From owner-in_nomine-digest@lists.io.com Sun May 11 08:43:09 1997 Return-Path: Received: from lists.io.com (lists.io.com [199.170.88.15]) by pyramid.sjgames.com (8.8.5/8.8.5) with ESMTP id IAA07846 for ; Sun, 11 May 1997 08:43:08 -0500 Received: (from majordom@localhost) by lists.io.com (8.8.5/8.8.5) id IAA28948 for in_nomine-digest-outgoing; Sun, 11 May 1997 08:09:01 -0500 Date: Sun, 11 May 1997 08:09:01 -0500 Message-Id: <199705111309.IAA28948@lists.io.com> From: owner-in_nomine-digest@lists.io.com (in_nomine-digest) To: in_nomine-digest@lists.io.com Subject: in_nomine-digest V1 #163 Reply-To: in_nomine-l@lists.io.com Sender: owner-in_nomine-digest@lists.io.com Errors-To: owner-in_nomine-digest@lists.io.com Precedence: bulk in_nomine-digest Sunday, May 11 1997 Volume 01 : Number 163 In this digest: Re: IN> various in-nomine questions IN> IN NOMINE List FAQ v0.4 IN> PBEM Players Re: IN> Arabic Re: IN> In Nomine Mood & Re: IN> In Nomine Mood & Re: IN> In Nomine Mood & IN> Some questions Re: IN> In Nomine Mood & Re: IN> Some questions Re: IN>Archangel of Death IN>Three for the price of one! Re: IN> Some questions Re: IN> Some questions Re: IN> Some questions Re: IN> Some questions IN> Want to be on the mailing list IN> Brigit Re: IN> Some questions IN> Archangel of Death : Susan of Sto Helit ---------------------------------------------------------------------- Date: Sat, 10 May 1997 09:31:33 -0400 (EDT) From: Cymrys@aol.com Subject: Re: IN> various in-nomine questions In a message dated 10.5.97 08:55:02, you write: << Ohhhh John! I think ya got one for "Murphy's rules!" ;-) >> Say, are they still publishing collected Murphy's Rules books? I used to have one (until it got nicked), and I'd like some more, they make me grin. ------------------------------ Date: Sat, 10 May 1997 10:18:08 -0400 From: Mike Sullivan Subject: IN> IN NOMINE List FAQ v0.4 Well, let's see if this one goes through without the gremlins getting it. Peace, Moriah IN NOMINE List Manager ========== IN NOMINE List FAQ (Frequently Asked Questions) May 10 1997, v0.4 How does the list work? and it's digest sister, , are lists managed by 'Majordomo', which is a program that manages *many* mailing lists and it resides at IO.COM. There are two types of posts (i.e., email messages) one can compose and send: 1) administrative requests; and, 2) posting a message to the list. 1. Administrative requests are made to (or to ) with the 'command request' put into the *body* of the email -- *not* the *subject header*, but the *body* of the message. Administrative command requests usually follow the pattern of: command list_name-l my@email.address So, e.g., if I, , were to switch from the list to the digest, I would send a message to majordomo at and the commands in the main body of the email would be: unsubscribe in_nomine-l moriah@io.com subscribe in_nomine-digest moriah@io.com It's important to type out your email address, otherwise, Majordomo will use the one you are emailing from, which might not be the right one (some systems send out your email with an expanded address which doesn't work in reply, e.g., IO.COM used to send out my email as from -- very annoying and not the right reply address). Send Majordomo a message with 'help' in the *body* and it will send you back a list of all the command requests available. 2. Messages to the List: They should be sent to even if you're on the digest plan! Be careful about how your email program does replies. Some pick up or as the reply address -- that's wrong. And if you're getting the digest, you'll have to manually type in an appropriate subject header each time, otherwise your reply will have as the subject -- not very informative. What is the purpose of the IN NOMINE List? Good PR. Really. It is a free service of Steve Jackson Games to its online customers who are fans of IN NOMINE (just like our website). It allows the fans to have relatively quick response and support from official SJ Games NetReps. SJ Games 'owns' the list and 'manages' it and 'moderates' it. What do you mean, 'moderates' it? Are my constitutional rights to free speech being impinged here? You got it, baby. Actually, free speech does not exist in a private forum such as this; just like you can't walk into a classroom or boardroom and just say what ever you want no matter how disruptive. Here's a soapbox and there's the corner of 1st and Main -- you have all the free speech you want there, not here. For those who've ever participated in a busy *un*moderated online forum, you'll appreciate the moderation here. Generally, there isn't much that's off limits. So, what *is* off limits? Being off-topic. People signed up to discuss IN NOMINE, not someone's opinion of today's hot topics. Sharing with us the latest joke list, even if religious in nature, is also a no-no. Now, if it deals with angels and