in_nomine-digest Tuesday, August 27 2002 Volume 01 : Number 2754 In this digest: Re: IN> advice needed RE: IN>Fallen Eli? RE: IN>Fallen Eli? IN> Why do we have wings? IN> Brass and Steel? Re: IN> Why do we have wings? Re: IN> Why do we have wings? Re: IN> advice needed Re: IN>Fallen Eli? Re: IN> Brass and Steel? IN> Azrael, AA of Passage Re: IN>History of Alternate Universe Re: IN>Fallen Eli? Re: IN> Azrael, AA of Passage Re: IN> IN / Reign of Fire *spoilers* Re: IN>Fallen Eli? RE: IN> Hello everyone Re: IN> That Damn Mercurian Resonance Re: IN> Las Vegas Re: IN> Why do we have wings? Re: IN>History of Alternate Universe Re: IN> advice needed IN>How Furfur Redeemed (Alternate Universe) IN> Re: A MINOR Setback... Re: IN> Why do we have wings? ---------------------------------------------------------------------- Date: Tue, 27 Aug 2002 17:28:16 +0200 (CEST) From: Unni Solaas Subject: Re: IN> advice needed Good ideas all over the place. Fear the List genius! :) In the game I just started, I let players choose between all the canonical AAs (bar Litheroy), but hinted that a few AAs might be more active than others. This got me: 1 seraph of Fire, 1 malakite of Lightning, 1 malakite of Creation IST Judgement(!!!), 1 ofanite of the Wind, 1 elohite of Destiny. A rather varied group... Now nudging the players to cooperate a bit in character creation can be a good idea, unless you want High Secrecy. Mine were very conscious of the fact that everyone wants to be unique and that everyone needs to be able to shine from time to time. The above group have vastly different skills, talents, Songs, etc. making them a quite powerful team that can avoid stepping on each other toes. (Mostly:) My duty as a GM is to make up scenarios and plots that allow each of them to shine - that's what you'll need to do to. /You/ are the one who must make the scenarios and plots (unless your players are of the 'grab an insignificant detail and RUN'-school... :) The last thing I did to ensure that they co-operate (Apart from _telling_ them to make PCs that were able to do so. Yes I did that.:), was to have them ordered to be a team mostly under the local Trade Senescal's commant. Thus they are under the command of a boss that ain't any of theirs, so they can all comiserate when this boss sends them on missions they don't like;) (Dominic took one look at the plan for an inter-Word team and started digging around after that creationer he knew he had stashed away somewhere. Only Judgie to be able to survive in a group like that.:) - -- language, n; an intangible artificial construct for obscuring one's meanings and intentions to others. -ppint. Unni Solaas ------------------------------ Date: Tue, 27 Aug 2002 15:31:21 +0000 From: "Sirea Theyal" Subject: RE: IN>Fallen Eli? The most tragic part is that he's actually >_abandoned_ his ministry of his Word, which is the >mystical cause for it running out of control (population >explosion, overcrowded cities, cancer, overly rapid >industrialization, consumerism, etc.) (In this setting, >the Word-link goes two ways, and an irresponsible >Word-holder will inherantly corrupt his word on Earth...) Ooo... sounds kinda like my Fallen Eli. > > Yes, I know I've mentioned this stuff a few times now. >It won't be posted to the list (too big), but I do hope >to put some drafts up on a website sometime soon, perhaps >within a month. (I'm very much a perfectionist, and hate >showing work before it's "ready".) > I understand that feeling exactly ^_^ though, I like posting to the list often so my work can be forged in the fires of criticism and revision, so it's ready for gameplay and maybe even being posted to the Collection. _________________________________________________________________ MSN Photos is the easiest way to share and print your photos: http://photos.msn.com/support/worldwide.aspx ------------------------------ Date: Tue, 27 Aug 2002 11:13:34 -0600 From: Julian Mensch Subject: RE: IN>Fallen Eli? I can't believe I babbled so much about my own stuff that I forgot the point of my original post. Fallen Eli, here you go: www.sjgames.com/in-nomine/digests/1999/11/1-1401.txt Search for "prince of the cancer" to find the right post. - -- Julian ------------------------------ Date: Tue, 27 Aug 2002 14:50:59 -0400 From: Elizabeth McCoy Subject: IN> Why do we have wings? (Just a little ficbit. Not quite an insomnia special, but close.) "Why do we have wings?" asked the little angel. "Because we are angels." "But demons have wings, too -- why are ours different?" "Ah. That is the longer story. In the Beginning, there was Yves, who was mirror to God's perfection. But he was other than angel, per se. And so God created angels -- Seraphim, one two three four, all in a row. And they were of Truth, with many eyes to see truth, and long bodies uncluttered by the complexities