in_nomine-digest Wednesday, May 1 2002 Volume 01 : Number 2619 In this digest: Re: IN> Euhemerism Re: IN> Anomalocaris Cherub. IN> The Demon of Pain (Secrets) IN> Having only 3 kinds of Undead is sort of sparse, no? Re: IN> Having only 3 kinds of Undead is sort of sparse, no? IN> Sorcerous Saints.. Re: IN> Sorcerous Saints.. Re: IN> Sorcerous Saints.. Re: IN> The Demon of Pain (Secrets) Re: IN> Having only 3 kinds of Undead is sort of sparse, no? Re: IN> Having only 3 kinds of Undead is sort of sparse, no? Re: IN> Sorcerous Saints.. Re: IN> The Demon of Pain (Secrets) IN> Souls, Sorcery and Evil in Heaven IN> Theme for May? Re: IN> Euhemerism Re: IN> Sorcerous Saints.. Re: IN> Sorcerous Saints.. Re: IN> Sorcerous Saints.. Re: IN> Sorcerous Saints.. Re: IN> Sorcerous Saints.. Re: IN> stupid mercurian question Re: IN> Theme for May? IN> The Demon of Pain (Lust) ---------------------------------------------------------------------- Date: Tue, 30 Apr 2002 18:08:26 -0700 (PDT) From: Maurice Lane Subject: Re: IN> Euhemerism - --- Earl Wajenberg wrote: > You really think they could dream us up? Oh, I know > you can't lie, > Six-Eyes. I just have a hard time believing it. > Sure, I'll be happy to > tell you the real story, and you can sit there and > resonnate me all you > want. > This was pretty cool. Good for a 'ethereal option' game. Hey, is anything like this addressed in the EPG? Moe ===== Liber Licentiae Moeticae: http://www.stormloader.com/users/moelane/innomine.html Last updated 04/13/02(this is usually way out of date) __________________________________________________ Do You Yahoo!? Yahoo! Health - your guide to health and wellness http://health.yahoo.com ------------------------------ Date: Tue, 30 Apr 2002 08:25:30 -0700 (PDT) From: Michael Walton Subject: Re: IN> Anomalocaris Cherub. - --- WonderGecko wrote: > http://www.side7.com/cgi-bin/S7SDB/DisplayImg.pl?INO=134383 > Boom, baby. That should be, "Bang, baby." (OK, I admit that I like Static). Alas, I can't get the thing to load. A problem with frames, I suspect (*#@$% no-frames browser...). ===== Michael Walton, #US2002023848 "In film, the director is God. In documentaries, God is the director." - -- Alfred Hitchcock __________________________________________________ Do You Yahoo!? Yahoo! Health - your guide to health and wellness http://health.yahoo.com ------------------------------ Date: Tue, 30 Apr 2002 23:10:22 -0400 From: EDG Subject: IN> The Demon of Pain (Secrets) The grand Thought Experiment begins. Twenty days. Twenty demons. One Word. (I've been trying for three days to make this guy interesting.) - -EDG Whisperer Balseraph of Secrets Demon of Pain Corporeal Forces: 4 Strength: 4 Agility: 12 Ethereal Forces: 5 Intelligence: 10 Precision: 12 (bought) Celestial Forces: 5 Will: 12 Perception: 10 (bought) Suggested Word-Forces: 8 Skills: Chemistry/2, Detect Lies/6, Dodge/2, Driving (Automobiles/2), Emote/6, Escape/4, Fast-Talk/6, Fighting/1, Knowledge (Blackmail/3, Dictation/3, General Larceny/3, Poisons/3, Politics/3, Psychology/4), Languages (English/3, Greek (ancient)/3, Latin (common)/3), Lockpicking/3, Medicine/2, Move Silently/3, Running/2, Seduction/1, Survival (Forest/2), Tactics/1 Songs: Attraction (Celestial/4), Entropy (All/6), Form (Ethereal/6, Celestial/6), Projection (Corporeal/4), Thunder/6 Vessels: Human male/4, human female/4 Role: "Harvey Whistler", private eye/6/4; "Dr. Amanda Lake", psychiatrist/6/2 Attunements: Balseraph of Secrets, Balseraph of Secrets, Demon of Pain Artifacts: The Hat (Relic(Celestial Shields/6), Reliquary/6 (can only be used to power Celestial Shields)) Rites: - - Cause a wound that won't be felt for at least an hour. (+1 when the hour is up) Balseraph of Secrets (Gebbeleth): Balseraphs of Secrets can extend their resonance to the written word. Anyone reading a falsehood that one of these Liars has penned is affected as though the Balseraph were making eye contact with them; although the Balseraph must invoke his resonance once for each lie that he writes, he takes no penalty to the roll. Demon of Pain: Whisperer can cause anyone to feel excruciating pain. This never actually causes wounds, but it simulates the pain caused by them; the discomfort the victim feels is equivalent to a wound dealing a number of Hits (Body, Mind, or Soul, at Whisperer's discretion) equal to Whisperer's Word-Forces times the number of Essence spent on the attunement. (Note that although it will never cause phantom Force-loss, it can incapacitate limbs, knock someone unconscious (if the pain exceeds their total Body Hits) or generate phantom Discord for the duration of the attunement.) This attunement lasts for Whisperer's