demons, then, yes, it *is* on topic. Flaming. That's 'netspeak' for personal attacks. This is absolutely forbidden and will get you kicked off the list faster than an Ofanite on speed. You may criticize the *content* of another person's posts (and adult criticism is more than name-calling the content of another person's post -- we don't simply say 'that's stupid!' -- we give reasons why we think that, in our opinion, that's not so clever). But you may never call another person 'stupid' or talk about what character defects they may have that may have led them to what you think is such a wrong idea. The character defects of their relatives is also off limits. Vulgarities. Yes, IN NOMINE is an adult game with a warning label on it. But adult language is not necessarily vulgar language, in fact, a case can be made for just the opposite. A well-placed mild vulgarity is fine. Vulgarity that is hard-core, gratuitous, inflammatory, immature, etc... will be stomped on, hard. If you don't know the difference, better to not use it at all. Did you notice that IN NOMINE doesn't use vulgarity? "I hate IN NOMINE" posts. Everyone is free to criticize any aspect of the game, but if you hate it all together, get off the list -- it's for the *fans* of IN NOMINE, not for troublemakers. And if you're having trouble getting unsubscribed, the List Manager will be happy to do it for you. Role-playing. Funny how that's not allowed, eh? But this is a List for *discussion* of the game, not role-playing it. Taking on an IN NOMINE character for a few posts is fine to help illustrate that personality type. But extended role-playing is forbidden, especially when going back and forth between just two or a few people. Anything non-ASCII. There are no real, universal email standards and many people are still operating on straight ASCII email systems. So, no MIME, binhex, Base 64, uuencoded, multi-part, file-attachment, proprietary files, binaries, executable files, pictures, bitmaps, html, PGP, ROTC-13, encrypted, Geekcoded, bearcoded, x-coded anything. Just the text in normal typewriter keyboard letters and symbols in unscrambled English. Anything else can be put up on your web page and you can point us to it. Spam. What is 'spam'? Spiced ham by Hormel (tm). It is also useless and/or annoying text which Should Not Have Been. This includes repetitive information such as: Needlessly requoting the message you are replying to. Never, ever, requote the message's Internet pathway header or its .sig (the composer's clever message footer) -- unless you are commenting on what's in there, in which case, you're probably off-topic anyway. *SNIP* (i.e., *delete*) the parts of the message you are requoting which are not necessary for the point you are making in your new message. At most, you only need to quote a few lines from anyone's post in order to add your own comments. A tagline in your .sig that is too long or never changes (even a Dilbert quote stops being funny after the tenth reading -- let alone the hundredth). A message footer should really not be more than four lines. If you want to say something about yourself, put in a one-line teaser and then point us to your web page where you can indulge our desire to know everything about you. Take away those borders, we already know that the info following your closing salutation is the footer. Spam also includes advertisements that have nothing to do with IN NOMINE. I don't care how worthy the cause, you'll have to find some other venue to advertise your business or charity or political cause (even if it has something to do with Internet freedom). This is a sure-fire boot off the list. Be warned. If there are any announcements about viruses or Internet stuff or IO.COM stuff, your List Manager *alone* will make the announcement after checking the validity of the announcement. Most of those warnings passed on by ordinary folks are *wrong*. Wrong, wrong, wrong. Don't fall for it. Any valid warning will have a website where you can check the validity of the announcement. Anything that says, 'pass it on' is wrong. Wrong, wrong, wrong. No valid Net authority would ever create a message like that. Kill it where it stands. If you're not sure, send it to the List Manager first, and if deemed worthy, it will be sent to the list. So, where can I say or do the things I want to do but are not allowed on the List? Private email -- flame away there, although, you might start breaking telecommunication harassment laws if you do -- be warned. Side conversations involving only a few people are most appropriate in private email. The unmoderated Usenet newsgroups (but be warned, if you abuse their protocols, even though they are unmoderated and much more lax than the List, they'll make your life a living Hell). PBEM (Play By EMail) games and MUDS/MUSHES (see our website for links) are