of limbs." "And wings!" "(Hush -- I'm getting there.) But Seraphim, though beautiful and Most Holy, were too simple to delight God all alone. So He made Cherub, out of Love and Devotion, and that was a little more complex -- but not quite there yet. So He, like so many artists since, added a little Motion, and so Ofanite was. Then, in a burst of Inspiration, He made Mercurian, who seemed quite complex enough. And so, God rested." "But what about the wings?" "It is simple -- each Choir's apearance is because of its nature..." "If you say angels fly because we take ourselves lightly..." "No, no, not that. Our wings are like unto those of birds, befeathtered. Demons fly upon naked wings of leather." "(I knew that.)" "(Hush.) The symbology is at once clear and subtle, simple and multi-faceted. Feathers work together to lift a bird. The naked wing, alone, cannot fly. So we are reminded that we do not fly alone. Further, feathers warm birds, as our Creators love warms us. Demons, on the other hand, fly alone and cold." "Why don't Ofanim have wings?" "Look closely -- they do." "Why don't Elohim have wings?" "We don't need them to remind us," the older angel smiled. - --Beth, arcangel@io.com / archangel@sjgames.com In Nomine Line Editor http://www.io.com/~arcangel/ ------------------------------ Date: Tue, 27 Aug 2002 11:47:06 -0700 From: "Phillip DesJardins" Subject: IN> Brass and Steel? This is a multi-part message in MIME format. - ------=_NextPart_000_0009_01C24DBF.77DC1700 Content-Type: text/plain; charset="iso-8859-1" Content-Transfer-Encoding: quoted-printable Anyone know if the Brass and Steel MUSH (In Nomine MUSH that got = mentioned a while back) is still around? Or did it just fall over of = its' own accord? Phillip, Mercurian of Novalis The Happy Shiny Mercurian - ------=_NextPart_000_0009_01C24DBF.77DC1700 Content-Type: text/html; charset="iso-8859-1" Content-Transfer-Encoding: quoted-printable
    Anyone know if the = Brass and=20 Steel MUSH (In Nomine MUSH that got mentioned a while back) is still=20 around?  Or did it just fall over of its' own = accord?

Phillip,=20 Mercurian of Novalis
The Happy Shiny Mercurian
 
- ------=_NextPart_000_0009_01C24DBF.77DC1700-- ------------------------------ Date: Tue, 27 Aug 2002 12:01:38 -0700 From: "Phillip DesJardins" Subject: Re: IN> Why do we have wings? Nice. Meaningful, yet simple. I'll have to post this plot see I'm working on sometime soon now. Phillip, Mercurian of Novalis The Happy Shiny Mercurian ------------------------------ Date: Tue, 27 Aug 2002 19:09:09 +0000 From: "Sirea Theyal" Subject: Re: IN> Why do we have wings? Aw... this was so sweet ^_^ I have to post my "How Furfur Redeemed" story now. - -Sirea, Free Cherub _________________________________________________________________ Chat with friends online, try MSN Messenger: http://messenger.msn.com ------------------------------ Date: Tue, 27 Aug 2002 15:25:12 -0400 From: Elizabeth McCoy Subject: Re: IN> advice needed At 1:25 PM -0700 8/26/02, Jim Burzelic wrote: >. How do I go about >running a multiple superior group? IE, servants of >several different AAs. Should I just say there are so >few angels in an area they have no choice but to work >together, make an intermediary superior(one that >handles either special tasks that require >collaborations or some such), or what? Generally, there are not a HUGE number of angels in an area, and you'd be perfectly within your rights to say that the PCs are it, or close to. I.e., there might be a few NPCs around, but mostly they're on their own. In some campaigns, there'll be one or two "little-s superiors" in town for the major Heavenly political leanings, who tend to relay data to PCs. Seneschals are good for that. In our Boston campaign, the main PCs are an Ofanite and Kyrio of Lightning, a Seraph of Destiny, a Mercurian of the Wind, an Ofanite of Revelations new-to-Earth who's been told to hang around the Lightning lot, and a Free Lilim in service to Lightning and steadfastly repeating, "I'm not Renegade if the Game doesn't know I'm here." Chief NPCs are: * an Elohite and Seraph of Creation in service to Lightning and Destiny, respectively, who bartend and waitress at the Foo.bar.com. Dariel, the Elohite, tends to be our main Lightning contact. * A Kyriotate Seneschal of Lightning, who usually hands stuff down to Dari unless it's Real Big. * "Sensei," Little Old Chinese Guy and Malakite of War. * Barb, Cherub of Fire who is really ticked that the Lilim is not to be beaten up, apparently, since Gabriel gave her a Rite. (It was a good reaction, check 6, after the Lilim'd just hauled a Soldier-to-be of Fire out of a den of Lust. Just before Gabriel burned said den down.) * Rosita, 15-year-old street kid and Soldier of Fire. Thinks the Lilim is cool, much to Barb's disgust. * A Soldier or Servitor