in_nomine-digest Monday, January 6 2003 Volume 01 : Number 2923 In this digest: IN> New Drugs, Part 2 (crossposted to Pyramid) Re: IN> Yves' public image Re: IN> New Drugs, Part 2 (crossposted to Pyramid) Re: IN> New Drugs, Part 2 (crossposted to Pyramid) IN> In Nomine Character Encyclopedia is online! IN> New Drugs, Part 1 IN> What particular actions/ideas/motivations/things do Superiors reward? Re: IN> In Nomine Character Encyclopedia is online! IN> By Any Other Name Re: IN> New Drugs, Part 1 IN> An odd Disadvantage Re: IN> By Any Other Name RE: IN> By Any Other Name Re: IN> An odd Disadvantage Re: IN> An odd Disadvantage Re: IN> By Any Other Name IN> Thoughts on Baal IN> Michael & Yves IN> Drugs ---------------------------------------------------------------------- Date: Sun, 5 Jan 2003 18:00:21 -0800 (PST) From: Maurice Lane Subject: IN> New Drugs, Part 2 (crossposted to Pyramid) And here's the rest. Illumination (Destiny/Fate): Someone who drinks this Tonic will find that everything for the next hour suddenly makes sense. It all fits together, the Big Picture can be suddenly seen and there are no more mysteries. As one could imagine, it is fiercely addictive, although it has almost no supernatural powers at all... except for one. Someone under the influence of Illumination has a chance to recognize that someone is a celestial, ethereal, Saint, Soldier or Undead: the user gets to roll against a target number of 5. Under no circumstances will the user be told just what the unusual person is. Illumination can be made with either angelic or demonic ingredients, or a blend of both. Ineffability (Revelations/Secrets): A user of Ineffability will get a sense of what can only be described as pleasant paranoia. Every event will seem to be the result of unfathomable, indescribable and u n seen forces - but said forces will seem to be well disposed towards the user. The frightening thing is that this sensation may be correct; unfavorable Interventions do not seem to plague the user quite as often. If an unfavorable Intervention is rolled on a user of Ineffability, reroll the CD: if the new CD is the same as the original CD, no Intervention has occurred. Otherwise, the Intervention takes place as normal. Jade (Dark Humor): Everything becomes funny to the user of Jade, no matter how depressing or sorrowful he or she might usually find something. Indeed, the worse the tragedy, the funnier it will become. Habitual users develop a facial expression somewhere between a smirk and a sneer. Kaos Kola (Creation): This Tonic acts as a mild hallucinogenic; it heightens senses and makes everything seem more dramatic. This is good for a general +1 to Perception rolls, but it also gives a -2 to Will rolls to avoid doing something entertaining yet dangerous. Mosh (Hardcore): This is a sensory stimulant. Sounds and lights become more pronounced and the user's adrenal system goes into overdrive, delaying his or her need to sleep for six hours after a dose of Mosh. Contrary to popular belief, this Tonic does not directly impose violent behavior patterns: it is merely a side effect of over-stimulation of the adrenal glands. The distinction is admittedly minor. Muse (Divine Fire): Most of this Tonic's users are artists, who swear by its inspirational qualities (+2 to any Artistry, Dancing, Emote, Musical Instrument and/or Singing roll). The -2 to reactions towards anyone demonstrating Cruelty in the user's presence has not yet been widely noted. Combining Muse and Fireball (see above) is contraindicated. Poker Face (Judgement/The Game): This Tonic gives a +2 to Detect Lies (including default use). However, the user also gains an intense dislike (-3 to reaction rolls) to cheaters. Poker Face can be made with either angelic or demonic ingredients, or a blend of both. Sleepytime (Dreams/Nightmares): If taken by someone about to fall asleep (this flavor of Tonic is decaffeinated, which eliminates the +2 to Will rolls to fall asleep), the dreamer will have an increased control over his or her dreams, for that night only (Dreaming skill equal to the user's Ethereal Forces). Depending on the original 'donor', the user will find themselves on the appropriate side of the Vale: however, even Beleth's side of the Marches will not seem truly frightening. Sleepytime