places where you can get all the online IN NOMINE role-playing you want. Create your own lists: , , , etc.... It'll be your dime -- do whatever you want there. Who's who on the List? Mike 'Moriah' Sullivan, IN NOMINE Line Editor, IN NOMINE List Manager and Owner. . John Karakash, IN NOMINE NetRep. Derek Pearcy, IN NOMINE Author, . (But he only skims the list since he's so busy working on future supplements -- that's a hint that he shouldn't be bothered privately too much, he's not on the list in an official capacity, but because he's such a nice, sweet guy!) And some other nice people who've collected impressive resources on IN NOMINE. Rather than listing them here, you can get to their websites by first visiting SJ Games' official IN NOMINE website at How do we get questions answered officially? Post 'em to the List. Please do not email John or Mike or Derek privately. It is against SJ Games' policy for staffers or NetReps to respond to private questions about the game -- otherwise, that is what we would be doing all day long, and no other work would get done. However, we are reasonable people -- if you're a GM and your players are on the list and a public question would spoil things -- go ahead and email us. Just don't take advantage of it, please. Never bother Steve Jackson about it! Though he revels in positive email, he is very, very busy. Besides, he will forward any email questions about IN NOMINE to John and Mike anyway, so save some electrons and just post it on the list. If *we* can't answer it, *then* we'll ask SJ about it. We'll pass on to SJ whatever you may be whinin... um, politely asking with regard to the future of IN NOMINE. Of course, there are some other things that should be emailed privately -- e.g., requests or questions or praises that don't belong on the list. But if it's just a question about the game world or mechanics, post only to the list, please. (We also officially support IN NOMINE publicly on the Usenet newsgroup .) Also, we hope that you please understand that there are some questions for which we have no answers. Sometimes an answer requires making a new rule for the game, and we don't want to do that lightly and cause unbalancing mechanics later on. Sometimes you'll be asking about details of the game world which have not been decided upon, yet, and won't be until the authors assigned to that question completes their work. In such cases, we might give you a rule of thumb, a temporary patch, or tell you to go with whatever you like 'cause we just don't know right now. Thank-you for your patience in this regard. And, as always, if you're the GM and you don't like our ruling, do whatever you like without guilt -- in fact, the other people on the list will probably pipe in with a lot of useful alternatives. We don't have any IN NOMINE police... yet. Are answers from the NetRep *official*? Definitely yes. Moreover, John will carefully note when an answer he gives is not official, but just his opinion or a temporary ruling until the question is resolved by his Superiors. And just who are his Superiors? The Line Editor (Moriah), the Managing Editor (Scott Haring), the Superior (we won't say if he's an Archangel or Demon Prince) of Gaming, Steve Jackson, himself. I'm shy... I'm afraid to ask something publicly and look silly -- what should I do? Well, realistically, first do what you can to avoid looking silly. If you have a question, first read the official Errata and FAQ for IN NOMINE -- maybe someone asked your question already. (and follow the links). If it's not there, then go ahead and ask. It's not a silly question to you, so who gives a flaming feather what other people think! If someone does mock you, they'll be booted from the list under the 'no flame' rule above. So, you'll be doing us a favor by forcing the Servitors of Kobal out into the open where we can deal with them. And we remaining and more beatific folks will answer your question sincerely and kindly. Don't worry, be inquisitive... look where it got that Kyriotate in prehistoric times when he attempted that cat experiment and... oops, that's not public knowledge yet. What's the policy on copyright? U.S. law states that what you write is automatically copyrighted by you. No one can copy it or redistribute it (and web-publishing and list-posting *is* redistribution) without your permission (with the exception of a few, restrictive 'fair use' cases). However, sending your email to a mailing list owned by SJ Games, which you know will re-copy it and send it out to over 300 subscribers sort of waters down your copyright protection -- but it does not eradicate it. SJ Games keeps an archive of the digest on its website. Posting to the list assumes that's OK with you -- if it isn't, get off the list. You still own the copyright to what you wrote (your Angel of Death is still