Word-Forces in hours. With a Will roll, Whisperer can *delay* the activation of the attunement by up to a number of hours equal to the check digit. However, the delayed version lasts only for an hour, and does not fulfill his Rite. Whisperer is a subtle demon, as are most minions of Secrets. Not much is known of him in Hellish circles; he visits as rarely as possible, and leaves as little information as possible with other demons - usually only enough to stab someone else in the back. Most demons would label Whisperer a Renegade if they labeled him anything at all; the fact that his Heart is still in Alaemon's domain, whole and untouched, if permanently clouded, is of little concern to the average demon. Whisperer is known to operate a role as a private detective in Chicago, a position he's enjoyed since the early 20th century. Few demons can agree on *which*; the sheer volume of private eyes has most demons searching for months before they even get close. Even if they get lucky, Whisperer's natural talents, both as a Balseraph and as a demon of Secrets, almost invariably ensure that they pass him over. His other role, that of a psychiatrist, is one that almost nobody stumbles on; Dr. Amanda Lake seems to operate solely on the basis of recommendations from Harvey Whistler, Private Eye. In fact, Whisperer's modus operandi is more like that of your average Shedite than like a normal Balseraph's. The Demon of Pain abhors physical violence, and takes great care to stay out of harm's way whenever possible. It is rare indeed that he wounds someone else. Instead, he prefers mental and spiritual pain, and even then, his counsel is almost invariably to keep their pain bottled up. His clients walk away hiding their anguish. They are often left paranoid, looking for more reasons to be angry and upset, until they finally lash out - which is the moment that Whistler savors most. It is to his credit that Whisperer is actually a fairly good private eye and psychologist, although his psychiatry is a touch lacking. He isn't averse to helping other demons out, if he happens to think they need the assistance; it's a rare group of Infernals that walks out of an engagement with Whisperer without the level of in-fighting and suspicion cranked up to eleven. And woe betide the divine group who stumbles across the Demon of Pain; against angels, Whisperer has no compunctions against using physical pain. The Hat is a wide-brimmed fedora which has been Whisperer's constant companion ever since Bogart first set foot on the silver screen. A relic containing a modified Celestial Song of Shields, it normally functions as a low-level radar scrambler - which is to say, it fogs the image in his Heart. In times of stress, though, Whisperer can activate the full Song - although all of the Essence in the Hat must be spent at once. (Whisperer is a fairly major NPC who should be downplayed as much as possible. He is powerful, but it will be uncommon for the PCs to encounter him directly.) ------------------------------ Date: Tue, 30 Apr 2002 21:44:45 -0700 (PDT) From: Maurice Lane Subject: IN> Having only 3 kinds of Undead is sort of sparse, no? I mean, zombis and vampires and mummies, oh my ... but what do you throw at them /next/ week? :) Moe Zombies Zombies (note the variant spelling) are an interesting example of what happens when you take a notion to its logical conclusion. The reasoning was as follows: it is possible to reanimate a human body after the soul departs from it. The result is a Zombi: a sort of biological construct animated and maintained by Sorcery. All in all, Zombis are useful, as they are immune to pain and fear - but they are also too short 'lived', thanks to both the fundamental limitations inherent in the human body and the Need to fuel the Sorcery that keeps them going. All in all, it would be better to use a higher grade of raw materials: finding some that were effectively 'unnatural' anyway would be a bonus. In other words, Vessels: certainly, angels and demons tend to go through them at a high enough rate... Creating Your Zombie First, scrounge up a celestial Vessel. This is harder than it looks: Superiors on both sides are usually careful to craft Vessels that cannot be distinguished from regular humans, and neither Heaven nor Hell are known to look favorably on those that have a use for their discarded corporeal husks, to put it mildly. Also, Remnants are not suitable candidates for this type of zombification: something about the loss of their Celestial Forces will invariably interfere with the process. Still, getting an appropriate corpse is not necessarily impossible. Once the Vessel is acquired, it has to be