can be made with either angelic or demonic ingredients, but not a blend of both: attempting to do so gives the user screamingly bad dreams/nightmares for the night. Few repeat the experience. Smooth Move (Lust): Often mischaracterized as a date rape drug, Smooth Move is better described as a date rapist drug. The user gains a +1 to Seduction rolls, a +2 to reaction rolls from those that would be normally sexually interested in the user's particular gender identity - and a complete refusal to refrain from engaging in any activity that would minimize or hinder the user's eventual sexual pleasure. Smurf Juice (Children): This Tonic regresses the user to an emotional state similar to that of an eight-year-old child. It is mostly popular as a prank drug, although certain users like to consume it just before watching Saturday cartoon shows. Smurf Juice is usually available in a form lacking cocaine, although stronger versions are certainly available. Spark (Lightning): The user becomes fascinated with electrical and electronic equipment. This does not give a bonus to Computer Operation and Electronics rolls, per se, but does make it very easy for the user to, say, keep working on a project or play on a video game (+4 to Will rolls). Spark is practically street-legal: it contains only a trace of cocaine and enough caffeine to raise the dead. It is also the only Tonic usually sold in six-packs. Splinter Soda (Factions): This particular Tonic is often found among the role-playing and wargaming crowd. It comes in both cocaine and cocaine-free forms; either way, use of it gives the user a +2 to any Emote roll to disguise his or her true feelings. It also instills Paranoia/1, although this is only likely to turn violent in extreme cases (usually fueled by the cocaine version). Superman (Free Lilim): This Tonic is the most rare of all, and commands the highest price. Users of it are made... free. It completely breaks down all imposed restrictions and hindrances on a user's Will, to the point where it is effectively doubled for all rolls. The user also gains a +3 to all reaction rolls; the supreme self-confidence and u n stoppable force of personality tends to overawe people. Of course, the lack of a governor mechanism means that anyone who thwarts the user is in deadly danger: a user of Superman will not hesitate to act ruthlessly and even murderously (although he or she will not lash out blindly) in response. Someone with a steady supply of Superman could take over entire countries... Swap (Trade) and Swap Gold (Greed): These two Tonics are considered related, even though strictly speaking they are not. A user of Regular Swap can pass a drug test without any problems, as it does not actually contain any conventionally controlled s u bstances. The user gets a +2 to Knowledge: Finances rolls, can add up numbers quickly and accurately and generally shows a deep and abiding interest in money. Users of Swap Gold share the deep and abiding interest in money, but not much else. Swap Gold is heavily laced with cocaine (the equivalent of two regular doses); furthermore, any investment/financial decision made while under its influence will trigger the user to unconsciously spend whatever Essence he or she might have to boost the appropriate roll. Tarzan (Animals): A popular Tonic for those looking for new experiences. The user tends to lose general societal inhibitions and will tend to engage in whatever activities seem most pleasurable without regard for consequences. Users will derive great and visible pleasure from being stroked, petted, fondled and more carnal activities... but will think nothing of performing any and all bodily functions in public, or of attacking those that stand between them and their pleasures. Vitae (Death): This Tonic interferes with the users s u bconscious perception of his or her heartbeat, breathing and pain sensors: furthermore, it also gives the user a slight feeling of detachment towards the universe in general. In other words, it makes a certain class of user feel 'just like a vampire', which explains why Vitae is found in Goth clubs across the nation. Needless to say, Vitae has a distinctive color, taste and smell that is reminiscent of blood - which is, indeed, because it does have blood (preserved by