your own). But SJ Games has the rights (since you sent it to a SJ Games' owned list) to make it available in its compiled form (also known as Compilation Copyright). The messages on the list and its compilation form at the SJ Games website may not be reproduced by any one for any reason (except for personal use only -- you may not put them up on your own website or redistribute them without permission). Now, some of our subscribers have been compiling selected messages for their own websites -- they do that with permission of the authors of those messages. The original authors of the messages still own the copyright, and these other compilers own the compilation copyright -- which means you may not go to these sites and copy those messages (except for personal use) without getting permission from the original authors *and* compilers. Dig it? SJ Games owns the rights to the English version of IN NOMINE -- the French Publishers the French version, the German Publishers the German version, etc.... Distribution of translations of any copyrighted text into any language is copyright violation. Don't do it. You may compile large copies of the text for your own personal use if you are doing so from the books *you* purchased. If you do so from a friend's copy, you both are doing something illegal. If you sell or give away your books, you must destroy your copies and or compilations. Period. Distributing any copyrighted material (and web publishing or List-posting counts as distributing) is illegal. Period. Short quotes for the sake of comment or questions are OK -- that's covered by fair use exceptions. But you must acknowledge the quoted text as someone else's copyright. If the compilation you produce is a Great Idea, show it to us (the Line Editor) privately, we *may* put it, with your permission, on our website to share with everyone. We're not unreasonable. We don't want to hide our work or your work (at times), just protect our right to our copyrights; and our right to profit from our copyrights. SJ Games will protect its copyright using the full scope and power of the law. We have and we will. Do not test us on this, you will lose. Do I sound harsh? Sorry, I have to. Copyright not protected is copyright lost which is money lost which is our livelihood lost. Empty stomachs make for mean litigators. Hey, did you steal my idea? Absolutely not. Just because we both came up with Azrael, Angel of Death doesn't mean we stole it from you. We both dipped into the same prior resource. And if you look at our Azrael, you'll see it's a different character, though their powers might seem -- logically enough with both being angels of Death -- similar. (Actually, we don't have any plans for an Angel of Death, yet, and maybe never will.) When we see someone's work we like, we make an offer to buy it from them, or else, we just don't use it. However, we can't let ourselves be restrained from doing an Angel of X just because a fan also did an Angel of X. Remember that the IN NOMINE copyright, which includes all derivative works (even IN NOMINE characters), belongs to SJ Games. Does that mean that we own your Angel of X that you wrote? No. Does that mean we could have told you "You may not publish (including web and list publishing) any IN NOMINE characters without our permission"? Oh, yes. We could have. But we don't 'cause that's just plain stupid to do so in this industry. However, if we get enough people annoying us and claiming that we're stealing their IN NOMINE ideas (which we ain't), we just may have to stop allowing fan-created publication of IN NOMINE-derived copyrighted material. If you're afraid that we'll steal your ideas, keep them to yourselves -- you don't have a right to publish them -- we do. We allow you to publish and share your creations 'cause we're Nice Guys. Don't make us turn and become like those Grumpy Guys. I'd like to write IN NOMINE stuff for SJ Games, how do I go about it? Read the IN NOMINE Writers' Guidelines on the website. It basically boils down to: 1. If you can't write grammatically correct English (with no misspellings), forget it. Period. If you can't follow the Writers' Guidelines correctly, forget it. Period. (Sorry, but there are plenty of good writers who can write technically well and follow instructions -- we'll go with them, instead.) 2. If you're new to writing, submit an article to Pyramid magazine first (which means reading the Pyramid Writers' Guidelines). If you're an established writer, submit your resume with what areas you'd like to write about. Scott Haring is the person to introduce yourself to -- but follow the Guidelines in how to go about this, or else you'll be screaming "I don't know how to follow directions!". 