of Stone, whom we've not interacted with much. * A Balseraph (?) of the Media, who got hooked by the Lilim PC for hot tips that got him a anchor-spot on the local news channel. He doesn't know she's not human. She doesn't know he's not human. * A Shedite of Death who hangs out in the local morgues and makes zombis, hitching rides in ambulance drivers or cops from one to another; we haven't been able to nail it yet. * There was a secret Tether of Technology around, but, er, we kinda diverted the Lilim of Tech about to be assigned, slipped in our Lilim ringer, witnessed a Divine Intervention that toasted the Impudite of Tech and Hellsworn's flying car, sent the Habbalite running scared because of angels, and the Seneschal didn't stand a chance against the Kyrio. Oh, and Sensei was there, too. Does that help? >How do I >maintain group cohesion if I just stick these angels >together? If they dislike each other what are their >incentives for staying together and cooperating? Tell the players that they each have to find an excuse for their character to be willing to interact with the character of the player to their left. (Or the one just above them in alphabetical order, or something.) Make _them_ do the excuses. E.g., "For a hyena, he's useful when the crap comes down. I can work with him -- even if the feather-brain _does_ report me each and every time." Or "She's so very violent, but really, she just needs to learn to relax and sniff the flowers." Alternatively, forbid matches which have Hostilities. Alternatively, explain that "Hostile" means, in your game, verbal sniping and a certain one-up-manship -- not refusing to help. Everyone's angels. They just want to make sure that _their_ Archangel's Word is enhanced _first_. You might want to snag the Game-Master's Guide, if you can. You might well find it helpful. - --Beth, arcangel@io.com / archangel@sjgames.com In Nomine Line Editor http://www.io.com/~arcangel/ ------------------------------ Date: Tue, 27 Aug 2002 12:21:24 -0700 From: "Phillip DesJardins" Subject: Re: IN>Fallen Eli? *looks up at other posts* Ikay, Synconicity attunement kicking in. The plot seed I'm working on isn't -precisely- Eli Falling, but it's close enough. I won't spoil any details just yet. Phillip, Mercurian of Novalis The Happy Shiny Mercurian "Hey! That's not what we use vessels for, Mister!" ------------------------------ Date: Tue, 27 Aug 2002 21:26:18 +0200 (CEST) From: Unni Solaas Subject: Re: IN> Brass and Steel? On Tue, 27 Aug 2002, Phillip DesJardins wrote: > Anyone know if the Brass and Steel MUSH (In Nomine MUSH that got > mentioned a while back) is still around? Or did it just fall over of > its' own accord? > Brass and Steel is still around. There are rumours that something is Being Plotted over there.. :) You can find more info and stuff on the Orc-list: http://www.sjgames.com/in-nomine/ORClist.html - -- language, n; an intangible artificial construct for obscuring one's meanings and intentions to others. -ppint. Unni Solaas ------------------------------ Date: Wed, 28 Aug 2002 03:42:01 +0800 From: Manny Nepomuceno Subject: IN> Azrael, AA of Passage Hey, It's been far too long since I wrote anything In Nomine-related. It's about time I took on an angel of death. ;) Manny Neps http://www.geocities.com/angeloffools Azrael Ofanite Archangel of Passage The world is in transition, moving from what it was to what it will be. Ancient and inscrutable, the Ofanite Azrael serves the Symphony in ways that Saminga will never understand. For him, death is but one step in a cosmic path -- a path only he, and possibly Yves, understand. But let us be clear: he is not the Archangel of Death. His Word is far broader than that. Ages ago, under pressure from Uriel and Dominic, Azrael was driven out of Heaven, moving his Cathedral to an as-yet undisclosed location. For untold centuries, he has worked behind the lines, absenting himself from celestial politics and serving the Symphony's best interests. In recent years, Laurence has sent out peace feelers to the exiled Archangel, but Azrael prefers to take his time. He has, however, been seen consulting with the Seraphim Council, and angels of Passage are once again walking Heaven's paths. Patient and wise, the Archangel of Passage is often mistaken for an Elohite. His eyes, however, betray the mad passion of an Ofanite, tempered by years of exile and ironbound control. When he manifests on Earth, he often takes the form of a young girl, preferring to mask the terrifying beauty of his angelic nature in the innocence of a child. He is always polite but distracted in an audience, allowing his Servitors to choose their own paths instead of giving specific orders. After all, everyone comprehends death at their own pace. By far, the vast majority of Azrael's angels are his Noha-Abarim, his celestially