in_nomine-digest Tuesday, November 27 2001 Volume 01 : Number 2460 In this digest: Re: IN> Superior Hearts Re: IN> Superior Hearts Re: IN> Superior Hearts Re: IN> Superior Hearts Re: IN> Superior Hearts Re: IN> Superior Hearts Re: IN> Superior Hearts Re: IN> Superior Hearts Re: IN> Superior Hearts Re: IN> Superior Hearts RE: IN> INSMV pbem offer Re: IN> IN Anime Re: IN> Superior Hearts Re: IN> Superior Hearts IN> Hack'n'Slash Re: IN> Hack'n'Slash RE: IN> INSMV pbem offer Re: IN> Stars? I see no stars here. RE: IN> INSMV pbem offer Re: IN> Superior Hearts Re: IN> Michael and his Word Re: IN> Michael and his Word Re: IN> Superior Hearts Re: IN> Superior Hearts IN> The Angel of Thorns Re: IN> Superior Hearts Re: IN> Hack'n'Slash Re: IN> Hack'n'Slash IN> Re: Klingons Re: IN> The Angel of Thorns ---------------------------------------------------------------------- Date: Mon, 26 Nov 2001 21:34:44 From: "Charles Glasgow" Subject: Re: IN> Superior Hearts >From: "Prodigal" >Subject: Re: IN> Superior Hearts >Date: Mon, 26 Nov 2001 15:22:09 -0600 > > I mean, If Eli really wanted to go for chutzpah points, he'd > disguise >his Heart as Dominic's desk. *LOL* > > > > Why not? >All it would take would be for Dominic to wish that he knew what Eli was >doing while sitting behind his desk once while Eli wasn't thinking to >maintain his Superior ineffability, and he'd be found. :;:) Good point. Disguise it as the podium in the Hall of the Seraphim Council, instead. *eg* - -- Chuckg _________________________________________________________________ Get your FREE download of MSN Explorer at http://explorer.msn.com/intl.asp ------------------------------ Date: Mon, 26 Nov 2001 16:38:22 -0500 From: Earl Wajenberg Subject: Re: IN> Superior Hearts If Valefor *did* elevate himself to Prince just by eating his predecessor's Heart, could a mere damned soul do the same by, say, eating Haagenti's Heart? Earl ------------------------------ Date: Mon, 26 Nov 2001 13:50:45 -0800 From: Kish Subject: Re: IN> Superior Hearts Earl Wajenberg wrote: > > If Valefor *did* elevate himself to Prince just by eating > his predecessor's Heart, could a mere damned soul do the same > by, say, eating Haagenti's Heart? He didn't. He elevated himself to Prince by getting the Word of Theft from Lucifer, and impressed Lucifer by stealing and eating Genubath's Heart. He does have control of the Word of Rapine now, but, again, it's because Lucifer granted it to him. The only thing eating the Heart really did was clear out a place in the Descending Hierarchy. - -- Kish ICQ# 28085879 AIM Kish K M ------------------------------ Date: Mon, 26 Nov 2001 15:39:34 -0600 From: "Prodigal" Subject: Re: IN> Superior Hearts From: "Charles Glasgow" > > >All it would take would be for Dominic to wish that he knew what Eli was > >doing while sitting behind his desk once while Eli wasn't thinking to > >maintain his Superior ineffability, and he'd be found. :;:) > > Good point. Disguise it as the podium in the Hall of the Seraphim Council, > instead. *eg* Same problem... ....*BLINK*... I wonder; is there any reason why a Heart couldn't be disguised as an animal? A small kitten, perhaps? ------------------------------ Date: Tue, 27 Nov 2001 06:20:27 +0800 From: " Cameron McCurry" Subject: Re: IN> Superior Hearts >>I wonder; is there any reason why a Heart couldn't be disguised as an animal? A small kitten, perhaps? I think I strained something from trying not to laugh too loudly at work. Makes me wonder what "Mwr!" *really* translates into... - -- ------------------------------ Date: Mon, 26 Nov 2001 17:16:04 -0500 From: "Robb Kidd" Subject: Re: IN> Superior Hearts Prodigal wrote: > I wonder; is there any reason why a Heart couldn't be disguised as an > animal? > A small kitten, perhaps? [Scene opens in a glittery chamber. Camera pans over a table at which are seated many beings of various forms and sizes: circles of fire, serpents with too many eyes and wings, lions, bears and platypi. Despite the differences, a certain stiffness can be detected in each. A portion of the chamber wall towards the head of the table lifts. Camera cuts to room revealed by chamber wall. A figure is seated there. Camera cuts to base of chair, draped with the figure's drab cloak. Camera pans up to figure's lap where hands wrapped in cloth tickle a white cat behind the ears.] Dominic: "Your report, Number Five." [Camera cuts to one of the polyocular serpents.] #5: "We've still been unable to locate the Archangel of Creation, milord." [Camera cuts back to cloaked figure's lap.] Dominic: "If only we could locate Eli's heart ..." [Cloth-wrapped hands continue preening the white cat, who purrs and winks at camera.] ------------------------------ Date: Mon, 26 Nov 2001 17:28:21 -0500 From: Elizabeth McCoy Subject: Re: IN> Superior Hearts At 7:36 PM +0000 11/26/01, John Dallman wrote: >Do Superiors