From owner-in_nomine-digest@lists.io.com Fri Jun 20 20:53:43 1997 Return-Path: Received: from lists.io.com (lists.io.com [199.170.88.15]) by pyramid.sjgames.com (8.8.5/8.8.5) with ESMTP id UAA28666 for ; Fri, 20 Jun 1997 20:53:43 -0500 Received: (from majordom@localhost) by lists.io.com (8.8.5/8.8.5) id SAA10880 for in_nomine-digest-outgoing; Fri, 20 Jun 1997 18:47:59 -0500 Date: Fri, 20 Jun 1997 18:47:59 -0500 Message-Id: <199706202347.SAA10880@lists.io.com> From: owner-in_nomine-digest@lists.io.com (in_nomine-digest) To: in_nomine-digest@lists.io.com Subject: in_nomine-digest V1 #221 Reply-To: in_nomine-l@lists.io.com Sender: owner-in_nomine-digest@lists.io.com Errors-To: owner-in_nomine-digest@lists.io.com Precedence: bulk in_nomine-digest Friday, June 20 1997 Volume 01 : Number 221 In this digest: Re: IN> Arches&Princes Re: IN> Art Auction (Dan Smith fans take heed!) Re: IN> Smif Re: IN> Pagan gods... Re: IN> Adventure : Play Misty For Me Re: IN> Cycles Re: IN> Arches&Princes Re: IN> the Grigori (LONG) IN> (Fwd) Relics Contest! Re: IN> Smif Re: IN> Smif Re: IN> Smif IN> Gabriel's attunements IN> Divine Illogic (was Re: Kyriofluff) IN> Outcast Questions Re: IN> Adventure : Play Misty For Me IN> Grigori comments Re: IN> Malakim IN> Random Related Fiction Re: IN> Smif Re: IN> Omigod! a NON- Kyrio question! Re: IN> the Grigori (LONG) IN> big bombs!!!! IN> The Grigori Re: IN> Role/??? Re: IN> Adventure : Play Misty For Me Re: Kyriofluff (Re: IN> Seeing Artifacts) Re: IN> Tethers Re: IN> "The world is..." (darkside) Re: IN> Charisma Re: IN> Outcast Questions Re: IN> Adventure : Play Misty For Me Re: IN> Vessel Anatomy Re: IN> "The world is a big pile of CPs." IN> Poetry corner (extended mix) ---------------------------------------------------------------------- Date: Fri, 20 Jun 1997 08:53:20 -0400 From: "John Karakash - Lucent ASCC" Subject: Re: IN> Arches&Princes On Jun 16, 3:54pm, gibsonc@nku.edu wrote: > Subject: IN> Arches&Princes > > I have a Q. My players are gonna be dealing with some Princes and perhaps > the Bringer of Light himself. On the off chance they get stupid, what > would stats be for a Prince, or Archangel for that much. Would they have > a strength higher than 12? Assume they are better than the PCs in every possible way and have other powers that the PCs can't even begin to touch. I'm not just being facetious here, because that's pretty much an exact description of a Demon Prince/Lucifer vs. any other Celestial. Ex: Stupid Demon A: I jump Haagenti with my Ultra-Cool-Super-Mondo- Level6-Sword-of-Smiting! GM: He eats you. A few moments later he spits out the sword and picks his teeth with it. You see? The Princes are so far beyond Force-9 angels and demons that it is _never_ a contest. If it was, they would have been displaced long ago! As a GM, just decide exactly _how_ you want the Prince to win and then do it. - -- ___________________________________________________ / \ |John Karakash - Lucent Technologies (formerly AT&T) | | (919)380-4629 | | | | The power to tax involves the power to destroy. | | -Chief Justice Marshall | \___________________________________________________/ ------------------------------ Date: Fri, 20 Jun 1997 09:43:40 -0400 From: "John Karakash - Lucent ASCC" Subject: Re: IN> Art Auction (Dan Smith fans take heed!) On Jun 17, 8:28pm, Elizabeth McCoy wrote: > Subject: Re: IN> Art Auction (Dan Smith fans take heed!) > At 12:26 PM -0400 6/17/97, John Karakash - Lucent ASCC wrote: > > Since Dan's artwork seems to be the topic of choice > >right now, this seems a good time to mention that he's auctioning > >off some of his artwork... some that made it to the In Nomine > >book and selected other pieces. Point your browsers over to > > http://www.sjgames.com/dansmith/ > > Okay, so why didn't they use that Malakite picture in the book? IMO, the one in the book is just cooler. ;) - -- ___________________________________________________ / \ |John Karakash - Lucent Technologies (formerly AT&T) | | (919)380-4629 | | | | The power to tax involves the power to