invisible angels who do not fight the War. Instead they serve as celestial guides, granted the secrets of life after death and charged with conducting souls to their proper destinations. The seven major Choirs are not of the Noha-Abarim; they are Azrael's police, his one concession to the necessities of countering the forces of darkness. That Azrael has been creating more and more of them in recent years is another indication of just how poorly Heaven is conducting the War. The Noha-Abarim, the Bearers No one knows who they are. Rumor has it that they walk through Heaven and Hell unseen and unchallenged, and that they conduct even celestials to their final rest. The secret of their creation remains in Azrael's care. In ages past, the Archangel Uriel sought to use them as spies, only to be rebuffed by Azrael -- an insult which ultimately led to the Archangel of Passage's exile from Heaven. Even angels of Passage who are in Heaven's graces do not speak of the Noha-Abarim, although no few have been observed to glance around when the Bearers are spoken of. Dissonance It is dissonant for an angel of Passage to cause a human's untimely death either through action or inaction. It is also dissonant for an angel of Passage to actively prevent a human's death when it is his time to die. While it is not dissonant for them to do so, Azrael frowns on his Servitors telling _anyone_ how much time they have left before their death. Choir Attunements Seraphim: In addition to having a sense of how much time a person has left (see Borrowed Time, below), Azrael's Seraphim have a sense of the manner of their appointed passing. Cherubim (restricted): Cherubim of Azrael take no dissonance from the death of their attuned, whether or not they were the cause of that person's death, provided that it was the person's time to die. Ofanim: In tune with the patterns of death in the Symphony, Ofanim of Passage become keenly aware of a mortal's death (Celestial Forces) minutes before it occurs, and may act to prevent it in that time. In some games, especially those where the dice govern every point of damage dealt, this may not be an appropriate or easy attunement to use. The author offers an alternate attunement for such games. Ofanim (alternate): Ofanim of Passage are keenly aware of the sense of a mortal's untimely death. Treat Symphonic disturbance as doubled whenever this occurs -- this includes untimely death at the hands of beings who would not otherwise cause disturbance! Elohim (restricted): The Dynamis of Passage understand grief. If the target of their resonance is grieving or in mourning, they automatically succeed in their resonance roll. Roll anyway to determine CD. Malakim (restricted): In exchange for the oath "Suffer no undead to continue, provided that it is my choice," Azrael's Virtues may detect undead on a successful resonance roll. Bright Lilim (restricted): It is unclear whether or not the ranks of Passage are home to any of Lilith's Daughters. A Bright Lilim of Passage would be able to get a sense of how a mortal would _prefer_ to die on a successful resonance roll. Kyriotates (restricted): Kyriotates of Passage can possess corpses and are under no compulsion to keep them in good condition (this tends not to go over well, however, with the corpse's previous owner). They may only possess a corpse that has been dead for up to 6 hours, but they may not remain in it longer than 24 hours after the time of its death. Mercurians: By spending 2 Essence and gazing at a person's dead body, a Mercurian of Passage can relive the last five minutes before his death. Many Intercessionists of Passage take Roles as private detectives or police officers to better ferret out diabolical activity. (Apocryphal) Grigori (restricted): It is rumored that Azrael, being exiled from Heaven, has Watchers in his ranks. As he has not yet seen fit to return his Cathedral, this is unverifiable. If any of the Giants remain in his service, they are capable of determining, no a successful Perception roll, whether a particular disturbance in the Symphony was made by a mortal, and whether or not that mortal was undead. Servitor Attunements Borrowed Time Angels of Passage with this attunement will always get a sense of how much time a person has before his death. This may be as explicit or as vague as the GM chooses. It is not recommended that an exact amount of time be specified -- but an angel of Passage will _always_ know when the moment of a person's death is at hand! All angels of Passage must purchase this attunement at character creation. Body and Soul An angel with this attunement may attempt to reverse the effects of zombification, returning an undead being back to mortal life. This is neither easy nor painless -- it costs the angel as much Essence as the undead has Forces, plus the angel and