in_nomine-digest Wednesday, March 13 2002 Volume 01 : Number 2569 In this digest: IN> The Rat's Revenge.... Re: IN> prey they never see the light of day Re: IN> prey they never see the light of day Re: IN> Hey, Beth, remember 'Malakats'? Re: IN> Two Gamesters (crossposted to Pyramid) Re: IN> Good vs. Evil Re: IN> Good vs. Evil Re: IN> Good vs. Evil Re: IN> Good vs. Evil Re: IN> Two Gamesters (crossposted to Pyramid) Re: IN> Two Gamesters (crossposted to Pyramid) Re: IN> Two Gamesters (crossposted to Pyramid) Re: IN> Two Gamesters (crossposted to Pyramid) Re: IN> Two Gamesters (crossposted to Pyramid) Re: IN> Two Gamesters (crossposted to Pyramid) Re: IN> Two Gamesters (crossposted to Pyramid) IN> Red in Tooth and Claw Re: IN> Two Gamesters (crossposted to Pyramid) IN> Baalite Re: IN> Red in Tooth and Claw Re: IN> Two Gamesters (crossposted to Pyramid) Re: IN> Red in Tooth and Claw Re: IN> Good vs. Evil Re: IN> Two Gamesters (crossposted to Pyramid) ---------------------------------------------------------------------- Date: Tue, 12 Mar 2002 00:47:37 -0600 From: "Wade Lahoda" Subject: IN> The Rat's Revenge.... Anyone in my gaming group(this means you, Terry, if you're on this list) stop reading now. =) I was just wondering if anyone here on this list had run this adventure(found in the pyramid articles online off the SJG website)? I was hoping to get some thoughts on how it turned out for others' groups... I'm considering running it for my group, and I always like to get some thoughts on possible pitfalls to watch out for with published adventures - plus, the most interesting ideas often come not from the adventure, but from those with experience running it. For the record, my PCs are a group of angels residing in Montreal, Quebec, Canada. We've got a Malakite of Flowers, a Malakite of Trade, a Elohite of the Sword, a Seraph of Creation IST Dreams, and a Mercurian of Lightning. The campaign is medium-brightness, medium-contrast, but fairly serious and 'down in the trenches' at the moment - not so much gritty, as just often fairly concerned with the mundane details of life. The Rat's Revenge is just on the very upper limit of what I'd consider for allowable "Lightness/Sillyness of Tone" for this campaign at this point, and I think it'd provide a very good change of pace, to mix things up a bit before descending back down to the nitty gritty of life. =) So, in short, I'd like to hear thoughts on The Rat's Revenge. =) A. Wade Lahoda ------------------------------ Date: Tue, 12 Mar 2002 01:54:22 -0500 From: "Jonathan 'Caraig' McDermott" Subject: Re: IN> prey they never see the light of day >Date: Mon, 11 Mar 2002 14:23:56 +0000 >From: "cassandra benner" >Subject: IN> prey they never see the light of day > >Ok, after a breif chuckle session, here's some in titles i hope never make >it on to the drawing board. I daresay you forgot one: IN: Denton. Complete with callbacks. "And Gabriel was there, [with flamimg brassiere!] And the Sword was in charge of the Host! [He's the host with the most! Lilim, that is!].... "At the late night... In Nomine... picture show...." I know, this probably isn't too funny. Come on, cut me some slack, it's 2AM here. =) - --- Jonathan McDermott http:\\caraig.home.mindspring.com - ------------------------------------------------------------- "I'm a wild and an untamed thing, I'm a bee with a deadly sting...." -RHPS ------------------------------ Date: Tue, 12 Mar 2002 07:38:29 +0000 From: "cassandra benner" Subject: Re: IN> prey they never see the light of day >I daresay you forgot one: > >IN: Denton. Complete with callbacks. > >"And Gabriel was there, [with flamimg brassiere!] >And the Sword was in charge of the Host! [He's the host with the >most! Lilim, that is!].... > >"At the late night... In Nomine... picture show...." ROTFLMAO OMG How could i as a fan have forgotton that one... Hmm, ShockTreatment would be a good one for bals of the Media and technology now that i think about it... Cas *Knowledge is power. Power corrupts. Study hard. Be Evil.