in_nomine-digest Sunday, June 30 2002 Volume 01 : Number 2690 In this digest: Re: IN> Consider the Damned Re: IN> Consider the Damned Re: IN> Consider the Damned Re: IN> Consider the Damned Re: IN> Consider the Damned IN> Consider the War IN> A Song for Nybbas IN> Dragons and Unicorns IN> Just when you thought it was safe to go back in the water... Re: IN> Just when you thought it was safe to go back in the water... Re: IN> Consider the Damned Re: IN> Consider the Damned Re: IN> Just when you thought it was safe to go back in the water... Re: IN> Consider the War Re: IN> Just when you thought it was safe to go back in the water... Re: IN> Consider the War ---------------------------------------------------------------------- Date: Sat, 29 Jun 2002 21:03:40 +0000 From: "cassandra benner" Subject: Re: IN> Consider the Damned >What, you want to talk to me? > >Nobody ever wants to *talk* to me. Snippage.. >So here I am. Yeah, that's a bomb. They want it to go off in about a >minute, so I'd get out of here if I were you. I figure I'll set a >five-second timer. > >Yeah, I know. So what? Hmm, i would make a music joke along the lines of "neat neat neat", but im not going to. I know that soldiers get treated badly by daemons, more so the hellsworn ones, but... What is it that lures them in to the service of hell? Pride, Power, Women, Greed and so on. Not a week long sulk. And djinn would smoosh him for only having a week off... "jeesh ya monkies cant even sulk right can ya huh?!" Sure, once the power and all that has finally been gotten, whats there next? Oh, another perversion, what more drugs from some lab in russia? More children as sex slave/death toys. Great, had a dozen of them already this week. Hell needs the hellsworn, one, to avoid discord, two, need souls to get to hell so damn them in the service of hell and it makes it so much harder for them to get to heaven, and three, well, most demons are slackers, if a monkey can do the job, and the demon gets all the credit then hey yeah thats the ticket. Need to keep the monkies happy and wanting more. No doubt after a few years of near death experiances every day in the group of demons a soldiers gonna get real jaded with it and just not care any more, but wheres the fun in that? You want some one who knows he can be smooshed, but needs to play the demons at thier own game, make himself indispensable, so they realize that the monkey has earned his next little fix with a proto lillim sex toy, or to have a hit of laced crack from the wings of a balseraph, or what ever buzzes their button. Being a soldier is a two way thing, give and take (we give, they take some one will no doubt retort). Both parties need to give and take, not just one or the other. Cas *Knowledge is power. Power corrupts. Study hard. Be Evil.* In Nomine @ http://www.angelfire.com/goth/psyber/i-n.html In Nomine yahoo @ http://groups.yahoo.com/group/inveritas ADnD forum @ http://www.drunkendwarfinn.co.uk ADnD stuff @ http://groups.yahoo.com/group/ADandD_Stuff _________________________________________________________________ Send and receive Hotmail on your mobile device: http://mobile.msn.com ------------------------------ Date: Sat, 29 Jun 2002 14:45:58 -0700 (PDT) From: Maurice Lane Subject: Re: IN> Consider the Damned - --- cassandra benner wrote: > Being a soldier is a two way thing, give and take > (we give, they take some > one will no doubt retort). Actually, more like "we take. End of story".* After all, we are talking about supremely Selfish individuals here (at least in canon); to be a demon is to be someone dedicated to imposing its Will upon the universe, and very few entities with such an outlook are likely to make compromises with the weak. Negotiate between equals? Often done, and very profitable if you take precautions. Negotiate with an inferior? It is to laugh. You tell inferiors what to do. Sure, you can throw the occasional scrap; it's amusing to watch them beg and abase themselves for it. But they don't _earn_ it. The don't _deserve_ it. None of them have ever deserved it. That's the whole point of this stupid War...** Moe *Before I get started - loved the original post, EDG. **I should also note that every Band of demons (except arguably the Djinn) can use their resonance to force humans to obey them: I can't see them trying to hard to be accomodating. Why convince, when you can mind-rape? Why cajole, when you can smash? Sure, there'll be times when you have to be subtle - but that will always be paid back later, with interest. Always. ===== Liber Licentiae Moeticae: http://www.stormloader.com/users/moelane/innomine.html Last updated 04/13/02(this is usually way out of date) __________________________________________________ Do You Yahoo!? Yahoo! - Official partner of 2002 FIFA World Cup http://fifaworldcup.yahoo.com ------------------------------ Date: Sat, 29 Jun 2002 21:56:14 +0000 From: "cassandra benner" Subject: Re: IN> Consider the Damned >From: Maurice Lane --- cassandra benner wrote: > > > Being a soldier is a two way thing, give and take > > (we give, they take some > > one will no doubt retort). > >Actually, more like "we take. End of story".