have Hearts? Mmmmm, been a while since this one has shown up... One concept is that a Superior's Domain counts as a Heart. Another... Where'd that quote go... A young servant walks into Dominic's office. "Uh, sir, what is that?" *points to glowing pulsing object* "That is my Heart, servant. Now it holds down my IN-BOX. Any other questions?" - Em Kobal turns to the newly formed demon who has just arrived to receive his heart. "Mint?" he asks, holding out an oddly shaped, throbbing bowl. "Certainly." The demon takes the bowl, dropping it immediately as it quickly becomes red-hot. Mints spread out over the floor haphazardly. "Is that what I think it is?" the newbie asks in horror. "No, that one's mine," Kobal replies. He reaches into the drawer of his desk, pulling out a pansy pink and blue globe. "This," he says holding it with two fingers, like it were a object of disgust, "is *your* heart." (-Perry) I don't think anyone came to a conclusion. O:> There is a story about it in Superiors 4 (as mentioned), but who knows if all the details are true, it being a rumor and all. (And if it is true, but Superiors _don't_ normally have normal Hearts... Well, that's interesting itself, no?) - --emccoy@nh.ultranet.com // arcangel@io.com In Nomine Line Editor RPG links; Random name list, Art: http://www.io.com/~arcangel/ ------------------------------ Date: Mon, 26 Nov 2001 16:26:54 -0600 From: "Prodigal" Subject: Re: IN> Superior Hearts From: " Cameron McCurry" > >> I wonder; is there any reason why a Heart couldn't be > >> disguised as an animal? A small kitten, perhaps? > > I think I strained something from trying not to laugh too > loudly at work. Makes me wonder what "Mwr!" > *really* translates into... Thank you - I'll chalk this one up alongside my "Kronos is the Fallen Metatron" theory on my list of things I came up with first. ;:;) ------------------------------ Date: Mon, 26 Nov 2001 16:36:10 -0600 From: "Charles Glasgow" Subject: Re: IN> Superior Hearts - ----- Original Message ----- From: "Prodigal" To: Sent: Monday, November 26, 2001 3:39 PM Subject: Re: IN> Superior Hearts > ...*BLINK*... > > I wonder; is there any reason why a Heart couldn't be disguised as an > animal? > > A small kitten, perhaps? Even if that isn't possible, I'm sure that the Archangel of Creation, at least, could disguise a Heart as a Relic... .... and if it's a Relic specifically designed to cloak (1) against all forms of detection, so much the better. *eg* - -- Chuckg (1) Pun intended. ------------------------------ Date: Mon, 26 Nov 2001 16:47:24 -0600 From: "Prodigal" Subject: Re: IN> Superior Hearts From: "Charles Glasgow" > > ... and if it's a Relic specifically designed to cloak (1) against all forms > of detection, so much the better. *eg* Congratulations, Charles; you just made me think of something even stranger than the kitten idea. After all, who would be best-suited to make Dominic the cloak he always wears, than Eli? ------------------------------ Date: Mon, 26 Nov 2001 16:19:08 -0700 From: "Chris Holland" Subject: RE: IN> INSMV pbem offer > >I have no access to INSMV (and speak/read no French.) Is there any way to >work around with that lack? > >If there is, I would be interested. Likewise Chris Holland _________________________________________________________________ Get your FREE download of MSN Explorer at http://explorer.msn.com/intl.asp ------------------------------ Date: Tue, 27 Nov 2001 00:54:20 From: "Perry Lloyd" Subject: Re: IN> IN Anime > >At 5:14 PM -0600 11/21/01, Andrew Hackard wrote: > >I just saw the new cover for In Nomine Anime. > >New cover? Besides the Battle Angel mimic one? > > >It's very, very cool. > >This, I believe. > > >It's also very, very red. Too bad we won't have anyone in the office > >who can post a new version of it until next week (muahahaha) . . . > >I'm either going to strangle you in effegy, or price digital cameras... > > >Let's play Mad Libs -- fill in the blanks with appropriate (or not) >nouns: > > > >Big ______, Fiery ______ > >Remove the comma, and you get Big @$$ Fiery Sword...? Ah-HA!!! Big Eyes, Fiery Sword !!! or maybe, Big (um, you know), Fiery Sword !! - -Perry perrylloyd@hotmail.com pl312993@oak.cats.ohiou.edu http://www.geocities.com/perrylloyd/ "And that's the hardest thing for a human being to do - be wrong. Do you know that people would rather die than be wrong?" - --from A Matter For Men by David Gerrold _________________________________________________________________ Téléchargez MSN Explorer gratuitement à l'adresse http://explorer.msn.fr/intl.asp ------------------------------ Date: Mon, 26 Nov 2001 20:07:20 -0500 From: "Brian R. Boyko" Subject: Re: IN> Superior Hearts
I mean, If Eli really wanted to go for chutzpah points, he'd disguise his Heart as Dominic's desk.   *LOL*

Question: If I were a creative Archangel, where would I hide my heart?

