From owner-in_nomine-digest@lists.io.com Wed Apr 23 14:50:38 1997 Return-Path: Received: from lists.io.com (root@lists.io.com [199.170.88.15]) by deliverator.io.com (8.8.5/8.8.5) with ESMTP id OAA12952; Wed, 23 Apr 1997 14:31:10 -0500 (CDT) Received: (from majordom@localhost) by lists.io.com (8.8.5/8.8.5) id NAA07269 for in_nomine-digest-outgoing; Wed, 23 Apr 1997 13:26:44 -0500 Date: Wed, 23 Apr 1997 13:26:44 -0500 Message-Id: <199704231826.NAA07269@lists.io.com> From: owner-in_nomine-digest@lists.io.com (in_nomine-digest) To: in_nomine-digest@lists.io.com Subject: in_nomine-digest V1 #134 Reply-To: in_nomine-l@lists.io.com Sender: owner-in_nomine-digest@lists.io.com Errors-To: owner-in_nomine-digest@lists.io.com Precedence: bulk in_nomine-digest Wednesday, April 23 1997 Volume 01 : Number 134 In this digest: Re: IN> Re: in_nomine-digest V1 #132 Re: IN> question Re: IN> Re: in_nomine-digest V1 #132 IN> Character creation questions Re: IN> Will Roll Clarification Needed IN> Tea and Sympathy Re: IN> The In Nomine Collection 1 Re: IN> Re: in_nomine-digest V1 #132 IN> Re: in_nomine-digest V1 #133 Re: IN> The In Nomine Collection 1 Re IN> Jordi Question IN> Another Vessel Question IN> Invocations and Eli? IN> The Beast Re: GenCon (was Re: IN> hey) Re: IN> In Nomine problems IN> Attack power, hitting humans, changing form IN> Killing People, and Healing. Re: Re IN> Jordi Question RE: IN> Re: in_nomine-digest V1 #132 Re: IN> Re: in_nomine-digest V1 #132 Re: IN> Tea and Sympathy IN> Role Questions Re: IN> Attack power, hitting humans, changing form Re: Re IN> Jordi Question Re: IN> Re: in_nomine-digest V1 #132 Re: IN> Tea and Sympathy Re: IN> Tea and Sympathy Re: GenCon (was Re: IN> hey) [none] Re: GenCon (was Re: IN> hey) Re: IN> Tea and Sympathy Re: IN> Killing People, and Healing. IN> sign me up Re: Re IN> Jordi Question Re: IN> Attack power, hitting humans, changing form Re: IN> Invocations and Eli? ---------------------------------------------------------------------- Date: Tue, 22 Apr 1997 19:09:35 -0400 From: Elizabeth McCoy Subject: Re: IN> Re: in_nomine-digest V1 #132 At 4:52 PM -0500 4/22/97, RogueLdr wrote: >>It looks pretty cool though and I'm way happy with the support for In Nomine >>thus far. However- "Hell Has Frozen Over" mentions the Pyramid #9 article "A >>Man of Wealth and Taste"- and that's one of the very few issues that I can't >>get. >> >>So I was wondering, could SJG be persuaded to post the article somewhere for >>the folks who missed it the first time around? >> >>- -Calabim@aol.com >>(who knew he should've played an impudite instead) Hey, is that the one with all the fighting angels and demons on the cover? I think the local comic store has a copy he hasn't been able to sell... - --emccoy@nh.ultranet.com // arcangel@io.com // emccoy@jade.mv.net GURPS characters, Roleplayers; Art: http://www.io.com/~arcangel/ ------------------------------ Date: Tue, 22 Apr 1997 19:00:58 -0400 From: Elizabeth McCoy Subject: Re: IN> question At 2:38 PM -0400 4/22/97, Paul F. Strack wrote: >On Tue, 22 Apr 1997 gibsonc@nku.edu wrote: >> in the numinous corpous songs (forgive spelling), one of my players took >> acid. she took it at level four, does that give a +4 to power and acc? >> also it can do celestial damage, my understanding is this: in the >> corporeal realm, she can inflict celestial damage to others in their >> celestial form, but only in the corporeal realm. is this correct? > >My impression is that you must be in Celestial form to do Celestial >damage, and you only do it to other Celestial beings. I don't have my >book with me, though, so Acid may be a special exception. All Numinous Corpus: "When the user is in his celestial form, these powers do celestial damage!" I would assume this means vs. other celestial forms, yes. It's too appalling the other way. The Song of Light, however, I might make an exception for -- or rule that it did damage according to the *victim's* state. - --emccoy@nh.ultranet.com // arcangel@io.com // emccoy@jade.mv.net GURPS characters, Roleplayers; Art: