From owner-in_nomine-digest@lists.io.com Tue Jun 17 05:43:33 1997 Return-Path: Received: from lists.io.com (lists.io.com [199.170.88.15]) by pyramid.sjgames.com (8.8.5/8.8.5) with ESMTP id FAA29670 for ; Tue, 17 Jun 1997 05:43:33 -0500 Received: (from majordom@localhost) by lists.io.com (8.8.5/8.8.5) id AAA11701 for in_nomine-digest-outgoing; Tue, 17 Jun 1997 00:46:13 -0500 Date: Tue, 17 Jun 1997 00:46:13 -0500 Message-Id: <199706170546.AAA11701@lists.io.com> From: owner-in_nomine-digest@lists.io.com (in_nomine-digest) To: in_nomine-digest@lists.io.com Subject: in_nomine-digest V1 #213 Reply-To: in_nomine-l@lists.io.com Sender: owner-in_nomine-digest@lists.io.com Errors-To: owner-in_nomine-digest@lists.io.com Precedence: bulk in_nomine-digest Tuesday, June 17 1997 Volume 01 : Number 213 In this digest: Re: IN> Lies, convenient and not-so-convenient... Re: IN> ...Running a Mixed Troupe. Re: IN> A Couple of Questions Kyriofluff (Re: IN> Seeing Artifacts) Re: IN> Shedim Plot Seed Re: IN> Omigod! a NON- Kyrio question! Re: IN> Lies, convenient and not-so-convenient... Re: IN>Litheroy? Re: IN> Calibim of Kronos with Belseraph attunement (Malakim) Re: IN> Seraphs and roles Re: IN> Smif Re: Rules vs Story (Re: IN> Body Bagging) Re: IN>Litheroy? Re: IN>Litheroy? IN> Arches&Princes Re: IN> How You Know You've Got In Nomine On The Brain Re: IN> Lies, convenient and not-so-convenient... [none] Re: IN> Smif Re: IN> How You Know You've Got In Nomine On The Brain Re: IN> PBeM question type thingy about something someone once said on this list just the other day. Yesterday or even today perhaps it was. Re: IN>Litheroy? Re: IN> Smif Re: IN> Re: Choirs and Bands IN> Adventure : Vaunt Couriers IN> Mixed Groups ---------------------------------------------------------------------- Date: Mon, 16 Jun 1997 11:29:50 -0400 From: "John Karakash - Lucent ASCC" Subject: Re: IN> Lies, convenient and not-so-convenient... On Jun 14, 6:48pm, Kingsley Lintz wrote: > Subject: Re: IN> Lies, convenient and not-so-convenient... > > > > This is not actually a lie. A person may have many names > > >and use the one that is most convenient. In game terms, if you > I'd definitely be inclined to count Roles as `not lying'...(With a > high enough Level of the Role, it seems, even the paperwork gets taken > care of by the Symphony, which should neatly evade the problem > that..someone..was mentioning regarding Roles in the military and similar. > The Seraph still couldn't deliberately forge something, but taking on a > Role doesn't necessarily qualify...this, to me, is one of the reasons they > cost points. ) I had a character, in an entirely different game, > who was asked if his name was really Flyzzywizzy; his response was, "I am > who I say I am, whatever that may be." An acquaintance of mine had a character with three different names for three different kingdoms separated by mountains. He was quite strict for which name he would use depending on where he was at any time. It just wouldn't do to mix up Gruelmix Spoonmaster with Volkavar the Poisoner for example! - -- ___________________________________________________ / \ |John Karakash - Lucent Technologies (formerly AT&T) | | (919)380-4629 | | "A fundamental principle of economics is that the | | more you tax something, the less you get of it. | | In this country we tax success most of all." | \___________________________________________________/ ------------------------------ Date: Mon, 16 Jun 1997 10:26:03 -0500 From: Charybdis GreyDragon Subject: Re: IN> ...Running a Mixed Troupe. [ Andre Ribeiro ] > In my campaign, I managed to get the troupe centered around a >human and a Seraph. The human is a senator who is running for president. >The Seraph, of Janus, is his daughter, in a Role/6 vessel Does the senator, and thus his daughter, move around enough to satisfy a servitor Janus's requirement to move all the time? How old is the Seraph's vessel, just out of curiosity? Does the senator know that his daughter is an angel ( in the literal sense )? [ Andre Ribeiro ] > There's also a Cherubim of David, who bodyguards the senator; a Seraph > of Mark, who raises funds for the campaign and a Kyrio who is the Seraph > girl's best friend (and she loves petting his other vessel, a cocker spaniel >dog...). There's also a Mercurian of Eli (now serving Yves) who wanders >the Earth looking for his former Archangel and enjoys teaching - he's >just arrived and is going to be the girl's tutor. The infernal part >comprises a Haballah FBI agent, who will watch the senator for the >Bureau; a Djinn, who owns the pub frequented by the girl and her Kyrio >friend and a Sheddim who befriends the Djinn and who knew the Kyrio >before his fall. This Sheddim also knew the Seraph girl in a previous >'life' of hers, but this is another story... > The senator is a strong link in my campaign, as is the previous >relationship between the Sheddim and the Seraph girl. There's still no >explicit mission, but the characters are all connected in some way - so >that something that affects one will certainly spill on the others... > Now the chronicle may begin - any opinions?? I really like that... It sounds like a very good way to integrate everyone. How did you go about getting everyone to do their characters? Did you just tell them "you have to have some relationship to the Senator or his daughter, you decide what it is?" or how did you handle it? Peace, Charybdis GreyDragon karydbis@phoenix.net ** "My angel-- his name is Freedom--."