destroy. | | -Chief Justice Marshall | \___________________________________________________/ ------------------------------ Date: Fri, 20 Jun 1997 09:16:23 -0400 From: "John Karakash - Lucent ASCC" Subject: Re: IN> Smif On Jun 17, 12:19pm, Walter Milliken wrote: > Subject: Re: IN> Smif > [johnk:] > > That's very true... human mores about clothing and sexuality > >are very much their own invention. Each choir (and each angel > >probably) judges such things by their own, inhuman, standards. > > This actually brings up a semi-serious question -- do celestial forms > have clothing? (Presumably this would have to be a celestial artifact, > of sorts, if so.) When I first came up with the question, I noted that > Smif's pictures of the choirs and bands seem to lack any visible > clothing on the celestial forms. And it seems that clothing isn't > particularly relevant to most celestials, anyway. I would say no in most cases. That's not to say that I'm ruling out that an angel/demon might want to clothe their Celestial form somehow, just that it would require some sort of effort. There's a draft for the Celestial realms bopping around my hard drive that I haven't had a moment's peace to read yet. Lemme see what it says and I'll pose that question if it doesn't mention clothes. > > The only choir that can easily be tripped up by vanity are > >the Elohim. > > The Elohim just never get to have any fun.... (Well, they *can*, but > they can't enjoy it. Sort of....) They are allowed to enjoy it... but not if clouds their judgement. Well, okay maybe that means they can't enjoy it. ;) - -- ___________________________________________________ / \ |John Karakash - Lucent Technologies (formerly AT&T) | | (919)380-4629 | | | | The power to tax involves the power to destroy. | | -Chief Justice Marshall | \___________________________________________________/ ------------------------------ Date: Fri, 20 Jun 1997 09:56:12 -0400 From: "John Karakash - Lucent ASCC" Subject: Re: IN> Pagan gods... On Jun 18, 11:44am, Earl Wajenberg wrote: > Subject: Re: IN> Pagan gods... > Sean Michael Whipkey wrote: > > "What do you think if a pagan god, such as Athena, decided she'd had > enough of hiding out in the Marches and petitioned Heaven for > "angel-hood" or whatever." There is an essential difference between human (corporeal) spirits and celestial spirits that keeps humans from becoming angels. It may be the same with Ethereal spirits (such as gods); this is the tack I take in my campaign. On the other hand, there is nothing saying that a Superior might not have an ethereal servant or two. The exact powers/ responsibilities would be different from a Soldier, of course, but it could be a very valid character. - -- ___________________________________________________ / \ |John Karakash - Lucent Technologies (formerly AT&T) | | (919)380-4629 | | | | The power to tax involves the power to destroy. | | -Chief Justice Marshall | \___________________________________________________/ ------------------------------ Date: Fri, 20 Jun 1997 10:03:24 -0400 From: "John Karakash - Lucent ASCC" Subject: Re: IN> Adventure : Play Misty For Me > It hinges on the fact that Asmodeus is a Djinn. > > Consider the recent discussion on this list. Asmodeus is as reluctantly > prone to involuntary attachments as any of his Band, painful, humiliating, > intense, and compulsive as they are. Remember that Superiors have powers that other members of their band can't fathom (and also that their Will is literally 'off the scale'). Breaking an attachment is automatic for such a mighty being as Asmodeus. - -- ___________________________________________________ / \ |John Karakash - Lucent Technologies (formerly AT&T) | | (919)380-4629 | | | | The power to tax involves the power to destroy. | | -Chief Justice Marshall | \___________________________________________________/ ------------------------------ Date: Fri, 20 Jun 1997 10:20:07 -0400 From: "John Karakash - Lucent ASCC" Subject: Re: IN> Cycles On Jun 19, 12:32pm, Gregory Littmann wrote: > Subject: IN> Cycles > > > > Given that each book in a cycle is going to advance the plot line of the > game world, how will this affect reprints? What if, five years from now, > someone wants information on The Marches. Won't they be forced to buy > outdated an innacurate information about the political situation. There is idle speculation (_very_ idle! don't bet the farm on any of this stuff!) that certain bits o' information may be collected later in new rulebooks for better referencing. Or maybe not. In any case, the plotline stuff will be only a very small part of any book and easily ignored. - -- ___________________________________________________ / \ |John Karakash - Lucent Technologies (formerly AT&T) | | (919)380-4629 | | | | The power to tax involves the power to destroy. | | -Chief Justice Marshall | \___________________________________________________/ ------------------------------ Date: Fri, 20 Jun 1997 09:26:32 -0400 From: "John Karakash - Lucent ASCC" Subject: Re: IN> Arches&Princes On Jun 17, 4:38pm, gibsonc@nku.edu wrote: > Subject: Re: IN> Arches&Princes > the question though is how much damage can one do. There may come a time > when a superior attacks another and servitors are called in to help. I > expect there forces to be atleast doubled. Servitors will be called in to help block OTHER servitors... NOT fight the big guy directly. A sufficient mass of servitors could affect a Superior, so the little guys duke it out until there are no other little guys left and then they help their boss with direct attacks. To put it into perspective: Godzilla and Mothra are fighting over (and through and under) Tokyo, but this time, there are two sets of little army trucks... one for each side (a schism within the japanese military?) All those armies could, at best, annoy one of the Big Guys... but that could be critical during a battle with another Big Guy. So Mothra's armies fight 'Zilla's armies and vice-versa. Here's how to handle the big battle in a role-playing situation. Judge in your head how powerful the two Superiors are and how tough their armies are. Throw the PCs into the mix and see how well they do fighting things on their level. If you judge it enough to turn the tide, then it does. It might be impossible, so don't worry about that. They could fight _very_ well and still have their butts wiped by a stray blast. Amber GMs should be _very_ comfortable with this kind of battle! - -- ___________________________________________________ / \ |John Karakash - Lucent Technologies (formerly AT&T) | | (919)380-4629 | | | | The power to tax involves the power to destroy. | | -Chief Justice Marshall | \___________________________________________________/ ------------------------------ Date: Fri, 20 Jun 1997 11:11:19 -0500 From: Earl Wajenberg Subject: Re: IN> the Grigori (LONG) Very nice. Earl Wajenberg ------------------------------ Date: Fri, 20 Jun 1997 09:04:00 -0400 From: "John Karakash - Lucent ASCC" Subject: IN> (Fwd) Relics Contest! STEVE JACKSON GAMES ANNOUNCES AN IN NOMINE CONTEST! Have you created a cool relic for your In Nomine campaign? Would you like to share it with others? Steve Jackson Games is now sponsoring a Relics Contest! Send in your best relic ideas, and if your submission is accepted, you'll get your name in print, along with a free copy of the supplement in which it will appear. We're especially looking for outstanding submissions from people that might like to write more for us in the future. THE RULES: 1. The preferred format for submitting relics is by e-mail; see contact information below. Snail mail submissions will also be accepted, but due to the short-term nature of the contest, are less likely to receive full consideration. If you do submit by regular mail, we prefer plain ASCII format on IBM-compatible 3.5" disks. The least preferable format is printed submissions on 8.5"x11" paper. (Printed entries MUST be typed. Handwritten entries will not be considered.) All entries must include your full name and mailing address. 2. The deadline is July 31, 1997. Entries received after that date will not be considered. 