http://www.io.com/~arcangel/ ------------------------------ Date: Tue, 22 Apr 1997 19:14:00 -0400 From: "John Karakash - Lucent ASCC" Subject: Re: IN> Re: in_nomine-digest V1 #132 > Good deal! Expect me there bright and early Thursday.... > do you know if the SJG booth will be in the same spot as last year? Unlikely. GenCon will be under new management and they may have vastly different ideas about how to go about things (though I doubt it... GenCon seems to work pretty well). > > You are quite right in your faith, Elizabeth! From the > >master schedule here which Cannot Be Released in Detail Lest > >Hideous Creatures Come and Tear My Eyes Out, > > What, Malakim? Nothing nearly as pleasant as that. > Sounds good... can you, without compromising your own safety, give us > projected release dates for any other supps? No. In fact not only no, but _hell_ no. =) The Hideous Creatures would then be joined by their Monstrous Bretheren that Feed on the Entrails of Those Who Speak Out of Turn. Nasty. The schedule has _roughly_ five to seven supplements for this year including Night Music (but not including the GM's Screen). The soonest you will hear about announced dates will be the time I do. Check by the Daily Illuminator once in awhile... it should hit there first. - -- ___________________________________________________ / \ |John Karakash - Lucent Technologies (formerly AT&T) | | (919)380-4629 | | "A fundamental principle of economics is that the | | more you tax something, the less you get of it. | | In this country we tax success most of all." | \___________________________________________________/ ------------------------------ Date: Tue, 22 Apr 1997 18:59:43 -0400 From: "John Karakash - Lucent ASCC" Subject: IN> Character creation questions On Fri, 18 Apr 1997, by way of Sarabeth Sorensen wrote: > Hi! Love the game, gush gush. > > There is a conflict or misprint concerning creating a Remnant. > > On page 31 (softcover) the book states Remnants start with zero Celestial > Forces. But on page 36 in the sidebar, it says Remnants may have up to 2 > Celestial Forces. Which is correct? >From the Errata: P. 36. In the Character-Creation Quick Reference, step 4, Remnants may allocate 5 Forces, none of which may be Celestial. > Also, do the three levels of Discord that Outcasts and Renegades start with > give extra character points, or are they just there? Unless overruled, it seems that this is just the price you pay to get out from under your Superior's thumb. Note that in step 6 it specifically mentions that you get points for you Discord, but in step 3 (on p.36) if merely says you get assigned it. - -- ___________________________________________________ / \ |John Karakash - Lucent Technologies (formerly AT&T) | | (919)380-4629 | | "A fundamental principle of economics is that the | | more you tax something, the less you get of it. | | In this country we tax success most of all." | \___________________________________________________/ ------------------------------ Date: Tue, 22 Apr 1997 23:57:41 GMT From: w_mazur@primenet.com (Walt Mazur) Subject: Re: IN> Will Roll Clarification Needed On Tue, 22 Apr 97 18:00 EDT, Walter Milliken wrote: >It also manages to overlook the fact that the Kyrio resonance is >Will-based.... I suppose you could call the Kyrio resonance offensive, >though it isn't *primarily* used that way. The target can oppose it >using Will, though, so it fits into the general "Will-based" resonance >category. Yeah, "offensive" wasn't really the right word. I changed it to "resonances that cause changes" later, but missed the earlier instance. I think one of the nice things about this change is that all the special cases I can think of will disappear: for example, the Kyrio resonance would be perfectly normal; it causes a change, so it's Will-based. ------------------------------ Date: Tue, 22 Apr 1997 19:50:27 -0700 From: Hollis McCray Subject: IN> Tea and Sympathy Here's the outline of an PC that I've played when I get the chance to play. He's a Mercurian of Eli with the role of a coffee shop owner. The coffee shop is also a book store, and his servant is a *practicing witch.