** ** --Emerson ** ------------------------------ Date: Mon, 16 Jun 1997 11:21:22 -0400 From: "John Karakash - Lucent ASCC" Subject: Re: IN> A Couple of Questions On Jun 14, 2:34pm, Donald G Bixler wrote: > Subject: IN> A Couple of Questions > First off, a question that's pretty iffy: > If a Balseraph of Fate took on the resonance of the Cherubim, would that > be close enough to allow them to take the Djinn of fate attunement? Heh. I knew eventually there would be more Balseraph of Fate questions. It can go either way, but I'd say no. While the Cherubic and Djinn Resonances are very similar, they are not identical. Kronos has an attunement for Djinn, not for Cherubs. > Next, could a Balseraph of Fate take the resonance of the > Seraphim? My thought would be yes, but self-use of the resonance would > obviously be out and if the demon was ever caught in a lie, that would > be double dissonance! I would say no. The essential natures of the Balseraph and Seraph are in conflict. The structure of lies that makes up a Balseraph's world would come crashing down when confronted with the clear truth of the Seraph Resonance. But I'm not making this one Canon. If a GM and player think they can be infernally clever enough to pull this one off, go for it! But EACH use of the Balseraph Resonance involves a lie and would generate dissonance for the demon. > Now to go play in the flowers... Is a Seraph of Flowers able to > ignore hir own aura of peace? (I assume that they can't turn it off > temporarily...) I'd say it would be dissonant for such an angel to even TRY to commit a violent action. Remember that the Resonance springs out of the Celestial's essential nature and that of their Superior. So, to answer your question, they can't ignore the field, it's a part of them. > And now the obligatory Kyriotate question. When a Kyriotate of > Flowers possesses a plant, he uses his own Agility, but the Strength of > the plant. Does it still calculate body hits with its own strength? > Also, what would be the stats for different vegetation? (Strength, > Proctection, vessel level, number of forces...) I believe the 'strength' (note the uncapitalized 's' in the text of the book) is for lifting/grabbing purposes. Use the Kyrio's Strength for all other calculations (skill levels, Body Hits, etc). On the other hand, if that was just a typo, then use the plant's Strength as Strength for all calculations while the Kyrio is inhabiting it. You'll have to wing the stats, I'm afraid. Try using the weight of the plant as an approximation. Grasses and other small plants have a zero. Your typical waist-high shrub might have a 1 or 2. A tree with an inch-thick trunk, I'd give a 3 or 4. Scale up from there. I'd let big trees have a very high lifting capacity (as opposed to strength). Good luck on guessing the Forces, though. =) - -- ___________________________________________________ / \ |John Karakash - Lucent Technologies (formerly AT&T) | | (919)380-4629 | | "A fundamental principle of economics is that the | | more you tax something, the less you get of it. | | In this country we tax success most of all." | \___________________________________________________/ ------------------------------ Date: Mon, 16 Jun 1997 20:08:39 -0400 From: Elizabeth McCoy Subject: Kyriofluff (Re: IN> Seeing Artifacts) At 1:01 PM +1300 6/15/97, Brian Logan wrote: >>>Hope the thoughts are useful. I'm feeling vague today. >> >>Oh, dear. Time to switch hosts? > >Ok, hands up att the kyrios on this list. How many hands do you want up? I mean, all of mine, or just a few? - --emccoy@nh.ultranet.com // arcangel@io.com // emccoy@jade.mv.net GURPS characters, Roleplayers; Art: http://www.io.com/~arcangel/ ------------------------------ Date: Mon, 16 Jun 1997 20:18:49 -0400 From: Elizabeth McCoy Subject: Re: IN> Shedim Plot Seed At 12:07 PM -0500 6/14/97, tom timberlake wrote: >Elizabeth McCoy wrote: >> >SNIPPAGE >> Charmed Life >> ============ [chop!] >> And what happens if the object of adoration gets a boy/girlfriend? > >what happens with a SO? why, the hellborn so-and-so inhabits them and >gets really close to the beloved while trashing the rival, turning them >into a thoroughly unlovable person who ends up brokenhearted, >trashheaped[?], and in jail or shot escaping custody. And so the Shedim >has his/her beloved all to his/herself once more.... Well, something like that. Though if that happens *too* many times, the beloved mortal might start getting a little "down." ("I don't *start* by dating twits! But they just all seem to go nuts after I meet them. *sniffle*") At 1:52 PM -0400 6/16/97, Jeff Miller wrote: >Heh heh. > >I *love* it. Thank you! - --emccoy@nh.ultranet.com // arcangel@io.com // emccoy@jade.mv.net GURPS characters, Roleplayers; Art: http://www.io.com/~arcangel/ ------------------------------ Date: Mon, 16 Jun 1997 10:51:31 -0400 From: "John Karakash - Lucent ASCC" Subject: Re: IN> Omigod! a NON- Kyrio question! > >Celestial B has two vessels, "Bob" and "Betty". Betty is in the bag. > > Bob goes off. > >Celestial A has one vessel, "Adam". He finds the bag and uses Song > > of Possession to inhabit Betty. He then places Adam into > > the bag. The clock starts ticking on the Song. > >Bob gets fragged. Celestial B's soul is drawn back to his remaining > > vessel, Betty, but is rebuffed and winds up in the Marches. > > Ok, so B doesn't go into trauma even though his last available vessel > dies. Oh, good point! I hadn't even considered Trauma in this equation (despite the fact that that is whole reason for those darn bags!). Let's try to reason this out... hmmmm... Celestials suffer trauma because they are in a vessel that gets fragged. This disrupts their natures enough that they have to 'reintegrate'. The Body Bags allow a Celestial to have a backup body lying around so that they aren't forced to suffer the rather haphazard shifting of their Forces over to their heart and instead allow them to stick to their original plane. We get down to the question whether the Bag does anything special other than keep the body alive for entry (which the description seems to indicate) or whether it maintains a 'connection' with the owner. Not having other data, I chose the former. So then we are left with the question, "Does merely having a body on the plane prevent trauma or