* > But the war has been going on for an awfully long time seeing as by that rule of thumb, the baddies would have won just by all appearing on earth, causing a whole load of disturbance and rulling the monkies with an iron rod (rusty with spikes, velvet optional). If the humans get treated so badly, then why do they serve at all? Coz they was subjugated with some use of resonance? Well, a demons gotta fail at some point, bearing in mind that a deamon starting character has just 2 forces more than a standard human and just 1 more than a soldier (for either side) has. Cas *Knowledge is power. Power corrupts. Study hard. Be Evil.* In Nomine @ http://www.angelfire.com/goth/psyber/i-n.html In Nomine yahoo @ http://groups.yahoo.com/group/inveritas _________________________________________________________________ Send and receive Hotmail on your mobile device: http://mobile.msn.com ------------------------------ Date: Sat, 29 Jun 2002 18:06:52 -0400 From: EDG Subject: Re: IN> Consider the Damned At 09:56 PM 6/29/02 +0000, you wrote: >If the humans get treated so badly, then why do they serve at all? Because they don't feel like they have any other choice. Because they don't feel *worthy* of serving anyone else. cf. original post. >Well, a demons gotta fail at some point, bearing in mind that a deamon >starting character has just 2 forces more than a standard human and just 1 >more than a soldier (for either side) has. Um, in canon In Nomine, a starting demon character has 9 Forces, just like a starting angel. That's *four* more Forces than an average human. The difference is that demons *fledge* at 7 Forces, rather than at 9 Forces as angels do. Then take into consideration that the average demon (at 3/3/3) is going to have two more Celestial Forces than the average human (2/2/1) - meaning that J. Random Demon has *triple* K. Random Human's Will - and the situation seems a lot bleaker for humans. And if the demon (like, say, the overseer from the vignette) isn't terribly bright, but has vast stores of strength and will (say, 4/1/4) - and happens to be a Habbalite to boot - well, our poor Average Human (and no, the story was not told of a Soldier) barely stands a chance. As for the demon failing - well, who says that's not why the Damned is only putting a five-second timer on the bomb? - -EDG ------------------------------ Date: Sat, 29 Jun 2002 15:14:03 -0700 (PDT) From: Maurice Lane Subject: Re: IN> Consider the Damned - --- cassandra benner wrote: > But the war has been going on for an awfully long > time seeing as by that > rule of thumb, the baddies would have won just by > all appearing on earth, > causing a whole load of disturbance and rulling the > monkies with an iron rod > (rusty with spikes, velvet optional). You just answered your own question: ruling openly (or even semi-openly) tends to cause disturbance. Disturbance gets you noticed ... and the Other Side has a bunch of fanatical blackwinged bastards that tend to care about as much about getting killed as you or I would care about changing our socks, and for much the same reason. There's no shame in adapting to a situation, when the situation is being caused by a non-inferior.* :) > If the humans get treated so badly, then why do they > serve at all? > Coz they was subjugated with some use of resonance? > Well, a demons gotta fail at some point, bearing in > mind that a deamon > starting character has just 2 forces more than a > standard human and just 1 > more than a soldier (for either side) has. Which is usually enough, considering that demons have special abilities, and humans don't. Note that 'never gets tired' and 'doesn't need to eat/drink' count as special abilities, in this context: it's amazing what kind of behavior modification you can accomplish through a simple withholding of either for several days...** Moe *Heaven has a similar problem, only _they_ have to worry about Shedite assassins. Direct rule just won't work for either side - and can mess up Destiny/Fate determinations as well. Better to keep things s u b tle. **All that being said, a Backwards game where demons actually mean their propoganda about Rebellion (and thus treat their Soldiers as free individuals) certainly sounds interesting. Indeed, I think that a IN Backwards 32 pager might be salable... :) ===== Liber Licentiae Moeticae: http://www.stormloader.com/users/moelane/innomine.html Last updated 04/13/02(this is usually way out of date) __________________________________________________ Do You Yahoo!? Yahoo! - Official partner of 2002 FIFA World Cup http://fifaworldcup.yahoo.com ------------------------------ Date: Sat, 29 Jun 2002 18:32:04 -0400 From: EDG Subject: IN> Consider the War Yes, "the War". Not "War"; that's the other guy, the one I really