Answer: One Times Square.

Ball Design by Waterford Crystal=20
=B7       The Ball is a geodesic sphere, six-feet in diameter, and weighs= approximately 1,070 pounds.
=B7       The Ball is covered with a total of 504 Waterford crystal triangles:= 72 crystal triangles feature the new "Hope for Abundance" design= and 432 crystal triangles feature the "Star of Hope" design.= Triangles vary in size, and range in length from 4 3/4 inches to 5 3/4= inches per side.
=B7       The "Hope for Abundance," design created for Times Square= 2001, features symbols from nature. Rows of diamond cuts symbolize the= earth; radiant wedge cuts represent the sun; a symbolic heart with three= small vertical cuts at its center and two heads of wheat at either side= complete the "abundance" motif.
=B7       The "Star of Hope," design created for Times Square 2000,= consists of a central circle and a seven-pointed star. The central circle= portrays the Earth, and the seven-pointed star represents the seven= continents.
=B7       The 504 Waterford Crystal crystal triangles are bolted to 168= translucent triangular lexan panels which are attached to the aluminum= frame of the Ball.
Ball Lighting & Special Effects by Con= Edison
=B7       The exterior of the Ball is illuminated by 168 Philips Halogen=B7= Brilliant Crystal light bulbs, exclusively engineered for the New Year=92s= Eve Ball to enhance the Waterford crystal.
=B7       The interior of the Ball is illuminated by 432 Philips Light Bulbs= (208 clear, 56 red, 56 blue, 56 green and 56 yellow), and 96 high intensity= strobe lights which together will create bright bubbling bursts of color.=
=B7       The exterior of the Ball features 90 rotating pyramid mirrors that= reflect light back into the audience at Times Square.
=B7       The 696 lights and 90 rotating pyramid mirrors are computer= controlled, enabling the Ball to produce a state-of-the-art light show of= eye-dazzling colorful patterns and a spectacular kaleidoscope effect atop= One Times Square.
History of the Ball
=B7       The first Ball lowering celebration atop One Times Square was held= in 1907 and has continued as a proud tradition for the past 92 years. The= New Year=92s Eve Ball is the property of the building owners of One Times= Square.

