in_nomine-digest Tuesday, December 18 2001 Volume 01 : Number 2485 In this digest: Re: IN> Book suggestion Re: IN> Christmas Miracles. Re: IN> Nitpicking and Quibbling Re: IN> Nitpicking and Quibbling Re: IN> They Are Very Much Like Us: Part 1 IN> Playing Demonic Characters? Re: IN> Playing Demonic Characters? Re: IN> Playing Demonic Characters? Re: IN> Playing Demonic Characters? Re: IN> Playing Demonic Characters? Re: IN> Playing Demonic Characters? Re: IN> Playing Demonic Characters? Re: IN> Nitpicking and Quibbling Re: IN> Playing Demonic Characters? IN> Finishing off Odin.... Re: IN> Finishing off Odin.... Re: IN> Finishing off Odin.... Re: IN> Playing Demonic Characters? Re: IN> Belial's Discord Re: IN> Belial's Discord Re: IN> Playing Demonic Characters? Re: IN> Belial's Discord Re: IN> Belial's Discord Re: IN> Belial's Discord Re: IN> Book suggestion Re: IN> Playing Demonic Characters? Re: IN> Playing Demonic Characters? Re: IN> Finishing off Odin.... Re: IN> Word Defeat: a Christmas Competition. Re: IN> Christmas Miracles. Re: IN> Christmas Miracles. ---------------------------------------------------------------------- Date: Mon, 17 Dec 2001 15:11:10 -0500 From: Elizabeth McCoy Subject: Re: IN> Book suggestion At 9:21 AM +0100 12/17/01, Donato Ranzato wrote: >From: "Perry Lloyd" > >>In Nomine On-line? I'm not sure what the legal ramifications would have >>to be, but . . . [...] > >A good idea. I think an e-book in .pdf format is the best option. Maybe >there is a good illustrator on this mailinglist that can do some drawings to >go with it. Remember that this would need to be an unpaid sort of thing, and not infringe on trade dress... (see www.sjgames.com/general/online_policy.html - -- quoted from memory -- for a discussion of what's legit and what's not.) - --emccoy@nh.ultranet.com // arcangel@io.com In Nomine Line Editor RPG links; Random name list, Art: http://www.io.com/~arcangel/ ------------------------------ Date: Mon, 17 Dec 2001 15:29:31 -0500 From: "Eric Bertish" Subject: Re: IN> Christmas Miracles. > I just want to know what Dominic & Yves do for Yom Kippur :) Dunno about them, but I suspect Michael has "How many Malphan tethers can you destroy in a week" contests.... - -- Casca "Many people hear voices when no-one is there. Some of them are called mad and are shut up in rooms where they stare at the walls all day. Others are called writers and they do pretty much the same thing." --Margaret Chittenden, writer ------------------------------ Date: Mon, 17 Dec 2001 15:42:12 -0500 From: Elizabeth McCoy Subject: Re: IN> Nitpicking and Quibbling At 6:47 PM +0000 12/17/01, Janet Anderson wrote: >I realize that it's been established that Archangel of Archives is opposed >to the (much more powerful) Demon Princess of Nitpicking, It has? I thought it was more like the Judgment/the Game relationship... O:> - --emccoy@nh.ultranet.com // arcangel@io.com In Nomine Line Editor RPG links; Random name list, Art: http://www.io.com/~arcangel/ ------------------------------ Date: Mon, 17 Dec 2001 21:00:05 +0000 From: "Janet Anderson" Subject: Re: IN> Nitpicking and Quibbling >It has? I thought it was more like the Judgment/the Game relationship... >O:> *chortle* Or perhaps even the Janus/Valefor relationship? (But unlike Judgment/Game or Janus/Valefor, there *does* seem to be a power discrepancy between the little-know and less-mentioned Archangel and the Demon Princess who, with her Servitors and daughter, is a household word ....) Janet Anderson _________________________________________________________________ MSN Photos is the easiest way to share and print your photos: http://photos.msn.com/support/worldwide.aspx ------------------------------ Date: Mon, 17 Dec 2001 16:57:34 -0500 From: "Jonathan 'Caraig' McDermott" Subject: Re: IN> They Are Very Much Like Us: Part 1 >Date: Mon, 17 Dec 2001 18:24:30 +0000 >From: "Jonathan Walton" >Subject: IN> They Are Very Much Like Us: Part 1 > >I thought it was about time In Nomine had an all-involving conspiracy... :) > >- ----- > >They Are Very Much Like Us >Part 1: The Celestial Perspective You're at least a little evil; you must have some Lilim in you. =) I started reading this and just *could not stop*. "Is he going to say what it is? Is he? IS HE?! Arrrrrrrgh, he isn't, NOOOOOO!" Very, very well-written, I'm eagerly awaiting the next installments! =) - --- ============================================================ Jonathan McDermott http:\\caraig.home.mindspring.com - ------------------------------------------------------------ "And now I feel that... feel that I've been there. I didn't need this. Can somebody help me breathe?" - Nickelback, "Breathe" ------------------------------ Date: Mon, 17 Dec 2001 17:15:54 -0500 From: "Jonathan 'Caraig' McDermott" Subject: IN> Playing Demonic Characters? This has