don't want to talk about right now. Now that that's settled... "How," you ask, can "the War be an effective Word? In order for a Word to be effective, doesn't it have to be something embraced by humanity? Isn't part of the point of the War to keep it secret from humanity?" It's precognizance, I swear. The fact of the matter is that humanity *does* know about the War, plain and simple. Every week people go to Church and hear about the great battle between good and evil. Every day people go to the movies - God, I love Nybbas - and watch utter tripe - but it's tripe that deals with the most basic of all conflicts, the never-ending battle between good - that's us - and evil. They go home, and they believe, somewhere deep in their hearts, that there's a war being fought, between good and evil. They know this because good has to win, and if good has to win then by definition it needs something to win over. That's what the War is. That's the War I fight - the War between Heaven and Hell - oh, they get that too, just look at the Revelation - the War between wrong and right, the War between evil and good. The fact that I happen to take it a little more literally than others might is of no concern to you. Now. Are there any more questions? ------------------------------ Date: Sun, 30 Jun 2002 14:51:09 +1000 From: "james walker" Subject: IN> A Song for Nybbas Rumour is everything in The Media, so when young hotshots started hearing that The Boss wanted to muscle in on The Marches, they got cracking. Here is just one side effect of Nybbas' plans to broadcast into dreamscapes: VIDEO COLLECTION Currently only an Ethereal version of this Song exists; of course "spin off" Corporeal & Celestial versions are planned, but these things take time. The performer of the Song gets to "watch" an hour long episode of Muses(tm) [described below]; no real world time passes - the effect is similar to the Celestial Song of Blades. Multiple performers can perform a chorus, allowing them to watch the episode together; however the need to concentrate on the show limits the Song's usefulness for planning - although this can be a great way of making friends. Countless Variants of the Song exist - Muses is well into third season - each one a different episode. Video Collection is an Ornamental Song (LC p46) and learning it does not cost any character points; however if multiple Variants are known, points must be spent to keep the Variants separate, and prevent episodes from becoming mixed. Each cp spent allows the character to keep track of half a season; every point spent beyond the first increases the level at which the Song is known by 1. Bonus: Creation, The Media Essence Required: 1 Disturbance: the Check Digit *squared*. The performer can choose a CD of 1, if they wish. MUSES Basically a TV drama, Muses is based on the War, emphasising the efforts of Dreams, Creation & The Media: the central characters seek to inspire humans (especially musicians) to great artistic efforts which will benefit either Heaven or Hell. Muses panders to the biases of both Blandine & Nybbas, and exaggerates them - the heroes are continually having to protect their charges from collateral damage caused by the War Factions of both sides, especially from War, Stone, Death & The War; while financial difficulty caused by Greed & Trade are an ongoing problem. And of course, Lightning is *always* trying to prevent the use of new, revolutionary uses of technology (or is that Technology?) - neither Technology nor Nightmares is ever mentioned. The show is actually quite good; and both sides are shown in a favourable light - Heaven wins as often as not, and the shows soundtrack is superb, often justified as the work of humans inspired by the characters. No matter which side wins, the emphasis is on the great music that the clash has created. Interestingly, The Sword is usually shown in a positive light; although often shown as young and naive, Laurencians are invariably trying to do the right thing: generally making peace between Heaven's warmongers and the heroes, or dealing with the latest problem created by Saminga or Baal. If they fail, it's invariably because of the ignorance of their violent 'allies', and they're always willing to listen to Dreamers. Even their resistance to the presence of Ethereals is shown as well meaning: "You think the Hindu godlings are good? Really? Fine - spend a few decades as an untouchable, and you'll see what they're *really* like!" - although the heroes are shown as basically pro-ethereal. THE MEDIA'S PLAN: So what's going on? It's simple enough: Sunday morning, a Nybbassan Songmaster enters The Marches and performs this weeks Variant repeatedly, and then leaves before someone kills him. Most fans will learn the Variant (especially Seraphim of Dreams), and their performances of the Song enable the other fans to learn it. Why are they doing this? That's more complicated. The Game is kept appeased with the argument that