in_nomine-digest Tuesday, August 6 2002 Volume 01 : Number 2735 In this digest: IN> a Happy Endings Contest? Re: IN> a Happy Endings Contest? Re: IN> a Happy Endings Contest? Re: IN> Evil Mike part 4 IN>Beta-readers Re: IN> Contrasty, yes, dark, maybe... Re: IN> a Happy Endings Contest? Re: IN> a Happy Endings Contest? Re: IN> Evil Mike part 4 Re: IN> Evil Mike part 4 IN> Revised Mike and Lilith attunements Re: IN> Evil Mike part 4 ---------------------------------------------------------------------- Date: Mon, 05 Aug 2002 21:04:19 -0400 From: BC Petery Subject: IN> a Happy Endings Contest? Suddenly there was a Light. A Light so pure that it had to be capitalized. Lucifer looked up from his ruminations and saw, for the first time since he'd Fallen, God. And God spoke unto the Lord of Hell, "Lucy, you were right. Those humans are nothing but trouble. I finally had to kick them all out of Heaven, and the ones still on Earth have been obliterated. Forgive me?" Lucifer replied, "Sure." "Great! Lets shut this dump down and we'll all head back home." "Oh, I don't know. Ever been to Shal-Mari?" ------------------------------ Date: Mon, 5 Aug 2002 18:55:37 -0700 (PDT) From: W S Subject: Re: IN> a Happy Endings Contest? Advance apology if this double posts- Yahoo gave me a bad DNS error thingy when I hit send the first time, and I'm not sure it went through. > And God spoke unto the Lord of Hell, "Lucy, you were > right. Those humans are > nothing but trouble. I finally had to kick them all > out of Heaven, and the > ones still on Earth have been obliterated. Forgive > me?" God Divine Creator of the Symphony "The World- eh. It seemed like such a good idea at the time." God's not dead, although quite a few of the Archangels wish he were. Instead, the far more unthinkable has happened. God's Fallen. And shows no signs of wanting to get back up. He took most of the Host with him- those remaining in the rapidly darkening Heaven wonder how well they'll be able to do as rebels against the Almighty- after all, Lucifier and crew pulled it off so well. Sample Band Attunment Balseraph of Reality (Restricted): Balseraphs of Reality finally have their wish- they can impose their will on reality and make it objectivly true. With a successful resonance roll, whatever they say is true /becomes true/ for the next CD minutes. Note that the results of a Balseraph's alterations can remain after the alteration itself is no more. Sample Word Attunment Prophecy: This attunment turns the demon into a geniune prophet, intune with the Will of God. When acting in direct accordance with said Will of God, they gain a bonus to all their actions equal to the Celestial Forces. ... Am I a bad person? :) __________________________________________________ Do You Yahoo!? Yahoo! Health - Feel better, live better http://health.yahoo.com ------------------------------ Date: Mon, 5 Aug 2002 20:45:19 -0700 (PDT) From: Kanako Otaku Subject: Re: IN> a Happy Endings Contest? >"Oh, I don't know. Ever been to Shal-Mari?" *blink, blink* I *guess* it's a good ending. Ooh, God in Andre's part of Shal-Mari......hehehehehe..... __________________________________________________ Do You Yahoo!? Yahoo! Health - Feel better, live better http://health.yahoo.com ------------------------------ Date: Mon, 5 Aug 2002 20:55:23 -0700 (PDT) From: Kanako Otaku Subject: Re: IN> Evil Mike part 4 Points taken. Considering I wrote this half-asleep, it's not at all that bad. Being edited now, along with Mike's. Now, for the second half of Lilith, UP of Death. Evil Mike/Lilith part 5 Distinctions: note: All of Lilith's distinctions are named after some form of Undead. This is due to the fact that all Undead are under her direct command. No one becomes Undead unless she wants them to be Undead. And that those with these distinctions are given vessels appropriate to the form that they are named after. Spectre: Lilith's equivalent to the other Princes' Knights. These Demons are given vessels that appear like recently embalmed bodies. For 1 Essence, they can pass through any corporeal barrier such as walls or prison bars, or make their vessels immune to body hits for one round. Vampire: Lilith's version of the Captain. These Demons have pale vessels, usually well-dressed and are charming. All have a seduction/5. These Demons gain 1 Essence or gain regain 1 HP (Their choice) per quarter gallon of blood they drink. However, Demons with this distinction instantly suffer corporeal Death whenever they are hit by direct sunlight. Grim Reaper: Her Barons. They gain 1 Essence for every death within a number of miles equal to the Reaper's Celestial Forces. Essence gained in excess of the Demon's capacity is lost. They are always invisible to all except Seraphim when they remain motionless. They do not have a specific vessel, like the lower distinctions. Basic Rites: - -kill a number of beings with an equivalent of 12 or more Forces in one day (i.e. two humans and two dogs) - -sleep in a coffin for more than 3 hours - -stay in a tomb or crypt for one night - -bury someone alive - -assure someone that Death is a good thing Chance of Invocation: 10 for Michael, 2 for everyone else (Lilith is just as busy with her time as Michael is) Invocation Modifiers: +6 a mass slaughtering +5 a mass, unmarked grave +4 a body human body undergoing rigor mortis +3 a hospital morgue +2 a place where Jack The Ripper killed a victim (Jack is, or was, a Balseraph of Death and favored by her, until a few Malakim got to him) +1 an object recently used in a suicide - -1 a funeral service (she dislikes the fact that humans mourn for someone whose soul is already free, by her view) - -2 any part of a hospital except the morgue - -3 the site of a near death experience (she loathes it when a soul is so close to Freedom only to be dragged back to the prison of life) - -4 someone who has just recovered from a fatal illness Relations: Though he is Michael's queen, she is not, by any means, silent in the realm of Infernal politics. On the contrary, she is very powerful, politically, or literally. Few ever oppose her in Michael's version of the Seraphim Council, known as the Balseraph Council. Only Michael is capable of overturning a decision made by them, but he is often swayed by Lilith in less important matters. She tends to gravitate around Michael and Kronos, and at times, Belial. She