3. Know your IN NOMINE, including its mood and atmosphere. It's a difficult line to walk in trying to add new stuff to the IN NOMINE universe without going off in the wrong directions. Some people get it, some don't. C'est la Symphonie. Keep in mind that it's also an adult game about adult themes with adult vocabulary and adult philosophies and adult moral dilemmas. Hey, all of a sudden, I'm not subscribed anymore (or, my subscription to the list was changed to the digest)... what gives? Argh. Your email account is the problem. Every piece of email that gets bounced back to Majordomo gets bounced to me, the owner of the list. And *every* *single* *day* there is *at* *least* *one* account on the subscription list that 'goes bad'. That means about 30 bounced emails a day into my email box for each bad account to which mail is undeliverable. I'm sorry, but I can't cope with hundreds of bounced emails waiting for your account to return to normal. I immediately unsubscribe any account which is undeliverable. If your email account is offline for whatever reason, and your provider isn't storing messages for you, but is returning them, more than likely, you've been unsubscribed and will have to resubscribe yourself when your email account is returned to normal. You can check out the digest archive at the website to see what you missed. CompuServe and AOL members (and possibly other types of accounts) have email boxes which can get full (usually a 100 email limit). CS and AOL will then return email. In this case, I will switch you to the digest version so that this can hopefully be avoided in the future. If you have a limit to pieces of email your email box can hold, then you *should* be on the digest version of any list or risk filling your email box with just a day's absence from your computer. These questions seem rather phony... did you make 'em up? You're a Seraph, arenchya? === end IN NOMINE List FAQ === ------------------------------ Date: Sat, 10 May 1997 10:47:03 -0400 (EDT) From: "Paul F. Strack" Subject: IN> PBEM Players Here's the list of players for the PBEM game: Dennis Castello Leathal Weapon Kim Foster Charles T. Badger RogueLdr Michael C. Nutt gibsonc@nku.edu tom timberlake Kirt A. Dankmyer Nathaniel P Eliot John Gonzalez Tim Seiger Donald G Bixler Mrs. Bixler (no first name yet) Thany I have, at the moment, a short wait-list with two people on it. Lurkers will also be welcome once the game starts. Hopefully I won't have to spam the mailing list too many more times with this sort of stuff :) Paul Paul Strack | Madness takes its toll. pfstrack@math.unc.edu | Please have exact change. ~~~~~~~~~~~~~~~~~~~~~~~|~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ World of Darkness Page - http://www.math.unc.edu/Grads/pfstrack/wod.html In Nomine Page: INC2 - http://www.math.unc.edu/Grads/pfstrack/innom/ ------------------------------ Date: Sat, 10 May 1997 11:05:38 -0400 From: ixdragons@worldnet.att.net Subject: Re: IN> Arabic > hence dragon's "As Salamu Alaikum", > which is a more phonological transcription. (Though I was also puzzled by > the final vowel, which is neither spoken nor written, except perhaps in > Quranic Arabic.) As Salamu Alaikum Quranic Arabic it is indeed. I am learning Arabic through the Quran because every Muslim I have met from different countries pronounce word differently... Very differently. They all seem to recite the Quran exactly so no one argues when you pronounce a word as it would be pronounced in recitation (hence "Salamu"). ------------------------------ Date: Sat, 10 May 1997 13:05:10 -0500 From: "Micah T.J. Jackson" Subject: Re: IN> In Nomine Mood & >This seems like a good place to try and solve a question that's been bugging >me: When I first started getting into heavy metal, a friend introduced me to >a band that play straight, hardcore HM - with totally Christian lyrics. The >album was called 'To Hell with the Devil', but I can't remember the band name I believe this was Stryper, but I recall another excellent Christian Heavy Metal band from the early eighties called the "Ressurection Band." I never heard much of their stuff past an album called "Lament", but I do know that they rocked hard. (and had a Christian outlook.) I've no idea if their albums are even findable anymore. However, if you're interested in the Christian hard rock scene of today, you should check out a magazine called "hm" (formerly "Heaven's Metal") They have an online edition at http://place2b.org/cmp/hmmag/. Enjoy. __________ __________ Micah T.J. Jackson micahj@io.com __________ __________ ------------------------------ Date: Sat, 10 May 1997 14:18:12 -0500 (CDT) From: "Jared P. Buntain" Subject: Re: IN> In Nomine Mood & > At a minimum, a link. Thats what the maybe was for :). Links are fine, its the web after all. Heres what Ive gathered so far. I have attributions for suggestions on some of this, the question is, do we care? The List: (Note page is not ready yet) Peter