use of their Resonance across live media, although there's a penalty. Hmm... perhaps they could play off the connotation of "brain as computer," and get some ability like brain-hacking, or neural interface -- that is, they can "connect" with a human's brain as if it were a computer, using an interface protocol similar to the Ethereal Song of Tongues, for example. >Malakim-while there are not many in under Orc, those who do can use their >resonance over the Internet as long as their target is on-line. Again, I think Malakim can already do this. Not sure how it might be expanded; perhaps they could resonate data to determine whether it was stolen/pirated, acquired or created legally, or has as its primary purpose hacking or other illegal activities. >Kyriotates-can inhabit whole servers, subnets and local PAN (Personal Access >Networks, the local SysInstruum areas, limited to city, settlement or >arcology size PANs), having access to numerous terminals and systems all at >once. What access do they have to the information on those systems, or the human interfaces? Kyriotates normally push away the "mind" of their hosts... >Mercurians-may use their resonance to trace back connections of groups of >humans who share the same interest. Found mostly at chat rooms, the Friends >are used to tell if a member of the virtual commuinity is actually a beliver >of that community or merely someone looking to disrupt or ridcule the true >members. Maybe I'm just being munchkin (someone please whap me if so), but I think once again that Mercurians can already use their Resonance of live media, and as a chat room is a group of interrelated persons, they can get this information. Perhaps a Mercurian could resonate someone, live or over the SysInstruum, to get not only the usual Mercurian information, but also (varying by check digit) information about them stored on computers connected to the local system. >Virtually There-allows real world effects/damage via sympathetic resonace >with the targets VR icon or even signal from the target's terminal, by >damaging this representation, the damage is transmitted to the target's body >or vessel. Higher distinctions allow Ethereal or even Celestial damage. Without giving the target a chance to attack back? *Whew*... I can see some Malakim that will be disliking this Attunement. Laurence, and probably David, for starters... Perhaps if it drew the target into nanosecond-scale Tron-like combat (Angel engages target; *blink*; angel disengages with fresh torso wound, target falls dead of massive head trauma on other end of connection), it would be better balanced. >Linked-this allows a link to the SysInstruum or any computerized system >without the need of a physical port. This may be maintained continually or >shut off whenever the Servitor wills. Probably also miraculously enables any necessary software, since that's also required for a link -- you need not only mouths and ears to communicate, but also a common language. >Thanks for the forum. You might find useful any of the cyberpunk settings out there, especially GURPS. They have a lot of useful notions for things like technology and societal structure, although from the description of Orc's rise I see you've already invested solid work in a campaign background. >Jeffery William ------------------------------ Date: Wed, 31 Oct 2001 19:55:51 -0500 From: Amanda Kilgore Subject: Re: IN> Demon Princess of Cute > > What _is_ that sensation in my head now? > > Ah, yes. Deep Hurting. Just like the last time. > > ;) > > Moe - -This- from the creator of Daisy? Not to mention the Demon Prince of Cows? Oh, I see. It's part of the Word of Heresy. Gotcha. ------------------------------ Date: Thu, 01 Nov 2001 03:42:20 +0000 From: "Janet Anderson" Subject: Re: IN> Trick or Treat in Hell This is hilarious. It goes in my "Princess Iolanthe" file along with the Archangel and Demon Prince reactions. Janet Anderson * * * * And they shall rebuild the old ruins, They shall raise up the former desolations, And they shall repair the ruined cities ... Isaiah 61:4 _________________________________________________________________ Get your FREE download of MSN Explorer at http://explorer.msn.com/intl.asp ------------------------------ Date: Thu, 01 Nov 2001 