the undead being both lose a random Force. The effects of time are not cumulative -- a 300 year old mummy thus restored will not suddenly turn to dust. Distinctions Exiled from Heaven, Azrael has not seen fit to craft Distinctions for his followers. The following is believed to be his only Distinction. Noha-Abarim It is rumored that to become one of the Noha-Abarim is Azrael's reward for earthly service. Angels who accept this Distinction lose their Choir and gain a new one (much as the original Malakim were once members of other Choirs). In addition, they become celestially invisible and intangible, although other angels, notably those of Lightning, argue that they are both visible and tangible, merely _ignored_ through ineffable means. On becoming Noha-Abarim, they learn the secrets of life and death. They then are charged with conveying souls from the corporeal realm to their final destination. Being celestially invisible and intangible, no instance of a Noha-Abarim falling has yet been recorded. That does not mean, however, that it is impossible, or that it has never happened. Azrael the Ofanite Well, let's face it: Azrael isn't your typical Wheel. The archetypal Thrones of Heaven, Janus and Gabriel, don't claim to understand him, and most Ofanim won't even discuss him when they're talking about the highest of their Choir. The frenzied mania that characterizes Wheels seems to be absent from Azrael, except for the occasional glimmer of Ofanite passion when he loses control. One theory in Heaven is that, like the Calabim, Azrael's resonance has been turned inwards -- but it does not manifest as entropy. Instead, Azrael's resonance allows him to move along time, the fourth mortal dimension, instead of the usual three. Others theorize that Azrael exists in all times, or that he is bound to time itself through his Word. Relationships An agent of change, Azrael makes common cause with Janus and Gabriel, although the good will is not reciprocated. Destiny and Passage, on the other hand, have a good working relationship -- the two Superiors may be among the few beings in existence who truly understand each other and the roles they play in the Symphony. Allied: Yves (Yves is allied with Azrael) Associated: Janus, Gabriel (no one considers themselves associated with Azrael) Neutral: All else Saminga, Demon Prince of Death Stupid as he is, Saminga has a sense that Azrael exists, despite rumors to the contrary. Naturally, he can feel the Word-friction coming from _somewhere_ -- and every so often, he gets a sense of the depth and breadth of his opposite's true Word. Experiences like this overwhelm the Prince of Death, driving him deeper and deeper into his psychosis. Mentioning Azrael's name in Saminga's presence is a favorite prank of Kobal's, who likes to see Saminga froth at the mouth and scamper away, looking for a hiding place. Azrael, for his part, would like a few words with Saminga -- mortals are supposed to _die_, not have their souls bound into their bodies. Anything else cannot be borne. Rites: - - Comfort a human at the moment of his death. - - Spend three hours meditating in a graveyard. Expanded Rites: - - Serve as a pallbearer at a funeral. - - Give a eulogy. - - Serve as executor of a deceased mortal's estate. Chance of Invocation: 1 Invocation Modifiers: +1 A bouquet of lilies +2 100 white paper cranes +3 The Taj Mahal +4 A used burial shroud of at least 100 years of age +5 A forgotten graveyard +6 A 3000 year old preserved corpse ------------------------------ Date: Tue, 27 Aug 2002 15:47:00 -0400 From: Elizabeth McCoy Subject: Re: IN>History of Alternate Universe At 7:58 PM -0400 8/26/02, Josh Moger wrote: >Sounds great so far- > >I'm wondering if the Beleth would actually retain her Word of Fear as the >sole remaining Archangel dealing with the Marches. Perhaps she might enhance to Holy Fear, and encompass, at least in part, awe? - --Beth, arcangel@io.com / archangel@sjgames.com In Nomine Line Editor http://www.io.com/~arcangel/ ------------------------------ Date: Tue, 27 Aug 2002 15:53:17 -0400 From: Elizabeth McCoy Subject: Re: IN>Fallen Eli? At 1:09 AM +0000 8/27/02, Sirea Theyal wrote: >Not that it's ben mentioned, has anyone -ever- made a Fallen Eli writeup? I >don't think I've ever come across one, not even a proposed idea. Am I the >first? I think IN Backwards has come up a few times, in various forms. One amusing one can be found at a "non-canon-in-spades" "Sliders" fluff-log... http://homepages.tcp.co.uk/~maya/nomine/fiat/meta/Meta17.html - --Beth, arcangel@io.com / archangel@sjgames.com In Nomine Line Editor http://www.io.com/~arcangel/ ------------------------------ Date: Tue, 27 Aug 2002 15:57:29 -0400 From: Cameron McCurry Subject: Re: IN> Azrael, AA of Passage I think that this is one of the best interpretations that I have seen