3. Winning entries will appear in SJ Games upcoming In Nomine Relics supplement (tentatively titled THE LIBRUM RELIQUARIUM, and scheduled for a late 1997 release). Winning contributors will be listed in the credits, and receive a free copy of the book. 4. All entries become the property of Steve Jackson Games Incorporated. Entries will not be returned. WHAT WE'RE LOOKING FOR - ---------------------------------------- * Primarily relics and reliquaries. If you have a truly original idea for a corporeal artifact or talisman, go ahead and send it in, but we're not collecting lists of ideas for these minor items. Each entry should include: * A physical description of the relic. * A history of the relic. Is it unique, or a common artifact? * Who uses it? Describe the owner (briefly) if it is a unique relic, or its present location. * A mechanical write-up, including details of its use and performance, any Songs contained in the relic, Limitations, Essence requirements, whether the relic comes in different levels, and character point cost. * Ideas for using the relic in a campaign. You may create powers that do not correspond exactly to any Song in the rulebook, and you may create new Limitations as needed (but try to stay in line with those given in the rules.) In general, use the examples on pages 70-71 of the In Nomine rulebook as your guide. Be more elaborate as necessary, but brevity is a virtue! We want to fit as many great ideas into the book as possible. WHAT WE'RE =NOT= LOOKING FOR: - ---------------------------------------------------- * "Shotgun" submissions: five-page collections of every artifact you can think of. Please send only your very BEST ideas, not every idea you've got in the hopes that one of them will be accepted. * Fifteen versions of the Holy Grail. (All right, if you think you have THE definitive In Nomine write-up of the Holy Grail, or the Shroud of Turin, or Excaliber, go ahead and submit it, but you'll probably have lots of company...) * Artifacts that will drastically unbalance the game. (Hint: anything that can kill a Superior, summon God, or permanently alter the universe is probably unbalancing.) * New Songs, new Choirs & Bands, new Superiors, short stories, long lists of new Artifact Limitations, or anything except RELICS. Brief descriptions of the character who uses a noteworthy artifact (such as, "This relic was last seen in the hands of a Calabite Knight of Baal named Balak", or "Laurence often gives these items to his favored Servitors") are fine, but we're not looking for full-length NPC write-ups. * Poor writing. This includes both content and format. Use a spellchecker, and be concise. Anything that gives the contest administrator a headache will probably be thrown out. CONTACT INFORMATION E-mail submissions should be sent to: David Edelstein, DavidEdelstein@compuserve.com. Snail Mail submissions should be sent to: Relics Contest c/o SJ Games PO Box 18957 Austin, TX 78760 Questions about the contest may be directed to either of the above addresses. The contest administrator will not be able to comment on any submissions received, nor verify the receipt of each individual submission. Any further news or details about the contest will be distributed in the same manner as this announcement. Fnord. - -- ___________________________________________________ / \ |John Karakash - Lucent Technologies (formerly AT&T) | | (919)380-4629 | | | | The power to tax involves the power to destroy. | | -Chief Justice Marshall | \___________________________________________________/ ------------------------------ Date: Fri, 20 Jun 97 11:44 EDT From: Walter Milliken Subject: Re: IN> Smif >P.S. While we are on the subject, I am of the opinion that SJG games art >was atrocious prior to Smif A lot was, some wasn't. On the whole, Smif improved the general level of their artwork considerably. But I don't think his style is suited to all genres -- he seems to do better with something that's got a somewhat dark tone. I wouldn't have wanted him