no?". In retrospect, I must reverse part of my previous decision and say no. I would say that entering the body buffers the Celestial from Trauma, much the same way that it can protect them from Celestial damage. Instead of their Forces going disorganized and having to be gathered by their hearts (which are usually in the Celestial planes!) the body is a natural container that is close by and a comfortable vessel for the same. By this new understanding (or mere opinion, depending on your point of view), the Celestial _would_ suffer Trauma. Their original vessel is dead, and there is no place to go. And even after all that, I'm still going to hedge my bets. This kinda tricky stuff can really mess up a GM's storyline, so they should pick the outcome they like best. My favorites, in order, follow: 1) Trauma 2) No Trauma, but an uncomfortable time in the Marches > > >Celestial A has all sorts of wacky adventures, but finally relinquishes > > Betty and returns to his own body, Adam. > > At this point B moves from the Marches into Betty? And if Betty were > destroyed, at that point B would go into trauma? With option 1) above, Trauma would have already occured. With option 2), there would be no Trauma since the Vessel's owner was not in the vessel at that time. Sorry that my thinking wasn't completely clear in my original post. Hope this helps! - -- ___________________________________________________ / \ |John Karakash - Lucent Technologies (formerly AT&T) | | (919)380-4629 | | "A fundamental principle of economics is that the | | more you tax something, the less you get of it. | | In this country we tax success most of all." | \___________________________________________________/ ------------------------------ Date: Mon, 16 Jun 1997 19:58:07 -0400 From: Elizabeth McCoy Subject: Re: IN> Lies, convenient and not-so-convenient... At 6:48 PM -0600 6/14/97, Kingsley Lintz wrote: >[...] (Even given a Role, they can get in trouble too easily...Roles >tend to be pretty limited. "What do you do?" "Oh, I'm a private >detective." "No..in your spare time." "Uh, er, ahh...I, uh..ulp. Combat >the forces of darkness in a great game on which the fate of the earth is >balanced. D'oh!") "Roleplayer, huh? Whatcha play, D&D? World of Darkness? Star Wars?" O;> - --emccoy@nh.ultranet.com // arcangel@io.com // emccoy@jade.mv.net GURPS characters, Roleplayers; Art: http://www.io.com/~arcangel/ ------------------------------ Date: Mon, 16 Jun 1997 20:03:02 -0400 From: Elizabeth McCoy Subject: Re: IN>Litheroy? At 9:27 PM -0400 6/15/97, Thomas Davidson wrote: >Who is Litheroy? I know s/he's some kind of Superior, but what is his/her >Word? Litheroy is the Archangel of Revelations. >Which Side is s/he on? The Good guys. (As opposed to good guys, Bad guys, etc.) >Where can I find information on him/her? The In Nomine GM Screen comes packaged with an adventure, Feast of Blades (which our GM is in the process of running, so no spoilers!), and that includes Alemon, Prince of Secrets and Litheroy, Archangel of Revelations. Sounds like a FAQ, actually... (Well, not *that* frequently... Though you'd be surprised at the people who've forgotten about him...) His main characteristic is that *all* his Servitors are more truth- bound than Seraphim; they go around finding secrets and exposing them to a greater or lesser extent. Their only defense against questions is, for foes, not to answer, or for friends, to say, "If you don't stop asking me things, I will have to leave." They cannot *not* tell the Truth, the whole Truth, and nothing but the Truth. The only secret they can keep is that mandated by the Divine: Thou shalt not reveal that thou art an angel. - --emccoy@nh.ultranet.com // arcangel@io.com // emccoy@jade.mv.net GURPS characters, Roleplayers; Art: http://www.io.com/~arcangel/ ------------------------------ Date: Mon, 16 Jun 1997 20:06:19 -0400 From: Elizabeth McCoy Subject: Re: IN> Calibim of Kronos with Belseraph attunement (Malakim) At 11:23 AM -0400 6/15/97, Paul F. Strack wrote: >On Sun, 15 Jun 1997, Brian Logan wrote: > >> Calibim of Kronos with Belseraph attunement (Malakim) >> >> Anyone want to comment on this combination. > >Mmm. Sounds like a demon who will die very quickly. > >You get the Dissonance along with the Resonance, and part of the Malakim >Dissonace is that they must take an oath "not to suffer evil to live". >The demon would find himself with the unenviable choice of killing himself >or racking up Dissonance until he exploded. Ooooo! A Calabite bomb! (Sorry, in-joke. Making a Balseraph say, "This statement is a lie" while invoking his resonance; the PCs and NPCs decided that either his head would explode immediately, or he'd start generating infinite Essence until Vapula dissected him, whereupon the Bal's head would explode *then*, hopefully taking out the Prince as well, but that's probably too good a fate...) >Even if he somehow convinced himself that *he* was not evil (e.g. he was a >Habbalite instead of a Calabite), he would still be forced to hunt all his >demonic companions. Bummer... - --emccoy@nh.ultranet.com // arcangel@io.com // emccoy@jade.mv.net GURPS characters, Roleplayers; Art: http://www.io.com/~arcangel/ ------------------------------ Date: Mon, 16 Jun 1997 19:49:50 -0400 From: Elizabeth McCoy Subject: Re: IN> Seraphs and roles At 12:56 AM -0400 6/15/97, Calabim@aol.com wrote: >In a message dated 97-06-14 20:35:33 EDT, you write: > >> One of my players, not the seraph himself, but another think Seraphs can >> take roles. I ruled that seraphs resonate for truth. Everyone seems >> caught up in the lying side of them, can they tell this much or that. >> They need truth, they are truth. I say that if a Seraph want a role it >> has to be one easlily filled. They could be a race car driver or actually >> work as a reporter, but they cannot take a last name. Oh, sure they could -- a "nickname" is a kind of truth. There