this is soaking up Heavenly essence, and that time spent learning this Song distracts the fans from learning Songs that could hurt Hell. Nybbas has been sold on the idea of advertising the The Media as a good employer to angelic dreamcrafters: second only to Creationers as potential recruits, he wants to poach as many Fallen Dreamers from Beleth as possible - and helping Creationers Fall doesn't hurt, either. Kronos just likes the idea of making Hell look tempting, to encourage angels to Fall - the reason The Sword is shown in a good light is to pander to the egos of the Guardians. But the Songs' creator is in it for the money. The show makes a fortune in advertising - having a Lilim of Gluttony advertising her food on the show, and self-geas to deliver a sample pack to any address given via the Celestial Song of Tongues creates a deluge of orders, from angels, demons, humans and ethereals. (She needs to be a Word Bound Seneschal to cope with the essence, and need her Sisters to cope with the demand!) Because of the wide human audience, sales made by sending essence to a representative in Limbo have also proven profitable. Cities with (un)official truces often advertise locales in their cities where you can mingle with other fans - these sites often become recruiting grounds for Soldiers, or places to Fall or Redeem. And of course, there's fan mail. Requests for more of a favoured character; suggestions for the future; simple 'you are so cool" letters - all come on the backs of essence. The show is careful to use the (best) advice from their fans, realising just how much essence is there, waiting to be tapped; and occasionally run 'surveys' or even (on one occasion) said that the designer for one character was in Limbo - could fans send any essence they had to spare her way, so that the character could return in a hurry? (that scam resulted in several level/6 Vessels). Of course, some of the profits are ploughed back into the show. Balseraphs of Fate are now employed as consultants, ensuring that the angelic characters act appropriately for their choirs (and now, the characters are designed so that Celestial "viewers" can use their Perception based resonances on the characters, making the show more real for them). Music, paintings, fine clothing - anything that would attract the heroes attention, and please the fans - is commissioned for the show, with only the finest being accepted. It's not TV piped into dreamscapes, but it's not a bad start - as the Distinctions Nybbas gave the shows creator proved. Cheers, James. ------------------------------ Date: Sun, 30 Jun 2002 08:17:00 +0000 From: "Perry Lloyd" Subject: IN> Dragons and Unicorns Upon learning that dragons will never ever exist in the canon In Nomine game (EPG discussion board), I have posted this tid-bit to my Ideal In Nomine page: "In my Ideal In Nomine, Dragons still exist in the Marches. Typically they're hunted down and killed by the overzealous Christian maniac Tsayadim before they grow old enough to pose a serious threat to the judeo-christian order. Unicorns, however, no longer exist. These fragile and innocent beings were so utterly devestated, both physically and emotionally, by the Uriel's crusade, the very concept of Unicorns has been so utterly violated that even today when a dream-being becomes too unicorn-like, such a being quickly slips into a morbid depression resulting in their swift unravelling. Dragons, being a heartier lot, have survived (though not without difficulty). They, too, mourn the loss of innocence that the Purity Crusade has inflicted upon the world." Thank you, - -Perry perrylloyd@hotmail.com pl312993@oak.cats.ohiou.edu http://www.geocities.com/perrylloyd/ "And that's the hardest thing for a human being to do - be wrong. Do you know that people would rather die than be wrong?" - --from A Matter For Men by David Gerrold ------------------------------ Date: Sun, 30 Jun 2002 11:57:43 -0400 From: EDG Subject: IN> Just when you thought it was safe to go back in the water... Inspired, oddly enough, by Kim's anomalocaris Cherub. - -EDG The group of tourists in the glass-bottomed boat stared, amazed and bewildered by the colorful fish that swam beneath and around them. They had each paid $75 for the privilege of spending the day viewing the magnificence that was the Great Barrier Reef, and although portions of the reef had been severely damaged, the views were still astounding to those who had never seen them before. The pilot, standing in his abovedeck chamber, noticed a ripple in the water ahead of them. It wasn't anything to be alarmed about: the wake of the boat sometimes bounced strangely off the reef, to the point where it occasionally looked as though his boat were following another phantom ship, if only for a split second. This ripple, therefore, was really nothing to worry about. Until one of the tourists screamed. The pilot immediately stopped the engines, listening and looking for the alarm