prepped. What decay has taken place must be reversed: luckily, Vessels usually have sophisticated repair systems already in place on the cellular level. Reactivating them can be done with a Necromancy -4 roll, 2 Essence and an hour's work. Once reactivated, the rejuvenated systems will function for about three days before renewal: many prospective Zombies are buried during this time period, the better to avoid suspicion. The actual ritual may be attempted at any point after the preparatory work has been completed: Create Zombie is essentially a more elaborate version of Create Zombi. As it is easier to reawaken the unnatural to a semblance of Unlife, the Sorcerer rolls at (Necromancy + Enchantment - [Total Forces/2]): the ritual takes a straight eight hours to perform, with the new Zombie rising at the end of it. Essence cost remains equivalent to the total number of Forces of the target: this ritual can be very loud. Maintaining Your Zombie No Zombie possesses Celestial Forces: however, unlike Zombis those Forces may be transferred into either Corporeal or Ethereal Forces (why a Zombie would need Ethereal Forces is addressed below). Just where those Forces are allocated is normally a GM call: however, for every -2 taken to the creation roll the Sorcerer may dictate the allocation of one Force. Any Forces above the twelfth are lost. Unlike their more mundane counterparts, Zombies retain at least some of their abilities. All Attunements and Celestial skills are lost, of course: divide Corporeal and Ethereal skills by 3 (rounded down). Zombies also retain their highest-level Corporeal and highest-level Ethereal Song (level divided by 2, rounded up). The Zombie, having no free will or sentience, will exercise their remaining abilities upon command by anyone: many Sorcerers make sure to set up some sort of system to make sure that their new servant cannot hear any orders but their own. The weakness of a Zombie is likewise quite different from that of a Zombi, as the former does not suffer from a Need: the peculiar nature of Vessels does not need constant Sorcerous reinforcement in order to stay stable. However, this stability is oddly fragile: a Zombie starts play with a 3 point Vulnerability (level equal to its Corporeal Forces). Keeping Everybody from Ganging Up on Your Zombie As noted above, neither Heaven nor Hell find this sort of thing to be amusing - unfortunately, they can't always stamp out the practice. The Loa in particular are widely suspected of making sure that the Create Zombie ritual is available to some of their worshippers: this has done nothing to help their relations with the Host. On Hell's side... well, it's not safe for a Sorcerer to even know that the Create Zombie ritual exists, let alone know it. Hatiphas isn't known for her sense of humor. Still, there's no denying that Zombies can be useful - and, as long as Baal and Michael have any say on how to run the War, that means that there's always a few of them floating around somewhere. There's also the serendipitous effect that the existence of Zombies tends to encourage celestials to avoid leaving discarded Vessels around. Nobody likes having to explain to Dominic or Asmodeus about just why their old bodies have been seen walking around... ===== Liber Licentiae Moeticae: http://www.stormloader.com/users/moelane/innomine.html Last updated 04/13/02(this is usually way out of date) __________________________________________________ Do You Yahoo!? Yahoo! Health - your guide to health and wellness http://health.yahoo.com ------------------------------ Date: Wed, 01 May 2002 07:24:49 +0000 From: "cassandra benner" Subject: Re: IN> Having only 3 kinds of Undead is sort of sparse, no? >I mean, zombis and vampires and mummies, oh my ... but >what do you throw at them /next/ week? Revenants. *chuckle* But i wrote them as a kind of golem, as opposed toundead. Althjough saying that, a spirit in a dead body is an undead, so all golems count as undead... Especially Revenants. http://www.angelfire.com/goth/psyber/i-n.html Then there is the disembodied hands and eyes that you see in the films all the time... And then theres banshees... Cas *Knowledge is power. Power corrupts. Study hard. Be Evil.* In Nomine @ http://www.angelfire.com/goth/psyber/i-n.html In Nomine yahoo @ http://groups.yahoo.com/group/inveritas ADnD forum @ http://www.drunkendwarfinn.co.uk ADnD stuff @ http://groups.yahoo.com/group/ADandD_Stuff _________________________________________________________________ Get your FREE download of MSN Explorer at http://explorer.msn.com/intl.asp. ------------------------------ Date: Wed, 01 May 2002 07:27:24 +0000 From: "cassandra benner" Subject: IN> Sorcerous Saints.. Just a quick query. Can SAINTS use sorcery? Ya see, im gonna do an over haul on something i sent in to one of me other lists, and i just want to make it a little bit more canon based as opposed to "turn left and drive on til canon is left waybehind" Cas *Knowledge is power. Power corrupts. Study hard. Be Evil.