are *many* people who know me as "Archangel Beth." I refer to myself in the 3rd person as "Archangel" ("Hungry Archangel!" or "Poor tired Archangel with PMS."), due to having that nickname for nearly a decade now. (Yes, it predates In Nomine.) My husband calls me that at times. It is still not their *name*, though -- but it's not necessarily a *lie*, anymore than my saying, "Call me Beth" is a lie, or "Nobody but fencing teachers are allowed to call me 'Liz.'" is. A *clever* Seraph might pick up a name and be able to say, "Well, my driver's license says "Bob Smith," but all my friends call me 'Zeke or Ezekial..." [...] >Ricardo could be lying if he had a low level role. If anyone asked directly >if he were an angel he would be faced with a tough choice. Say yes, or suffer >dissonance. "An angel? What, *litereally*? Isn't that a heretical question?" If you're a Seraph, learn how to obfusticate and just not answer the question... - --emccoy@nh.ultranet.com // arcangel@io.com // emccoy@jade.mv.net GURPS characters, Roleplayers; Art: http://www.io.com/~arcangel/ ------------------------------ Date: Tue, 17 Jun 1997 11:42:07 +0930 From: "Damian O'Dea" Subject: Re: IN> Smif Elizabeth McCoy wrote: > Seraphim in white latex... Yeah. Yum. Hopefully the vessel, not Celestial form ;p ;p ;p ODie... ------------------------------ Date: Tue, 17 Jun 1997 11:39:33 +0930 From: "Damian O'Dea" Subject: Re: Rules vs Story (Re: IN> Body Bagging) Elizabeth McCoy wrote: > Anyway, one reason to settle rules-debates of "Okay, I try to do > [x], what happens?" is so that the flow of the story *isn't* > disrupted by the GM going "duh...." and trying to think of things > while the players argue for what *they* want to happen. If the > GM has an idea for what he *wants* to happen (even if it's just > a "canon" answer), then he can move on before the players fall out > of character and start jockying for position on what should happen. > > And/or he knows where the odd places are, that he's going to have > to institute House Rules on which he should tell his players ASAP. > > So there are good story reasons to want to know canon as well -- > it helps establish expectations, which can keep the story flowing! > Fine. I have no problem with any of this. Tricky spots within the game should be able to be discussed. I just have this horrible image of the GM in the above situation being stuck for the canon answer and putting the session on hold while he posts a question to this list waiting for the answer to come back and then trying to reconvene the session. Ridiculous to the extreme, I know, but one of the challenges of being a GM is being able to come up with an answer on the spot when the players try something out of the ordinary. Stating the obvious: No game rules can encompass everything that is going to happen within the game (without being a tome as big as, say, the Library of Congress). Nobody would want to play that game anyway (let alone be able to afford it). There comes a point where you just have to hang on for dear life and wing it. Being forewarded and hence forarmed is all well and good, but you can't prepare for every eventuality. More importantly, I feel, "canon" should be used to shape the universe of In Nomine. Who is the Archangel of Whatever? What is happening out in the Marches. If I do X with my game, is the next supplement going to contradict me? Retrofitting an adventure into a new view of the universe is a pretty cumbersome effort in an ongoing campaign. This is, to me, more important than what happens according to the rules when someone's spare vessel is mis- appropriated... Of course, YMMV. Anyways, ODie... ------------------------------ Date: Mon, 16 Jun 97 15:04 EDT From: Walter Milliken Subject: Re: IN>Litheroy? >Who is Litheroy? I know s/he's some kind of Superior, but what is his/her >Word? > >Which Side is s/he on? > >Where can I find information on him/her? Litheroy is Archangel of Revelation. He's detailed in the adventure included with the In Nomine GM screen, along with his direct opponent, the Demon Prince of Secrets. - ---Walter ------------------------------ Date: Mon, 16 Jun 1997 10:46:49 -0700 From: "Nate Edel" Subject: Re: IN>Litheroy? He/She is the Archangel of Revelation, introduced in the In Nomine GM's pack. Could have swarn Litheroy was a "he" but perhaps I misread it... Also introduced there is Aleamon, the Prince of Secrets... :Hi! I'm new to this list, so forgive me if this question has been asked :before... but... : :Who is Litheroy? I know s/he's some kind of Superior, but what is his/her :Word? : :Which Side is s/he on? : :Where can I find information on him/her? : :(Come to think of it... that intro wasn't very typical, was it?) B-) ------------------------------ Date: Mon, 16 Jun 1997 15:54:36 -0400 (EDT) From: gibsonc@nku.edu Subject: IN> Arches&Princes I have a Q. My players are gonna be dealing with some Princes and perhaps the Bringer of Light himself. On the off chance they get stupid, what would stats be for a Prince, or Archangel for that much. Would they have a strength higher than 12? Jahon ------------------------------ Date: Mon, 16 Jun 1997 11:20:55 EST From: "PERRY M. LLOYD" Subject: Re: IN> How You Know You've Got In Nomine On The Brain >Then we watched "Spawn" on HBO - hmmmm...maybe a Calabite, with several >levels of Discord, trying for a chance to redeem himself? Hmmmm...he seems >to have a problem regenerating essence, too... > >SPOILER (for the episode, in case any of you care.) I've been following Spawn (haven't seen last Firday's episode, admittedly. I assumed that he would a Soldier of Hell, an undead, a mummy perhaps. A A Soldier of Hell with a very powerful Artifact - his "costume" as the show calls it. As to whom Al serves... Baal I suppose.. Also, as a soldier of hell, Spawn doesn't have to worry about dissonance. He may, however, have the Calabim of War Attunement, that would be appropriate. :) He may also have the Rite of Kill An Adversary, that would make sense. - -Perry Serpent at the gates of wisdom Curling round a tree With your eyes so dark and empty Looking straight through me How do you get so unwinding? Do you know my sins? When you're so close to the answer Why don't you just go in? ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ - - "Serpent At The Gates Of Wisdom" Robyn Hitchcock and the Egyptians ------------------------------ Date: Mon, 16 Jun 1997 15:39:05 -0500 From: Earl Wajenberg Subject: Re: IN> Lies, convenient and not-so-convenient... Charybdis GreyDragon wrote: " Reminds me of a poem I came across way back in high school... The Latest Decalogue, by Arthur Hugh Clough..." Thank you for posting this. My little "BurmaShave" parody was only an extension of "The Latest Decalogue," which I had never seen in full. Earl Wajenberg ------------------------------ Date: Mon, 16 Jun 1997 16:17:34 -0400 From: Tony DeGeorge Subject: [none] I'm gearing up to run a huge game and I have a player nagging me on a ruling for Gabriel's Servitor Attunement, Dance of Atoms, on pg. 119. How long does the effect last? Could he enact it and do something else? How specific can it's area be? A single person, an object, the entire area in the angel's line of sight? Are the effects or rising temperature culmulative, that is, do they continue to go up by the angel's Corporeal Forces every round he concentrates? ------------------------------ Date: Mon, 16 Jun 97 12:38 EDT From: Walter Milliken Subject: Re: IN> Smif ><< My Main problem with Smif, is that I have seen it WAY TOO MUCH! I buy both > Gurps and IN books, and it seems at times like he has become the Bull Pen > artist. I would like to see either Robin Wood, or Ruth Thompson do some > stuff for In-Nomine. > > Shadowcat > >> > >Hmmm, ok. Offhand the names are not familiar. Where does their stuff appear? Both Robin and Ruth are familiar sights at con art shows. Robin has done a fair amount of work for TSR, including some of the best covers for Dragon magazine. She also illustrated the "People of Pern" book. Robin has a lot of really nice prints, which she sells at cons -- look her up if you get a chance. Robin has also done some very nice card art (Legend of the Five Rings, and Dragon Storm, mostly, as far as I know). Ruth was SJG's house artist/art director for a little while, and did interior art for a few GURPS books. Her stuff sells well at cons (mostly "attitude females in scanty costumes", which may explain that...), I don't know what gaming art she's done recently. >I will readily concede that Smif appears frequently, perhaps overly so. But >In Nomine is one of the few (the only?) spots where he appears in color. Don't forget a lot of the INWO cards, too. Though I believe he did the line art only for that, it was colored by others, if I remember right. - ---Walter ------------------------------ Date: Mon, 16 Jun 1997 15:31:34 -0500 (CDT) From: Donald G Bixler Subject: Re: IN> How You Know You've Got In Nomine On The Brain PERRY M. LLOYD wrote: Ooh, I think we've had a blowout here. I think he needs to be put in a rubber room until he stops trying to write up everyone as a celestial or soldier. ;'} Oh, wait. That was me... Oops da Ogre, o/~ I was born in a lighthouse; my mother was the sea. o/~ ------------------------------ Date: Mon, 16 Jun 1997 10:43:57 -0500 From: Charybdis GreyDragon Subject: Re: IN> PBeM question type thingy about something someone once said on this list just the other day. Yesterday or even today perhaps it was. [Charybdis GeryDragon] >> Yes, I know this is a blatant plug, but *I* want to play, and I can't >>until we get some more players... :) [Grim88] >Just a question...do you do your response on Email, and send it to yourself >then.....or just do it on paper or in person? The game I was plugging is PBEM (Play By E-Mail)... The GM sends out information to the player via e-mail, and then we respond in kind... Depending on the game and/or the circumstances, we may send our replies to everyone in the group, just a select few players, or only to the GM... [Grim88] >As a side note...really Glad Night Music went off to the printer. I'm sure >it'll be great, and can't wait for my copy. Cool! I'll have to harass the guys at Gamemasters enough that they'll call me when it comes in... Peace, Charybdis GreyDragon karydbis@phoenix.net ** "My angel-- his name is Freedom--."** ** --Emerson ** ------------------------------ Date: Mon, 16 Jun 1997 10:39:42 -0500 From: Charybdis GreyDragon Subject: Re: IN>Litheroy? [Thomas Davidson] >******AND NOW FOR THE TYPICAL INTRODUCTION TO A MAILING LIST****** >Hi! I'm new to this list, so forgive me if this question has been asked >before... but... Greetings and salutations.... [Thomas Davidson] >Who is Litheroy? I know s/he's some kind of Superior, but what is his/her >Word? (( We know he's new 'cuz he asks a non-Kryio question, right? :P)) Okay, now that I've made the obligatory smart-hoop remark... Litheroy is the Archangel of Revelation.... [Thomas Davidson] >Which Side is s/he on? Being an archangel, that would put him on the side of Heaven... [Thomas Davidson] >Where can I find information on him/her? He's listed in the adventure that comes with the In Nomine GM screen, so is his direct infernal rival, Alaemon, the Demon Prince of Secrets... [Thomas Davidson] >(Come to think of it... that intro wasn't very typical, was it?) B-) Typical enough, save for the lack of a question regarding Kryiotates... :) Welcome aboard... Peace, Charybdis GreyDragon karydbis@phoenix.net ** "My angel-- his name is Freedom--."