Gabriel (in particular: Passion Album, Birdy Soundtrack) The Seventh Sign Soundtrack Original Musical Score to the Crow (Graeme Revell) The Truth and the Light (Mark Snow: Album) Alien 3 Soundtrack (Elliot Goldenthal) In Paradisium (Author unknown. Anyone?) Beethovens 9th Carmina Burana (No author, album, or company info.) Black Aria (Danzig) Watermark (among others by Enya) Devil Inside (INXS) See You On The Other Side (Ozzy Osbourne) Someone Else (?), Promised Land, Operation Mindcrime (Queensryche) Spirit Wind (David Arkenstone) Interview With A Vampire Soundtrack Kyrie (Album Uniform of Youth, no author info?) Let It Be (Beatles) Under Fire, Rock of Ages (Def Leppard) Undercover Angel (J Geils Band?) When I was a Boy (Album by Jane Siberry) Marylin Manson Nine Inch Nails (Lots of conversation about this one. Specific titles?) The Lost Highway Soundtrack Kenny Wayne Shephard Sonny Landreth Dave Matthews band Chemlab Christ Analogue Delerium Underworld The Fall (Ministry) Seventeen Seconds (?)(Cure) The Damned The Cult Front 242 (Evil Off) (Or did I get that reversed?) Millennium, Tactical Neural Implant (Front Line Assembly) To Hell with the Devil (album(?) by Stryper) Night on Bald Mountain (Mussorgsky) The Planets (Holst) Rosemarys Baby Soundtrack King Diamond Merciful Fate Welcome to My Nightmare, Alice goes to Hell, The Last Temptaion (Alice Cooper) Tori Amos Kate Bush Happy Rhodes All Day I Dream about Sex, etc.. (Korn) Now, alot of these are in the form of "anything by " so there wont be sound clips attached to them. If anyone wants to suggest a particular title, Ill be happy to put it up. Quite a lot of these I dont have access to, but Im prowling the web and my friends collections as I speak. As always, clip donation gladly accepted. Jared Buntain chandley@nwu.edu ------------------------------ Date: Sat, 10 May 1997 15:17:44 -0500 From: "Micah T.J. Jackson" Subject: Re: IN> In Nomine Mood & > Heres what Ive gathered so far. I have attributions for suggestions >on some of this, the question is, do we care? > > The List: (Note page is not ready yet) > > Carmina Burana (No author, album, or company info.) The Carmina Burana is by Carl Orff. An excellent recording is by the San Francisco Symphony Orchestra, for which they won a 1992 Grammy. The record company is London Records. The cite is given below. See the SF Symphony page for a sample. (http://www.sfsymphony.org/) Orff, Carmina burana, Oh, fortuna..., (1992) London 430 509-2 __________ __________ Micah T.J. Jackson micahj@io.com __________ __________ ------------------------------ Date: Sat, 10 May 1997 16:12:46 EST From: temujin09@juno.com (Nathaniel P Eliot) Subject: IN> Some questions 1) Am I right to assume the Celestial Song of Movement causes Disturbance at both the beginning and end points? 2) Can the Celestial Song of Movement be traced with anything (aside from a Cherub/Djinn attunement)? 3) Does a Kyriotate of War loose any of his effective Force when his vessel is manifest? 4) A celestial causes Disturbance when it damages or kills a human, but not another Celestial. What happens if a Celestial damages a Kyriotate or Shedim host? 5) I want a corporeal artifact that works something like an Immortal's sword - it's never there until you need it, and once your done with it, it goes away (barring somebody disarming you while you have it out). What level would I have to buy the artifact at? 6) Does a Kyriotate have to activate Numious Corpus for every host it wants to use it, or only once? 7) Is there any effective limit on the distance apart two Kyriotate hosts can be while ridden? 8) A Kyriotate can possess an insect swarm. How far apart can the members of that swarm be? ============================================================= | | | /\ | | Nathaniel Eliot | Chaos, Discord, and the | / \ | | temujin09@juno.com | Illuminated Way | / <> \ | | | | /______\ | ============================================================= ------------------------------ Date: Sat, 10 May 1997 17:19:20 -0400 (EDT) From: "Paul F. Strack" Subject: Re: IN> In Nomine Mood & On Sat, 10 May 1997, Jared P. Buntain wrote: > Heres what Ive gathered so far. I have attributions for suggestions > on some of this, the question is, do we care? Attributions aren't crucial, but are always nice to include. More importantly, a lot of the suggestions included miniature reviews/ descriptions. If you could include *those* that would be great. Of course, that means a lot more work for you, but I'm sure it would be rilly rilly appreciated :) Paul ------------------------------ Date: Sat, 10 May 1997 21:51:05 GMT From: w_mazur@primenet.com (Walt Mazur) Subject: Re: IN> Some questions On Sat, 10 May 1997 16:12:46 EST, temujin09@juno.com (Nathaniel P Eliot) wrote: Interesting questions, which I think I'll pass on except for one: >5) I want a corporeal