* In Nomine @ http://www.angelfire.com/goth/psyber/i-n.html In Nomine yahoo @ http://groups.yahoo.com/group/inveritas ADnD forum @ http://www.drunkendwarfinn.co.uk ADnD stuff @ http://groups.yahoo.com/group/ADandD_Stuff _________________________________________________________________ Chat with friends online, try MSN Messenger: http://messenger.msn.com ------------------------------ Date: Tue, 30 Apr 2002 23:53:22 -0800 From: "Brian Rogers" Subject: Re: IN> Sorcerous Saints.. I'm gonna say, "Yes, they can, but not bloody likely." It's not something they are likely to pick up after becoming a Saint, and very few Sorcerers make it into Heaven, let alone become Bodhisattvas or Saints. I think it's possible though. Possibly quite useful, too! Summon Demon into room full of Malakim! Whee! Rev. Brian - ----- Original Message ----- From: "cassandra benner" Date: Wed, 01 May 2002 07:27:24 +0000 To: in_nomine-l@lists.io.com Subject: IN> Sorcerous Saints.. > Just a quick query. > Can SAINTS use sorcery? > > Ya see, im gonna do an over haul on something i sent in to one of me other > lists, and i just want to make it a little bit more canon based as opposed > to "turn left and drive on til canon is left waybehind" > > > Cas - -- _______________________________________________ Sign-up for your own FREE Personalized E-mail at Mail.com http://www.mail.com/?sr=signup ------------------------------ Date: Wed, 01 May 2002 06:15:53 -0400 From: "Steven E. Ehrbar" Subject: Re: IN> Sorcerous Saints.. Brian Rogers wrote: >It's not something they are likely to pick up after becoming a Saint, and very few Sorcerers make it into Heaven, let alone become Bodhisattvas or Saints. > But just *one* white sorcerer with Sorcerous Initiation, making it to Heaven and sticking around to teach other souls that stick around... CPG, p.69, says "Although it would be theoretically possible for a Saint to learn sorcery, it's not known to have happened." IMO, that means Michael is out to put together a strike team of Saints with Sorcery. "Yeah, we had 'em Summon Named Demon right into a Tether of War, with ten 18-Force Malakim waiting to pound them. Hasta la vista, Rex. ------------------------------ Date: Wed, 1 May 2002 05:30:09 -0700 (PDT) From: Michael Walton Subject: Re: IN> The Demon of Pain (Secrets) - --- EDG wrote: > The grand Thought Experiment begins. > > Twenty days. Twenty demons. One Word. [low whistle] Lack of ambition isn't one of your problems, I see. > Balseraph of Secrets (Gebbeleth): Balseraphs of Secrets > can extend their > resonance to the written word. This is _choice_. I like it a lot. > Demon of Pain: Whisperer can cause anyone to feel > excruciating pain. This > never actually causes wounds, but it simulates the pain > caused by them This doesn't seem much like a Secrets Attunement to me. > Whisperer is known to operate a role as a private > detective in Chicago, a > position he's enjoyed since the early 20th century. Nice reference. Explains why Whisperer knows many things, for he walks by night. };> ===== Michael Walton, #US2002023848 "In film, the director is God. In documentaries, God is the director." - -- Alfred Hitchcock __________________________________________________ Do You Yahoo!? Yahoo! Health - your guide to health and wellness http://health.yahoo.com ------------------------------ Date: Wed, 1 May 2002 05:34:28 -0700 (PDT) From: Michael Walton Subject: Re: IN> Having only 3 kinds of Undead is sort of sparse, no? Seems to me that this ritual would only have to be used a few times before somebody started engineering Vessels with a self-destruct mechanism (i.e. rapid decay upon corporeal death). ===== Michael Walton, #US2002023848 "In film, the director is God. In documentaries, God is the director." - -- Alfred Hitchcock __________________________________________________ Do You Yahoo!? Yahoo! Health - your guide to health and wellness http://health.yahoo.com ------------------------------ Date: Wed, 1 May 2002 05:37:26 -0700 (PDT) From: Michael Walton Subject: Re: IN> Having only 3 kinds of Undead is sort of sparse, no? - --- cassandra benner wrote: > Then there is the disembodied hands and eyes that you see > in the films all the time... Blame the Ethereals for that. In Japanese mythology such a thing is called a Rokoro-kubi (sp?). > And then theres banshees... Which are a species