also likes Beleth's work and respects the Princess of Nightmares more than the other Princes. Married and madly in love with: Michael Allied: Kronos Associated: Beleth, Belial Neutral: everyone else, except.... Hostile: Andrealphus, Kobal <>sidebar<> The Four Horsemen Once, before subtlety was needed in the ways of the War, the four chief warriors of Hell, Michael, Lilith, Belial and Baal rode of, destroying countless lives, both human and Angelic. Their Words, War, Death, Fire and Baal's Infernal Word, Bloodlust, were so vicious, they were once called the end of the world. These beings were called the Four Horsemen by Heaven. It was when Baal redeemed sometime after the Fall of Jerusalem to the Assyrians under Michael's comand, that the killing spree ended. While they miss the old days, when the four of them would terrorize all in their path, nowadays they each have their own tasks, making a reunion of the remaining 3 difficult. <>end sidebar<> Superior Opinions: Andrealphus (Renegade): How.......horrid. To think I once......no, it is too disgusting to mention. "He will never tell you this, but he tried to seduce me once. I responded by stripping him of a Force." Asmodeus: She helps me at times, with her Demons making quick executions of Renegades. "I tolerate betrayal about as much as he does, so I am glad to help him hunt them down when he asks." Baal (Redeemed): To think someone so glorious and pure once, has succumbed to the great Liar's trickery. By my honor, I will free her from her prison. "Traitor!! You will pay for your betrayal!!" Beleth: Fear of Death is a potent weapon. Understandable, considering who has that Word. "I like her. Interesting Djinn she is, and Nightmares can be lethal, if done right." Belial: People burn to Death! It's the best way to kill someone, the most fun too. "Fires have set more humans free than I care to count." Kobal (Renegade): I rarely use Death-jokes nowadays. Considering who has the Word of Death. "We will see which lasts longer, a laugh or a death." Kronos: Never have I seen a human that has accepted her Fate as much as she has. "Fate is a potent ally, and an absolute, like Death." Malphas: There are quite a number of differing opinions on Death. I'll say this for her, she's good at what she does. "Factions? Well, he can help start conflicts. Which will lead to many Deaths. I suppose he has *some* uses." Nybbas: Death and things related to it used to be hard to promote, but Vampires are pretty popular nowadays. "Ahh, refreshing thing to se a Prince like him around. While the dead care little for the Media, I do find him somewhat likeable." Oblivion: She should just forget about Michael and come to me! "Oblivion? I care little for her. Still, I do want humans to forget the negative views some have on Death." Valefor: Graves aren't really prime places to steal stuff from. "Stealing from the dead's bodies? I have no problem with that. Just leave the body intact, for re-animation." Vapula: Her Undead are quite amazing. I'd love to experiment on them, to find out how she made them...... "Technology can both delay and advance Death. He better watch which one he does." And finally, her husband..... Michael: Where War goes, casualties inevitably follow. So it is with us. "His Word brings me the most Deaths, in the shortest times. Still, even without a War, people will die, but I prefer working with him. He can be quite a romantic." Appearance: Lilith walks around everywhere in a black dress, covering her body with a deep purple cloak and hood. She is pale, as she is Undead, but still lovely. She is still the epitome of a female human's physical perfection. In Hell, whenever Michael is not coiled around her, she tends to walk with two of her Grim Reapers, or several of her Liches behind her. __________________________________________________ Do You Yahoo!? Yahoo! Health - Feel better, live better http://health.yahoo.com ------------------------------ Date: Mon, 5 Aug 2002 21:05:36 -0700 (PDT) From: Kanako Otaku Subject: IN>Beta-readers To all those who have answered my call for people to pre-read my fic, thanks. E-mail me ASAP since I have edited chapter 1. I lost your damn e-mail ads. Someone's been tampering with my PC again. __________________________________________________ Do You Yahoo!? Yahoo! Health - Feel better, live better http://health.yahoo.com ------------------------------ Date: Tue, 6 Aug 2002 12:57:48 -0400 From: Elizabeth McCoy Subject: Re: IN> Contrasty, yes, dark, maybe... At 11:08 PM +0100 8/5/02, John Dallman wrote: >dorigen@hotmail.com (Janet Anderson) wrote: > >> If you kill a celestial's vessels, don't they end up in Trauma next to >> their heart (except for Malakim)? They might *choose* to take >> celestial form, but they wouldn't be *forced* to. > >Doh! Memory! My character wasn't present and I'd forgotten the details. >No, killing vessels doesn't get the inhabitant out into celestial form; I >forgot that the party got an artifact off some Gamesters who showed up >briefly (If you remember my Rolebusters! post, that's what happened to >them). It's a loop of gold wire: you put it round someone's neck and go >celestial. Ah. Yes. I know that relic. I, er, invented it. (Shows up in HUNT, over at www.sjgames.com/in-nomine/articles/fiction.html -- both my version and Maya's.) I don't remember if I gave it any stats; probably the wearer can resist, with a penalty equal to the relic's level, but the owner is the one who pays all the Essence for _both_ people going celestial. >Doing this in a strong Heavenly tether means crispy-fried demon, really. Yup-yup! Mmmm, crispy! (Mind, IMC, exposing the nooses to the Light of Heaven slowly degrades them, as well. Keeps you from grabbing demons with a stolen noose and yanking them back to your Heart indefinitely. You can do it a few times (equal to the level of the relic, maybe?), but after that it's all crumbly...) Mind, it's a non canon relic anyway, so I'm hardly going to insist on my interpretation of it. O;> - --Beth, arcangel@io.com / archangel@sjgames.com In Nomine Line Editor http://www.io.com/~arcangel/ ------------------------------ Date: Tue, 6 Aug 2002 10:35:05 -0700 (PDT) From: Michael Walton Subject: Re: IN> a Happy Endings Contest? !!! Well, that upsets the apple cart just a bit. As a Human, though, I don't think I'd call it a happy ending. 0};> =====