* (btw, isn't it dusturbing that doctors call what they do, "practice"?) It's the kind of coffee shop where wierd people hang out, and you wouldn't believe the things he's seen. Anyone interested in details? Hollis McCray Madman at Large email: Mccrayh@yoda.cochise.cc.az.us "No matter where you go, there you are." - -Buckaroo Banzai ------------------------------ Date: Tue, 22 Apr 1997 20:25:08 +0000 From: "Bodhi" Subject: Re: IN> The In Nomine Collection 1 SNIP > Awww... Does this mean I can't use MINC (My In Nomine Collection), > after all? > How about if we recognize this as a collection of counter-culture Chic AND Secondary In Nomine Collection You know... Kitzch 'n' SINC? Anyway... shouldn't the second site at least contain a link to the first site, or did I miss it while perusing? Good job, both of you! Thank you so very much for the work you've put into these sites. Walk in Beauty, Rob Wolff / Bodhi rob@v-wave.com And the Creator said... "Fiat Lux" c=(lambda)(freq.) c=3.0 x 10^8 m/s e=mc^2 ... and he saw that it was Good. ------------------------------ Date: Tue, 22 Apr 1997 22:15:58 -0500 From: Carmen Clemons Subject: Re: IN> Re: in_nomine-digest V1 #132 John Karakash - Lucent ASCC wrote: > > Sounds good... can you, without compromising your own safety, give us > > projected release dates for any other supps? > > No. In fact not only no, but _hell_ no. =) The Hideous > Creatures would then be joined by their Monstrous Bretheren that > Feed on the Entrails of Those Who Speak Out of Turn. Nasty. Are they what happened to the guys responsible for telling the clerks at the gaming store I went to two years ago that the main book would be out "next month"? *grin* - --Carmen 0>;) The "next month" bit persisted for about six months. ------------------------------ Date: Tue, 22 Apr 1997 23:01:16 -0500 (CDT) From: rogue@ez-net.com (RogueLdr) Subject: IN> Re: in_nomine-digest V1 #133 > >>WE WATCH. AND WAIT. WE ARE VERY PATIENT. >> >>-DominicNet. Keeping Heaven safe from Heresy. > >Except when you're ordering someone to report, I have noticed. > DO NOT MOCK DOMINICNET. WE DO NOT APPRECIATE IT. - -DominicNet. Keeping Heaven safe from Heresy. > Details, details... (Actually, as all may have noticed, >SJG seems to be packing "extra detail" into their upcoming books >four at a time (with the exception of Khalid, who gets his own >section in the angel-player-guide), which sounds like it's >not that bad... 4 AA/DPs per book, plus more material? I can live with that, most definitely. >>-Rogue, He Who Does Not Give Exact Change >(On which side of the cashregister? And are you one of Janus'? >If not, DominicNet may want to talk to *YOU*.) Shhhhhhhhhhhhhhhhhhhhh! ArchBeth!!!!!!! WAIT A MINUTE. YOU THERE. REPORT TO THE HALLS OF JUDGMENT IMMEDIATELY. - -DominicNet. Keeping Heaven safe from Heresy. > I don't know if any one is officaly, but I am willing to run a >pick up one evening if any one is interested. > > Shadowcat, who lives just a little less then an Hour from Mecca. >+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ +++++ Count me in, Shadowcat! An hour from Mecca.... must be nice, I'm three times that. >http://www.io.com/sjgames/in-nomine/articles/ >is the correct URL. (Coulda *sworn* it was "archives"... ) >If there are any broken or funky links, it is due to Vapula's interference, >and Nybbas should be annoyed at him for it. Tell me if you find anything >weird... (Note: there's a link into GURPS characters, and *that* is >*guarenteed* to have some broken links!!) VAPULA. EXACTLY. - -DominicNet. Keeping Heaven safe from Heresy. >Date: Tue, 22 Apr 1997 12:57:54 -0400 (EDT) >From: gibsonc@nku.edu >Subject: IN> hey > >how do you sign up for GenCon, when is it, is it worth it? > >jahon the questioning GenCon is either the (help me out here) first or second week of August. You can find registration forms in Dragon magazine, or at T$R's Web site (although I haven't