probably been asked before by a number of newbies to the list, but some in-game events prompted me to ask this of the mailing list. I'm currently in a game set in Austin, playing an Intercessionist of Flowers. Other characters include a Davidian, an Eliite, and a Jeanite as PCs, and a colorful cast of NPCs. We started with the first part of the Rev Cycle, but I think the GM is taking the game into really new territory. We've run into quite a few demons. Most people who've played Night Music are probably familiar with Wrenchial and Lauren, but we've also met others. We've got demons of Fleurity, Saminga, and Vapula out and about, and seen or at least been told about how some of them work. So much for background. This may be a silly question, but I'd like to know: what is the raison d'etre for a demonic campaign? What are some peoples' reasons for playing demons, or even demons in a diabolical-oriented campaign? After playing in this angelic-based game for about six months, perusing the Superiors books, seeing in-game what demons do, and reading some of the fiction in the IN books, the thought of playing in a demonic campaign, as a demon, makes me feel a little odd. I mean, I wouldn't mind playing a fairly 'light' servitor of Valefor or Kobal, (or a Free Lilim) but even reading some of the Archangelic opinions of them make that a mildly disturbing prospect. I was once told that playing a character that you find disturbing or unnerving can be an experience in the education of the self, but even then, I couldn't bring myself to play a demon of, say, Hardcore or Drugs. (Then again, that begs the question: could anyone? =) I am NOT saying that people who can or do are evil or disturbed or whatever! I'm just curious as to what reasons people have for playing demons in IN, what concepts they're exploring, what the campaign goals are, what their characters personal goals are, that sort of thing. PS: Oh, yes, does anyone have any idea when we're going to see Superiors books detailing Novalis and Lilith? Are any planned or in the works? I guess I've just really enjoyed playing a Novalite Mercurian and would like to know more about 'Mom' and how she does things. =) - --- ============================================================ Jonathan McDermott http:\\caraig.home.mindspring.com - ------------------------------------------------------------ "And now I feel that... feel that I've been there. I didn't need this. Can somebody help me breathe?" - Nickelback, "Breathe" ------------------------------ Date: Mon, 17 Dec 2001 17:34:27 -0500 From: "Josh Moger" Subject: Re: IN> Playing Demonic Characters? >So much for background. This may be a silly question, but I'd like to >know: what is the raison d'etre for a demonic campaign? What are some >peoples' reasons for playing demons, or even demons in a >diabolical-oriented campaign? > Snip Hmm... being able to whale on the Symphony? Unashamedly trying to gain power? Corrupting Heaven's works? Or in a dark, high contrast campaign... Freedom fighters trying to keep the Symphony from being over-run by the enslaving angels? Or in low contrast campaign... Just trying to carve out a little slice of the Symphony while protecting it from Heaven and Hell both? Well, there's that... and then there's just so much fun in trying to corrupt your group-mates in an integrated Angel/Demon setting. Ofanite/Calabite (depending on mood), Josh Moger ------------------------------ Date: Mon, 17 Dec 2001 17:40:19 -0500 From: "S.D." Subject: Re: IN> Playing Demonic Characters? >After playing in this angelic-based game for about six months, perusing the >Superiors books, seeing in-game what demons do, and reading some of the >fiction in the IN books, the thought of playing in a demonic campaign, as a >demon, makes me feel a little odd. I mean, I wouldn't mind playing a >fairly 'light' servitor of Valefor or Kobal, (or a Free Lilim) but even >reading some of the Archangelic opinions of them make that a mildly >disturbing prospect. I was once told that playing a character that you >find disturbing or unnerving can be an experience in the education of the >self, but even then, I couldn't bring myself to play a demon of, say, >Hardcore or Drugs. (Then again, that begs the question: could anyone? =) Well, the campaign I'm currently in (Bright / low-contrast / mixed angel/demon) has two angelic characters, two demonic. (I play one of each, and there's another player who does the other pair.) It's Alitis, Bright Lilim of Wind (sometimes IST Dreams), Jesimiel, Balseraph of Dark Humor (ex-Seraph of Wind), Gideon, Calabite of Hardcore, and Calamity, Malakite of War respectively. Rationale were... Alitis: I wanted to play a Lilim. ^_^; My first one was shot down by me, because the concept wasn't Bright enough. I was going to do Lilim of or IST to Dark Humor, but went