the alchemical process) as an ingredient. Zone (The Media): Any form of passive entertainment - television, radio, cinema, screen savers, flies crawling on a window - will be completely engrossing to a user of Zone. The sensation will be one of total and utter fascination: every word or sound will seem to be of deep and vital relevance. Interestingly, although the sensation will fade, the user will retain total recall of the experience for the next day. This is sometimes useful. ===== Liber Licentiae Moeticae: http://www.stormloader.com/users/moelane/innomine.html Last updated 09/18/02 (this is usually way out of date) __________________________________________________ Do you Yahoo!? Yahoo! Mail Plus - Powerful. Affordable. Sign up now. http://mailplus.yahoo.com ------------------------------ Date: Sun, 5 Jan 2003 22:27:51 -0500 (EST) From: Neel Krishnaswami Subject: Re: IN> Yves' public image "S.D." wrote: > >>Doesn't Michael distrust Yves? That would lead me to think that one of > >>three things is true... > >> > >> A) It's barely known *at all*. > >> B) It's questionable on the face of it. > >> C) Michael's in serious trouble. > > > > Ah...I think Matthew's three options were in relation to Yves' status > as an emanation of God, not Michael's distrust of Yves. Everyone > /knows/ War is hostile to Destiny. Which implies that... > > A) Yves is /only/ known to be the First Soul, except maybe to a > /very/ few others (Kronos, presumably Lucifer, possibly a few of > Yves' Masters, definitely /not/ to most Archangels including > Michael.) > > B) Yves is /rumored/ to be an emanation of God, but it's not > certain, and Seraphim can't ping Truth one way or the other. In this > case, I could see Michael being even /more/ distrustful of Yves than > usual - if he's part of God, why doesn't he tell us so? If he's not, > then why doesn't he stop the rumors? > > C) Everyone, or at least a good number of people including Michael, > knows that Yves is part of God. Which means Michael distrusts > God. Which means, as above, Michael's in serious trouble. That's not hardly dark enough! D) Michael knows Yves is an emanation of God. Michael distrusts God. Because *God* is in serious trouble. What do you do when the allegedly omnipotent and omniscient creator you have pledged *everything* to....is in trouble? What kind of trouble can *God* not handle? The kind of trouble that only a motley crew of celestials with a knack for getting into amazing amounts of trouble can handle, perhaps? :) - -- Neel Krishnaswami neelk@alum.mit.edu ------------------------------ Date: Sun, 5 Jan 2003 18:34:46 -0800 (PST) From: Michael Walton Subject: Re: IN> New Drugs, Part 2 (crossposted to Pyramid) These are muchly cool, and I hope to put them in a campaign someday. One quibble (don't I always:): - --- Maurice Lane wrote: > Smooth Move (Lust): Often mischaracterized as a date > rape drug, Smooth Move is better described as a date > rapist drug. The user gains a +1 to Seduction rolls, > a +2 to reaction rolls from those that would be > normally sexually interested in the user's particular > gender identity - and a complete refusal to refrain > from engaging in any activity that would minimize or > hinder the user's eventual sexual pleasure. Refusal to refrain from activity that would minimize sexual pleasure? That would mean that those under the influence of Smooth Move couldn't be talked out of wearing chastity belts. I presume that you mean "refusal to refrain from engaging in acy activity that would _enhance_ the user's eventual sexual pleasure" (emphasis mine). =====

Michael Walton, #US2002023848

"War may sometimes be a necessary evil. But no matter how necessary, it is always evil." -- Jimmy Carter