of ghost in Celtic folklore but in IN are probably minor Ethereals associated with the Faerie. ===== Michael Walton, #US2002023848 "In film, the director is God. In documentaries, God is the director." - -- Alfred Hitchcock __________________________________________________ Do You Yahoo!? Yahoo! Health - your guide to health and wellness http://health.yahoo.com ------------------------------ Date: Wed, 1 May 2002 05:40:05 -0700 (PDT) From: Michael Walton Subject: Re: IN> Sorcerous Saints.. Saints meet all the requirements for Sorcery -- they're Human and have the requisite number of Forces -- but all of the AA's frown on that sort of thing. I'd say that a Saint IST Dominica or Laurence, no way. Michael or Marc (as the most pragmatic AA's), maybe. Anybody else, probably not. ===== Michael Walton, #US2002023848 "In film, the director is God. In documentaries, God is the director." - -- Alfred Hitchcock __________________________________________________ Do You Yahoo!? Yahoo! Health - your guide to health and wellness http://health.yahoo.com ------------------------------ Date: Wed, 1 May 2002 14:42:26 -0000 From: "Chris Anthony" Subject: Re: IN> The Demon of Pain (Secrets) Michael Walton said: > [low whistle] Lack of ambition isn't one of your > problems, I see. The experiment is partially to see if I can do it. ;) > > Demon of Pain: Whisperer can cause anyone to feel > > excruciating pain. This > > never actually causes wounds, but it simulates the pain > > caused by them > > This doesn't seem much like a Secrets Attunement to me. I don't know why I associated that with Whisperer, as that attunement fits much better with *today's* Demon... Replace: Demon of Pain: With a round of concentration, Whisperer can determine anyone's pain capacity - although he can only see one realm (body, mind, or soul pain) at a time. For 2 Essence, he can determine what single act would bring them closest to the limit of their capacity *without exceeding it*, although he does not necessarily know why it would hurt them so badly. Hope that's better. ;) > Nice reference. Explains why Whisperer knows many > things, for he walks by night. };> ;) - -EDG ------------------------------ Date: Wed, 01 May 2002 15:22:18 +0000 From: "cassandra benner" Subject: IN> Souls, Sorcery and Evil in Heaven (5k in notepad format) Most people don't bat an eyelid when a sorcerer dies. Demons don't care; as far as they are concerned they always get the souls. Well, not always. Once in a while, a sorcerer who managed to resist the pull and sway of a demonic deal through out all of their existence, and who manages to meet his destiny, and avoid his fate, does eventually make it to heaven. It might take a few years, or he might ascend immediately. Long before the time of Christ, there was a sorcerer. A good and holy man, who believed in an almighty power. He was at times scorned in his society, but he lived a Good life. He never once slept with a woman, nor did he have food prepared by a woman who was -unclean- at the time. He was a rich man, but he gave what he could to the poor, often opening the gardens of his home to them, providing them somewhere to sleep, and even proving food for them. His fate was to kill one of the beggars who had raped his brother's daughter. He considered her as his own daughter, and was distraught when she was raped. He prayed for a week, and cast rituals to find the one who had performed such an action. He was very close to achieving his Fate. At the last minute, he lowered his hand, a dagger gripped there in. His Destiny was to spare a mans life. He was surprised when he died, an old man, to find himself in the land of the higher beings. Humbled as he saw all the beauteous forms of angels and spirits, he wandered for many years the landscape of heaven. Conversing with the angels who would spare him the time. After many many years he came across a soul. And the two began to form a friendship that endures to this day. As their friendship grew, so did the understanding of what drew them together. They both were once sorcerers. Neither of them had realised until that point, that for all the years they had spent in heaven, they had not once done a ritual, other than a prayer to the Almighty spirit. They began to search through the heavens for others like them, even venturing out in to the Marches to locate one or two. Once they had gathered enough similar souls, they petitioned Raphael for a private space, in the Libraries walls, where they could expand their knowledge. She looked at them all for a moment, and saw no fear in them as they stood before her, only humility and honesty. Smiling, she nodded and gave to them many