with Wind because it worked out better. Jesimiel: The other player asked if he could do a second character to increase the cast list, I said on the condition that I could too. We rewrote Dark Humor's Dissonance/Band Attunements a bit, plotted some evil for Jess (he's currently sitting in a minor Tether to Creation IST Destiny, eating ice cream with Eli, and twitching a lot. ^^) I went with DH because Kobal's one of my favorite Superiors, and I had the character concept from a stalled story I was writing. Besides, the massively-screwed-up Habbalite ex-Dominican wasn't Bright enough. ^^ Gideon: I think the other player just came up with the concept at random and wrote it down. Not sure, though. Calamity: As stated above, he created her to increase the cast list. Also to give Gideon something to worry about, as Allie had finished her involvement in what Gideon was, so no PCs would show up. I think it really depends on the campaign. I wouldn't want to play a Comedian where Kobal's criteria for joke quality boils down to 'How many people did it kill?', but in a campaign where he's creative (and not quite *completely* jaded yet), I'll jump at the chance. I wouldn't play a Michaelite where *all* they do is fight demons, kill, fight demons, kill, fight demons, and fight demons some more; I *would* if they also helped in mortal armies, and less obviously Warlike aspects. Etc, etc, etc. And, of course, I'm still waiting to find a GM running an interesting Backwards game I can join. ^^ (If only to break out the aforementioned massively screwed up ex-Dominican Habbalite and watch the angels - and Servitors of Fate - twitch. };;;> ) ~S.D. Ryukage ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ "I'm an angel. I kill newborns while their mamas watch. I turn cities into salt. And occasionally, when I feel like it, I tear little girls apart. And from now till kingdom come...the only thing you can count on...in your existence...is never understanding why." Gabriel, 'The Prophecy' ------------------------------ Date: Mon, 17 Dec 2001 22:44:33 +0000 From: "Janet Anderson" Subject: Re: IN> Playing Demonic Characters? >So much for background. This may be a silly question Well, I don't think so. I never understood it myself. And I'm now running a PBEM, where I thought I might learn to understand it (since I have to play all the demons), but I still don't. I enjoy the challenge of outwitting the players as the GM, but I don't enjoy the demon NPCs the way I do the angel NPCs, because they're pretty disgusting. I can understand enjoying the playing of *evil* characters. But to me, demons in IN are not just bad or evil; they're spiteful and nasty and gross and loathsome. I could enjoy (and have enjoyed) playing a straightforwardly evil, power-mad, or revengeful character, but I totally agree that I could not suppress my gag reflex long enough to play a plausible demon of Hardcore, Drugs, Lust, Factions, Nightmares ... I have noticed that Lilim and Impudites are among the most popular demons for PCs, probably because they can be played as more attractive and socialized and not seriously as demons -- beings whose raison d'etre is to corrupt, hurt, torture, and generally make the entire Symphony into Hell. Discussion? Janet Anderson _________________________________________________________________ MSN Photos is the easiest way to share and print your photos: http://photos.msn.com/support/worldwide.aspx ------------------------------ Date: Mon, 17 Dec 2001 15:54:57 -0700 From: "Ben Glickler" Subject: Re: IN> Playing Demonic Characters? I've noticed a lot of people play the game very tongue-in-cheek or cuddly-fluffy, and tend to make very sympathetic demonic characters. Lilim are extremely popular, possibly due to a bizarre attraction to Lilith. These factors make demonic characters easier to swallow. I suspect it'd be fun to play the game straight (with no fluff or slapstick added) and run demonic renegades. It'd be neat to be plotting against your boss and then having to run because a maniac with black wings and a burning sword breaks your door down... Ben ------------------------------ Date: Mon, 17 Dec 2001 22:56:33 +0000 From: "cassandra benner" Subject: Re: IN> Playing Demonic Characters? Well i know that nick (the guy who got me on to this list) still has his orriginal shedite character, Colgarothialmes, who bounced back and forth from factions, hardcore and now madness. I think the thing that he liked about it was the utter freedom to play anything he wanted, so he did. A smooth, suave shedite. Yeah shedites are nasty and icky and so forth, the books them selves say that shedim and calabim are the worst of the worst of the demons. They are what hell is all about in modern mythology i think. Hell, the place you go to when your bad. Well, a smooth/suave shedite doesnt stand