* In Nomine @ http://www.angelfire.com/goth/psyber/i-n.html In Nomine yahoo @ http://groups.yahoo.com/group/inveritas ADnD forum @ http://www.drunkendwarfinn.co.uk ADnD stuff @ http://groups.yahoo.com/group/ADandD_Stuff _________________________________________________________________ MSN Photos is the easiest way to share and print your photos: http://photos.msn.com/support/worldwide.aspx ------------------------------ Date: Tue, 12 Mar 2002 06:57:21 -0500 From: Mike Bruner Subject: Re: IN> Hey, Beth, remember 'Malakats'? >...cuz I did. > >:) > >Moe "Yeah, the only point to this is to have an excuse >to shout 'MALAK! (swoosh) MALAK! (swoosh) MALAKATS! >HOHHH!!!!!' so as to startle your neighbors" Lane Or with the ones that like to mate, perhaps "HOHHH!!!!!" should be spelled differently ;). >History > >Really, considering the amount of things hiding in >Manhattan's sewers, it's amazing that no one's made a >formal complaint. Giant ants, albino alligators, >rogue constructs, lost tribes of relievers, albino >dragons, sentient dimensional vortices, libertarian >sewer flukes, killer emperor penguins, albino >alligator/dragon hybrids, sewer octopi, tool-using >rats ... and now the Malakats have moved in. True, Hey, you forgot mutant turtle ninjas! You bastard, how could you be so lucky as to drive them from your memory?! :) Well, odd as usual, Moe. I suppose these guys really belong in IN Anime though; the perfect origin for a cat girl! Still, it raises an interesting point on where bioengineered critters with sentience might fit in with IN; the dividing line between animals and human enough to go to Hell would be a great thing to play with for Angels of Destiny/Demons of Fate (heck, Kronos might actually encourage Malakats to evolve further simply so they can start coming to Hell...). - -- Mike Bruner-- mbruner18@home.com Give a hobbit a fish and he eats fish for a day. Give a hobbit a ring and he eats fish for an age. ------------------------------ Date: Tue, 12 Mar 2002 05:43:32 -0800 (PST) From: Michael Walton Subject: Re: IN> Two Gamesters (crossposted to Pyramid) - --- Maurice Lane wrote: > Mr. Alpu and Mr. Beytu > Calabim of the Game You just saw "Diamonds are Forever," didn't you, Moe? These guys remind me of Wynt and Kidd for some reason. ===== Michael Walton, #US2002023848 "The other beattitude that's not in the book is this: 'Blessed are those who are pleasant to live with.'" - -- Rev. Claudette Copeland __________________________________________________ Do You Yahoo!? Try FREE Yahoo! Mail - the world's greatest free email! http://mail.yahoo.com/ ------------------------------ Date: Tue, 12 Mar 2002 05:49:13 -0800 (PST) From: Michael Walton Subject: Re: IN> Good vs. Evil - --- Perry Lloyd wrote: > And worse, a human who decides to say Yes because he > wants a sure seat in > Heaven? Good lord! That's -extremely- selfish! Or > worse yet, being Worded > for an Angel : how can you promote your Word (which is > yourself) without > promoting yourself over other things, especially over > other Words? Chalk it up to the intellectual and moral limitations of the Humans who play the game. We won't talk about the limits of those who created it. 0;> ===== Michael Walton, #US2002023848 "The other beattitude that's not in the book is this: 'Blessed are those who are pleasant to live with.'" - -- Rev. Claudette Copeland __________________________________________________ Do You Yahoo!? Try FREE Yahoo! Mail - the world's greatest free email! http://mail.yahoo.com/ ------------------------------ Date: Tue, 12 Mar 2002 09:39:44 -0500 From: Earl Wajenberg Subject: Re: IN> Good vs. Evil Robb Kidd wrote: > Er, is it not a fair extrapolation that the game calls "selflessness" > "good" and "selfishness" "evil"? Yes, I've never really understood why they use the other labels. I've never seen any effort in