------------------------------ Date: Mon, 26 Nov 2001 19:18:06 -0600 From: "Charles Glasgow" Subject: Re: IN> Superior Hearts - ----- Original Message ----- From: "Brian R. Boyko" To: Sent: Monday, November 26, 2001 7:07 PM Subject: Re: IN> Superior Hearts > I mean, If Eli really wanted to go for chutzpah points, he'd disguise his Heart as Dominic's desk. *LOL* > Question: If I were a creative Archangel, where would I hide my heart? > Answer: One Times Square. Good idea -- but there's a problem. The main point of a Heart is to provide your celestial form with a 'homing return' spot in Heaven (or Hell) when you die... which means that the Heart has to be on the celestial plane. Indeed, under canon rules Hearts *can't* be taken out of Heaven (or Hell). OTOH, if Heaven has an equivalent of Time Square... mmmmm... maybe the *roof* of the Seraphim Council building. Not the podium. Although I still think that disguising it as Dominic's Cloak is the chutzpah-iest idea of all. Problem is, a Prank like that sounds more like Dark Humor than Creation... (OK, you evil geniuses, steal *that* ball and run with it. Hee hee hee.) - -- Chuckg ------------------------------ Date: Mon, 26 Nov 2001 21:42:28 -0500 From: "Charles Phipps" Subject: IN> Hack'n'Slash I'm writing a Pyramid article on Hack'n'slash right now, basically weighing it's influences and value to a game and I realized that I don't have perhaps the number of perspectives that I should have on something that is so intrical/antiethical to much of the role-playing phenemonon. Now for some of my own thoughts... What started this thought was mainly my shelling out thirty bucks for a copy of Hackmaster the Player's Guide made by a non-Steve Jackson (sorry sorry) Kenzerco and chuckling humorously at the blatant pandering to the "hack'n'slash" without descending into farce as to be unplayable (which would make the game into a Fantasy Paranoia and ruin the joke). What got me thinking was however when I sat down for my game of In Nomine and watched my normally wonderful D&D roleplaying friend play out his kitten fantasies with his Lilim of Lust and more or less grate my teeth/waste my time. To keep this as on topic on In Nomine as possible it got me thinking that after mercifully calling an end to the game (it was set during the Russian Revolution) the only enjoyable part of the game was a brief battle with a Sorceress that occured as a chance "insert" in the game. Thinking back to my other experiences with In Nomine I noticed that one of the finest of moments was a mass melee with servitors of Hardcore and the lobbing of a "Holy Hand Grenade" into some 20 servants of the new Prince of Disease by a fellow list member. There was something immensley satisfying about what at first glance may be a scene without much effect... Aside from survival the angels knew it had to be done and it didn't more or less grate their conscience...or really effect the Hellish war effort. Thus the satisfying element had to be in the battle itself. Perhaps there is something wrong but something has mildly been peaked by the brief look back into the wonders of 1st edition D&D (with jokes by the author) where it all got started that I may take with me back into my In Nomine games. What do you think of it in general and how is it in your games... In Nomine in particular. - -Charlemagne _________________________________________________________________ Get your FREE download of MSN Explorer at http://explorer.msn.com/intl.asp ------------------------------ Date: Mon, 26 Nov 2001 22:15:28 -0500 From: "Brian R. Boyko" Subject: Re: IN> Hack'n'Slash At 09:42 PM 11/26/01 -0500, you wrote: >I'm writing a Pyramid article on Hack'n'slash right now, basically >weighing it's influences and value to a game and I realized that I don't >have perhaps the number of perspectives that I should have on something >that is so intrical/antiethical to much of the role-playing phenemonon. > >Now for some of my own thoughts... > >What started this thought was mainly my shelling out thirty bucks for a >copy of Hackmaster the Player's Guide made by a non-Steve Jackson (sorry >sorry) Kenzerco and chuckling humorously at the blatant pandering to the >"hack'n'slash" without descending into farce as to be unplayable (which >would make the game into a Fantasy Paranoia and ruin the joke). What got >me thinking was however when I sat down for my game of In Nomine and >watched my normally wonderful D&D roleplaying friend play out his kitten >fantasies with his Lilim of Lust and more or less grate my teeth/waste my time. > >To keep this as on topic on In Nomine as possible it got me thinking that >after mercifully calling an end to the game (it was set during the Russian >Revolution) the only enjoyable part of the game was a brief battle with a >Sorceress that occured as a chance "insert" in the game. Thinking back to >my other experiences with In Nomine I noticed that one of the finest of >moments was a mass melee with servitors of Hardcore and the lobbing of a >"Holy Hand Grenade" into some 20 servants of the new Prince of Disease by >a fellow list member. There was something immensley satisfying about what >at first glance may be a scene without much effect... > >Aside from