seen them on the Web, that's word of mouth). You can also just buy a pass the day of the Con, but it's a pain in the neck getting in on games if you haven't pre-registered. IT IS WELL WORTH IT. You may have to ignore thousands of munchkins playing Magic: The Vomiting, but gogogogogogogogogo! The real games and Exhibit Hall are exquisite! My first year, entering that glorious Hall, I could hear the Heavenly Choruses.... Should be entitled "Some day they'll find it.... The Rainbow Connection." > --Fred Nice work, Fred! Just one question- did the Angel of Rainbows murder destroy him completely, or just knock out his Vessel and slap him in some big-time Trauma? - -Rogue, He Who Is Perfectly Willing To Sleep In His Bloody *Car* If It Means Going To GenCon ------------------------------ Date: Wed, 23 Apr 1997 02:19:06 -0400 (EDT) From: "Paul F. Strack" Subject: Re: IN> The In Nomine Collection 1 On Tue, 22 Apr 1997, Bodhi wrote: > Anyway... shouldn't the second site at least contain a link to the > first site, or did I miss it while perusing? Eep! Missed that one. Ask and we shall obey. > Good job, both of you! Thank you so very much for the work you've > put into these sites. Thank you. It's getting there. Paul Paul Strack | Madness takes its toll. pfstrack@math.unc.edu | Please have exact change. ~~~~~~~~~~~~~~~~~~~~~~~|~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ World of Darkness Page - http://www.math.unc.edu/Grads/pfstrack/wod.html In Nomine Page: INC2 - http://www.math.unc.edu/Grads/pfstrack/innom/ ------------------------------ Date: Wed, 23 Apr 1997 17:21:04 +1000 (EST) From: Peter Frederick Subject: Re IN> Jordi Question Dear Derek, Elizabeth, Shadowcat and List >Re: Jordi Question >I wrote >>To continue the errr rorting >>**my stuff snipped for brevity** >> Then Wolf goes around, gets a lighted >>stick from a campfire and pushes it into the top of the bulldozer's fuel tank. >Derek responded >. . . and, presumably, goes celestial almost instantly to keep from being >torn to shreds from the explosion. I'd allow it. It shows player creativity >and respect of his Superior's wishes. However, you might get some flack >from a celestial who didn't exactly like the humans' activities but >*certainly* wouldn't like the increased attention to the area that such >sabotage would generate. But then, my Jordi players would also have to >contend with The Beast, who won't show up in In Nomine canon for some time >(if ever). Derek my friend you don't think that birdstrike on airplanes just _happens_ do you! THE BEAST!!! tease give us a clue plz plz plz . Elizabeth ooooo you're a hard ref, your players should get extra exp for working with you . Raccon would be a really cool form for a Servitor of Jordi, unfortunately none of the Choirs can do it. Imagine a Coon with strength 6 :) . Thanking you for your indulgence. Yours Peter, P.S. Angels aren't rules Lawyers, but Players are . > >Derek > > > > Email to peterf@geko.net.au "Whoso loveth God truely must not expect to be loved by Him in return." ------------------------------ Date: Wed, 23 Apr 1997 17:33:27 +1000 (EST) From: Peter Frederick Subject: IN> Another Vessel Question Dear List If a Soldier of God/Hell buys up their Corporeal forces do they get an additional level on their Vessel?? Thanking you for your indulgence. Yours Peter. Email to peterf@geko.net.au "Whoso loveth God truely must not expect to be loved by Him in return." ------------------------------ Date: Wed, 23 Apr 1997 03:03:24 -0500 From: Scott Turnbull Subject: IN> Invocations and Eli? I'm a bit confused about invocations for Eli. Under his description it says he stripped himself of his memories of the past and lives has a human. However, he typically has a comparativly good chance of invocation (3 as an average and never less then 1) and some fairly easily met invocation modifiers. So if people hardly ever see him anymore, why can he be summoned with such relative ease (somewhere between 6 and 11 if you have the work of a blind sculptor)? Even if he did show up