rooms and access to many of the sacred books in the archives, with the permission of Yves. Many years passed again, and Raphael died. They moved en masse under the wing of Yves. Continuing their studies. Then, in what we know to be the 1100's, they took their findings to Yves. He looked over what they had written, concentrated for a moment and was a little surprised to find that nothing like it could be located in the entirety of the archives or library. Then looking a little startled, he broadened his perceptions and found what he was looking for. The group had written a number of tomes, each of them lengthy and complex. Each tome was a Ritual. Each ritual was based on angels. Yves had never seen a ritual done in such a way. The souls before him, had somehow managed to capture the essence of many of the choirs and codify it as a ritual. Although it was not as powerful as any angel might be able to do with a mere thought, it was something that troubled, and made him joyous. Taking them to the Council chamber, he called on all of the archangels to attend him for what he was about to say. When he was done speaking, he bid the group come forward, which they done with neither fear nor trepidation. At once, all of the archangels Resonated them, and found what some feared, and what some had been waiting for. Some declared that Infernal influence had some how found it's way in to heaven, but soon regretted their words. The oldest of the souls spoke. "If were are to emulate you, and you say we are evil, does that not make you evil by your very own perception? You are not evil, the Horde is evil. We souls are, were, human. To us was given free will, and we have embraced the Almighty to the very core of our being. We were not made, like many angels are, with the love of god in our hearts. It was for us to choose. We have chosen. The Almighty has not found us wanting, and has given to us the power of angels for our love and trust of him." With that, the soul walked out of the chamber, all of the sorcerous souls followed him. No one spoke until they had gone. Indeed a great deal of time passed after they left before anyone spoke, even Yves was a little surprised at the souls words. Word eventually spread through the ranks of heaven what had transpired in the chamber, and many were awed at the humans. Some were disgusted at what had happened and went outcast. That a human should be placed on a level such as they was not right. Some even fled to hell, where the souls at least done as they were told and did not argue back. The souls, now Saints, eventually were for the most part, accepted. If not accepted then tolerated. After all, they had only studied the angels and called the graces of them in to rituals. Surely this was a good thing? PT 2, the rituals them selves, tomorrow Cas *Knowledge is power. Power corrupts. Study hard. Be Evil.* In Nomine @ http://www.angelfire.com/goth/psyber/i-n.html _________________________________________________________________ Chat with friends online, try MSN Messenger: http://messenger.msn.com ------------------------------ Date: Wed, 1 May 2002 10:43:56 -0700 (PDT) From: Michael Walton Subject: IN> Theme for May? It's been a while since we had a theme for the month. In keeping with the season, I propose: Novalis in Bloom! Dust off those plot Seeds (pun intended), new Flowers Attunements, minor Choirs and all other things Novalis. I promise to post my Novalan minor Choir as part of the festivities. And Kim, this would be the time to do the picture of Novalis in ladybug celform (with the featherwings under the elytra, of course, where all coleoptera keep their wings). ===== Michael Walton, #US2002023848 "In film, the director is God. In documentaries, God is the director." - -- Alfred Hitchcock __________________________________________________ Do You Yahoo!? Yahoo! Health - your guide to health and wellness http://health.yahoo.com ------------------------------ Date: Wed, 1 May 2002 14:36:43 -0400 From: Elizabeth McCoy Subject: Re: IN> Euhemerism At 6:08 PM -0700 4/30/02, Maurice Lane wrote: >--- Earl Wajenberg wrote: >> You really think they could dream us up? [...] >This was pretty cool. Good for a 'ethereal option' >game. > >Hey, is anything like this addressed in the EPG? Probably tangentally. O:> We'll hopefully see soon. - --emccoy@nh.ultranet.com // arcangel@io.com In Nomine Line Editor RPG links; Random name list, Art: http://www.io.com/~arcangel/ ------------------------------ Date: Wed, 1 May 2002 14:44:37 -0400 From: Elizabeth McCoy Subject: Re: IN> Sorcerous Saints.. At 7:27 AM +0000 5/1/02, cassandra benner wrote: >Just a quick query. >Can SAINTS use sorcery? I don't see