muchof a chance in hell, so he went renagade. He just wanted to be left alone, which sadly never happened as the Game was after him. He features in games once in a while, a demon, the worst fp hell, being hunted down by a lot of hell, trying to live from day to day, but not wanting to redeem as that just isnt him. He doesnt be evil or anything, he was made that way, the same as you or i are made ther way we are made. Well, anyways, i like to play habbalalites, a demon and yet an angel, and totally nutso. They in my book are far worse than shedime or calabim. "hi im an angel and im gonaa kill you because you are weak. have a nice after life, im doing you a favour you see in the longrun." And malakim... ewwwwwwww yuck. Til another time, Cas In Nomine @ http://www.angelfire.com/goth/psyber/i-n.html In Nomine yahoo @ http://groups.yahoo.com/group/inveritas ADnD forum @ http://www.drunkendwarfinn.co.uk ADnD stuff @ http://groups.yahoo.com/group/ADandD_Stuff _________________________________________________________________ Join the world’s largest e-mail service with MSN Hotmail. http://www.hotmail.com ------------------------------ Date: Mon, 17 Dec 2001 17:01:52 -0600 From: "Charles Glasgow" Subject: Re: IN> Playing Demonic Characters? - ----- Original Message ----- From: "Ben Glickler" To: Sent: Monday, December 17, 2001 4:54 PM Subject: Re: IN> Playing Demonic Characters? > I suspect it'd be fun to play the game straight (with no fluff or slapstick > added) and run demonic renegades. It'd be neat to be plotting against your > boss and then having to run because a maniac with black wings and a burning > sword breaks your door down... Presuming that you can't get away entirely, I'd try to duck out of immediate sword range while screaming "I GIVE UP! I'LL SQUEAL! TAKE ME TO YOUR SERAPH!" And pray to God the Malakite in question is one of the ones old enough to have learned that his oath to slay evil doesn't come with a maximum time limit, and that asking questions first and shooting later actually can be more fun. - -- Chuckg ------------------------------ Date: Mon, 17 Dec 2001 15:02:08 -0800 (PST) From: Michael Walton Subject: Re: IN> Nitpicking and Quibbling - --- Janet Anderson wrote: > I realize that it's been established that Archangel of > Archives is opposed > to the (much more powerful) Demon Princess of Nitpicking, > but I wonder if > there isn't another Archangel who ought to be opposed to > Nitpicking. Nah... but the Angel of Quibbling is Archives' most powerful Word-bound. 0:> ===== Michael Walton, #9805-068 "A lot of comedy is tragedy plus time." -- Carol Burnett __________________________________________________ Do You Yahoo!? Check out Yahoo! Shopping and Yahoo! Auctions for all of your unique holiday gifts! Buy at http://shopping.yahoo.com or bid at http://auctions.yahoo.com ------------------------------ Date: Mon, 17 Dec 2001 23:05:45 +0000 From: "cassandra benner" Subject: Re: IN> Playing Demonic Characters? Also, playing a demon is much like playing a Vampire (ala WoD). There is a strange fascination in the repulsive. "Hi i am ageless beyond time, and i drink blood. yess i kill people to get blood" (just about any vampire) "hi, im ageless beyond the concept of time, i some times drink blood, it all depends on whether i rip your head off whilst i rape you and then set fire to your poodle." (a typical demon) "Why, oh lord why.... lord you have forsaken me...... i am cursed, no longer can i walk in the daylight, i must all but kill to survive.... forgive me father for i must sin" (fluffy vampire with a consciousness) "Mea cupla, Eloi Eloi, no more am i seen in thine eyes, i am cast aside.. thou no longer shineth on me with divinity.... my lord... forgive me for i am sin." (a fluffy demon) Dont forget, demons born in hell are very different to demons who were once angels. The former angels seem to be nastier and a whole lot more malevolent than the hell born guys. Same with Angels who were once demons, they seem more practial "well yeah soem of them died, BUT see how many were made bettrer people?". Some times a redeemed demon goes far to cutesy fluffy. Til another time, Cas In Nomine @ http://www.angelfire.com/goth/psyber/i-n.html In Nomine yahoo @ http://groups.yahoo.com/group/inveritas ADnD forum @ http://www.drunkendwarfinn.co.uk ADnD stuff @ http://groups.yahoo.com/group/ADandD_Stuff _________________________________________________________________ Send and receive Hotmail on your mobile device: http://mobile.msn.com ------------------------------ Date: Tue, 18 Dec 2001 10:45:03 +1100 From: "james walker" Subject: IN> Finishing off Odin.... As everyone knows, the Tsayadim have been roaming the Marches, seeking to finish the Purity Crusade, for centuries. And they have a bad reputation. One reason for this is the "True" Tsayadim: A group (well