to do IOU, for example. - ---Walter ------------------------------ Date: Fri, 20 Jun 1997 11:51:59 -0400 (EDT) From: Gregory Littmann Subject: Re: IN> Smif > > You don't like the *coloring* job?? But, but, but... > There's all these subtle details that just aren't in the original > B&W stuff! Noses, in particular; the rippling on Valefor's jacket... > How could we lose the coloring? > Hm...something in my resonance tells me that deep down you don't agree with me... ------------------------------ Date: Fri, 20 Jun 1997 11:23:28 -0400 (EDT) From: Gregory Littmann Subject: Re: IN> Smif On Thu, 19 Jun 1997 zingaro@peak.org wrote: > > > But now I'm changing the topic. My point is just > > that it should be possible to take Novalis seriously, and I can't take the > > woman in the picture seriously. > So. Would this be Smif's failing.... or yours? Its a matter of taste. Its like asking whether its my failing or the Spice Girls failing that I don't like the Spice Girls. ------------------------------ Date: Fri, 20 Jun 1997 11:46:14 -0400 From: "Kirt A. Dankmyer -- aka Loki" Subject: IN> Gabriel's attunements Here's a question from a friend of mine that's not on the list. Is there a canon answer on this? >Wanted some help with In Nomine, since I wanted a ruling from an >experience Choir Master before I ran my game on Sunday. I'm very >excited about running my game and everyone's psyched to play, but >I'm not 100% ready. How would you rule the Gabriel servitor >attunement on pg 119,, Dance of the Atoms works. It says the angel >can control the ambient temp. in his field of vision up or down 10 F >for every point in his Corp. Forces. Can he concentrate it on just >one point (a person?). Is it cumalitive if he concentrates for several >rounds, and if so, what point does it stop. And it says that you can't >kill people instantly with this, implying that they can be killed over a >period of time. Any rulings? - -- Kirt A. Dankmyer --- Academic Computing Specialist http://www.wfu.edu/~dankmyka/ -- (910) 759-4202 -- PGP public key available. For the Snark _was_ a Boojum, you see. --Lewis Carroll ------------------------------ Date: Fri, 20 Jun 1997 12:48:29 -0400 (EDT) From: Jamie Wilmoth Subject: IN> Divine Illogic (was Re: Kyriofluff) a) Kyri O's is obviously a kind of cereal. b) All Kyri O's destroy evil wherever they find it- thus, all Kyri O's are murderers. c) Therefore, all Krioatesyrioates are cereal killers. (Watches Beth suspiciously- er, more suspiciously.) - -Jaemes, Prince of Cute Fuzzy Things ------------------------------ Date: Fri, 20 Jun 1997 11:55:05 -0400 From: "Kirt A. Dankmyer -- aka Loki" Subject: IN> Outcast Questions I'd like to get the canon answers straight on some things. First, I notice that Outcasts lose their Rites, but it says nothing about their attunements. Am I correct, then, that Outcast Malakim of Gabriel can still wreathe their hands in green flame? (Right before the other Malakim take them out, of course...) Also, was there ever a canon answer as to what happens to an Outcast then his Coproreal Vessel is killed? -Loki - -- Kirt A. Dankmyer --- Academic Computing Specialist http://www.wfu.edu/~dankmyka/ -- (910) 759-4202 -- PGP public key available. For the Snark _was_ a Boojum, you see. --Lewis Carroll ------------------------------ Date: Fri, 20 Jun 1997 19:10:23 +0100 (BST) From: maya@tcp.co.uk (GR Cogman) Subject: Re: IN> Adventure : Play Misty For Me >> It hinges on the fact that Asmodeus is a Djinn. >> >> Consider the recent discussion on this list. Asmodeus is as reluctantly >> prone to involuntary attachments as any of his Band, painful, humiliating, >> intense, and compulsive as they are. > > Remember that Superiors have powers that other members of >their band can't fathom (and also that their Will is literally >'off the scale'). Breaking an attachment is automatic for such >a mighty being as Asmodeus. This is true. It just seemed like a good idea at the time. (Isn't that the eternal excuse? No, please, Dominic, I didn't mean to commit heresy!) Perhaps I should