what would he have knowlege of considering he stripped himself of his memories? Sorry if this has already been asked. Cheers, Scott ------------------------------ Date: Wed, 23 Apr 1997 06:42:00 -0500 From: rbeall@fdldotnet.com (Grim88) Subject: IN> The Beast >sabotage would generate. But then, my Jordi players would also have to >contend with The Beast, who won't show up in In Nomine canon for some time >(if ever). > Isn't The Beast supposed to be in Night Music? ------------------------------ Date: Wed, 23 Apr 1997 10:14:08 -0500 (CDT) From: Shadowcat Subject: Re: GenCon (was Re: IN> hey) On Tue, 22 Apr 1997, Walter Milliken wrote: > The big problem with GenCon is getting a decent hotel -- all GenCon > hotel registrations go through the Milwaukee Visitor's Bureau (or some > such thing), which will randomly assign you a hotel other than any of > the ones you requested, unless you register *really* early. I've heard > that you can't even get into the Hyatt (right next to MECCA) unless > you're a dealer or other special case -- apparently few if any peons > manage to get into it. Make your reservations NOW!!! I was in Milwaukee last weekend, and a lot of the hotels are already SOLDOUT for Gen-Con weekend. I luck out cause I'm not that far, so I will just drive up for the day. > Avoid the Holiday Inn, if possible -- we got stuck in it last year, and > it's a *swamp*. (We had to buy a room dehumidifier from a nearby Sears > to make it livable.) Some of the hotels near MECCA are apparently real > pits, but I only have first-hand experience with the Hyatt (from some > years back -- nice but expensive), the Milwaukee River Hilton (decent, > but far away), and a decent downtown one whose name has been changed > since I stayed in it a few years ago, and I don't remember the new > one.... It's a ways across the river (toward the lake) from MECCA, > within about 10 minutes walking distance from MECCA (mostly through the > Skywalk and the Grand Avenue mall, which is neat). What was the old name? I can look it up, and post the new one. Hope to see a lot of you there. Shadowcat P.S. who all is coming? MAybe we can invade a local pub/resteraunt and chat in person. ------------------------------ Date: Wed, 23 Apr 1997 10:17:21 -0400 (EDT) From: Gregory Littmann Subject: Re: IN> In Nomine problems On Tue, 22 Apr 1997, Patrick O'Duffy wrote: > > > I hear some of where you're coming from on this. I've thought a lot > about IN (haven't actually run it yet), and I've been working on some IN > fiction (hopefully to be included in the first IN anthology). > One of the problems is that IN was marketed as a 'cinematic' game, and > tends to emphasize action in many ways in the rulebook. As a cinematic > game, though, it's not that hot - FS works a whole lot better. IN > combat would be (I think) overlong, almost AD&Dish. I've been thinking about this. Here's two optional modifications one could make to the game if it found to be too combat-oriented. 1. Angels and Devils, by nature or political agreement, are not allowed to fight each other directly. If they want to oppose one another, they must do so through convincing humans to do the dirty (godly) work. or 2. Angels and Devils have *no* supernatural means for identifying one another. This makes it a *lot* harder to deal with a situation just by walking in, picking out the bad guy and cleaning his clock. Even if someone manifests supernatural ability, you *still* have to determine which side they are on. ------------------------------ Date: Wed, 23 Apr 1997 10:52:56 -0400 (EDT) From: TSRInc@aol.com Subject: IN> Attack power, hitting humans, changing form Four questions: If an attack (such as a fist) has a negative modifier to the Power rating (Power for fist = -4), does that adjust the damage domn to Zero, or down to 1 point? When you cause a human damage, but do not kill, does that cause a Symphonic disturbance, and to what extent. The italicized example in the Malakim description would indicate that the answer is a yes, but the Disturbance section of