several groups, actually) of Habbalah who, deeming themselves angels, "realise" that the reason that they don't have an Archangel to serve is because Uriel has yet to return, and so seek to finish the Purity Crusade, so as to prove worthy of serving him when he returns. Beleth sponsors one of these groups, and exterminates any group which seeks to attack the ethereals under her protection. This is rarely necessary, as the True Tsayadim believe that the goal is to stop humans liking ethereals: any ethereal serving Beleth will be feared/hated by humans, and so is not a threat. Those who seek to tempt humans, and inspire love or friendship - the Seelie Court, the Norse pantheon, the Royal Flying Snoopae Corps, and so on - - they are the threat, the ones who draw humanity away from serving the One true God. And so they hunt in the Marches. Or this year, in the corporeal. Santa Claus is just getting far to strong; he knows when you're naughty or nice; gives rewards for good behaviour; is known throughout the world. And then there are the continual rumours that he is actually Odin. He's set himself up as a rival to God, and he's got to go. So how? Well, a handful of Demons of Nightmares work with the Nybbites in marketing, encouraging fears of 'missing out' on the latest craze. They've been inspiring The Media to create the 'Greatest Christmas Of All Time" - throughout the world, people can pay to take their children to the largest auditorium/sports field/theatre/whatever, and each has a Santa Claus, all of whom look identical. A few seconds after a Santa leaves one site, one arrives at the next site, further around the world - people at each site get to see live feeds of Santa at earlier sites, following sunset around the world. Which means that millions of people will be watching when the True Tsayadim strike team guns him down, wounding the reindeer and massacring the people in the bleaches. Secondary teams will be at the next few sites, kidnapping the Santa, inflicting a mortal wound on one of the reindeer and sending it out to bleed to death in the presence of thousands of children. If the backup teams believe that they'll fail, plans have been made to set fire to the sites, driving people out. The True Tsayadim have no idea how many children will be catapulted into Beleth's half of the Marches by this, and haven't even tried to guess how many adults will follow, traumatised by the sight of their children in extreme shock. After all, why guess; Nightmares will soon know. More importantly, Santa will be "dead" - children all over the world know that adults lie to them about unpleasant subjects, so they won't believe their parents when they are told otherwise - and everyone at school will be talking about how Santa was gunned down. The 'meme' of Santa's death will travel from child to child for generations, and hopefully take down Odin as well. Unless the PC's find out, and stop the True Tsayadim, of course.... ================================================================ Merry Christmas! Now that my freeform is completed/has run (and went well - yay!) I can actually spend a bit of time writing In Nomine stuff again. Hopefully I haven't got too rusty. Cheers, James. ------------------------------ Date: Mon, 17 Dec 2001 19:09:58 -0500 From: "Josh Moger" Subject: Re: IN> Finishing off Odin.... >Unless the PC's find out, and stop the True Tsayadim, of course.... >================================================================ > >Merry Christmas! Now that my freeform is completed/has run (and went well - >yay!) I can actually spend a bit of time writing In Nomine stuff again. >Hopefully I haven't got too rusty. > >Cheers, James snip OOoooo! Evil! Evil! Wonderful wonderful evil! He he hee... Has anyone heard of Neil Gaiman's short story "Nicholas Was..."? Perhaps the demons that finish off Santa will be releasing a poor ethereal from an eternity of toil under the Slavemaster upstairs. Course, that sounds very IN backwardsish. Regom Hsoj ------------------------------ Date: Mon, 17 Dec 2001 17:58:42 -0600 From: "Prodigal" Subject: Re: IN> Finishing off Odin.... From: "james walker" > > Unless the PC's find out, and stop the True Tsayadim, of course.... Holy Crow! Nicely twisted work there, James. ------------------------------ Date: Mon, 17 Dec 2001 18:25:26 -0600 From: David Edelstein Subject: Re: IN> Playing Demonic Characters? Jonathan 'Caraig' McDermott wrote: > So much for background. This may be a silly question, but I'd like to > know: what is the raison d'etre for a demonic campaign? What are some > peoples' reasons for playing demons, or even demons in a > diabolical-oriented campaign? Demons don't always have to be evil. Some are just selfish and justify their own actions as being rational and what they have to do to survive. I'm playing a demon in an