canon (nor can I recall one on the list) to portray selfishness as good. Sometimes, selflessness looks bad, as when Habbalah or Judgement punish for "selfless" reasons, but it doesn't take much imagination to see the accusation of hypocritical sadism there. Earl ------------------------------ Date: Tue, 12 Mar 2002 15:07:12 From: "Perry Lloyd" Subject: Re: IN> Good vs. Evil >--- Perry Lloyd wrote: > > And worse, a human who decides to say Yes because he > > wants a sure seat in > > Heaven? Good lord! That's -extremely- selfish! Or > > worse yet, being Worded > > for an Angel : how can you promote your Word (which is > > yourself) without > > promoting yourself over other things, especially over > > other Words? > > Chalk it up to the intellectual and moral limitations of >the Humans who play the game. We won't talk about the >limits of those who created it. 0;> agreed. - -Perry perrylloyd@hotmail.com pl312993@oak.cats.ohiou.edu http://www.geocities.com/perrylloyd/ "And that's the hardest thing for a human being to do - be wrong. Do you know that people would rather die than be wrong?" - --from A Matter For Men by David Gerrold _________________________________________________________________ MSN Photos est le moyen le plus simple de partager, modifier et imprimer vos photos pr馩r饳. http://photos.msn.fr/Support/WorldWide.aspx ------------------------------ Date: Tue, 12 Mar 2002 10:53:23 -0500 From: "Robb Kidd" Subject: Re: IN> Good vs. Evil Matthew Gerber wrote: > [Disclaimer: Ain't an SJG employee.] > Robb Kidd wrote: >>Er, is it not a fair extrapolation that the game calls "selflessness" >>"good" and "selfishness" "evil"? > > Nope, not really. One of the ideas of IN is that you're supposed to be > able to set the tone yourself. [...] > [Gritty G.v.E., Backwards, Backwards & Upside Down, etc.] Maybe it is safe to say that "selflessness=good/selfishness=bad" is the implied default, then. Ignoring sidebars and the like, what I've gotten out of the material is: selfless people go to Heaven, which is generally considered a Good Place, and selfish people to go Hell, which is generally considered a Bad Place. Scale, skew, distort, ripple or any other Photoshop filter[1] you like from there. Not trying to pidgeon hole or anything. Since the question was brought up in the thread, I thought the whole "know the straight line 'ere striking out into heresy" sort of thing would be beneficial. [1] New -> Fill ... (White) -> Render (Lens Flare) -> Render (Difference Clouds) -> Ripple -> Emboss ------------------------------ Date: Tue, 12 Mar 2002 10:54:18 -0500 From: "Robb Kidd" Subject: Re: IN> Two Gamesters (crossposted to Pyramid) Michael Walton wrote: > --- Maurice Lane wrote: >>Mr. Alpu and Mr. Beytu >>Calabim of the Game > > You just saw "Diamonds are Forever," didn't you, Moe? > These guys remind me of Wynt and Kidd for some reason. No relation. ------------------------------ Date: Tue, 12 Mar 2002 16:43:28 +0000 From: "Janet Anderson" Subject: Re: IN> Two Gamesters (crossposted to Pyramid) >Michael Walton wrote: >>--- Maurice Lane wrote: >>>Mr. Alpu and Mr. Beytu >>>Calabim of the Game >> >> You just saw "Diamonds are Forever," didn't you, Moe? >>These guys remind me of Wynt and Kidd for some reason. They remind me of the two disgusting assassins from *Neverwhere*, whose names I don't remember. Janet Anderson _________________________________________________________________ Send and receive Hotmail on your mobile device: http://mobile.msn.com ------------------------------ Date: Tue, 12 Mar 2002 11:54:44 -0500 From: Earl Wajenberg Subject: Re: IN> Two Gamesters (crossposted to Pyramid) These two seem to follow in the grand tradition of Mr. Pin & Mr. Tulip in Terry Pratchett's "The Truth" or Mr. Valdemar and Mr. Croup of Neil Gaiman's "Neverwhere." Is the Utterly Sinister Pair of Thugs some new tradition, or an old one I missed? Earl ------------------------------ Date: Tue, 12 Mar 2002 