__________________________________________________ Do you Yahoo!? Yahoo! Mail Plus - Powerful. Affordable. Sign up now. http://mailplus.yahoo.com ------------------------------ Date: Sun, 5 Jan 2003 19:06:51 -0800 (PST) From: Maurice Lane Subject: Re: IN> New Drugs, Part 2 (crossposted to Pyramid) - --- Michael Walton wrote: > > Refusal to refrain from activity that would > minimize > sexual pleasure? Blipping quickedits: that should have been "a complete refusal to engage in any activity". Fixing now and thanks... :) Moe ===== Liber Licentiae Moeticae: http://www.stormloader.com/users/moelane/innomine.html Last updated 09/18/02 (this is usually way out of date) __________________________________________________ Do you Yahoo!? Yahoo! Mail Plus - Powerful. Affordable. Sign up now. http://mailplus.yahoo.com ------------------------------ Date: Sun, 05 Jan 2003 21:14:18 -0700 From: Brian Westcott Subject: IN> In Nomine Character Encyclopedia is online! Everyone, After trying to contact Steve Feldon by e-mail with no response from him, I have decided to revive the In Nomine Character Encyclopedia on my web site. It is still a work in progress, but I wanted you folks to see what it looks like so far. I can also find out if I am following the rules pertaining to the online policy as well. I have been writing down a list of characters from every In Nomine book that I own. I can list all the NPCs, their references, page numbers, what type of character they are (Ethereal, Celestial, Archangel, Remnant, Soldier, Saint, etc.) So, here is the URL for the site: http://www.brianrich.net/in-nomine.html Take care! Brian Westcott Meridian, Idaho brian@brianrich.net http://www.brianrich.net/index.html ------------------------------ Date: Mon, 06 Jan 2003 08:47:43 -0500 From: BC Petery Subject: IN> New Drugs, Part 1 > Tonics are an alchemical product that uses special s u > bstances only found in angelic or demonic vessels. What happens if you use straight Primordial Clay instead of running it through a vessel first? Does it "intensify your personality?" Does the user's body gain the power of a Vessel for the duration? (Soak up the damage, only to die when the extra body hits disappear.) ------------------------------ Date: Mon, 06 Jan 2003 08:47:42 -0500 From: BC Petery Subject: IN> What particular actions/ideas/motivations/things do Superiors reward? You forgot Lilith. Lilith: What's in it for her? ------------------------------ Date: Mon, 06 Jan 2003 09:12:06 -0500 From: EDG Subject: Re: IN> In Nomine Character Encyclopedia is online! At 09:14 PM 1/5/2003 -0700, Brian Westcott wrote: >http://www.brianrich.net/in-nomine.html 1) Please note that there are people who do not check their email over the weekend. Your receiving no response from Steven may simply be because he hasn't had a chance to see your original email yet. 2) I am not sure it is wise to use the name of Steven's website without permission from Steven. If nothing else, this will cause confusion when incyclopedia.org comes back online. 3) Please be careful when saying that a list of copyrighted characters pulled directly from copyrighted source material is your "original creation". - -EDG ------------------------------ Date: Mon, 6 Jan 2003 10:24:46 -0500 From: "Wajenberg, Earl" Subject: IN> By Any Other Name The list recently had a thread discussing the names of Demon Princess -- how they were taken from grimmoires and other traditional sources. The names of the Archangels, with a few exceptions, are rather markedly NOT traditional. In fact, they're often French. Clearly, this is a translation artifact; celestials presumably have true or original names in the celestial tongues, generally unknown or even unutterable to mortals. But Hebrew names are more traditional for angels, so here is a list of alternate Hebrew names for Superiors, should anyone want to give their game a more traditional tone. All are taken from Gustav Davidson's "Dictionary of Angels," based either on the name's given meaning or on the description given of the angel. Blandine - Duma, angel of dream Christopher - Armisael, angel of the womb David - (already Hebrew but not traditionally angelic) Turel, "Stone of God" Dominic - Daniel, "Judge of God" Eli - (already Hebrew but not traditionally angelic) Anael, an angel of creation Gabriel - (already Hebrew) Janus - Ruhiel, "Wind of God," angel of wind Jean - Barakiel, angel of lightning Jordi - Thuriel, angel of wild animals Khalid - Abdiel (or, in Arabic, Abdul), "servant of God" Laurence - Kavzakiel (a "prince of the sword") Litheroy - ( ??? ) Marc - Anauel, angel of commerce Michael - (already Hebrew) Novalis - Rachmiel or Hesediel, both "Mercy of God" Raphael - (already Hebrew) Uriel - (already Hebrew) Yves - Phanuel, "Face of God", or Oriel, angel of destiny Zadkiel - (already Hebrew) Earl ------------------------------ Date: Mon, 6 Jan 2003 09:45:38 -0800 (PST) From: Maurice Lane Subject: Re: IN> New Drugs, Part 1 - --- BC Petery wrote: > > Tonics are an alchemical product that uses special > s u > > bstances only found in angelic or demonic vessels. > > What happens if you use straight Primordial Clay > instead of running it > through a vessel first? Beats me, actually: the stuff's so rare that they haven't been able to get enough to work with yet. IOW, your guess is as good as mine. :) ===== Liber Licentiae Moeticae: http://www.stormloader.com/users/moelane/innomine.html Last updated 09/18/02 (this is usually way out of date) __________________________________________________ Do you Yahoo!? Yahoo! Mail Plus - Powerful. Affordable. Sign up now. http://mailplus.yahoo.com ------------------------------ Date: Mon, 06 Jan 2003 14:00:50 -0500 From: EDG Subject: IN> An odd Disadvantage Inspired by Moe's post. :) This is thoroughly unplaytested, and could result in serious weirdness. - -EDG alucinor (better than all- or hall-), -atus, 1, v. dep.: to wander in mind, to talk idly, prate, dream - Charlton T. Lewis, Charles Short, _A Latin Dictionary_ Disadvantage: Hallucinogenetic This Disadvantage appears almost universally in crossbreeds (humans with some celestial or ethereal "blood"), and does not presuppose any other supernatural indication; on the contrary, although it seems to appear with equal prevalence regardless for any predisposition toward more Forces, those crossbreeds who exhibit supernatural abilities seem *less* likely to exhibit this Disadvantage. (The investigators do note, however, that there is a correspondingly higher tendency in those crossbreeds who display supernatural abilities to die before procreating, which may skew the results.) In addition, this does not presuppose that the crossbreed is human; while non-human Soldiers are supremely rare, if not nonexistent entirely, the possibility for a non-human crossbreed exists, especially where Servitors of Animals and Flowers, celestials with non-human vessels (and usually certain Discords), and celestials whose natural state is non-humanoid are involved. (This report, however, presumes human children; for non-human children, the results are much the same, but the pronouns may be different.) This Disadvantage is further odd in that its outward effects do not appear in the person who suffers from it; rather, the manifestation of the Disadvantage rests in his or her natural children. (Any children who do not bear a direct parent-child genetic link to the Disadvantaged person, such as adoptive or foster children, will be unaffected.) The effect is simple: any natural child has a chance to be born with supernatural abilities (although not necessarily a predisposition toward extra Forces, which seems to be entirely unrelated). Any supernatural abilities will lie latent until the child reaches puberty, although any child who is affected will have the Lucid Dreaming advantage from birth. Supernatural abilities in this context seem to be a grab-bag; they range from minor, Song-like effects (such as improving the mood of anyone within a certain radius) to major powers (such as an inherent ability to use the Celestial Song of Light without Essence cost). In several cases, a child has been observed using a power derived either from an unknown Song or - deemed the far less likely alternative - an attunement. Occasionally, an affected child will also be born with this Disadvantage; in these cases, no further children of the affected parent have been observed to display any supernatural abilities. It is not known why this happens, and seems to occur on a random basis. There is, of course, a bit of strangeness about these children, which can be felt from birth as a subliminal response in the observer but which does not fully manifest until the child's abilities do. The intensity of the strangeness seems to vary with the strength of the ability, and is almost always related to it: the child who broadcasts goodwill, as mentioned above, has unusually large and liquid eyes, while the child with the ability to use the Celestial Song of Light simply cannot turn the ability off without supreme effort, and then only for a short period. There have been observed more visible deviations; a