why not, though Judgment would pitch a fit upon learning that a Saint had acquired the Sorcery attunement. O:> Laurence would probably get snarky too. They'd be well-advised to use a non-infernal Sorcery attunement method, though. The interaction between their natura and the infernal attunement is liable to be sticky, at best. And since white sorcerers are rare, and white sorcerers who knowingly work for Heaven are practically unheard of, a Saintly sorcerer would be sort of like the Last Unicorn... Zombified or not. - --emccoy@nh.ultranet.com // arcangel@io.com In Nomine Line Editor RPG links; Random name list, Art: http://www.io.com/~arcangel/ ------------------------------ Date: Wed, 01 May 2002 19:04:23 +0000 From: "cassandra benner" Subject: Re: IN> Sorcerous Saints.. >From: Elizabeth McCoy >cassandra benner wrote: > >Just a quick query. > >Can SAINTS use sorcery? >They'd be well-advised to use a non-infernal Sorcery attunement method, >though. The interaction between their natura and the infernal attunement >is liable to be sticky, at best. This will be covered in the secound part of the write up, i'll make it a 3 or four parter, bearing in mind the size of it when i sent in to yahell. >And since white sorcerers are rare, and white sorcerers who knowingly >work for Heaven are practically unheard of, a Saintly sorcerer would be >sort of like the Last Unicorn... Zombified or not. Ah, well i had to have one bit of veer from canon.. its not a cas post other wise is it? But it IS canonly possibly... *chuckle* Cas *Knowledge is power. Power corrupts. Study hard. Be Evil.* In Nomine @ http://www.angelfire.com/goth/psyber/i-n.html _________________________________________________________________ Send and receive Hotmail on your mobile device: http://mobile.msn.com ------------------------------ Date: Wed, 01 May 2002 16:15:19 -0400 From: "Steven E. Ehrbar" Subject: Re: IN> Sorcerous Saints.. Elizabeth McCoy wrote: >And since white sorcerers are rare, and white sorcerers who knowingly >work for Heaven are practically unheard of, a Saintly sorcerer would be >sort of like the Last Unicorn... Zombified or not. Some sorcerers achieving Heaven is canon; that Saints qualify to use sorcery is canon; and that there are no Saints known to use sorcery is canon. The answer, of course, is that all Sorcerers who have achieved Heaven so far immediately climbed Jacob's Ladder. I'm still _sure_ Michael wishes he had some . . . and if anybody has one, he does. Probably in deep cover on Earth. Hmm. What would happen if you used a Summon ritual in the Celestial or Ethereal planes? ------------------------------ Date: Wed, 01 May 2002 20:31:47 +0000 From: "cassandra benner" Subject: Re: IN> Sorcerous Saints.. >I'm still _sure_ Michael wishes he had some > >Hmm. What would happen if you used a Summon ritual in the Celestial or >Ethereal planes? Stay tuned for an answer to both of those questions in the next 8-12 hours... Cas *Knowledge is power. Power corrupts. Study hard. Be Evil.* In Nomine @ http://www.angelfire.com/goth/psyber/i-n.html _________________________________________________________________ Join the world s largest e-mail service with MSN Hotmail. http://www.hotmail.com ------------------------------ Date: Wed, 01 May 2002 14:15:27 -0700 From: "None None" Subject: Re: IN> Sorcerous Saints.. > >I don't see why not, though Judgment would pitch a fit upon learning >that a Saint had acquired the Sorcery attunement. O:> Laurence would >probably get snarky too. > >--emccoy@nh.ultranet.com // arcangel@io.com In Nomine Line Editor >RPG links; Random name list, Art: http://www.io.com/~arcangel/ Way more so then all the Bright Lillim in Heaven having their way with him, I want to see Laurence get snarky. All the Superiors, really. I think Yves, especially. Patrick _________________________________________________________________ Get your FREE download of MSN Explorer at http://explorer.msn.com/intl.asp. ------------------------------ Date: Wed, 01 May 2002 14:14:20 -0700 From: "None None" Subject: Re: IN> stupid mercurian question >>Glarg.... I need a new FAQ-keeper. This one ALWAYS comes up... > >It's a tricky one. Many people require a Role-roll, as if for disturbance, >to see if the Role will supply the primary information. Some require that >the resonance check digit exceed the Role check digit. Resonances tend >to pick up Shedim over the host, though. (Though one could always have >a 'relationship' of 'the entity in this guy's brain...' O:> ) > >Have I covered everything? > Heh. Said it was a dumb question:) Yeah, that gives me what i needed (their resonance effects) and that the resonance roll/role thing is tricky, which