17:02:27 +0000 From: "Janet Anderson" Subject: Re: IN> Two Gamesters (crossposted to Pyramid) >Mr. Valdemar and Mr. Croup of Neil Gaiman's "Neverwhere." Yes, them. No wonder I couldn't remember their names. Janet Anderson _________________________________________________________________ Send and receive Hotmail on your mobile device: http://mobile.msn.com ------------------------------ Date: Tue, 12 Mar 2002 12:03:50 -0500 From: Earl Wajenberg Subject: Re: IN> Two Gamesters (crossposted to Pyramid) Janet Anderson wrote: > > >Mr. Valdemar and Mr. Croup of Neil Gaiman's "Neverwhere." > > Yes, them. No wonder I couldn't remember their names. Neither could I, but a little Web-searching sufficed. Earl ------------------------------ Date: Tue, 12 Mar 2002 15:26:55 -0600 From: "Prodigal" Subject: Re: IN> Two Gamesters (crossposted to Pyramid) From: "Janet Anderson" > > They remind me of the two disgusting assassins from *Neverwhere*, whose > names I don't remember. Mr. Vandemere and Mr. Croup. And I'm glad to see that it wasn't just me who thought of them. ------------------------------ Date: Tue, 12 Mar 2002 22:55:34 From: "Daniel Gallagher" Subject: Re: IN> Two Gamesters (crossposted to Pyramid) > > They remind me of the two disgusting assassins from *Neverwhere*, whose > > names I don't remember. > >Mr. Vandemere and Mr. Croup. > >And I'm glad to see that it wasn't just me who thought of them. Haveing just reread "Neverwhere" about a month ago I was struck with that impression, too. I'm sure there's a lot of other support for the "big goon/little goon" character device, however off the top of my head I can't think of any. Still, I liked Moe's guys, given the opertuinity I'd use them in a game. Daniel _________________________________________________________________ Join the world s largest e-mail service with MSN Hotmail. http://www.hotmail.com ------------------------------ Date: Tue, 12 Mar 2002 23:07:15 -0500 From: "Rolland Therrien" Subject: IN> Red in Tooth and Claw Here's something for all of you to sink your teeth into... ^^ Byrus Impudite of Death Demon of Vampires Forces: Corporeal: 6 Strength: 12 Agility: 12 - -Climbing/2 - -Dodge/4 - -Fighting/3 - -Move Silently/5 - -Corporeal Song of Charm/1 - -Corporeal Song of Form/2 - -Numinous Corpus Fangs/3 - -Numinous Corpus Claws/2 Ethereal: 4 Intelligence: 9 Precision: 7 - -Knowledge (Vampire Lore)/4 - -Savoir-Faire/3 - -Ethereal Song of Charm/1 - -Ethereal Song of Form/4 Celestial: 5 Will: 11 Perception: 9 - -Seduction/3 - -Tracking/2 - -Celestial Song of Attraction/2 - -Celestial Song of Charm/2 - -Celestial Song of Form/2 - -Celestial Song of Shields/4 Vessels: Human Male/3, Human Female/2, Bat/1, Wolf/1 Attunements and Distinctions: Impudite of Death Balseraph of Death Zombie* Kiss of Death Knight of the Dead Captain of the Infernal Legion Baron of the Undead Kingdom *Byrus developped a variation of the Zombie attunement, which automatically creates cheap, zombie-like Vampires (which he calls Vampire Spawns) with NC: Fangs and Need (Blood)/3. Rites: - -Sleep in a Cemetary for 6 hours - -Kill ten humans - not necessarily all at once (Special) - -Convert a willing human into wanting to become a Vampire Just when you think all of Saminga's Servitors are tasteless brutes who don't do much besides finding creative ways to kill people, hang around in goth-like surroundings and buddy with the Undead, you find one who's actually got taste... Even if he still IS a brute who likes to kill, plays the Goth scene and buddies with the Undead. But then, what else would you expect from the Demon of Vampires? History: Now, it should be noted that Byrus isn't the first Demon of Vampires... That honor goes to an old Shedite of Death who's name is now forgotten, who used to possess the corpses of plague victims, using them to spread fear and death to more and more villages. Around the dawn of the Victorian age, however, that demon's power was waning