start trying to think out an idea where Dominic is actually the good guy (considering the number of times he seems to be the menacing offstage presence. Second the PCs to a special investigative squad of his. Run a demonic plot to ruin his reputation. Mm. That might work. Maya - --- Maya, Elohim of Eli in service to Blandine maya@tcp.co.uk - -- "There are those who say that wizards are subject to temptations and addictions beyond the understanding of ordinary men: the addiction to shape-changing, or to meditation under the influence of certain herbs and conditions of the stars; the obsession with knowledge, and the development of power. Yet this is not so. Temptation is temptation, obsession is obsession, and choice is choice." - Isar Chelladan, Precepts of Wizardry. -- "Dog Wizard", Barbara Hambly. ------------------------------ Date: Fri, 20 Jun 1997 11:59:32 -0400 From: "Kirt A. Dankmyer -- aka Loki" Subject: IN> Grigori comments >I am _most_ impressed. Very nice indeed. Thanks. *blush* Assuming sufficient interest, I'll be posting my version of Fallen Grigori oh, Real Soon Now. >Thanks. I'll probably use those. Let me know how it works out -- I haven't had a chance to playtest the rules at all myself, yet. In particular I'm interested in whether the resonance and the Servitor Attunements are balanced or not. >(by the by, are you the Mordred who used to be on the Amber DRPG list? If >so, your Mordred poem is up on my webpage together with my other Amber >poetry...) Yeah, that's me. Good to know that poem's still kicking around. ;) -Loki - -- Kirt A. Dankmyer --- Academic Computing Specialist http://www.wfu.edu/~dankmyka/ -- (910) 759-4202 -- PGP public key available. For the Snark _was_ a Boojum, you see. --Lewis Carroll ------------------------------ Date: Fri, 20 Jun 1997 11:50:47 -0400 From: "Kirt A. Dankmyer -- aka Loki" Subject: Re: IN> Malakim >Is there any reason a Malakite couldn't resemble James Bond, or >Mrs. Peel or John Steed of the "Avengers"? It seems to me that >those characters could be re-written as Malakim without a lot of >distortion. If they don't shoot every infernal agent on sight, >it's because it is not up to them -- they are under orders to >exercise a certain discretion. And when did ANY of them give up, >or stop trying to escape if captured? In one of the one-shots I ran here, one of my players ran just such a character -- a Malakim of Lightning, in fact, so he could get all those nifty gadgets. We couldn't refrain from singing "Secret Angel Man" for weeks afterwards... -Loki - -- Kirt A. Dankmyer --- Academic Computing Specialist http://www.wfu.edu/~dankmyka/ -- (910) 759-4202 -- PGP public key available. For the Snark _was_ a Boojum, you see. --Lewis Carroll ------------------------------ Date: Fri, 20 Jun 1997 14:18:42 -0400 From: Highway Star Subject: IN> Random Related Fiction I was screwing around in my UNIX account and found an old story, not written by me, though it is credited to the real writer in the headers, just sitting around. It's an old story about the US siding up with Hell during the Second Coming - kinda funny, rather sacriligious. Just so you know, of course. http://faraday.clas.virginia.edu/~smw4s/temp/satam.txt Ah, and here's the header info: APOCALYPSE NOW (OR IN THAT GENERAL TIME AREA) A DIFFERENT TWIST ON THE FINAL JUDGEMENT OF MANKIND - --by Gary Achenbach. Copyright 1992. Just so you know, of course. SeanMike Demon Prince of Redundancies, Repeated Things, Backups, and Redundancies *****************Random Thoughts************* *I'm locked and loaded, and you'll have to pay - Oderus *I'm too high to type right now. - Balsac, the Jaws of Death *Nothing is more offensive then the truth. - The Heretic *Are you a real person or do you just play one on TV? - Oderus ***************************************** ------------------------------ Date: Fri, 20 Jun 1997 14:47:26 -0400 From: Highway Star Subject: Re: IN> Smif >Its a matter of taste. Its like asking whether its my failing or the >Spice Girls failing that I don't like the Spice Girls. Speaking