child who could resist most physical attacks had scaly, stone-like skin, while flying children often bear some sort of wings. In extreme cases, children with extraordinarily powerful abilities bear little resemblance to their parents' species, although the divergence has never been so severe as to directly threaten the child's life. Game Information: Any time a Hallucinogenetic individual conceives a child, regardless of species, the GM should roll versus the individual's level of the Disadvantage plus one; a success indicates that the conception has resulted in a child with supernatural powers. The GM should choose the power or powers granted to the child, although the combined level of any Songs granted should never exceed the level of the parent's Disadvantage. (If *both* parents have this Disadvantage, add one to each level and then add the resulting numbers together to find the target number. For example, if the father has Hallucinogenetic/1 and the mother has Hallucinogenetic/4, the target number would be (1+1) + (4+1) = 7. In addition, add the parents' Hallucinogenetic levels together to determine the maximum combined level of Songs granted.) It is possible to grant Servitor Attunements (but not Choir Attunements!); these take up 5 Song levels. (For example, the affected child of a parent with Hallucinogenetic/4 could not be granted any attunements but could have 4 levels of Songs; an affected child of two parents, both with Hallucinogenetic/5, could be granted two Servitor Attunements, one Servitor Attunement and 5 Song levels, or 10 Song levels.) In addition, if the check digit of the roll is 6, then the child becomes Hallucinogenetic, at a level equal to the highest level of Hallucinogenetic between the parents, plus one (to a maximum of 6). The parent affected loses the Hallucinogenetic Disadvantage permanently. A child of a crossbreed, no matter how far removed the non-corporeal parent is, can be born naturally with the Hallucinogenetic Disadvantage. This can be determined randomly by the GM simply by rolling 1d6; on a 6, the child has Hallucinogenetic/1. As this Disadvantage has no effect whatsoever on the person who suffers it, its cost is 1/2 CP per level; round up. ------------------------------ Date: Mon, 06 Jan 2003 15:07:01 -0500 From: Robb Kidd Subject: Re: IN> By Any Other Name Wajenberg, Earl wrote: > Litheroy - ( ??? ) Mispar, Mispereth - a numbering, a *showing*, or increase in tribute From the ubiquitous Hitchcock's Bible Names Dictionary. Not the name of an *angel* and the translation (at least for the longer version) is not born out by the couple of lexicons I could reference, but that's never stopped us before. For those interested, Strong's numbers: Mi[s,c]par - 04558 Mi[s,c]pereth - 04559 ------------------------------ Date: Mon, 6 Jan 2003 15:42:16 -0500 From: "Wajenberg, Earl" Subject: RE: IN> By Any Other Name Robb Kidd wrote: >> Litheroy - ( ??? ) > Mispar, Mispereth - a numbering, a *showing*, or increase in tribute Thank you. The problem with finding an alternative to Litheroy was that, whenever an angel of revelation is named, it's a big, famous one already used, usually Gabriel. By the way, anyone know where the name "Litheroy" comes from? It doesn't sound Hebrew. Earl ------------------------------ Date: Mon, 6 Jan 2003 14:34:40 -0800 (PST) From: Michael Walton Subject: Re: IN> An odd Disadvantage - --- EDG wrote: > Disadvantage: Hallucinogenetic I'm not sure that I'd call this a Disadvantage, as it has no direct effect on the sufferer and thus should not be worth CP. It's more like a GM chew toy. };> =====

Michael Walton, #US2002023848

"War may sometimes be a necessary evil. But no matter how necessary, it is always evil." -- Jimmy Carter