for Azrael. *applauds* ------------------------------ Date: Tue, 27 Aug 2002 20:19:50 +0100 From: "Genevieve Cogman" Subject: Re: IN> IN / Reign of Fire *spoilers* There's a lovely INS/MV big scenario which involves -- a dragon. What, you cry. I thought Georges (Uriel) exterminated them all? Well, he missed this egg. Which was very well hidden. And she's just hatched. Now, dragons can take human form, and that's how this attractive redhead is spending her time. However, she's just been caught on video blasting a mugger with a gout of flame. Dominic wants the angels to investigate this presumed Belialite or Outcast Gabrielite. Andromalius (Asmodeus) wants the demons to investigate this presumed Gabrielite or Outcast Belialite. Things hotting up nicely? It ultimately finishes with Yves providing some quiet assistance to the PCs to help her reach the Marches (it's harder in INS/MV) where she can go and be a dragon in peace. I'm sure people could think of lots of other interesting things to happen, though . . . Genevieve ------------------------------ Date: Tue, 27 Aug 2002 20:05:11 +0000 From: "Sirea Theyal" Subject: Re: IN>Fallen Eli? >At 1:09 AM +0000 8/27/02, Sirea Theyal wrote: > >Not that it's ben mentioned, has anyone -ever- made a Fallen Eli writeup? >I > >don't think I've ever come across one, not even a proposed idea. Am I the > >first? > >I think IN Backwards has come up a few times, in various forms. One >amusing one can be found at a "non-canon-in-spades" "Sliders" fluff-log... > >http://homepages.tcp.co.uk/~maya/nomine/fiat/meta/Meta17.html > I remember those ^_^ I loved reading all of them. _________________________________________________________________ Join the world’s largest e-mail service with MSN Hotmail. http://www.hotmail.com ------------------------------ Date: Tue, 27 Aug 2002 16:01:07 -0400 From: Elizabeth McCoy Subject: RE: IN> Hello everyone At 10:42 PM -0300 8/26/02, Richard Angelo wrote: >And thanks to Michael Walton, Sirea Theyal, Elizabeth McCoy (Wow! the list >Admin I feel so noticed) Hey, it's shutting me up that's the problem. >To Sirea Theyal, Free Cherub who asked 'what am I', I don't have a clue yet (Don't worry -- it's not necessary to take on a persona. Common, but not necessary. O:>) > Right now I'm thinking of Diabolical game. (Hey rebelling against >stereotypes is fun, 'sides with my last name I know I'll get teased about an >Angelic game. ;-) ) With demons, you'll definitely want to be thinking about Contrast and Brightness, and be more conscious of Hostilities or Enemies amongst Superiors. Calabim and Shedim (save those of the Game, who don't _have_ to corrupt, or a Vapulan one who's always in its computer) may not do well if you're trying to do "dark ethics" instead of "Chaotic Evil." OTOH, you can do Vegas pretty well. O:> >Mammon seems to come up a lot, were do you find the write up for him? There's one in Heaven&Hell, but it's about 3 pages (slightly over 2 of text+halfsplash, but more art than the 2-page writeups of Superiors in the main book). There's a 10-or-so page writeup in Superiors 4: Rogues to Riches. >Can anyone think of some Words for Vegas? In the IPG, there's always the Demon of Gambling Debts, a Lilim commonly in the form of a racehorse called I'm Going To Hell. (IIRC.) > Oh and what would Heaven's opinion on Vegas be? A wretched hive of vil... *beth ducks* - --Beth, arcangel@io.com / archangel@sjgames.com In Nomine Line Editor http://www.io.com/~arcangel/ ------------------------------ Date: Tue, 27 Aug 2002 16:11:08 -0400 From: Elizabeth McCoy Subject: Re: IN> That Damn Mercurian Resonance At 11:26 AM -0400 8/27/02, BC Petery wrote: >> No damn Mercurian resonance to cuase ME dissonance. > >Make the Player draw up a Relationship Tree, like the ones White Wolf puts >in their books. (Names & descriptions. In ink. Hard copy. On the spot) Hm. It seems that if one were tricky, one could get a Generic Tree and plug in stuff in a computer program. E.g.: "Parent 1: Dead/hated/loved/unknown," same for Parent 2, have a roll to see if there's a Step-Parent or something. Same with Boss, Friends, yadda. Some are always there, some appear if the computer generates them. Then you do things like, "Hobby (Sports-related/literary-related) (Sedentary/active)" and Job (Active/Sedentary , Intellectual/Bluecollar , Computers/Food/Automotive/yadda sector." Then you do a relationships tree... - --Beth, arcangel@io.com / archangel@sjgames.com In Nomine Line Editor http://www.io.com/~arcangel/ ------------------------------ Date: Tue, 27 Aug 2002 16:14:44 -0400 From: Elizabeth McCoy Subject: Re: IN> Las Vegas At 11:26 AM -0400 8/27/02, BC Petery wrote: >And speaking of miserable driving conditions, I wonder if the excessively >tangled freeway system could become a tether for Wind. Only if people can go FAST on it. Otherwise, more