angelic campaign (also set in Austin), basically because the GM asked me to. (The plot he had in mind needed a diabolical PC.) He's a Renegade Impudite of Technology. He's not evil and nasty, and doesn't go out of his way to hurt people. OTOH, he's very selfish and thinks there's nothing wrong with manipulating people to get his way, and taking their Essence when he needs it. He also has little sympathy or compassion for humans, because he's seen what human souls in Hell are like, and has yet to encounter any mortals who might change his thinking. Right now, my character basically wants to stay out of the clutches of the Game (and his former Prince), and dish out some payback to his ex-colleagues whom (he believes) screwed him over and forced him to go Renegade. So he's thrown his lot in with the angels since they're offering protection and assistance. (He knows lots of things that could help the angels strike down some Vapulan operations.) > I am NOT saying that people who can or do are evil or disturbed or > whatever! I'm just curious as to what reasons people have for playing > demons in IN, what concepts they're exploring, what the campaign goals are, > what their characters personal goals are, that sort of thing. I do think people who get off on role-playing atrocities ("I rape the princess and sodomize her pretty pink pony") have a screw loose somewhere, but "anti-heroes" have always been popular. - -David ------------------------------ Date: Mon, 17 Dec 2001 19:55:25 -0500 From: Mike Bruner Subject: Re: IN> Belial's Discord At 10:08 PM 12/16/01 -0800, you wrote: >--- Eric Bertish wrote: > > The Prince of Fire is showing up in my game, and I > > realized that I don't know what his Calabite Discord is. > >Alas, the question - for Casca's game, at least - is >now pretty much moot...* > > > I'm leaning > > towards Berserk or Paranoid > > (look at his Dissoance condition for justification), > > but thought I'd get the > > list's opinion. > >...but it's still an interesting question. I'd say >something nice and Ethereal, but I'm having difficulty >thinking up something that sings. Not counting the obvious possibility, Pyromania, I would tend to go with the suggestion made earlier of Hate (everything). Although on the note mentioned, an uncontrolled compulsion to sing would be rather amusing... *thinks of a demonic game a la the Buffy musical* >Moe > >*No, I did _not_ soul-kill the Demon Prince of >Infernal Fire. I just happened to be there when it >happened. Nobody can prove differently: any witness >to the death can testify that it wasn't me who shot >him/ripped his head off/drank his blood. I was off >doing something else. > >Honest to God. Oooh, the Tylenol sales to Seraphs went way up with that one... ;) - -- Mike Bruner-- mbruner18@home.com I try to take one day at a time, but sometimes several days attack me at once. ------------------------------ Date: Mon, 17 Dec 2001 18:57:25 -0600 From: "Charles Glasgow" Subject: Re: IN> Belial's Discord - ----- Original Message ----- From: "Eric Bertish" To: Sent: Monday, December 17, 2001 12:00 PM Subject: Re: IN> Belial's Discord [snip] > In short, he decided not to munchkin because it was the > the Right Thing To Do. > > May God have mercy upon his reputation. :) Mercy on it? His reputation just got boosted to the *skies*. /Great/ playing, Moe. Tell you what. If you're ever in a game of mine, I'll give you a chance to whack the SOB just for old times' sake. :-) - -- Chuckg ------------------------------ Date: Mon, 17 Dec 2001 17:14:17 -0800 From: "Bevan Thomas" Subject: Re: IN> Playing Demonic Characters? Well, personally I find playing servitors of Kobal very cathartic. I tend to go with the suggestion in Night Music, that demons may just be people doing their job. In my characters' case, they weren't really evil, most of the time, they just didn't really treat people as anything besides toys for their amusement. They enjoyed toying with them, screwing them up for their amusement, and then laughing as chaos descends. Think of a kid playing with his action figures. Sadistic in an innocent sort of way. And it's fun to spread humorous mayhem now and again. - -Bevan - ------- "We've always been under siege. The 'Real World' keeps shoving us into corners -- so we've built some worlds of our own. Now whoever's controlling this... wants to take those worlds away. Well, I call that interplanetary war." -T. Campbell, "Fans: the Fandom Menace" _________________________________________________________________ MSN Photos is the easiest way to share and print your photos: http://photos.msn.com/support/worldwide.aspx ------------------------------ Date: Mon, 17 Dec 2001 22:03:22 -0500 From: "Eric Bertish" Subject: Re: IN> Belial's Discord > Mercy on it? His reputation just got boosted to the *skies*. /Great/ > playing, Moe. Good, yes. Great? Great was the fluffy Mercurian of Flowers who, when realizing that Dodger Stadium was about to become the first Tether to Hardcore, pulled from vesselpace the sapling Mom had given her (with strict instructions to "Plant it where it will do the most good"), planted it and made it Bloom. The peaceful, healing groove of the bio-Relic reacted with the proto-Tether in a manner that can only be described as pyrotechnic. This simple action: 1) Robbed Furfur of his first, and potentially most powerful, Tether at a time when he needs to consolidate his powerbase. 