04:09:41 From: "Perry Lloyd" Subject: Re: IN> GURPS Imports >From: Elizabeth McCoy >Reply-To: in_nomine-l@lists.io.com >To: in_nomine-l@lists.io.com >Subject: Re: IN> Use Question, again (was: Vapulan Time Travel) >Date: Wed, 31 Oct 2001 19:03:13 -0500 >MIME-Version: 1.0 >Received: from [199.170.88.15] by hotmail.com (3.2) with ESMTP id >MHotMailBDA9DBCC00B34136E81FC7AA580F458A0; Wed, 31 Oct 2001 16:01:21 -0800 >Received: (from majordom@localhost)by lists.io.com (8.9.3/8.9.1a) id >SAA12438for in_nomine-l-outgoing; Wed, 31 Oct 2001 18:00:54 -0600 >Received: from chmls05.mediaone.net (chmls05.mediaone.net [24.147.1.143])by >lists.io.com (8.9.3/8.9.1a) with ESMTP id SAA12428for >; Wed, 31 Oct 2001 18:00:46 -0600 >Received: from [24.147.8.99] (h000502ee0267.ne.mediaone.net >[24.147.8.99])by chmls05.mediaone.net (8.11.1/8.11.1) with ESMTP id >fA100JN08199for ; Wed, 31 Oct 2001 19:00:19 -0500 >(EST) >From owner-in_nomine-l@lists.io.com Wed, 31 Oct 2001 16:02:23 -0800 >X-Sender: (Unverified) >Message-Id: >In-Reply-To: <200110312344.KAA14033@smtp.canberra.net.au> >Sender: owner-in_nomine-l@lists.io.com >Precedence: bulk > >At 10:25 PM +1100 10/31/01, james walker wrote: >[...] > >Any GURPS stuff that has proven particularly useful? Now that we have >GURPS > >IN, it might be worth reverse engineering it into the system. > >Normally, I rather twitch at the mere mention of Supers. However, it >doth occur to me that one could mine it for themed powers pretty quickly. >(Don't call them "superpowers" -- call them Servitor Attunements!) If >something costs Fatigue, swap in Essence (maybe reduce the cost 1 or 2, >depending on how useful the GM feels it is). For leveled super- >advantages and powers, default to a multiple of 3 (the average number >of Forces/Power Investiture (realm)) and plug in the appropriate type >of Forces. (If you want the IN feel -- if want to use GURPS straight, then >just cost it for however many levels you think feels right.) And being limited to a max of 6 power levels can be pretty annoying . . . >The Compendium 1 has a whole bunch of various tricks -- you can always >putter through there and determine which ones look like reasonable >things. Combat Reflexes, for instance, might be adaptable. Yah. >Other things might be useable from GURPS Vampire: The Masquerade and >the other GURPS-White Wolf crossovers. (Could also beef up some of the >IN mummies and vamps from there, as well as Samingans.) Oooh, point. >And then there's IOU. IN and IOU go together like green eggs and ham. No, >really. So, any tips on point costs for IN proper? Or, just assign the power as a 5 pt or 10pt attunemetn? - -Perry perrylloyd@hotmail.com pl312993@oak.cats.ohiou.edu http://www.geocities.com/perrylloyd/ "And that's the hardest thing for a human being to do - be wrong. Do you know that people would rather die than be wrong?" - --from A Matter For Men by David Gerrold _________________________________________________________________ Téléchargez MSN Explorer gratuitement à l'adresse http://explorer.msn.fr/intl.asp ------------------------------ Date: Thu, 01 Nov 2001 01:52:43 +1100 From: "james walker" Subject: Re: IN> Use Question, again (was: Vapulan Time Travel) >From: David Edelstein >> Well, that would certainly explain the lack of powers that are actually >> useful in combat (and don't suck down far far far too much Essence). >> Combat, as in War, as in the basic struggle/background of the game. > > Actually, it's quite possible to run an In Nomine game that's not combat > heavy, and in fact, I think it would run better that way. Yes, but GM's seem to oppose it. From the angelic side, a game that's not combat heavy means using their resonances a lot; analysing the opposition, determining their goals, objectives, allies and targets - deciding whether a demon is redeemable, and considering inflicting dissonance and Discord preferable to Vessel-death. How often to we get the complaint about over use of resonances? Pretty often - - and with out that analysis angels have to resort to combat. Sure, it means a huge amount of work for the GM, and I don't blame a GM who simply doesn't have the time/inclination - this is only a game, after all - it's a bit much to expect a party to be non-combat when fighting an information