that signaled a breach in the glass hull of the boat - but it wasn't there. And the screaming continued. "Captain," the pilot called into the intercom, "what the hell's going on down there?" "I..." stammered the captain, down in the glass underbelly with the tourists. "I have no idea." The captain, in point of fact, had just seen something that he'd never experienced before. The shape he'd watched drift past his glass-bottomed boat must have easily been four times the length of his boat - thirty or forty meters, he'd guess - and he couldn't think of any better way to describe it than 'dragon'. He'd caught an eyeful of razor-sharp, 25-centimeter teeth that seemed to stretch forever along a maw that must have been ten meters long itself, an eye nearly twenty centimeters across that glared balefully at the boat, and flippers, like a seal's, but four or five meters long. The boat was washed hard to port as the beast's tail slashed the starboard water, and many of the tourists - and the pilot - were smacked up against the port wall. To the captain's horror, he began to see tiny puddles accumulating on the floor of the glass chamber. "Henry," he called up to the pilot, "turn us around and get us the hell back to port as fast as she'll carry us. We've a leak. Everybody!" he continued to the tourists. "Stay calm and please move up to the deck. We're having some engineering trouble and we need to return to port. Please be assured that your money will be refunded or credit given for another tour." If we have one, he thought. Once everybody was abovedeck, the captain went to the helm. "Kit," asked the pilot before the captain could speak, "what the hell just happened?" "Damned if I know, Henry," replied the captain. "But I sure as hell hope I never see it again." Agrathin Seraph of Animals Corporeal Forces: 6 Strength: 12 Agility: 12 Ethereal Forces: 3 Intelligence: 5 Precision: 7 Celestial Forces: 5 Will: 10 Perception: 10 Skills: Biology/2, Chemistry/2, Fighting/6, Knowledge (Area (Ancient Oceans/4, Great Barrier Reef/6, Major Oceans/3), Marine Biology/6), Swimming/6, Tactics/4 Songs: Ethereal Form/3 Vessels: Liopleurodon/6 (132 body hits) Special: A mortal Liopleurodon could easily swallow a human or two whole, and Agrathin is no exception: his large size allows him to make a killing attack against a single human-sized enemy, no matter how tough, which takes the form of taking the victim into his mouth and eating her alive. This requires an attack based on straight Agility (at a penalty equal to the victim's Corporeal Forces) rather than Strength + Fighting; the victim may resist with an Agility roll before the attack is made, or a Strength roll afterward. Special: A Liopleurodon doubles its damage against any creature half its size or smaller. Agrathin is one of Jordi's older servitors, and one of those most in the Archangel's favor - which is why it seems rather odd to many that he's not more powerful. In fact, Agrathin enjoys the water, enjoys the Earth, and is, strangely for a Seraph, content nowhere else. His current vessel, an extraordinarily large Liopleurodon, has been swimming in the oceans of the Earth for the last 150 million years, and he shows no sign of stopping now. He takes no small delight in humans; he won't eat them, naturally, but he enjoys watching their attempts to retake their ocean heritage. He knows almost nothing of their culture, though, and would be startled to learn that many had rather escape to space than explore the depths of the sea. Agrathin is not, however, fond of demons; being detected in the last surviving Liopleurodon's hunting grounds is as good as a death sentence for any demon. Agrathin's titanic size and bizarre shape - nothing like the pliosaurs has been seen on Earth in millions of years - also help to feed the legend, among those demons who recover from the trauma he inflicts, of a dragon haunting the ocean around the Great Barrier Reef. Of course, eventually this will get back to one of the Tsayadim, who will decide that he has a Job To Do. Agrathin isn't especially fond of Tsayadim, either. (Agrathin is a formidable ally for angels operating underwater, or a fearsome foe for undersea demons. At 14 Forces and 60 character points, he is a fairly powerful character, and should be reserved for NPC use.) ------------------------------ Date: Sun, 30 Jun 2002 12:04:57 -0400 From: EDG Subject: Re: IN> Just when you thought it was safe to go back in the water... Something I forgot to mention in the original post. Liopleurodon is one of the pliosaurs - the family of short-necked plesiosaurs - and the largest known predator to ever live on the planet. A fully-grown Liopleurodon could measure 80 feet or more from nose to tail; its teeth were longer than those of a Tyrannosaur, its mouth and flippers were ten feet long each, and it had an enormous appetite, eating entire icthyosaurs for lunch. It also had an enormous lifespan: a lucky Liopleurodon could live for