2) Prevented all non-damned souls in the stadium from being sucked into Hell to serve as aforementioned powerbase. 3) Destroyed all evidence of angelic involvement. 4) Was damn impressive. She didn't just think outside the box, she made a new one. This was something that I hadn't expected, yet made so much thematic sense that I could do no less than let it work and award her XP. *That's* great playing. - -- Casca "Many people hear voices when no-one is there. Some of them are called mad and are shut up in rooms where they stare at the walls all day. Others are called writers and they do pretty much the same thing." --Margaret Chittenden, writer ------------------------------ Date: Mon, 17 Dec 2001 22:32:01 -0600 From: "Prodigal" Subject: Re: IN> Belial's Discord From: "Eric Bertish" > > She didn't just think outside the box, she made a new one. This was > something that I hadn't expected, yet made so much thematic sense that I > could do no less than let it work and award her XP. I hope at least one Distinction got tossed into the bargain... ------------------------------ Date: Mon, 17 Dec 2001 23:54:25 -0500 From: "Eric Bertish" Subject: Re: IN> Belial's Discord > > She didn't just think outside the box, she made a new one. This was > > something that I hadn't expected, yet made so much thematic sense that I > > could do no less than let it work and award her XP. > > I hope at least one Distinction got tossed into the bargain... I haven't yet given end-of-adventure awards. I like to wait a week and hand them out at the beginning of the next session, so I have time to think about who deserves what and I don't feel rushed at the end of the evening. Also, the players get to start each game session with the shopping-trip sensation of "What am I spending my hard-earned XP on this week?" She will be heavily awarded, though, and her greatest award will be intangible. Her character is currently petitioning for the recently-vacated Word of Salvation, and an achievement like this will look *very* impressive in her portfolio.... - -- Casca "Many people hear voices when no-one is there. Some of them are called mad and are shut up in rooms where they stare at the walls all day. Others are called writers and they do pretty much the same thing." --Margaret Chittenden, writer ------------------------------ Date: Tue, 18 Dec 2001 06:05:03 From: "Perry Lloyd" Subject: Re: IN> Book suggestion >At 9:21 AM +0100 12/17/01, Donato Ranzato wrote: > >From: "Perry Lloyd" > > > >>In Nomine On-line? I'm not sure what the legal ramifications would have > >>to be, but . . . [...] > > > >A good idea. I think an e-book in .pdf format is the best option. Maybe > >there is a good illustrator on this mailinglist that can do some drawings >to > >go with it. > >Remember that this would need to be an unpaid sort of thing, and not >infringe on trade dress... (see www.sjgames.com/general/online_policy.html >-- quoted from memory -- for a discussion of what's legit and what's not.) Hey, I was just tossing out an idea . . . and frankly, *I* wouldn't be willing to pay money for something I can't hold in my hot little hands. (Those I suppose I could spend the hour printing the damn thing double-sided.) - -Perry perrylloyd@hotmail.com pl312993@oak.cats.ohiou.edu http://www.geocities.com/perrylloyd/ "And that's the hardest thing for a human being to do - be wrong. Do you know that people would rather die than be wrong?" - --from A Matter For Men by David Gerrold _________________________________________________________________ Discutez en ligne avec vos amis, essayez MSN Messenger : http://messenger.msn.fr ------------------------------ Date: Tue, 18 Dec 2001 08:51:16 +0000 From: "Jo Hart" Subject: Re: IN> Playing Demonic Characters? Normally, when I've run demon games, they have been very satirical/ comic. I really don't think I'd want to run a 'straight' demon game. But you can just as easily play lazy evil, incompetent evil, witty evil, etc. I think part of the appeal is that if the demons are just vaguely amoral, they can be quite similar to typical PCs of pretty much any game (of alignment "chaotic lazy" or "neutral selfish") But we had a game with a load of Nybbites sent off to Earth to interview Tony Blair, and we had one where