likely the Game (tangled) or Factions (ditto) or Dark Humor (think about it...). - --Beth, arcangel@io.com / archangel@sjgames.com In Nomine Line Editor http://www.io.com/~arcangel/ ------------------------------ Date: Tue, 27 Aug 2002 20:10:38 +0000 From: "Janet Anderson" Subject: Re: IN> Why do we have wings? >"If you say angels fly because we take ourselves lightly..." Hi, there, fellow Chesterton fan. I like this. It's probably just as well to remember that Heaven is mostly like this, and that the chaos that PCs inevitably get involved with is the Wartime Frontline Exception. Janet Anderson _________________________________________________________________ Join the world’s largest e-mail service with MSN Hotmail. http://www.hotmail.com ------------------------------ Date: Tue, 27 Aug 2002 20:15:54 +0000 From: "Sirea Theyal" Subject: Re: IN>History of Alternate Universe > >Sounds great so far- > > > >I'm wondering if the Beleth would actually retain her Word of Fear as the > >sole remaining Archangel dealing with the Marches. > >Perhaps she might enhance to Holy Fear, and encompass, at least in part, >awe? > > Yes! That was the blinkin Word I was looking for! Her Word is Fear, Holy Fear, and Awe. Thanks Beth. I won't have as much trouble when I write her up now. _________________________________________________________________ Join the world’s largest e-mail service with MSN Hotmail. http://www.hotmail.com ------------------------------ Date: Tue, 27 Aug 2002 20:17:54 +0000 From: "Janet Anderson" Subject: Re: IN> advice needed > >How do I > >maintain group cohesion if I just stick these angels > >together? If they dislike each other what are their > >incentives for staying together and cooperating? Having had entirely too much experience with problems like this, both in face-to-face campaigns and PBEMs, what I did with my current PBEM was advertise for players with character concepts that "played well with others." (For example, I discouraged Servitors of Dominic or Novalis, both of which can be Royal Pains in the Wazoo for, ironically, the same reason: a disinclination to consider anyone's wishes except their own. Not, in my opinion, a desirable trait either in angels or anywhere else.) It was, in my opinion, spectacularly successful and the group I ended up with is so good that I keep wondering when something will happen to mess it up. Janet Anderson _________________________________________________________________ Join the world’s largest e-mail service with MSN Hotmail. http://www.hotmail.com ------------------------------ Date: Tue, 27 Aug 2002 20:19:42 +0000 From: "Sirea Theyal" Subject: IN>How Furfur Redeemed (Alternate Universe) Once, long ago, when Hell had been first created, there was a mighty Calabite by the name of Demogorgon. He had worked hard for a long time, and petitioned Michael for the Word of Destruction, which was granted to him. He worked even harder now, hoping to become a Demon Prince one day. Under him he had many demons who aspired to be his future Servitors, one of which was a lowly gremlin named Furfur, who had barely more than a few Forces at the time. Then... well, Gabriel had one of her moods again, and the Princess of Wrath decided to annihilate Demogorgon before he could become a Prince and a player of any real power. Furfur was made very sad by this, as he loved to watch the mighty Calabite roar across Hell with a river of destructive power blazing behind him. Over time, Furfur fledged into his obvious Band of Calabite, and was a happy demon, working for Wrath (Gabriel had rounded up all potential Destruction Demons and told them to join her or DIE!). He eventually was sponsored in the 1900's for the Word of Hardcore, which Furfur had grown to love very much, as it embodied rebellion, being "cool", and a lot of awesome fights with other demons and some really hardcore angels. So Furfur got his Word, and it was a very weak Word until the 1990's rolled about, when suddenly it received a huge influx of power. Furfur was happy and rose even higher in Wrath's ranks, and promoted his Word, reveling in all the awesome stuff he thought Hardcore embodied. Then one day, as Furfur was riding about on a bike in the South America's, Furfur felt something resonate anew with his Word, and it made him curious. He drove to where the resonation originated from, and found something that horrified him- and entire village of people who were dead or near dying, many of which were children and innocent people, who had been victim of a terrible turf and drug war. Furfur blanched to discover that this kind of hideous destruction and life quality was considered "Hardcore" and the demon ran from the site, hoping he would never feel anything like that again. Sadly, over the years, his Word expanded of it's own violation to include such things