of which, Which angel of Nybbas is responsible for them?!:) That'd could lead to an interesting humorous campaign for IN...a group of angels dedicated to destroying the demons responsible for various groups such as the Spice Girls or Hanson until they finally destroy Nick El O'Dean, Demon Prince of MTV, Servitor of Nybbas SeanMike "So tell me what you want what you really really want" - ---- Sean Michael Whipkey, smw4s@virginia.edu Weldon Cooper Center for Public Service, Publications Div. 804/924-4185 (or -4188) voicenet, 804/982-5536 fax http://www.virginia.edu/~cpserv/ ------------------------------ Date: Fri, 20 Jun 1997 18:34:22 GMT From: w_mazur@primenet.com (Walt Mazur) Subject: Re: IN> Omigod! a NON- Kyrio question! On Fri, 20 Jun 1997 08:58:47 -0400, "John Karakash - Lucent ASCC" wrote: > Thank you for restoring my faith that genuinely tricky >and intelligent question are still out there to be asked... I >won't be out of a job soon! (And there's All Those Supplements >out there... believe me, you'd be staggered by the amount of >writing the authors are doing.) My pleasure. On a more mundane note that I just can't dig out of the errata, FAQ, or my own logs even though I know I've seen it: What is the formula for Body when someone is possessed. I think the Host's total Forces is used in place of the Vessel Level, but I can't find it. ------------------------------ Date: Fri, 20 Jun 1997 15:01:09 -0500 From: Earl Wajenberg Subject: Re: IN> the Grigori (LONG) The Grigori and their children are all tied up with the story of the Flood. I don't know if anyone on the list is concerned with dovetailing the Flood account with geology as we know it, but if you are, here is a suggestion: Modern humans originated in the Garden of Eden, which was located in what is now the Persian Gulf. This was during an ice age and the ocean level was lower then. The early human race was limited in area to the Gulf, and when then Flood covered "the world," it only covered the world of mankind, i.e. the Persian Valley suddenly became the Persian Gulf as we know it. For all I know, this may really have happened. Certainly the Persian Gulf was dry during a period in geological time called the Flandrian Transgression. And the Mediterranean and Black Seas appear to have flooded abruptly, the Mediterranean several times. After the Flood, the human race collected upstream and a bunch of them tried to re-invent Grigorian technology, featuring the Tower of Babel. After THAT failed, modern humans started dispersing over the globe, dividing into the current races, displacing the Neanderthals, etc. (And there's probably a pro-Neanderthal angel out there somewhere who's still unhappy about it.) (I once tried a similar dovetailing with Tolkien. The Shire wound up in England, of course, and Gondor was in France. The English Channel hadn't formed yet, of course.) Earl Wajenberg ------------------------------ Date: Fri, 20 Jun 1997 15:55:37 -0400 (EDT) From: gibsonc@nku.edu Subject: IN> big bombs!!!! I hope this doesn't offend anyone, this is just a question not ment to open a nasty can of worms. If a demon used a weapon of mass destruction (Oklahoma bombing) how far would the ripples flow? how many miles? ------------------------------ Date: Fri, 20 Jun 1997 15:46:55 -0400 From: David Edelstein Subject: IN> The Grigori >>> (Admit it, if a big, muscular angel was watching you in bed and giving you good, helpful tips on making love, wouldn't you invite him to join in?)