Michael Walton, #US2002023848

"There are two things that stand in the way of happy marriages

-- men and women." -- Rev. David Moore

__________________________________________________ Do You Yahoo!? Yahoo! Health - Feel better, live better http://health.yahoo.com ------------------------------ Date: Tue, 6 Aug 2002 10:37:52 -0700 (PDT) From: Michael Walton Subject: Re: IN> a Happy Endings Contest? - --- W S wrote: > God > Divine Creator of the Symphony > "The World- eh. It seemed like such a good idea at > the time." You are SO wrong! };::> > Balseraph of Reality (Restricted): Balseraphs of > Reality finally have their wish- they can impose their > will on reality and make it objectivly true. With a > successful resonance roll, whatever they say is true > /becomes true/ for the next CD minutes. Note that the > results of a Balseraph's alterations can remain after > the alteration itself is no more. Ooo... now I'll have to write up a DP of Reality just to take advantage of this open door. =====

Michael Walton, #US2002023848

"There are two things that stand in the way of happy marriages

-- men and women." -- Rev. David Moore

__________________________________________________ Do You Yahoo!? Yahoo! Health - Feel better, live better http://health.yahoo.com ------------------------------ Date: Tue, 6 Aug 2002 10:44:54 -0700 (PDT) From: Michael Walton Subject: Re: IN> Evil Mike part 4 - --- Kanako Otaku wrote: > Spectre: > Lilith's equivalent to the other Princes' Knights. > These Demons are given vessels that appear like > recently embalmed bodies. For 1 Essence, they can > pass through any corporeal barrier such as walls or > prison bars, or make their vessels immune to body hits > for one round. Nice. > Vampire: > Lilith's version of the Captain. These Demons have > pale vessels, usually well-dressed and are charming. > All have a seduction/5. These Demons gain 1 Essence > or gain regain 1 HP (Their choice) per quarter gallon > of blood they drink. However, Demons with this > distinction instantly suffer corporeal Death whenever > they are hit by direct sunlight. Also good, but I think that damage from sunlight is better than an instant "poof, you're dead." > Grim Reaper: > Her Barons. They gain 1 Essence for every death within > a number of miles equal to the Reaper's Celestial > Forces. Gaaak! Encourage a PC to set off random explosives? No way! Munchkin alert! Munchkin alert! =====