the book implies that it's the _death_ of a human or damage to an inanimate object. It's possible that I read the latter wrong ... I was up late last night. Does changing vessels only cause a 1-point disturbance, or is it = # Forces, as if you were popping into celestial form for a bit. When a celestial harms one of the hosts of a Kyriotate or a Shedim, does that cause a disturbance? It's a human taking damage (or being killed), after all. - - Sean ------------------------------ Date: Wed, 23 Apr 1997 10:56:55 -0300 From: Nana Yaw Ofori Subject: IN> Killing People, and Healing. Well, I'm pretty new to the mailing list, but I've still got a couple questions about two sugbects: Symphonic Disturbances from killing people, and the Regeneration of Vessel Parts. First, the Healing... If I'm say, a Malakim of Creation, and due to my utter carelessness (say I got drunk...can Celestials get drunk?), I blunder into the wrong part of town, and a Calabim in a Pit Bull Vessel leaps out of nowhere and bites my arm off. After dispatching the demon with my severed arm, Is there anything I can do to fix the situation, assuming I don't want to check into a Hospital? Will the Arm grow back? Does it require the Corporeal Song of Healing? Will I have to summon my Superior to get it fixed? (Hey, Eli, give me a hand?) Or am I stuck with a one-armed vessel until I can get a new one? Second, Killing People. Let's say, I'm K'Blui, Demon of Random Violence (Serving Saminga?), and I've decided that I want to go around messing people up, bet would rather not have ripples running through the Symphony when I do... Now, I know that killing someone with my bare hands will probably cause Disturbance, but what about these situtations? Placing a claymore mine in a hallway, which goes off when Joe Bystander walks past, a few minutes later. Placing some kind of deatrap off in the wilderness, which isn't triggered for, say nine years, when Joe Bystander is on a camping trip. While struggling for a pistol with a police officer, the gun goes off and hits Joe Bystander. Some blasted Soldier of God is shooting at me, and I grab Joe Bystander, and use him to block the bullet. A Soldier of God is shooting at me, and I dodge, and the bullet misses me completely, hitting Joe Bystander. A Soldier is trying to shoot at one of My servants, I knock his arm aside, and the bullet hits Joe Bystander instead. A Soldier has a gun and is trying to shoot one of My servants. With my demonic reflexes, I grab his arm, and point it towards Joe Bystander, while he's pulling the trigger. I pick up the soldier of God and hurl him at Joe Bystander, who is knocked off the top floor of the parking garage to his death, though the Soldier manages to grab onto the wall in time, and save himself from that horrible fate. And one more. If a Shedim's in a host who's not at all averse to killing people, and the shedim suggests 'Why don't you kill that guy,' and doesn't force the issue with a contest of Will or anything, but the host goes and kills the guy anyway, is that a Disturbance? Well, those are my questions. Sorry about the 'Give me a hand' thing...There's this Shedim of Kobal following me around... ================================================================================ _________ ___ _________ ___ ___ ___ |"A mind is a terrible thing >K> / ______/| / /| / _____/| / /| / /| / /| | to waste. I'm glad one / /|_____|// / // /_____|// /_/_/ / // / / | wasn't wasted on you." / ____/| / / //_____ /| / _____ / //__/ / |=========================== / /|___|/ / / /_|____/ / // /|__/ / /_|__|/ |"It's all fun and games un- /__/ / /__/ //_______/ //__/ / /__/ //__/| >K> | til someone loses an eye. |__|/ >K> |__|/ |_______|/ |__|/ |__|/ |__|/ | Then it's just fun." lB) ================================================================================ Lucas "The Fish" Kale: "Life's a Fish, then you Fry." beholder@engin.umich.edu ================================================================================ ------------------------------ Date: Wed, 23 