** ** --Emerson ** ------------------------------ Date: Mon, 16 Jun 1997 11:46:32 -0400 From: "John Karakash - Lucent ASCC" Subject: Re: IN> Smif > Heck, why not some sexy angel chicks too? Why should the demons get > all the fun? That's very true... human mores about clothing and sexuality are very much their own invention. Each choir (and each angel probably) judges such things by their own, inhuman, standards. Seraphim: Clothes should match the soul. Clean, precise, honest. Cherubim: Tend toward protective clothing and stuff than can hide weaponry. Ofanim: Nothing restrictive! Beyond that, who cares? Elohim: Each type of clothing has its own advantages and disadvantages; choose it wisely. Malakim: Animal skin.... mmmmm, yum! As the book says, utilitarian for the most part. Kyriotates: If you have to ask about this one... O=) Mercurian: Whatever fits in with the humans they prefer to interact with. Note that none of these preclude having attractive or sexy clothing (depending on your tastes, of course). That Malakim clothing may be utilitarian, but leather is... well, it's LEATHER. =) Also, personal preferences might tilt angels in a variety of different ways. The only choir that can easily be tripped up by vanity are the Elohim. - -- ___________________________________________________ / \ |John Karakash - Lucent Technologies (formerly AT&T) | | (919)380-4629 | | "A fundamental principle of economics is that the | | more you tax something, the less you get of it. | | In this country we tax success most of all." | \___________________________________________________/ ------------------------------ Date: Mon, 16 Jun 1997 11:05:49 -0500 From: Charybdis GreyDragon Subject: Re: IN> Re: Choirs and Bands [Charybdis GreyDragon] >> Looking at Superiors, I found Eli, Janus, and Litheroy most appealing >> angelically, and Vapula, and Nybbas most appealing demonically. >> I was most turned off by Dominic and Novalis angelically and by Asomodeus >> demonically. [Thomas Davidson ] >You were most turned off by *Novalis*?! The universe's ultimate "Hippy >Chick"? How could you not love an angel who actually knew whom Jimi >Hendrix and Janis Joplin were? And is actually...well... nice? (with the >*possible* exception of Yves and Eli). I know, I know... What really makes this especially surprising is that *I* (in the Real Word) have been accused of being a hippie chick on more than one occasion. I mean, I had a coach back in high school who used to call me a "hippie, communistic, agitator, heathen, leftist, rabble-rousing pagan"... and I proudly answered to it... But still, for some reason, she turns me off. Which is odd since I really like Eli... We're talking about gut feelings, not logical reaction... [Thomas Davidson ] > I mean, Dominic I understand... he isn't exactly fun at parties Yeah, he just plain gives me the shivers... [Thomas Davidson ] > (I know he won't be invited to any more of /mine/ after the mess he made of the > last one ;) ... and we won't even talk about what Michael did...). Now that sounds like a story in the making... Come on... give... [Thomas Davidson ] > Show of hands of anyone who didn't look at Novalis's picture in the Rulebook > and say, "Cool! Janis Joplin!" Actually, my first thought was Mary from Peter, Paul, and Mary (sorry, her last name escapes me at the moment-- and it's too early to go digging for it; I haven't even finished my first cup of coffee yet...) [Thomas Davidson ] >Sheesh. Young people these days... So, just how much of a methuselah are you, pops? :P [Charybdis GreyDragon] >> Actually, looking at the trends, I think I lean towards chaos over order, >> regardless of the side... [Thomas Davidson ] >Chaos over order? So. You think Novalis represents the forces of Order. >Hmmm... very interesting, because that's not how I interpret her. I >seriously don't think she concerns herself in such matters. "Be good to >one another," is one of her 'rules' certainly (if you can call it such), >but this is more a matter of Compassion for her, not a 'rule'. She feels >people should be good to one another because that's the Way Things Should >Be, not because some rule said so. Not that particular case, but the general rule does hold for Dominic and Asmodeus, and for most of my preferred Superiors... [Charybdis GreyDragon] >> And in certain combinations I think my initial impressions have shifted. >> Though I was at first turned off by Malakites, the concept of playing a >> Malakim of Eli appealed... Though Seraphs in generally did not appeal, a >> Seraph of Janus did... I always did like roleplaying internal conflict... >> It's that chaos thing again, I guess... [Thomas Davidson] >I have a serious dislike of Seraphs, mostly because of their snooty >attitudes, and of Malakites, because I try to avoid combat if possible. >If I had a choice, it would be Cherubim and Mercurians that I'd >like to play the most -- mostly because they fit my personality the best. Again, I think it depends on the combinations... Seraphs in general did not really appeal, but my Seraph of Janus, who has a Role as one of the Romani, seems intriguing (I haven't gotten to play her yet, but I'll let you know how she turns out). And as I said, I didn't really want to look at a Malakite til I started pondering the possibilities of internal conflict for a Malakite of Eli... So, you favor Cherubs and Mercurians... Any particular Superiors? Peace, Charybdis GreyDragon karydbis@phoenix.net ** "My angel-- his name is Freedom--."