due to medical advances, and Byrus saw a chance to advance himself. For years, he'd seen the natural link between Vampirism and the abilities of Impudites (especially those of Death), and realized that Vampirism and Vampires deserved better then to be considered "Second Rate" Undead. They certainly deserved better representation. He plotted to replace that weakining Shedite for years. He finally made his move in 1813, after the original Shedite's "unfortunate" death by Malakite Encounter, when, under the Role of Lord Byron, he wrote "The Giaour", a story almost glorifying Vampirism. He then found Dr John Polidori, and subtily "inspired" his own writing of "The Vampyre", a story focusing on a powerful aristocratic Vampire. This little act of shameless Death promotion earned Byrus a smile from Saminga, as well as a Knighthood. (The first time Saminga did so since rewarding the demon who convinced Shakespere to kill off everyone at the end of Macbeth. Say what you will, Saminga DOES appreciate good litterature... so long as it pleases his tastes.) It's no small coincidence that Polodori's Lord Ruthven was seemingly modeled after Lord Byron, since Byrus was, at the time, shaping his own "Ideal" form of Vampirism, becoming the Ideal Vampire in form and function. He learned the Numinous Corpus: Fangs as best as he could, and also studied the Celestial Song of Shields, then took to honing his skills at hunting prey in the streets of London, killing prostitutes and other vagrants for practice, under cover of Disturbance dampening fog. After he had his killing techniques developped, he began pursuing his prey into parlors and upper class drawing rooms, focusing on Innocent young ladies, enraging both Heaven and Lust as he killed young, still virgin maidens in the prime of their youth, converting many of them into Undead vampires. This earned him the Balseraph of Death Band Attunement, AS WELL as a Captainhood. Saminga always appreciates a good jab at Andrealphus. Byrus' apotheosis came at last in 1890, when, with the help of a Servitor of Nightmares whom he'd befriended (a Calabite who later on became the first Demon of Horror Litterature). His friend used the Ethereal song of Projection and his own attunements to help Byrus create the Vampyric Nightmare which inspired Stoker's masterpiece, "Dracula." Further incursions helped shape the novel further down the road Byrus wanted it to, making Dracula a tragic, anti-heroic figure, rather then just a remorseless beast. He also made Dracula-type vampires social creatures relying on cunning, social influence and seduction, rather then brutal violence. In other words, Dracula was exactly like an Impudite of Death; seductive, but deadly. Lucifer personally purchased one of the first issues, and visited Byrus, insisting for a signature by "The Demon of Vampires." Needless to say, getting a Baronhood from Saminga (who loved the book, and was delighted at rubbing Andrealphus' nose in another perversion of Lust) was almost anti-climactic. Still, Byrus wasn't going to rest on his laurels... He spent the subsequent years continuing to promote Vampirism as an acceptable "lifestyle", finding converts amongst the more troubled, along with keeping the Vampire's image popular amongst the masses. Around the 70s, he started getting some trouble, as the Media began portraying Vampires as camp, almost comical creatures. For a time, it started to look as if Byrus' reign as "Demon of Vampires" was going to come to an end... Then he met Anne Rice, and Byrus was pleased... He wasn't above Reinventing himself for a new, younger audiance... Especially since it worked. Now, Byrus is tempting a whole new generation into thinking of Vampirism as "Cool", and he's loving every minute of it. Manner and Appearance: Byrus looks and acts like your typical Impudite; charming, sociable, seductive... He definetly plays the part well, knowing all the tricks of maneuvering amongst