Apr 1997 11:02:49 -0500 (CDT) From: Shadowcat Subject: Re: Re IN> Jordi Question On Wed, 23 Apr 1997, Peter Frederick wrote: > Raccon would be a really cool form for a Servitor of Jordi, unfortunately > none of the Choirs can do it. Imagine a Coon with strength 6 :) . HMMM, I would possably allow a Cherubim, or a Malakim to do this, or maybe that's what angels loaned to Jordi from Eli take. Did anyone else notice there is a picture of a mouse on Jordi's page, but none of his servants can take rodents? Shadowcat ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ "The important thing is this: To be able at any moment to sacrifice what we are, for what we could become" ------------------------------ Date: Wed, 23 Apr 1997 08:21:22 -0700 From: Steven Feldon Subject: RE: IN> Re: in_nomine-digest V1 #132 Really? Most of the time, when I went into my gaming store and asked for In Nomine and they'd look at me blankly and say, "INWO? Illuminati?" Um. No. Duh. steve > -----Original Message----- > From: Carmen Clemons [SMTP:carmenc@dfwmm.net] > Sent: Tuesday, April 22, 1997 8:16 PM > To: in_nomine-l@lists.io.com > Subject: Re: IN> Re: in_nomine-digest V1 #132 > > John Karakash - Lucent ASCC wrote: > > > > Sounds good... can you, without compromising your own safety, give > us > > > projected release dates for any other supps? > > > > No. In fact not only no, but _hell_ no. =) The Hideous > > Creatures would then be joined by their Monstrous Bretheren that > > Feed on the Entrails of Those Who Speak Out of Turn. Nasty. > > Are they what happened to the guys responsible for telling the clerks > at > the gaming store I went to two years ago that the main book would be > out > "next month"? *grin* > > --Carmen 0>;) > The "next month" bit persisted for about six months. ------------------------------ Date: Wed, 23 Apr 1997 11:26:39 -0500 (CDT) From: Shadowcat Subject: Re: IN> Re: in_nomine-digest V1 #132 On Tue, 22 Apr 1997, Elizabeth McCoy wrote: > Hey, is that the one with all the fighting angels and demons on the > cover? I think the local comic store has a copy he hasn't been able > to sell... That's the one. Shadowcat ------------------------------ Date: Wed, 23 Apr 1997 11:34:48 -0500 (CDT) From: Shadowcat Subject: Re: IN> Tea and Sympathy Yes please. I think this sounds like a very interesting person. Shadowcat All cats may look upon a king. No comment on the Queen ;-) ------------------------------ Date: Wed, 23 Apr 1997 11:47:41 -0500 (CDT) From: Shadowcat Subject: IN> Role Questions I have a few questions about roles. First What level of role would you need to have basic ID such as a driver's liscence, etc. Also would Yves suply simple "Traveling Papers" to his servants on earth? Two, on page 43 it says that roles cost: (Sataus + level / 2), but on page 72 it says that it cost: (2 points per resource level + 2 points per level(above 1) for appropriate status) This is a large difference between the two. Thanx Shadowcat All cats may look upon a king. No comment on the Queen ;-) ------------------------------ Date: Wed, 23 Apr 1997 12:12:09 -0400 From: "John Karakash - Lucent ASCC" Subject: Re: IN> Attack power, hitting humans, changing form On Apr 23, 10:52am, TSRInc@aol.com wrote: > Subject: IN> Attack power, hitting humans, changing form > Four questions: > > If an attack (such as a fist) has a negative modifier to the > Power rating (Power for fist = -4), does that adjust the damage > domn to Zero, or down to 1 point? Zero (see p. 38). Yeah, this means that fistfights can go on forever. This might be errata-ized to read differently, but for right now that's the answer. > When you cause a human damage, but do not kill, does that cause > a Symphonic disturbance, and to what extent. The italicized > example in the Malakim description would indicate that the answer > is a yes, but the Disturbance section of the book implies that > it's the _death_ of a human or damage to an inanimate object. > It's possible that I read the latter wrong ... I was up late last > night. You read it right, but