survival the angels knew it had to be done and it didn't more >or less grate their conscience...or really effect the Hellish war effort. > >Thus the satisfying element had to be in the battle itself. Perhaps there >is something wrong but something has mildly been peaked by the brief look >back into the wonders of 1st edition D&D (with jokes by the author) where >it all got started that I may take with me back into my In Nomine games. >What do you think of it in general and how is it in your games... > >In Nomine in particular. > >-Charlemagne There's yet to be a single combat scene in the In Nomine game I've played in - In Nomine's combat mechanics aren't it's strong suit. However, my take on "hack & slash" is that combat is a surefire way to insert excitement & suspense into the game. Do the PCs live, do they die? It's tension, suspense... The game then becomes exciting. It's very possible to have a game where there's no combat at all - for example, in my Aberrant campaign, the combat took a backdrop to the fact that they were all fighting on a passenger plane which was crashing - and the otherwise powerful combat NPC had to concentrate on keeping the plane from crashing, leaving combat to the appearance-centered, stealthy character who couldn't kick ass to save his own life (literally) Next session, I'm planning on having them do some high-flying, death defying acrobatics around the Eiffel tower- no combat at all. Combat is a quick and easy way to put action into your games - the trick is, to make sure that every combat has meaning. Sometimes it's good to have 2d6 zombies burst in the door... especially if it's been a while without any action whatsoever - but if your campaign is ALL combat, no story - then the game becomes "hack & slash" - meaning, that it doesn't matter how you play the PC, the focus on the game is keeping track of numbers, rolling dice, and racking up body counts. Is hack & slash roleplaying bad? No - it depends on what type of gamer you are, and who you play with. I tend to find that players have some sort of wiggle room - but the point of all games is to capture the drama of the story. For some gamers, that drama comes out in battle, for some, it's at tense moments and cliffhangers, for some still, it's thorough conspiratorial revelations & plot twists. Hitchcock did not need his movies to feature constant combat in order to make them dramatic. Then again, T2 was a pretty good movie as well. ^ Most Hack&Slash | Combat Dominated (D&D 1st Edition, RIFTS) | Combat Oriented (D&D 3rd Edition, Werewolf, Heroes Unlimited) | Moderate (Paranoia, Twilight 2000, Champions, Shadowrun, Deadlands) | Drama Oriented (Vampire 3rd Ed, Adventure!, Aberrant) | Drama Dominated (Castle Falkenstien, Mage, In Nomine, Vampire 1st Ed) v Most Dramatic ------------------------------ Date: Tue, 27 Nov 2001 03:21:53 From: "Perry Lloyd" Subject: RE: IN> INSMV pbem offer >>I have no access to INSMV (and speak/read no French.) Is there any way to >>work around with that lack? >> >>If there is, I would be interested. > >Likewise > >Chris Holland Well, I can't just give you a copy of my english translation, so I'll be piecemealing out info as needed/requested, though I wonder how much I can actually give out. I wonder if Siroz would be interested in some sort of deal where you buy the French game, send in a proof of purchase or something, and then you can receive an English translation of it. Or something, I dunno. Anyway, I've already received six requests (total of on-list and off-list) to play, and 6 is my max. However, lurking is still an available option and is open to everyone, SFAIK. I'll be creating another list soon for the pbem. Lurkers will be given first dibs of joining the game if/when people drop out (as they invariably do), so I encourage lurking. If enough other people would like to play, too, I /may/ consider running a second INSMV pbem, taking play requests in the order in which they were received (I know that's not fair due to time zones an crap, but it's fair enough for me). Please send requests to play to me hotmail account (and make the subject include pbem or insmv or something, thanks!) - -Perry perrylloyd@hotmail.com pl312993@oak.cats.ohiou.edu http://www.geocities.com/perrylloyd/ "And that's the hardest thing for a human being to do - be wrong. Do you know that people would rather die than be wrong?" - --from A Matter For Men by David Gerrold _________________________________________________________________ Téléchargez MSN Explorer gratuitement à l'adresse http://explorer.msn.fr/intl.asp ------------------------------ Date: Mon, 26 Nov 2001 22:29:43 -0500 From: "William J. Keith" Subject: Re: IN> Stars? I see no stars here. Whoo.... okay, quick rundown on the physical/astronomical facts before this thread gets much more complicated. (Also, I don't know who all, if anyone, is (still) involved in an offlist discussion. Let me know offlist if you want me in, okay?) 1.) The Earth's poles precess. The major cycle is about 26,000 years, and in about half that time our North Pole will be pointing toward the star Vega. There are, however, also minor cycles of precession with much smaller deflection, which are measurable and take place on smaller time scales -- a few years, some of them. 2.) Magnetic North and South shift every now and then. The evidence we have for this is the alignment of ferromagnetic particles in ocean crust. These particles "stripe" one way and then another, marking times where the poles shifted, changing the alignment of the particles in the cooling magma which is constantly forming new ocean crust as old ocean crust slips under again on the other side of each tectonic plate. If I recall correctly, the shift is very sharp (on a geological timescale, at least), but happens at long intervals. 