** ** --Emerson ** ------------------------------ Date: Mon, 16 Jun 1997 20:12:58 +0100 (BST) From: maya@tcp.co.uk (GR Cogman) Subject: IN> Adventure : Vaunt Couriers A single-session piece, to be run at the rate of an Ofanite on acid. (Well, try, anyhow.) Lead in - ------- Either some disturbance in the Symphony - an angelically oriented call for help - or a meeting that is close enough for the players to hear a good loud car crash. The players should rush to the scene in time to find the dying vessel of an Ofanite lying trapped under a burning car. The Ofanite, in his dying moments, presents them with a small package wrapped in brown paper, with hideously powerful wards on it. He explains that it must _on no account_ be opened, and that it needs to be taken with the utmost speed to (important local Tether / IOUniversity / Somewhere suitable). Unfortunately, it cannot be transported celestially, which was why he was playing courier. Complications - ------------- A group of demons (that is, the celestially challenged) have got wind of this and are hunting it. They took out the Malakite that was riding shotgun for the Ofanite, and wrecked the car badly enough that it just crashed here. One of them is a Djinn, with an attunement on the box. They are, in fact, that car/group approaching in the distance. Right now. Progress - -------- The rest of the scenario should involve the party trying to stay a step ahead of the pursuing swarm, and getting the object safely to its destination. As they can't move it celestially, they'll have to do so corporeally. A running car chase or fight cross-town sounds amusing. The demonic forces should be enough to make a standing battle a bad proposition: keep the players on the run. Resolution - ---------- Hopefully, arriving safely with the object. Once they get there, and inside, they'll be safe: they can leave later. They should garner some gratitude from whoever the box matters to, and possibly be remembered favourably by the Ofanim, once he gets over trauma. What's in the Box? - ------------------ It shouldn't really get opened, given the wards on it. Whatever fits your campaign or world, really. Maybe (maybe) the whole thing is the most _colossal_ decoy, and something real secret is currently happening the other side of town, while all the demons cheerfully chase the players... Enjoy, I hope. Maya - --- Maya, Elohim of Eli in service to Blandine maya@tcp.co.uk - -- "There are those who say that wizards are subject to temptations and addictions beyond the understanding of ordinary men: the addiction to shape-changing, or to meditation under the influence of certain herbs and conditions of the stars; the obsession with knowledge, and the development of power. Yet this is not so. Temptation is temptation, obsession is obsession, and choice is choice." - Isar Chelladan, Precepts of Wizardry. -- "Dog Wizard", Barbara Hambly. ------------------------------ Date: Mon, 16 Jun 1997 16:07:37 -0400 From: Sean Michael Whipkey Subject: IN> Mixed Groups Well, the character generation for the campaign I'm starting up is coming along well. So far we have: Demons - one Calabim of Asmodeus, one Djinn of Asmodeus (ooo...some demon did something bad) and one (asofyet unknown band) of Nybbas. I'm trying to get the guy (a UVA alum with an English major) to be a Belseraph of Nybbas 'cause it's just *so* appropriate. On the other hand, we have three angels - one Ofanim of Janus, one Malakim of (unknown) (I'm trying to convince him to be a Malakite of Eli) and one Kyriotate of (unknown) (however, I'd much rather she be another choir, 'cause I'm not sure if I'm ready to deal with a Kyrio yet). I'd like her to be a servitor of Yves, to facilitate the game a little more - or maybe the ArchDean. *QUESTION* - Can a non-Lilim be a servitor of the ArchDean? I plan on having both groups start in the same city - Charlottesville, of course, since we all live here - and working at cross-purposes. I'm using IOU as a sort of base behind UVA - the ArchDean runs UVA, though she lets it look like mortals do, and took over for Jefferson upon his death. There's a tether to Yves in the Rotunda (not the library), and there might be another tether in the Chapel, though those are rather close together. Infernal tethers I'm having a harder time deciding where to put. I think one should be in Gilmer Hall, home of the Bio department here - it's consistently derided as the ugliest building on Grounds, but I doubt the ArchDean would allow that. A third party suggested Kegler's or the White Spot - a popular bowling/drinking spot and a restaurant (if you can call it that) that serves greasy cheesy egg covered burgers. Haagenati, I guess. Hmmm...thinking of it, there's an industrial park outside of city lines that would serve good for Vapula. That just leaves me with the plotlines. Here's the current idea, pillaged from a variety of sources (including "A Bright/Dark Dream", "Fire In The Yucatan" (which I had been thinking about before I read ), and the HBO animated series "Spawn"). Several angels and a number of demons wiped each other out in a running battle through the inner parts of Charlottesville. The surviving celestials both headed for UVA, hoping for sanctuary, blasting at each other the whole way. The ArchDean granted all of them sanctuary under an unusually heavy geas - she doesn't want any trouble. A number of human Soldiers and Undead, however, stayed out of UVA, attempting to take control of the situation and win favor with their respective superiors while they (the superiors) rest up. Meanwhile, downtown, as the remnants of the battle heal, it has led some pagan god worshippers (I haven't decided which god yet, but I'm thinking Athena) decided that it was time for them to take control of the situation, when their priest, who is aware of the Symphony, detected the massive expenditure of Essence, and the streetwise worshippers found some interesting confessions from dying Soldiers of both sides. 