I think this might be an error. Damage to beings _should_ make noise even if you don't kill them. > Does changing vessels only cause a 1-point disturbance, or is > it = # Forces, as if you were popping into celestial form for a > bit. From the FAQ: So how much noise does swapping between Corporeal Vessels make? Going from one Corporeal Vessel to another costs one Essence, requires no roll, and makes the same amount of noise as going Celestial. > When a celestial harms one of the hosts of a Kyriotate or a > Shedim, does that cause a disturbance? It's a human taking > damage (or being killed), after all. Ooooh, that's a tricky one. It's been asked before but the jury is still out on it. - -- ___________________________________________________ / \ |John Karakash - Lucent Technologies (formerly AT&T) | | (919)380-4629 | | "A fundamental principle of economics is that the | | more you tax something, the less you get of it. | | In this country we tax success most of all." | \___________________________________________________/ ------------------------------ Date: Wed, 23 Apr 1997 12:16:58 -0400 From: "John Karakash - Lucent ASCC" Subject: Re: Re IN> Jordi Question On Apr 23, 11:02am, Shadowcat wrote: > Subject: Re: Re IN> Jordi Question > > > On Wed, 23 Apr 1997, Peter Frederick wrote: > > > > Raccon would be a really cool form for a Servitor of Jordi, unfortunately > > none of the Choirs can do it. Imagine a Coon with strength 6 :) . > > HMMM, I would possably allow a Cherubim, or a Malakim to do this, > or maybe that's what angels loaned to Jordi from Eli take. > Did anyone else notice there is a picture of a mouse on Jordi's > page, but none of his servants can take rodents? Actually any of his servants can take rodent vessels (except for Kyriotates who aren't allowed to buy any vessels at all). In fact any angel (except Kyriotates) can have a mouse vessel! Although Jordi requires his servants to have an animal vessel, he doesn't specify what kind or restrict getting ones outside of the 'attuned' species. Most of his servants prefer to have one within the 'attuned' species anyways, though. It just feels better for them. - -- ___________________________________________________ / \ |John Karakash - Lucent Technologies (formerly AT&T) | | (919)380-4629 | | "A fundamental principle of economics is that the | | more you tax something, the less you get of it. | | In this country we tax success most of all." | \___________________________________________________/ ------------------------------ Date: Wed, 23 Apr 1997 12:18:00 -0400 From: "John Karakash - Lucent ASCC" Subject: Re: IN> Re: in_nomine-digest V1 #132 On Apr 23, 8:21am, Steven Feldon wrote: > Subject: RE: IN> Re: in_nomine-digest V1 #132 > Really? Most of the time, when I went into my gaming store and asked > for In Nomine and they'd look at me blankly and say, "INWO? > Illuminati?" > > Um. No. Duh. Well... at least they had the right COMPANY. ;) - -- ___________________________________________________ / \ |John Karakash - Lucent Technologies (formerly AT&T) | | (919)380-4629 | | "A fundamental principle of economics is that the | | more you tax something, the less you get of it. | | In this country we tax success most of all." | \___________________________________________________/ ------------------------------ Date: Wed, 23 Apr 97 12:30 EDT From: Walter Milliken Subject: Re: IN> Tea and Sympathy It's the >kind of coffee shop where wierd people hang out, and you wouldn't believe >the things he's seen. Anyone interested in details? Sounds interesting.... I need to post a description of Foo.Bar.Com sometime, too -- it's along somewhat similar lines. It's a bar/coffee shop/cybercafe in Cambridge MA, run by a Elohite of Eli in service to Jean. There are also branches in Austin TX, Palo Alto CA, and maybe a couple of other high-tech places tha Jean needs to keep an eye on. - ---Walter ------------------------------ Date: Wed, 23 Apr 1997 11:35:32 -0500 From: tom timberlake Subject: Re: IN> Tea and Sympathy yes, details please.