justifies my method of handling it (requiring the base CD exceed the Role level, w/o the Role rolling. I like high level Roles, i like people buying them rather then forces or songs). Thanks (again!) Patrick _________________________________________________________________ Chat with friends online, try MSN Messenger: http://messenger.msn.com ------------------------------ Date: Wed, 01 May 2002 14:44:49 -0700 From: WonderGecko Subject: Re: IN> Theme for May? On 01.05.2002 10:43 AM, "Michael Walton" wrote: > It's been a while since we had a theme for the month. In > keeping with the season, I propose: Novalis in Bloom! Dust > off those plot Seeds (pun intended), new Flowers > Attunements, minor Choirs and all other things Novalis. I > promise to post my Novalan minor Choir as part of the > festivities. And Kim, this would be the time to do the > picture of Novalis in ladybug celform (with the > featherwings under the elytra, of course, where all > coleoptera keep their wings). Already done. ;) I have a lovely little toony doodle of her about to step on an aphid Djinn. :D Yes, it's somewhat out of character, but I figured, if he'd been eating her GARDEN... Will ink it and post! And probably do another, because I'm never, ever pleased with my finished artwork. :D - --Kim, Angel of Random Enthusiasm ------------------------------ Date: Wed, 01 May 2002 23:23:59 -0400 From: EDG Subject: IN> The Demon of Pain (Lust) Let's see if I can get the right attunement this time. (2/20) - -EDG Araib Balseraph of Lust Demon of Pain Corporeal Forces: 3 Strength: 4 Agility: 8 Ethereal Forces: 3 Intelligence: 3 Precision: 9 Celestial Forces: 5 Will: 10 Perception: 10 Word-Forces: 6 Skills: Acrobatics/3, Detect Lies/3, Dodge/2, Emote/4, Escape/6, Fast-Talk/3, Knowedge (Area (New York/4), Gathering Information/4, Rope Use/4, Torture/4), Languages (English/3, French/3, Spanish/3), Lockpicking/2, Medicine/3, Savoir-Faire/3, Seduction/4, Small Weapon (Whip/4) Songs: Attraction (All/3), Form (Celestial/3), Healing (Corporeal/3), Numinous Corpus (Tongue/3 (ornamental)) Vessels: Human female/6 Roles: "Ara", 'concubine'/4/2 Attunements: Balseraph of Lust, Demon of Pain Rites: Get someone to ask to be hurt Demon of Pain: Araib can cause anyone to feel excruciating pain. This never actually causes wounds, but it simulates the pain caused by them; the discomfort the victim feels is equivalent to a wound dealing a number of Hits (Body, Mind, or Soul, at Whisperer's discretion) equal to Araib's Word-Forces times the number of Essence spent on the attunement. (Note that although it will never cause phantom Force-loss, it can incapacitate limbs, knock someone unconscious (if the pain exceeds their total Body Hits) or generate phantom Discord for the duration of the attunement.) This attunement lasts for Araib's Word-Forces in hours, and the pain it generates *is* subject to her Balseraph attunement. Araib's true joy in life is to be told that her victim enjoys the harm that she inflicts. Unlike most demons, she genuinely enjoys helping people; unfortunately, her method involves causing pain and anguish. Often, even other demons are appalled by the lengths to which Araib will go to make someone hurt; Araib simply calls it "catharsis", and reasons that she wouldn't have repeat customers and an ever-growing client base if she weren't doing something right. The Demon of Pain isn't very bright; she's often not even aware that she's using her Balseraph of Lust or Demon of Pain attunements. All she knows is that her lashes hurt a lot more than anyone else's - and her clients love it. She does meet a lot of fairly influential people in her work, however, and can often convince them (sometimes through judicious Song use) to impart some rather tasty secrets. Her lair is a bordello in a fairly well-to-do section of Manhattan, beneath a bakery and a fishmonger. A Djinn bouncer guards the stairwell; he'll turn away anyone to whom he hasn't been introduced by Ara, and anyone trying to get in while Ara's with another client. Fortunately, the bakery upstairs (owned by a Lilim of Gluttony) has the best muffins and coffee you'll ever taste... (Araib is an NPC in a position to have quite a bit of interesting information, and could be a useful contact for demonic PCs. As stated, she's not very bright, but she does appreciate the need for cooperation - after all, tit for tat is what she's all about, right? Araib could be an established character in a local bordello, or she could be sent in by higher-ranking servitors of Andrealphus to help cement a Tether to Lust.) ------------------------------ End of in_nomine-digest V1 #2619 ********************************