Michael Walton, #US2002023848

"There are two things that stand in the way of happy marriages

-- men and women." -- Rev. David Moore

__________________________________________________ Do You Yahoo!? Yahoo! Health - Feel better, live better http://health.yahoo.com ------------------------------ Date: Tue, 6 Aug 2002 17:37:57 -0700 (PDT) From: Kanako Otaku Subject: Re: IN> Evil Mike part 4 >Also good, but I think that damage from sunlight is >better than an instant "poof, you're dead." I was trying to go for accuracy to vampiric myth. Contrary to what most people believe, Vampires burn to death in a matter of 2-3 seconds after exposure to sunlight. Virtually instant really. >Grim Reaper: > Her Barons. They gain 1 Essence for every death within > a number of miles equal to the Reaper's Celestial > Forces. >Gaaak! Encourage a PC to set off random explosives? >No way! Munchkin alert! Munchkin alert! Guess I should have used the original version, which limited it to deaths within the Demon's presence. __________________________________________________ Do You Yahoo!? Yahoo! Health - Feel better, live better http://health.yahoo.com ------------------------------ Date: Tue, 6 Aug 2002 17:46:10 -0700 (PDT) From: Kanako Otaku Subject: IN> Revised Mike and Lilith attunements Here are Evil Mike's revised attunements and distinctions. Apologies for all the Essence grabbing stuff I cook up. I write these things half-asleep and my characters tend to lose Essence a lot. Balseraphim: Whenever they use their resonance to start or prolong any form of conflict, even just a shouting battle, they gain 1 Essence. 2 if the battle involved physical combat. They must be a participant in the conflict however, to gain Essence. Djinn: Djinn in Michael's service are generally bodyguard Demons. They are automatically attuned to a specific Demon of War and gain 1 Essence whenever they aid that Demon in battle. Should the one the Djinn is supposed to be helping dies, they become dissonant. Should the Djinn die while trying to protect, or when helping the Demon, they are unaffected by Trauma. Calabim: Destroyers of War are Michael's second favorite Servitors. Most of his Captains are Calabim. Calabim automatically succeed in using their resonance to destroy an opponent's weapon *before* a battle. Habbalah: The few Habbalah of War are always paired with Lilim, as their Band Attunements work well in combination. Habbalah can, at the cost of 1 Essence and a touch, use their resonance to give a person a Need to fight another person. Lilim: His step Daughters are Michael's most favored Demons. More often than not, they oversee the supplies that are given to Demons of War. For 1 Essence they can add their Celestial Forces to a Geas attempt to make the Geased aid the Lilim in battle indirectly. This may be done by providing a weapon, knowledge of a weakness but never actually fighting. Shedim: Shedim of War become dissonant whenever they leave the host's body without engaging it in a battle. They are also automatically successful in possessing someone in a battle. Impudite: Whenever they have hostile forms of physical contact, such as punching, with a person, they can use their resonance to take 1 Essence per contact. Any Essence taken in this manner from one target in excess of the Demon's normal capacity is lost. Servitor Attunements: Strike With Great Vengeance: For 1 Essence per damage taken, they can add that same amount of damage to their next successful attack. This may be done until the Demon no longer has Essence or the target has been successfully hit. For example, an Angel hits the holder of this attunement for 2 damage, for 2 Essence the Demon can add an extra 2 damage to the damage to his next attack until the attack is successful. This may not be used on anyone except the one who dealt the damage to the Demon. Unholy Frenzy: Holders of this attunement can take twice the damage they normally do whenever in battle. However, they lose 1 Essence whenever they take damage beyond their normal capacity. Example, if the Demon has 4 HP, they gain an extra 4 HP, but lose 1 Essence if they take more than 4 hits. Distinctions: Knight of The First Strike: Knights of War can instantly can add an additional 2 damage to a successful attack, provided that the target does not know of the Demon's presence before the attack is actually done and that the target has equal or less Forces than the Demon. Captain of War Mongers: Captains of War are masters at making people start fighting for no sensible reason. They can sense any underlying hatred or bitterness towards another person or group, and with a touch, they can make a person use that reason to start a conflict. This may be countered with a Will Roll. Baron of Conscription: For 3 Essence per target, they can