artifact that works something like an Immortal's >sword - it's never there until you need it, and once your done with it, >it goes away (barring somebody disarming you while you have it out). >What level would I have to buy the artifact at? What about making it a relic or reliquary that uses the Celestial Song of Form to change shape? ------------------------------ Date: Sat, 10 May 1997 16:22:02 -0700 From: Hollis McCray Subject: Re: IN>Archangel of Death At 03:32 PM 5/8/97 PDT, you wrote: >>From: Manuel Rivera >> Yeah, we need a *good* angel of death. ESPECIALLY if she looks like a >>certain cute goth chick... > >Who? Susan Death? She was only the angel of death for a little while, then she >gave the job back to her grandfather. So you read Pratchett too? Try the address www.lspace.org on the internet. It's the official Terry Pratchett website. Hollis McCray Madman at Large email: Mccrayh@yoda.cochise.cc.az.us "No matter where you go, there you are." - -Buckaroo Banzai ------------------------------ Date: Sat, 10 May 1997 16:40:43 -0700 From: Hollis McCray Subject: IN>Three for the price of one! Here's some things for the list: 1. On the subject of background music, try "The Sisters of Mercy." Look for the lyrics on Yahoo. There's a lot of disturbing Christian/Gothic imagery in the lyrics. Most of their stuff works real good as background for "Noun: the Gerund" too. 2. For anyone taking a slightly less than serious bent to IN, read Terry Pratchett's Discworld novels. "Small Gods" is a must read. 3. And, finally, my opinion on the giving birth theme- YOU PEOPLE ARE SICK!!!!!!!!! Seriously, I haven't had this come up yet, but I think that a celestial would have to spend essence to get pregnant/be fertile, and in the case of getting pregnant, would have to stay in that Vessel until they gave birth Last, an apology. I found the DOMINIC.NET postings very funny. It's just that in the campaign that I play in, the GM tends to overuse Dom and his minions. My apologies for letting my frustration spill over onto the list.. Seeking redemption, Hollis McCray Madman at Large email: Mccrayh@yoda.cochise.cc.az.us "No matter where you go, there you are." - -Buckaroo Banzai ------------------------------ Date: Sat, 10 May 1997 20:36:34 -0400 From: corey@cfanet.com Subject: Re: IN> Some questions At 04:12 PM 5/10/97 EST, you wrote: >5) I want a corporeal artifact that works something like an Immortal's >sword - it's never there until you need it, and once your done with it, >it goes away (barring somebody disarming you while you have it out). >What level would I have to buy the artifact at? > Actually, the Immortals swords did not have that power. In fact all they did was hide the sword up against there back with a heavy trench coat of some sorts. The way I handled it with my players is that they had to make a holdout skill roll with the appropriate + or - attached. Then, when they wanted to 'whip it out' so to say, they needed to fast draw the sword (as they sowed on leather straps to the trench coat to help hold the sword in). ____________________________________________________________________________ ________ ------------------------------ Date: Sat, 10 May 1997 20:20:44 EST From: temujin09@juno.com (Nathaniel P Eliot) Subject: Re: IN> Some questions w_mazur@primenet.com (Walt Mazur) writes: >>5) I want a corporeal artifact that works something like an >>Immortal's sword - it's never there until you need it, and once >>your done with it, it goes away (barring somebody disarming you >>while you have it out). What level would I have to buy the >>artifact at? > >What about making it a relic or reliquary that uses the Celestial >Song of Form to change shape? Well, I was hoping that summoning it and releasing it would have no effect on the symphony. I may work it (actually, two its - a pair of matte-black .44 Magnums) as a relic that uses a modified Celestial Song of Motion. In which case I am also going to add another song (with GM approval - this is for the Kyriotate of War I am thinking of running for the PBEM game) that autoreloads it. ============================================================= | | | /\ | | Nathaniel Eliot | Chaos, Discord, and the | / \ | | temujin09@juno.com | Illuminated Way | / <> \ | | | | /______\ | ============================================================= ------------------------------ Date: Sat, 10 May 1997 22:36:00 -0400 (EDT) From: Cymrys@aol.com Subject: Re: IN> Some questions In a message dated 11.5.97 00:55:00, you write: << Actually, the Immortals swords did not have that power. In fact all they did was hide the sword up against there back with a heavy trench coat of some sorts. >> Ok, maybe not the place, but I wrote a White Wolf-based Immortal: The Gathering game, which introduced a new Discipline called Inter Arma for Immortals. The second