humans, influencing them either with or without his resonnance. This is just an act, however. As an Impudite of Death, Byrus feels no dissonance from killing humans, so he sees nothing wrong with simply ripping a human's throat out before sucking the Essence out of the bleeding corpse. As is befitting the Demon of Vampires, Byrus can always be found dressed in the fashions most often attributed to Vampires. For years, he wore an almost ubiquitous tuxedo with red opera cape (or just about anything with a cloak), but in recent years, he's taken to wearing more modern, "counter-culture" clothing such as black leather trenchcoats, loose, silky shirts, or just about anything with a "Goth" look to it (a style so popular with other Servitors of Death, it's nearly become their trademark) Byrus is just as comfortable seducing young, virginal maidens into baring their throats to him willingly, as he is hunting down prostitutes into dark alleys to rip them apart for the gore. Most of the time, he doesn't even need the Essence, and he certainly doesn't need the blood. To Byrus, the sheer thrill of the killing is enough. He enjoys the ACT of killing and drinking blood, far more then the Essence rush. This makes him a capable, adaptable enemy, able to move amongst varying circles of society almost at will. It's a fact now well known to many members of the Eternal Order of the Blade, on who's Top Ten most Hunted list he's been on for decades, shifting randomly between #9 to #6 at any given time. Considering that Demons of Lust have actively been trying to help the Order to find and destroy him all this time, his continued success is a tribute to his skill, cunning and ferocious determination. ------------------------------ Date: Tue, 12 Mar 2002 21:15:13 -0800 (PST) From: Maurice Lane Subject: Re: IN> Two Gamesters (crossposted to Pyramid) - --- Prodigal wrote: > From: "Janet Anderson" > > > > They remind me of the two disgusting assassins > from *Neverwhere*, whose > > names I don't remember. > > Mr. Vandemere and Mr. Croup. > > And I'm glad to see that it wasn't just me who > thought of them. Hardly: those two were in the back of my head when I wrote up Mr. Alpu and Mr. Beytu. As were Mr. Pin and Mr. Tulip, those two guys from Pulp Fiction, those weird guys from the Buffy "Hush" episode, a variety of faceless Men in Black (though Jay and Kay were _not_ mined for ideas) and other general 'Enforcer' archetypes found here and there... IOW, it's more of a thematic thing than anything else. :) Moe ===== Liber Licentiae Moeticae: http://www.stormloader.com/users/moelane/innomine.html Last updated 02/24/02(this is usually way out of date) __________________________________________________ Do You Yahoo!? Try FREE Yahoo! Mail - the world's greatest free email! http://mail.yahoo.com/ ------------------------------ Date: Tue, 12 Mar 2002 21:16:52 -0800 (PST) From: Maurice Lane Subject: IN> Baalite Hey, wow, I didn't write up a Word-bound for once! I must be down with a cold, or something. :) Moe Rofocale Balseraph of the War Corporeal Forces: 2 Strength: 4 Agility: 4 Ethereal Forces: 5 Intelligence:10 Precision: 10 Celestial Forces: 3 Will: 6 Perception: 6 Vessel: short man/1 Skills: Chemistry/3, Computer Operation/3, Dodge/1, Driving/1, Electronics/1, Emote/2, Engineering/1, Fighting/1, Knowledge/3 (Computer Games), Ranged Weapon (pistol/1, rifle/1), Savoir-Faire/1, Small Weapon/1 (Knife), Tactics/1, Throwing/1 Songs: Healing (All/2), Shields (All/3) Attunements: Balseraph of the War Picking out Rofocale in a crowd is actually fairly easy: simply think of all your favorite stereotypes of Baal's troops... and look for the exact opposite. He'll be the short weedy guy with glasses who looks like that he'd faint at the sight of his own blood, or maybe vomit. A less unprepossessing Servitor of the War one would be hard to find: he barely made it through basic training, is still notably under par in his