__________________________________________________ Do you Yahoo!? Yahoo! Mail Plus - Powerful. Affordable. Sign up now. http://mailplus.yahoo.com ------------------------------ Date: Mon, 6 Jan 2003 16:04:12 -0800 (PST) From: Maurice Lane Subject: Re: IN> An odd Disadvantage - --- EDG wrote: > Inspired by Moe's post. :) Oh, dear. > This is thoroughly unplaytested, and could result in > serious weirdness. > > -EDG > > alucinor (better than all- or hall-), -atus, 1, v. > dep.: to wander in mind, > to talk idly, prate, dream > - Charlton T. Lewis, Charles Short, _A Latin > Dictionary_ > > Disadvantage: Hallucinogenetic Pretty cool: of course, Children of the Alucinor would probably have to deal with at least some social awkwardness, growing up. I suppose that the best answer would be to create a place where they could best learn to handle their abilities. Possibly a school; no, wait, it'd be best if they lived there full time. It'd have to be some kind of academy. I wonder what they'd call it... ;) Moe ===== Liber Licentiae Moeticae: http://www.stormloader.com/users/moelane/innomine.html Last updated 09/18/02 (this is usually way out of date) __________________________________________________ Do you Yahoo!? Yahoo! Mail Plus - Powerful. Affordable. Sign up now. http://mailplus.yahoo.com ------------------------------ Date: Mon, 06 Jan 2003 18:58:25 -0800 From: "Joey's mail" Subject: Re: IN> By Any Other Name > By the way, anyone know where the name "Litheroy" comes from? It doesn't > sound Hebrew. > This probably is wrong, but it sounds Latin. ------------------------------ Date: Mon, 06 Jan 2003 19:13:49 -0800 From: "Joey's mail" Subject: IN> Thoughts on Baal Baal's expanded writeup in The Final Trumpet says he's itching for Armageddon. Personally, I think that's one big lie. Well, maybe not a lie. Maybe a trademark Balseraphic half truth. Remember, Baal's Word is the War, not War. Unlike Michael, no conflic matters to him unless it effects Heaven or Hell. While most large scale conflicts do affect the Celestial Realm in one way or another, once the War is over, so is Baal. There really doesn't seem to be a place for him after Lucifer takes over; Asmodeus will always keep Demons under control, Kronos is a better advisor to Lucifer than Baal will ever be, and sooner or later Saminga will have his way with any remaining Angels. Malphas would want him around for a bit, but I can't see exactly what his use would be after the war. But don't get him wrong; he hates this stalemate as much as Michael does. He wants cataclismic conflict, hugescale battles in all Realms, and all the trimmings. He just doesn't want that to be the end. During the Legion War, perhaps for the first time since he Fell, Baal felt alive. Huge, open battles, massive casualties, strategy, an opponent he had to adapt on...but that's not the type of War he can fight. That is not the nature of THE War. But Baal wants it that way, so bad he can taste it. And while Baal fights to win, there's also the demonic element in him that demands his survival...and either that, or what's left of the Archangel of Valor in him, is what may give Heaven its only chance to win... ------------------------------ Date: Tue, 07 Jan 2003 12:47:03 +1100 From: "james walker" Subject: IN> Michael & Yves > A) Yves is /only/ known to be the First Soul, except maybe to a /very/ few >> others (Kronos, presumably Lucifer, possibly a few of Yves' Masters, >> definitely /not/ to most Archangels including Michael.) > > My problem with this one is that it undercuts Michael, IMO. Does it? The thing is, Yves, is the first soul; Michael is the first angel. Both know this. Now, we normally think of aging as making people more cynical/less idealistic. But that's only on average, and Celestials change less than humans do. Suppose that Yves and Michael were created when *God* was a starry-eyed idealist? Then Michael is the penultimate enthusiastic romantic (covered thinly by eons of experience) who cannot begin to understand the cynicism of his fellow angels (although he has the experience to deal with it) *and* is worried about how 'unworldly' his big brother is - as Yves is the ultimate enthusiastic romantic. The fact that Michael yells at his big brother doesn't mean that he doesn't love him - does it? Cheers, James. ------------------------------ Date: Tue, 07 Jan 2003 12:58:43 +1100 From: "james walker" Subject: IN> Drugs Okay, new drugs are well and good, but - *what* are the game stats for PCP? Shedim of Drugs are meant to spread the use of the stuff (S4 p 42) but there aren't any stats for the drug in either CPG or Night Music. Some mechanics for some of the 'downers' that Djinn of Drugs are supposed to encourage would be handy, as well. James. ------------------------------ End of in_nomine-digest V1 #2923 ********************************