make a target fight a battle for the Demon. The number of targets however, is limited to the number of the Demon's Forces on that plane and may only be used on those within the Demon's line of sight. This may be countered with a Will Roll. Basic Rites: - -kill an Angel ( 1 for Corporeal, 2 for Ethereal, 3 for Soul-Death ) - -start a small scale, armed conflict such as a riot - -participate in a violent uprising - -use the weapon of an opponent against them - -kill someone who has surrendered to you Now, for Lilith's... Dissonance Conditions: It is dissonant while in Lilith's service to not kill a number of beings of equivalent 5 Forces or more in one week. It is also dissonant to allow someone who is fatally wounded or terminally ill to live. Lilith greatly respects the souls of the dead and it is highly dissonant, if not lethal, to soul-kill anyone other than an Angel. Band Attunements: Balseraphim: They can add a +1 to their CD whenever they attempt to talk someone into commiting suicide or killing someone else. (Would've been a +2, but I thought that was rather cheesy) Djinn: They can automatically attune to anyone who is planning to kill, or is in the act of killing someone. (Maybe it's better you just use Saminga's canon Djinn attunement here?) Calabim: Calabim can, with a touch, instantly cause the destruction of anything artificial that is keeping a person alive. Examples are pacemakers, artificial hearts, iron lungs and the like. Habbalah: They are automatically successful at using their resonance to give someone a reason to kill another. The CD is determined by a roll. Lilim: Whenever a Lilim invokes a Geas to have that person kill, they may add their Celestial Forces to that Geas. Shedim: They can automatically succeed in possessing someone who is feeling hesitant to kill another person. However, they become dissonant whenever they do not kill the one that the person they possessed was trying to kill in the first place. (Yes, this sucks. Got any ideas?) Impudite: Impudites of Death are primarily scavengers. They can take Essence from someone near death as if they were Charmed. Servitor Attunements: Animate Dead: Holders of this attunement can reanimate any corpse within their line of sight for an amount of Essence equal to the amount of Forces it had when still alive. The duration of this effect is equal to the Demon's corporeal Forces. Hands of the Reaper: For 1 Essence and a touch, Demons with this attunement can do 1 point of damage to the one they are touching. Additional Essence causes additional damage. This may be countered by a Will Roll. The target may also take a Will Roll whenever the Demon attempts to add an additional point of damage. The damage appears in the form of decay. Vampire: Lilith's version of the Captain. These Demons have pale vessels, usually well-dressed and are charming. All have a seduction/5. These Demons gain 1 Essence or gain regain 1 HP (Their choice) per quarter gallon of blood they drink. However, they get 1 point of damage per second they spend in direct sunlight. Grim Reaper: Her Barons. They gain 1 Essence for every death within the Demon's presence. Essence gained in excess of the Demon's capacity is lost. They are always invisible to all except Seraphim when they remain motionless. They tend to be given vessels with pale appearances, much like someone who has been dead for a few days, and always have a black or purple hood,or some sort of clothing to cover their faces. I've also taken the liberty of re-editing the rites. After reading them again, they seemed a bit inappropriate. Basic Rites: - -assist in a suicide or murder - -bury someone alive - -assure someone that Death is a good thing - -kill someone that is terminally ill - -provide someone anything he Needs to kill - -stay in a mass grave for 24 hours __________________________________________________ Do You Yahoo!? Yahoo! Health - Feel better, live better http://health.yahoo.com ------------------------------ Date: Tue, 6 Aug 2002 18:29:00 -0700 (PDT) From: Michael Walton Subject: Re: IN> Evil Mike part 4 - --- Kanako Otaku wrote: > I was trying to go for accuracy to vampiric myth. > Contrary to what most people believe, Vampires burn to > death in a matter of 2-3 seconds after exposure to > sunlight. Virtually instant really. Depends on which myth you use. In some bodies of folklore vampires or their equivalents weren't harmed by sunlight at all. =====

Michael Walton, #US2002023848

"There are two things that stand in the way of happy marriages

-- men and women." -- Rev. David Moore

__________________________________________________ Do You Yahoo!? Yahoo! Health - Feel better, live better http://health.yahoo.com ------------------------------ End of in_nomine-digest V1 #2735 ********************************