physical development and is no more than average in his ability to impose his Will upon the universe. But he is clever - and, like other clever people without any sort of morality who have found themselves surrounded by ill-tempered, violent buffoons, Rofocale has pushed his brains for all that they are worth. The Balseraph's squad-mates have learned that, when it comes to really inventive ideas, diversions and object lessons, it's best to consult him. It's amazing what one can make out of common supermarket items - and Rofocale knows just about all of them, including a few he's come up with himself. He's also fairly useful when it comes to intelligence operations, as the Balseraph has the ability to use a computer for something other than a club. Baal prefers that not all of his technical experts come from Vapula, after all. As a result, Rofocale has managed to define a place in Baal's service and even prosper there, while suffering no more than the average amount of persecution, malice and/or beatings. Providing that he survives, he should be a shoo-in for eventual promotion to Staff work - something that he will eagerly embrace - or perhaps Internal Security. Either would be fine with him. Until then, he lives on his wits, kisses the right posteriors and avoids the occasional kick, when prudent. Unfortunately for his squad-mates, Rofocale also uses his cleverness to remember every slight and indignity, which will come as a nasty surprise to them later on, when he's able to administer payback - again, provided that he survives. Aside from his revenge fantasies, Rofocale has only one hobby: computer strategy games. There's just something about them that pleases him - and one errant thought beginning to lurk in the back of his mind is that having the Word of Strategy Games might be a fine thing for Baal in general and Rofocale in particular. After all, the methodologies that they can teach are often quite acceptable to Hell. Bribe and fight your way across continents, kill everything in your way, break treaties whenever you have to, want to and/or are bored and make sure that your final battles involve extensive nuclear detonations on civilian populations. What's not to like about that? Besides, apart from the aesthetics, there's also the happy thought that at least some of the kids who play these things should grow up to have their fingers on real triggers. With the right oversight, this could be parlayed into a situation that could pay real dividends in the War. Rofocale plans to bring this up with his Prince, when the time is right and he's gotten a bit farther up the greasy pole of rank. Presuming, of course, that he survives. Clever will take someone only so far... ===== Liber Licentiae Moeticae: http://www.stormloader.com/users/moelane/innomine.html Last updated 02/24/02(this is usually way out of date) __________________________________________________ Do You Yahoo!? Try FREE Yahoo! Mail - the world's greatest free email! http://mail.yahoo.com/ ------------------------------ Date: Tue, 12 Mar 2002 21:24:10 -0800 (PST) From: Maurice Lane Subject: Re: IN> Red in Tooth and Claw - --- Rolland Therrien wrote: > Here's something for all of you to sink your teeth > into... ^^ > > > Byrus > Impudite of Death > Demon of Vampires /Innn/-teresting take: I'll even swallow my reflexive - -3 reaction towards anything that disses Byron (and keep the eyebrow down at the idea of anybody lasting for long when they're on the Eternal Sword's hitlist), if only for the idea of Saminga as a literary critic... ;) Moe ===== Liber Licentiae Moeticae: http://www.stormloader.com/users/moelane/innomine.html Last updated 02/24/02(this is usually way out of date) __________________________________________________ Do You Yahoo!? Try FREE Yahoo! Mail - the world's greatest free email! http://mail.yahoo.com/ ------------------------------ Date: Tue, 12 Mar 2002 22:26:27 -0700 From: Timothy Groth Subject: Re: IN> Two Gamesters (crossposted to Pyramid) >Hardly: those two were in the back of my head when I >wrote up Mr. Alpu and Mr. Beytu. As were Mr. Pin and >Mr. Tulip, those two guys from Pulp Fiction, those >weird guys from the Buffy "Hush" episode, a variety of >faceless Men in Black (though Jay and Kay were _not_ >mined for ideas) and other general 'Enforcer' >archetypes found here and there... The Gentleman are the guys from "Hush". As for IN content I'm sure that there are a bunch of ethereal thug pairs floating around now. Probably making a tidy living on essence given to them by people who need some enforcers. Plenty of ethereal gods would be willing to give a month or so worth's of essence to harass a member of the Host or Horde. Or to scare up some some worshipers. ------------------------------ Date: Wed, 13 Mar 2002 01:56:33 -0400 From: "vez o'rama" Subject: Re: IN> Red in Tooth and Claw >From: "Rolland Therrien" >Date: Tue, 12 Mar 2002 23:07:15 -0500 > >Here's something for all of you to sink your teeth into... ^^ > > >Byrus >Impudite of Death >Demon of Vampires > Neat concept! However, I am a little surprised to note the absence of the Corporeal and/or Celestial Songs of Blood among this fellows talents ;). - - vez _________________________________________________________________ MSN Photos is the easiest way to share and print your photos: http://photos.msn.com/support/worldwide.aspx ------------------------------ Date: Tue, 12 Mar 2002 23:20:29 -0700 From: thorrbjorn93 Subject: Re: IN> Good vs. Evil This is a multi-part message in MIME format. - --Boundary_(ID_lTr7BwBabNV955C3uPIQNg) Content-type: text/plain; charset=iso-8859-1 Content-transfer-encoding: 7BIT The fundamental problem with the whole good vs. evil dichotomy is the simple fact that pretty much every act is evil to somebody, somewhere in this world. Its all so very subjective. That's why I find IN's idea of selfless vs. selfish so intriguing. Of course, selflessness has its own problem, that there is no truly selfless act. That just makes the whole thing even more interesting. Here's my take on it; Selflessness is like the Budhist principle of Ahimsa, or Harmlessness. Its an impossible ideal one strives to live by. It might seem futile to strive towards an ideal you can't attain, but its the striving itself that's important. Take care, Paul - -----Original Message----- If you like, but try to get your Angelic PCs to act in a selfless manner ... our of selflessness, not because they're supposed to. I've settled for them acting in a selfish manner, but doing Good in the process. (Okay, so if I work to help these people learn to become stronger (Stone PC), then I can get the attunement I want? okay!) And worse, a human who decides to say Yes because he wants a sure seat in Heaven? Good lord! That's -extremely- selfish! Or worse yet, being Worded for an Angel : how can you promote your Word (which is yourself) without promoting yourself over other things, especially over other Words? Dominic supporting his Word over Michael's? Laurence supporting his Word over Novalis's? 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As were Mr. Pin and > Mr. Tulip, those two guys from Pulp Fiction, those > weird guys from the Buffy "Hush" episode, a variety of > faceless Men in Black (though Jay and Kay were _not_ > mined for ideas) and other general 'Enforcer' > archetypes found here and there... Although Jayiel and Silent Bobiel could be Fleurity's adaptation of the idea, after a fashion. - --- damienw[et]juno.com "To kill a man between panels is to condemn him to a thousand deaths." - Scott McCloud ________________________________________________________________ GET INTERNET ACCESS FROM JUNO! Juno offers FREE or PREMIUM Internet access for less! Join Juno today! For your FREE software, visit: http://dl.www.juno.com/get/web/. ------------------------------ End of in_nomine-digest V1 #2569 ********************************