more than a hundred years. For more information on Liopleurodon, visit the BBC: http://www.bbc.co.uk/dinosaurs/fact_files/sea/liopleurodon.shtml If you're interested in dinosaurs in general, check out the BBC's incredible program "Walking With Dinosaurs": http://www.bbc.co.uk/dinosaurs/ - -EDG ------------------------------ Date: Sun, 30 Jun 2002 13:38:02 -0700 (PDT) From: Michael Walton Subject: Re: IN> Consider the Damned That was depressing... but I guess that's what you were going for. ===== Michael Walton, #US2002023848 "Be aware that most people are operating on a highly condensed version of the 10 Commandments... the part about murder." -- Mark Bricklin __________________________________________________ Do You Yahoo!? Yahoo! - Official partner of 2002 FIFA World Cup http://fifaworldcup.yahoo.com ------------------------------ Date: Sun, 30 Jun 2002 13:44:20 -0700 (PDT) From: Michael Walton Subject: Re: IN> Consider the Damned - --- cassandra benner wrote: > Being a soldier is a two way thing, give and take (we > give, they take some > one will no doubt retort). > Both parties need to give and take, not just one or the > other. That's a very human way of looking at it. The trouble is that it implies a meeting of equals, and very few demons think of Humans as equals. Hell may _promise_ all kinds of perks to the Hellsworn to get them to sign in blood, but once they've done that the honeymoon's over. SOP will vary from Prince to Prince, but the bottom line is that once a Human is good and damned demons needn't feel any particular obligation to keep him happy. Indeed, some will kill him just to make sure that he has no chance for redemption. Being Hellsworn is supposed to suck, and this post portrays that quite well. ===== Michael Walton, #US2002023848 "Be aware that most people are operating on a highly condensed version of the 10 Commandments... the part about murder." -- Mark Bricklin __________________________________________________ Do You Yahoo!? Yahoo! - Official partner of 2002 FIFA World Cup http://fifaworldcup.yahoo.com ------------------------------ Date: Sun, 30 Jun 2002 20:47:51 +0000 From: "cassandra benner" Subject: Re: IN> Just when you thought it was safe to go back in the water... >From: EDG That however, was very very very cool. Hmm, does jordi have fights with litheroy about cryptozoology... Does he sponser the Nessie ethereal? What about wendigos and the like? Is the chupacabbra (sp?) a fallen mercurian now in the service of saminga? If the seraphim you wrote up was the sort of thing you'd have in your game, then i sugest you check out a game called Blue Planet, from Flights of Fantasy. Its a very Jordi world... Or rather, its where Oannes goes for a break from this mud ball. Or would if he was still alive.. Cas *Knowledge is power. Power corrupts. Study hard. Be Evil.* Blue Planet @ http://www.fantasyflightgames.com/bpindex.html In Nomine @ http://www.angelfire.com/goth/psyber/i-n.html In Nomine yahoo @ http://groups.yahoo.com/group/inveritas _________________________________________________________________ Chat with friends online, try MSN Messenger: http://messenger.msn.com ------------------------------ Date: Sun, 30 Jun 2002 13:50:27 -0700 (PDT) From: Michael Walton Subject: Re: IN> Consider the War - --- EDG wrote: > the most > basic of all conflicts, the never-ending battle between > good - that's us - and evil. Wow, Baal _is_ a Balseraph! ===== Michael Walton, #US2002023848 "Be aware that most people are operating on a highly condensed version of the 10 Commandments... the part about murder." -- Mark Bricklin __________________________________________________ Do You Yahoo!? Yahoo! - Official partner of 2002 FIFA World Cup http://fifaworldcup.yahoo.com ------------------------------ Date: Sun, 30 Jun 2002 14:01:49 -0700 (PDT) From: Michael Walton Subject: Re: IN> Just when you thought it was safe to go back in the water... Thank you so much! As one who never got over my youthful fascination with dinosaurs and the like, I rather enjoy it when they're successfully incorporated into IN. ===== Michael Walton, #US2002023848 "Be aware that most people are operating on a highly condensed version of the 10 Commandments... the part about murder." -- Mark Bricklin __________________________________________________ Do You Yahoo!? Yahoo! - Official partner of 2002 FIFA World Cup http://fifaworldcup.yahoo.com ------------------------------ Date: Sun, 30 Jun 2002 14:13:09 -0700 (PDT) From: Kelly Pedersen Subject: Re: IN> Consider the War - --- Michael Walton wrote: > --- EDG wrote: > > the most > > basic of all conflicts, the never-ending battle > between > > good - that's us - and evil. > > Wow, Baal _is_ a Balseraph! No, he's not... __________________________________________________ Do You Yahoo!? Yahoo! - Official partner of 2002 FIFA World Cup http://fifaworldcup.yahoo.com ------------------------------ End of in_nomine-digest V1 #2690 ********************************