more and more. Hardcore was no longer just people who were rough and tough, fighting and rebelling, wearing leather and thrashing to death metal. Hardcore was people suffering in the most extreme of conditions, innocent people getting horribly hurt in the face of anger, and wrath taken to such wild extremes that innocent people were getting slaughtered. Furfur wept at these sights, but as he was Hardcore, he let no one see this, and buried himself in parties, hot babes and fighting the Man. But this would not stop. Furfur at last came to realize the horror of Hell and his Word, and regretted that the innocent must suffer. He didn't want innocents to be hurt, he just wanted those who were Hardcore to fall under his jurisdiction. So one lonely night in Hell, after a last and incredibly big party, Furfur tiredly went to his Heart, and stared deeply into it, heaving a sigh. He picked it up and broke it with a tear-choked scream, and ran from Hell forever. He spent many weeks alone on earth, trying to reconcile with his nature, knowing his Wrathful Mistress would soon come for his head and soul. So in an act of final desperation, Furfur found and sung a Song that reached through time and space and summoned the most powerful being not in the Higher Heavens or Lower Hells- he summoned Lucifer himself, who stood shocked and curious as to why a Wordbound demon would attempt to summon him. With a calm face, Furfur explained to the Lightbringer his plight, and what he felt about the world, about himself, and his very nature. The Morningstar listened quietly to the demon, his aura of Light slowly burning Furfur, but still he stood resolute. Lucifer watched as the demon broke down bit by bit, until finally black tears streamed freely from his demonic form, as he collapsed begging the Lightbringer for judgment upon his soul, asking for a last chance to wipe himself clean of the sins he never knew he bore so deeply. Without a single word, the Lightbringer gently took the demon into his white arms, and softly embraced the weeping figure, as he began to slowly fill him with the light of Heaven, singing praises and love and understanding of the pure Truths Furfur had spoken. Slowly, the demons form began to blacken and crumble as he wept, finally feeling clean and free of the terrors of Hell. A small jet of radiant flame shot out of the back of the blackened husk, spinning slowly, as two more followed suit, until at last three brilliant white wheels of flame tore through the dissolved husk, and Furfur, Ofanite of Light, cried out with freedom and joy, as he blazed across Heavens warm skies, free at last from all the pain. Over the next few years, Furfur proved himself a worthy opponent to Hell, as with the zeal of a convert he slayed and preached to the Fallen, until the War Faction and Lucifer himself decided to grant Furfur a Word, and that Word, representing Furfur's tireless effort and love for his new home and cause, was Zeal. _________________________________________________________________ Join the world’s largest e-mail service with MSN Hotmail. http://www.hotmail.com ------------------------------ Date: Tue, 27 Aug 2002 20:25:50 +0000 From: "Ronnie Simonds" Subject: IN> Re: A MINOR Setback... Sirea, if something like that happens, Jean's offering you a Word if you sign up for Lightning. I'm guessing 'Angel of Backups', but... 'The Angel of Backups can attune to data recorded in any electronic medium in addition to the normal Cherub attunement. By spending one Essence, a copy can be made of the attuned data even without direct access to the data, or for that matter, the proper hardware (producing disks and videotapes out of thin air if necessary). This CAN be done even if the original data has been erased, but the Angel eats the Dissonance for harm coming to an attuned as normal (moral: don't attune to anything in your TEMP folder.)' _________________________________________________________________ Send and receive Hotmail on your mobile device: http://mobile.msn.com ------------------------------ Date: Wed, 28 Aug 2002 09:03:32 +1200 From: "Terry Jackson" Subject: Re: IN> Why do we have wings? Although it does raise the question.... why does a being need wings if it is created in an environment with no gravity? Terridian The Demon of Lost Hope >Aw... this was so sweet ^_^ I have to post my "How Furfur Redeemed" story >now. > >-Sirea, Free Cherub > > > > >_________________________________________________________________ >Chat with friends online, try MSN Messenger: http://messenger.msn.com > Eryiel The Angel of Torment Malakite of Fire _________________________________________________________________ Chat with friends online, try MSN Messenger: http://messenger.msn.com ------------------------------ End of in_nomine-digest V1 #2754 ********************************