3.) Stars move relative to each other as they orbit the Milky Way Galaxy, and presumably do so in other galaxies as well. The movement is very small, certainly not detectable to the naked eye, but measurable. The constellations named thousands of years ago are still in approximately the same positions, but come back in 100,000 years or so and the sky will look different -- and not merely due to Sol's own movement. 4.) No thing -- that is, no object with mass -- in the Universe moves, with reference to any other massive object whatsoever, at a relative speed greater than that of light. The farther an astronomical object is from Earth, the greater its speed relative to Earth, and far objects are always moving away -- but never at lightspeed. This information gleaned from several sources, mostly in my own formal and informal education, including an astronomy-loving father, and is not guaranteed to be correct, but is felt to be mostly if not wholly so. William ------------------------------ Date: Mon, 26 Nov 2001 20:04:43 -0800 (PST) From: Jim Burzelic Subject: RE: IN> INSMV pbem offer > However, lurking is still > an available option and > is open to everyone, SFAIK. I'll be creating > another list soon for the > pbem. > > Lurkers will be given first dibs of joining the game > if/when people drop out > (as they invariably do), so I encourage lurking. If > enough other people > would like to play, too, I /may/ consider running a > second INSMV pbem, > taking play requests in the order in which they were > received (I know that's > not fair due to time zones an crap, but it's fair > enough for me). > > Please send requests to play to me hotmail account > (and make the subject > include pbem or insmv or something, thanks!) Where does one sign up for lurkage? Jim __________________________________________________ Do You Yahoo!? Yahoo! GeoCities - quick and easy web site hosting, just $8.95/month. http://geocities.yahoo.com/ps/info1 ------------------------------ Date: Tue, 27 Nov 2001 00:06:47 -0800 (PST) From: Jim Burzelic Subject: Re: IN> Superior Hearts > Although I still think that disguising it as > Dominic's Cloak is the > chutzpah-iest idea of all. > > Problem is, a Prank like that sounds more like Dark > Humor than Creation... > Actually, wouldn't his heart have to be available lest he be considered Outcast? If his heart would be "missing", at least to the eternally searching Dominic, wouldn't he be able to say that Eli isn't just AWOL but highly likely defecting from Heaven as his heart is nowhere to be found, making it easier for Dominic to call for an immediate search? Jim __________________________________________________ Do You Yahoo!? Yahoo! GeoCities - quick and easy web site hosting, just $8.95/month. http://geocities.yahoo.com/ps/info1 ------------------------------ Date: Tue, 27 Nov 2001 09:29:41 +0100 From: "Donato Ranzato" Subject: Re: IN> Michael and his Word From: "Charles Glasgow" > >Couldn't he have been the Archangel of Glory or something like that? > > Possible, but doubtful. There already is an Angel of Glory, and he's one of > Michael's most senior Servitors. So, what happens when a Word-bound Angel or Demon gets elevated to a more stronger Word or even Archangel status? Does he keep all his lower Words or does he gain the new Word and he has to give his previous Word to a worthy successor? Donato ------------------------------ Date: Tue, 27 Nov 2001 02:44:07 -0600 From: toadpooka@juno.com Subject: Re: IN> Michael and his Word Words can be expanded, but not taken away or changed into something else. So the Angel of Buicks could become the Angel of Automobiles, but not the Angel of Indigestion. becoming a Superior doesn't change a celestial's Word, though it might happen at the same time as an expansion (this is what Furfur wanted when he got his Princedom, to have his Word changed from Hardcore to Rock & Roll). On Tue, 27 Nov 2001 09:29:41 +0100 "Donato Ranzato" writes: > So, what happens when a Word-bound Angel or Demon gets elevated to a > more stronger Word or even Archangel status? Does he keep all his lower > Words or does he gain the new Word and he has to give his previous Word to a > worthy successor? From Whom It May Concern, Rich Ranallo "Rock and Roll will be the new planetary culture, believe it or not." - -Prof. Michio Kaku ------------------------------ Date: Tue, 27 Nov 2001 06:53:11 -0600 From: "Charles Glasgow" Subject: Re: IN> Superior Hearts - ----- Original Message ----- From: "Jim Burzelic" To: Sent: Tuesday, November 27, 2001 2:06 AM Subject: Re: IN> Superior Hearts > Actually, wouldn't his heart have to be available lest > he be considered Outcast? If