everyone was playing demonic civil servants at Westminster who mainly seemed to be trying to trip each other up with red tape. But FWIW, I had a lot of fun playing an incompetent Shedite in Beth's game. Demon games arcan be a lot of fun if you play up the satire -- model Asmodeus' office on the civil service (ie. lots of red tape and bureacracy - -- often incompetent), model Vapula on that Engineering professor you always hated and his organisation on BT, get players to hepl make up their immediate superiors and let them base them on their RL bosses or people they don't like. jo _________________________________________________________________ Send and receive Hotmail on your mobile device: http://mobile.msn.com ------------------------------ Date: Tue, 18 Dec 2001 08:52:19 +0000 From: "Jo Hart" Subject: Re: IN> Playing Demonic Characters? >Lilim >are extremely popular, possibly due to a bizarre attraction to Lilith. >These factors make demonic characters easier to swallow. > *snigger* jo _________________________________________________________________ Join the world’s largest e-mail service with MSN Hotmail. http://www.hotmail.com ------------------------------ Date: Tue, 18 Dec 2001 06:15:52 -0800 (PST) From: Michael Walton Subject: Re: IN> Finishing off Odin.... [shudder] I needed a shower after reading this. And yes, that's a compliment. };> ===== Michael Walton, #9805-068 "A lot of comedy is tragedy plus time." -- Carol Burnett __________________________________________________ Do You Yahoo!? Check out Yahoo! Shopping and Yahoo! Auctions for all of your unique holiday gifts! Buy at http://shopping.yahoo.com or bid at http://auctions.yahoo.com ------------------------------ Date: Tue, 18 Dec 2001 09:55:37 -0800 (PST) From: Michael Walton Subject: Re: IN> Word Defeat: a Christmas Competition. - --- Josh Moger wrote: > Belial's Victory(?) Whoa. Christmas at Ground Zero -- who'd want to follow that? Thanks a lot, Josh. 0;> ===== Michael Walton, #9805-068 "A lot of comedy is tragedy plus time." -- Carol Burnett __________________________________________________ Do You Yahoo!? Check out Yahoo! Shopping and Yahoo! Auctions for all of your unique holiday gifts! Buy at http://shopping.yahoo.com or bid at http://auctions.yahoo.com ------------------------------ Date: Tue, 18 Dec 2001 17:49:40 -0000 From: "Adam Benedict Canning" Subject: Re: IN> Christmas Miracles. > Date: Mon, 17 Dec 2001 16:22:49 +0000 > From: "Jo Hart" > > I just want to know what Dominic & Yves do for Yom Kippur :) Its terribly terribly embarrassing. You see they race armoured vehicles round the walls of heaven. Its supposed to be a celebration of the teamwork necessary to compete [and prove that even the less combat orientated Archangels are ready for the enemy] and many angels remember it going back to them racing chariots. Of course there are a number of angels, lead by Lawrence who get terribly embarrassed by the site of two of heavens finest in long scarves and bomber jackets powering tanks round the borders of heaven with manic grins on their faces. Tradition requires the vehicles involved to actually have been used in battle at some point by purely human forces and cannot be used for more than seven races. Which leads to a certain amount of scrambling around now and then to acquire the most suitable vehicles for the contest and abstract them up to heaven for the race. Dominic's people are in the process of trying to find a replacement for his beloved Leopard II, which has won him four of the last six races. Adam - -- ------------------------------ Date: Tue, 18 Dec 2001 18:09:47 +0000 From: "cassandra benner" Subject: Re: IN> Christmas Miracles. Hmm, the recent post mentioning chariots, tanks and the walls of heaven has made me think. Now, as humans, we often assign genders and personalities to vehicles, from the bombers used in WW2, through to ships or the cars we drive. What if there was a little corner of heaven, a -scrap yard- of sorts where the souls of these personified vehicles end up. What kind of angels would you find there? Plenty of ofanim to be sure, but what else? A few Jeanite mercurians or cherubim? Yeah i know that vehicles technically dotn have souls, but if there was enough essence spent by Joe Smith on Daisy the old reliable vw beetle, would it create a ethereal spirit of the car? Food for thought. Til another time, Cas In Nomine @ http://www.angelfire.com/goth/psyber/i-n.html In Nomine yahoo @ http://groups.yahoo.com/group/inveritas ADnD forum @ http://www.drunkendwarfinn.co.uk ADnD stuff @ http://groups.yahoo.com/group/ADandD_Stuff _________________________________________________________________ Get your FREE download of MSN Explorer at http://explorer.msn.com/intl.asp. ------------------------------ End of in_nomine-digest V1 #2485 ********************************