dot in this gave you the Conceal Blade power (sort of a specialised Obfuscate), based on the fact that I've seen Duncan McLeod (series) hide that katana in a leather biker jacket before now... ------------------------------ Date: Sun, 11 May 1997 00:09:17 EST From: temujin09@juno.com (Nathaniel P Eliot) Subject: Re: IN> Some questions >Actually, the Immortals swords did not have that power. In fact all >they did was hide the sword up against there back with a heavy >trench coat of some sorts. In the show, Duncan repeatedly pulled a sword after having been in several situations where a sword would have been noticed, including sitting. At any rate, I was not using it as a commentary on the way Immortals worked - I was using their ability to pull something from nowhere as simply an example. I want a character able to pull a gun from her jacket without ever having had it in the jacket in the first place, and to put the gun in the jacket and never have it noticed in a body search. It may be outside the bounds of a corporeal artifact, in which case I will make it a celestial arficact, if the GM allows, with the Celestial Song of Motion. Actually, that's a good question - my character already has the Celestial Song of Motion. Would her attunement to the gun make it possible to use the song on the gun without LOS? ============================================================= | | | /\ | | Nathaniel Eliot | Chaos, Discord, and the | / \ | | temujin09@juno.com | Illuminated Way | / <> \ | | | | /______\ | ============================================================= ------------------------------ Date: Sat, 10 May 1997 20:07:56 -0700 From: Mike Crow Ow Ow Subject: IN> Want to be on the mailing list warlord@televar.com ------------------------------ Date: Sun, 11 May 1997 08:41:11 -0400 From: Adam Canning Subject: IN> Brigit Bridget as a Celtic Deity is supposed to be goddess of the seasons, doctors, poets, smiths and women in childbirth. Also known as Brigantia and Bridgit. A somewhat different version appears in Robert Jordans _Wheel of Time_. Adam Dahak@Compuserve.Com 2 Nephi 32:3 Angels speak by the power of the Holy Ghost; wherefore, they speak the words of Christ. ------------------------------ Date: Sun, 11 May 1997 08:39:39 -0400 (EDT) From: Cymrys@aol.com Subject: Re: IN> Some questions In a message dated 11.5.97 04:56:51, you write: << I want a character able to pull a gun from her jacket without ever having had it in the jacket in the first place, and to put the gun in the jacket and never have it noticed in a body search. >> I would, as an IN GM, rule that it was a special variant on the Song of Motion that had been embedded in the artifact. You might also consider an Ethereal song, whereby the sword rides on you ion Ethereal form until you 'pull' it through to the Corporeal world (anyone remember 1st edition WFB's Warp Swords?) ------------------------------ Date: Sun, 11 May 1997 08:41:13 -0400 From: Adam Canning Subject: IN> Archangel of Death : Susan of Sto Helit The Discworld Death is an supernatural Anthromorphic personification of a basic fact of life. An angel of a word is a Supernatural entity whose existence is intertwined with a Platonic true form. So no difference there Prattchi's Deaths are quite numerous in the disc world 1 DEATH : the original skeleton in a robe with a Scythe, Interested in People and rock Music, speaks in echo reverb capitals and Rides a Pale Horse [Binky] Occasional Stand in for the Hogsfather [Father Christmas] 2 Mort : Mortimer a boy taken on as DEATH's Apprentice Later Duke of Sto Helit 3 The DEATH of Rats : An independent part of DEATH that separated off and never rejoined. A skeletal Rat in a Cloak with a Scythe 4 The DEATH of Rats : An independent part of DEATH that separated off and never rejoined. Presumed to be a skeletal? Flea in a Cloak with a Scythe. 5 Ysabell : DEATH's Adopted Daghter 6 The New DEATH : a skeleton in a robe driving a combine harvester. Supplied by the Auditors of the universe to replace DEATH because he cares about people. 7 Susan Duchess of Sto : Helit Mort and Ysabell's Daughter, Stand in Death on occasions and suffering from the fact that in fantasy universes inheritance of characteristics is not just genetic. Pratchits disc world has the other horsemen of the appocalypse as well. They come round to deaths villa [in the Dreamlands?] every so often to play cards. Wizards cats and small children can see DEATH everyone else edits him out of what they see. Adam Dahak@Compuserve.Com THE CHAPTER OF THE SPOILS Couldst thou see when the angels take away the souls of those who misbelieve; they smite them on their faces and hinder parts ------------------------------ End of in_nomine-digest V1 #163 ******************************* The material here is (C) 1997 Steve Jackson Games, Incorporated. All rights reserved.