his heart would be > "missing", at least to the eternally searching > Dominic, wouldn't he be able to say that Eli isn't > just AWOL but highly likely defecting from Heaven as > his heart is nowhere to be found, making it easier for > Dominic to call for an immediate search? Well, there's always this kind of conversation... Yves -- "Eli's Heart? It's in Heaven." Dominic "Do you know where it is?" Yves -- "Not exactly. It's very well shielded, and it's moved on a regular basis." Dominic -- "Very well then. I shall keep searching." - -- Chuckg ------------------------------ Date: Tue, 27 Nov 2001 06:54:17 -0600 From: "Charles Glasgow" Subject: Re: IN> Superior Hearts - ----- Original Message ----- From: "Prodigal" To: Sent: Monday, November 26, 2001 4:47 PM Subject: Re: IN> Superior Hearts > Congratulations, Charles; you just made me think of something even stranger > than the kitten idea. > > After all, who would be best-suited to make Dominic the cloak he always > wears, than Eli? Damn. Just thought of a problem with our idea. Dominic's Cloak goes with him wherever he goes... including the Ethereal and Corporeal Planes. But a Heart *can't* go there. /shrug/ Pity. 'Twere a lovely idea. - -- Chuckg ------------------------------ Date: Tue, 27 Nov 2001 08:43:51 -0500 From: Cameron McCurry Subject: IN> The Angel of Thorns After submitting the Sorrow story, I thought I should create this one.... Shemeriel Malakite of Flowers Master of Peace The Angel of Thorns Corporeal Forces: 6 Strength: 12 Agility: 12 Ethereal Forces: 5 Intelligence: 7 Precision: 9 Celestial Forces: 6 Will: 12 Perception: 12 Word Forces: 8 Vessel (Middle aged male)/3, Charisma +2 Skills: Dodge/5, Demolition/4, Fighting/6, Knowledge (Herbalism/6, Philosophy/3), Large Weapon/5 (Spear), Medicine/5, Move Silently/5, Ranged Weapon (Rifle)/4, Small weapon (Knife)/5, Throwing/4 Songs: Banishing (Celestial/4), Harmony (Ethereal/4), Healing (All/6), Motion (Celestial/3), Shields (Corporeal/4, Ethereal/2, Celestial/3), Tongues (Corporeal/3) Attunements: Seraphim of Novalis, Malakite of Novalis, Mercurian of Novalis, Malakite of Destiny, Nothing But Flowers, Vassal of Flowers, Friend of the Gardeners, Master of Peace, Angel of Thorns Angel of Thorns: Once per day, with the expenditure of five Essence, Shemeriel will cause double damage with any blow that is unsuccessfully resisted. If a Divine Intervention is rolled, he does triple damage. Oaths Never suffer an evil to live if it is my choice Never allow myself to be captured by the forces of Hell Use violence only when all other options have been exhausted or when there is no other choice I will ensure the safety of the wounded and the non combatants in a fight Accept an honorable surrender from an enemy the first time only Amongst some in the Host, he is known as "The Scourge of Flowers." Among demons, he is called "Novalis' Assassin." Not many say either name to his face though; he may be one of Novalis' Servitors, but he's not a stranger to violent action. Shemeriel was a Mercurian in Novalis' service, created a few centuries before the Fall. He was a healer and took great pride in what he learned. The Fall came as a horrid shock to him. The thought that war would break out in Heaven was almost unbearable but he would not join the fighting that gripped the city. Instead, he led several Flower Angels into battle to tend to the wounded of both sides. While trying to heal an Elohite of Michael's, Shemeriel was confronted by a Seraph that he loved dearly. She had joined the rebels and tried to get him to do the same. The loss of his beloved, the murder of the Elohite and the sense of betrayal finally caused something inside the Mercurian to snap. He grabbed the Michaelite's spear and slew the Seraph and her companions as his body and wings blackened. His murderous rage carried him into some of the worst fighting and he refused to stop until the battle was over. When the last demon had been thrown out of Heaven, he made his way back to the Glades and resumed tending the wounded. Shemeriel was one of the first of Novalis' Blackwings and like the few others, they took it upon themselves to be warriors of last resort. He earned the Word of Thorns at the close of the Fourth Century, and took his place as Novalis' highest ranking (And first Word Bound) Malakite. While in Heaven, Shemeriel's tasks are quite simple. He teaches healing Songs, herbalism and medicine for any angel that is going to be assigned to such a Role on Earth (He will teach anyone regardless of who they serve). He is also responsible for teaching Novalis' Malakim how to fight. Normally, the Servitors of Flowers are sent to the Groves for such lessons, but Shemeriel feels responsibility for the young Virtues in service to Flowers. He takes the time to make sure to teach them to restrain themselves and that use of violence may carry a price. Shemeriel's other duty is to be sent to areas where the time for violent action against demons has come, but Novalis wishes the collateral damage to be kept down. He is usually sent in areas where there is a high concentration of Servitors of Flowers. Although he will still attempt to find more peaceful solutions (He does serve Novalis after