warhas been ruled out! James. ------------------------------ Date: Thu, 01 Nov 2001 02:41:52 +1100 From: "james walker" Subject: IN> Re: Fun With remnants > From: Earl Wajenberg >> Cherubim (and Djinn) can't attune to a Remnant, of >> course. > > They can't? Can't they attune to inanimate objects? If those, > then why not to Remnants? It's been a fun week, mulling this over. Okay, they can't attune to a Remnant. They can attune to the Remnants' clothing. How about his Vessel? This, of course, answer the question of why they can't attune to "the remnant"; no such being exists. A remnant is merely an animated Vessel - the Celestial equivalent of a zombi (doesn't that give you ideas? A Samingan Demon of Remnants, anyone?) - (it also implies that a normal zombi can keep any demonic rites or attunements possessed by the mortal). More importantly, a Cherub/Djinn has an option with ANY Celestial/Ethereal - attune themself to the Vessel rather than the Vessel's owner. Yes, I know that they can only attune themselves to objects, not parts of objects, but Vessels can be transferred from Celestial to Celestial by Superiors, so they are clearly independent. Now, assume that a Cherub attunes to a demon's Vessel. He can't harm the Vessel, true - But he can attack the demon direct using Ethereal Entropy, NC:Tongue and other Ethereal/Celestial attacks. Further, he can immediately detect when the demon switches Vessels - and can destroy other Vessels. His ability to detect plans to harm the Vessel means that he'll be warned if the demon intends to enter combat. The Cherub's ultimate goal is to 'rescue' the Vessel from Hell, of course. This can be done by Redeeming the demon; it can also be done by soul-killing the demon and enlisting the remnant - or retiring the Remnant to a nice beach house somewhere while the Cherub looks on fondly. Later, James. Heck with it: Barninan, Shedite Demon of Remnants, Knight of the Dead CORPOREAL FORCES: 4 Strength: 9 Agility: 7 ETHEREAL FORCES: 4 Intelligence: 10 Precision: 1 CELESTIAL FORCES: 4 Will: 1 Perception: 12 WORD FORCES: 1 Skills: Knowledge (Role as Army Officer)/ 4, Large Weapon (Sword, specialised in Sabre)/4. Attunements: Zombi, Shedite of Death. Special Rite: Create a Remnant (Barninan hands this Rite out as a reward for good service - the simplest way to fulfil it is to soul-kill a demonling/reliever). Special Ability: Barninan may use any of his abilities which function on dead mortal bodies on slain Vessels as well. Zombifying a Vessel creates a Remnant with total Forces equal to the CD of the Will roll - the penalty to the Role is equal to the total Forces of the Celestial/Ethereal. Barninan was a devoted Kyriotate of The Sword - until he needed to replace his Vessel. Searching around for a warrior who died a meaningless death, he stumbled on an Army Officer who had been knifed in a brawl in a pub. The body seemed ideal - the Role wasn't. The Role he had acquired was of a small minded, drunken, drugged womanising wife-basher. Ordered by Laurence to maintain the Role until he could realistically have a conversion experience, Barninan began accruing dissonance as he endangered the Role by refusing to act as nastily as the Role required. When he finally Fell, a biding war erupted for his services and he finally accepted service with Saminga in return for being sponsored for the Word of Remnants. Of course, the Word is incredibly trivial, given that most humans don't even know what a Remnant IS - still there are enough Soldiers on both sides with strong feelings about the Word to allow Barninan to struggle on. Laurence believes Barninan to be soul-dead, for a simple reason: Barninan has used his Special Ability on the Vessel which caused his Fall. Discovering his Remnant, his fellow Laurencians sadly reported his death to His Grace. Barninan is currently keeping quiet, and animating slain Vessels, both to interrogate the Remnants of angels and to fake the soul-deaths of demons. He hopes that the publicity that this will cause when revealed will result in all Soldiers on both sides being warned about Remnants, which can only deepen the significance of his Word among humans. James. ------------------------------ End of in_nomine-digest V1 #2427 ********************************