'Sides, the very nature of the battle was rather suspicious to witnesses, though the number of celestials that have infiltrated the various police departments caused all the deaths to be labeled as "drug related" (neither side wants to tip the hand to the mundanes about The War, so they work together to hide it). Charlottesville has three local PDs - UVA, Charlottesville, and County of Albemarle. So where do the players come in? Well, there's a variety of things going on here: 1) A number of weapons, including M-16 rifles, Colt .45 pistols, fragmentation grenades, and at least one M72 LAW are missing from the National Guard depot over on the west side of town. Neither celestial side knows who has them - and the demons want them. The angels know they are missing, but don't think it has celestial involvement. Who does have them? The Soldiers of God that stole them had been infiltrated by Athena's worshippers. Now the weapons are split, but the Soldiers of Hell don't care - they just made contact with a gang from the DeeCee area, and are about to receive a shipment of submachine guns and explosives. Neither side knows that there are new celestials in town, as they've been out of contact with their superiors. Also, neither side wants to regain contact until they've won. Once their superiors heal up, however, they might want to make contact with their soldiers. 2) The angels have heard of a student-made artwork in Bayly Museum, on UVA's grounds. Janus and Valefor are in a contest for the painting; Janus hopes to take it first, to prevent Valefor from stealing it. However, the ArchDean refuses to let the painting go off-Grounds, or even out of the museum. If the student works on it some more, it will act like the Sanguine Painting, and be able to capture a celestial. Valefor wants it, too, but his demons had the #(%$ kicked out of them. Two are in Hell, still traumatized, and one is still recovering in UVA. He intends to try to steal it again, but right now is still too afraid of the ArchDean. The players would need to either convince the ArchDean to let it go, or try to sneak in and steal it themselves, then invoke Janus to take the painting. Doing so would also mean dodging the attuned Cherub who really, really likes the painting. 3) The cult of Athena is a real and dangerous threat. Several of them are powerful enough to perceive the symphony and use their Essence, and their priest is extremely powerful. They are gaining new converts everyday, and they are hoping to summon Athena soon. It's not like she would go on a rampage and destroy the city, like certain pagan gods, but it would be A Bad Thing for the celestials around town. Heaven wants her cult destroyed (especially Dominic, Laurence, and Michael). They don't want anyone worshipping anything but God. Hell can't stand to think that some humans might think there are routes of power outside Heaven or Hell. They like having a monopoly on people who want supernatural power but not a moral code. 4) Asmodeus (note I have two PCs with him as a Prince) is pissed at the demons that were there before him. They are probably renegades or at least rather dissonant; they are to have their corporeal vessels destroyed so that he can question them in Hell. He also wants to make sure any angels are finished off. 5) Nybbas hates UVA, as it promotes learning and reading, not TV watching. His demon is to promote mindless media over thought - the ArchDean just recently blasted him from her web servers, but he's regained his power base with a new radio station with few commercials and no annoying DJs, and is making a move for direct control of several local tv stations. He's working with various Demons of Music, helping get local bands promoted so that people will spend their time following them - witness Dave Matthews Band (from Charlottesville) and Furfur's work on GWAR (from Richmond). 6) The Malakite will be pressed with the duty of destroying the weakened demons. However, they have been given sanctuary - that'll make his job much harder. Depending on his superior, he may have also been sent to keep an eye on the ArchDean. 7) The rest depends on exact superiors. Yves is proud of the ArchDean, but is wary of her approach on his domain of knowledge (her word in my game). He doesn't want her to erode his influence. Dominic, Michael, and Laurence want any demons left wiped out; especially Dominic. He's also wary of the angels who survived - IHAO (in his arrogant opinion), the loss of a vessel would not have been much if they could've finished off, or at least weakened more, the demons. Jean is worried about the developments in Fontaine Industrial Park, and the research at UVA. Novalis is protecting the gardens of UVA, plus the various historical areas around Charlottesville (she has a tether at Monticello), and doesn't want them damaged by violence. She also wants to try to negotiate a treaty between the angels and demons. Eli might be around; a lot of creative work goes on at UVA. Marc is around quite a bit; the Darden business school is one of the best in the nation, and Albemarle County is one of the richest counties in the country. The other archangels also have some varied interests in and around Charlottesville. I'm also thinking of setting up an Angel of Virginia - her word is Virginia, as in the Commonwealth. I haven't decided as a name, but I think my players (as UVA students) would crucify me if I named her Jefferson, though I might do it anyway. She would travel primarily between Richmond (capitol of Virginia), Charlottesville (a very historically important part of Virginia), and Williamsburg (another historically important part). I just don't know which choir to make her. I think that'll keep the PCs busy for a while, fighting for those things above and working against each other. If things grow old, they can always start traveling...and there are some excellent adventures on the 'net that I might take advantage of as well. I have a copy of Night Music reserved with my local game store, so I can be patient and then send 'em to Tay-has.:) Anyone have any suggestions, comments, etc? SeanMike - ---- Sean Michael Whipkey, smw4s@virginia.edu Weldon Cooper Center for Public Service, Publications Div. 804/924-4185 (or -4188) voicenet, 804/982-5536 fax http://www.virginia.edu/~cpserv/ ------------------------------ End of in_nomine-digest V1 #213 ******************************* The material here is (C) 1997 Steve Jackson Games, Incorporated. All rights reserved.