all), Shemeriel is not squeamish about killing demons. And he doesn't feel the need to get that close to him; he knows how to use a sniper rifle, make a bomb, and has a great deal of knowledge about what plants are used to stop the life of a vessel. But if he needs to close in, he will use his spear or simply rip the Celestial form apart. In spite of his ferocious reputation, he is just as friendly and approachable as other Flower angels. He is a warrior that is not casual about killing or prone to bragging of his battles. In fact, it is a point of pride to Shemeriel that he has lost count of the demons that he has Redeemed rather than the ones he has soul killed. ------------------------------ Date: Tue, 27 Nov 2001 08:00:14 -0600 From: "Cthulhu" Subject: Re: IN> Superior Hearts Bevan Thomas wrote: >>Michael, who would happily lie to Dominic about that. > >Michael can't lie, he's a Seraph. Anyway, I think Dominic's resonance would >be powerful enough to detect a direct lie. Of course, Michael could make >particularly devious half-truths. Or, as God/Yves has already made it clear that Dominic is not to try Michael, it could go something like... Dominic: Firstborn! Do you have the Heart of Eli?! Michael: Go away, Jackal. I'm busy*. * Not a lie - Michael is _always_ busy. Goes wioth the job. Cthulhu _____________________________________________ Free email with personality! Over 200 domains! http://www.MyOwnEmail.com ------------------------------ Date: Tue, 27 Nov 2001 08:15:54 -0600 From: "Charles Glasgow" Subject: Re: IN> Hack'n'Slash - ----- Original Message ----- From: "Charles Phipps" To: Sent: Monday, November 26, 2001 8:42 PM Subject: IN> Hack'n'Slash [snip] > Thus the satisfying element had to be in the battle itself. Perhaps there is > something wrong but something has mildly been peaked by the brief look back > into the wonders of 1st edition D&D (with jokes by the author) where it all > got started that I may take with me back into my In Nomine games. What do > you think of it in general and how is it in your games... The great thing about battles is that they allow you to win. And people really, really like to win. In an RPG, 'winning' can get very subjective and indefinite -- heck, it's supposed to. Theoretically, the DM and the players are supposed to be cooperating on having an experience, not trying to whomp the living daylights out of each other. (Especially not the DM on the players!) But there is this deep, basic, human *need* to just up and *win* something. Competitiveness is in our blood. And if the nature of the game prevents you from winning the war, then you need a few good healthy battles to chew on every now and then. And the thing about combat is, there is very seldom any ambiguity about who won and who lost. As opposed to trying to find a 'victor' in many forms of non-combat roleplay... - -- Chuckg ------------------------------ Date: Tue, 27 Nov 2001 09:49:16 -0500 From: Earl Wajenberg Subject: Re: IN> Hack'n'Slash My own feeling is that combat in an RPG is basically a chore, with some possibility of possibility of slapstick or swashbuckling amusement. I'm one of two GMs in our game; the other GM runs combat more entertainingly than I do, because he's better at thinking on his feet, but I certainly don't mind evading as long as possible. Earl ------------------------------ Date: Tue, 27 Nov 2001 18:19:28 +0200 (EET) From: Mervi Hamalainen Subject: IN> Re: Klingons > From: "Michael Cleveland" This was good. In Nomine Anime and Star Trek. Hmmmmm.... > Cameron > Angel of Klingons > Ofanite of War He is a very Klingon Angel. However... > Skills - Fighting/6, Large Weapon(Sword)/3, Dodge/6, Drive(Starship)/6, > Ranged Weapon(Disruptors)/6, Tactics/4, Tracking/5, Klingon History/6 No skill in Bat'leth? It's not a sword. > > Songs - Entropy(Corporeal/3, Ethereal/3), Form(All/4), > Healing(Corporeal/3), > Motion(Celestial/6), Shields(All/3), Tongues(All/3) I would add Corporeal Might, from LC. Have you written up Angel of Vulcans or (shudder) Angel of the Ferengi? Mervi ------------------------------ Date: Tue, 27 Nov 2001 15:23:25 -0500 (EST) From: "Rev. Pee Kitty" Subject: Re: IN> The Angel of Thorns On Tue, 27 Nov 2001, Cameron McCurry wrote: > Shemeriel > Malakite of Flowers > Master of Peace > The Angel of Thorns Really nicely done. > Angel of Thorns: Once per day, with the expenditure of five Essence, > Shemeriel will cause double damage with any blow that is unsuccessfully > resisted. If a Divine Intervention is rolled, he does triple damage. My only minor dissension is that this special ability is really quite weak. Compared to Wrath of God (Khalid), which costs less Essence and is usable multiple times, it's rather underpowered. I would drop the Essence requirement and keep the 'once per day' restriction, myself. - -- Rev. Pee Kitty, of the order Malkavian-Dobbsian, Q4B4L! Meow! "It is the world that has been pulled over your eyes to blind you from the truth...that you are a slave. Like everyone else, you were born into bondage - born into a prison that you cannot smell or taste or touch...a prison for your mind." -- Morpheus, _The Matrix_ ------------------------------ End of in_nomine-digest V1 #2460 ********************************