<<< Uh.....no. - -David (well, you said you wanted comments! ) ------------------------------ Date: Fri, 20 Jun 1997 16:57:10 -0300 From: Andre Ribeiro Subject: Re: IN> Role/??? Paul F. Strack wrote: > Could anyone > > give a table (like that cute one for perceiving artifacts) of what > would > > each level of a role give to the celestial?? > > Actually, there is such a chart on my web page (http address below). > If > you don't have web access, I'll email it to you. I've found it - it's perfect. Thanx! Andre ------------------------------ Date: Fri, 20 Jun 1997 16:22:56 -0500 From: Earl Wajenberg Subject: Re: IN> Adventure : Play Misty For Me Maya writes: "Perhaps I should start trying to think out an idea where Dominic is actually the good guy..." That should be fairly easy. Write a plot where the true villain is grossly unjust. We all prefer mercy to justice, but our preference for justice over lying, cheating, theft, assault, or murder is at least as great. Earl Wajenberg ------------------------------ Date: Fri, 20 Jun 1997 13:02:58 From: Jeff Miller Subject: Re: Kyriofluff (Re: IN> Seeing Artifacts) At 10:40 PM 6/20/97 +1300, you wrote: >At 08:08 pm 16/06/97 -0400, Elizabeth McCoy wrote: >>At 1:01 PM +1300 6/15/97, Brian Logan wrote: >>>>>Hope the thoughts are useful. I'm feeling vague today. >>>> >>>>Oh, dear. Time to switch hosts? >>> >>>Ok, hands up all the kyrios on this list. >> >>How many hands do you want up? I mean, all of mine, or just >>a few? > >Although Nybbas might have a basic rite promoting the internet, I don't >think it is fair for Kyrios to use bandwidth by logging onto two accounts >and emailing/IRCing themself/each other. > Why would we do that? >Aside: Do kyrios have an email account to make it easier to contact them? Do >they possess a host and log onto their own account or use the host's account? > Those who have been on Earth for a while in modern times probably do. I would think that they would have their own accounts. After all, it wouldn't be too difficult to keep one of itself near a POP for a national provider. No sense spending someone else's money. -- Jeff ------------------------------ Date: Fri, 20 Jun 97 16:03 EDT From: Walter Milliken Subject: Re: IN> Tethers > Well, I live in Brisbane - one of the largest Australian cities, and >capital of the state, but still considered provincal and small by the >standards of the bigger cities in the South. We have a population of >approximately 1.3 million. > By your reasoning, that'd be 13 Tethers. I think that's a lot for a >place that, quite frankly, isn't terribly important. Three or four, I >could handle. The problem is trying to juggle 'realism' with the >dramatic requirements for a game environment. Well, 13 Tethers is only about 6 per side, which doesn't sound too unreasonable to me. But I don't know much about Autralia or its history, so I can't say. My game is set in the Boston area. Boston is actually only about 600k people, though the metro area is probably three or four times that. It's not hard for me to believe there would be 6 Tethers in downtown somewhere. On the other hand, Boston is a fairly old city (for something not in Europe, anyway), and one with a rich history. I can also see a dozen or so other Tether possibilities in the area, outside the city proper. > How about 1 Tether per 400,000 population - with variance depending on >the signifigance of the area (sure, Cape Canaveral isn't highly >populated, but you gotta figure there are Tethers for Jean and Vapula >there). 1/400,000 is probably fine, too -- it's within the same order of magnitude, after all.... But I think one Tether per million people would be too low to be useful. Only the very largest cities would have more than one. (The largest city in New Hampshire, where I live, is only about 100,000 people. It seems to me that it would probably have at least one Tether.) > As for celestial population - I like the idea of roughly 1 per 100,000 >(I think Vampire used the same ratio), spread across both sides, plus >the Seneschals of the Tethers. I don't think Vampire is a good source -- vampires need to hide themselves carefully among their prey; celestials are there to interact with humans, and make a difference in their society -- it seems reasonable to me that there would be more of them. > In a small city, that means that the PCs >probably consitute one entire side in the conflict, with an NPC to >report to. The place I actually live is about 60 miles from Boston, and is a "small city" of 25,000 people; there are less than 100,000 people within 20 miles. We wouldn't have even a single celestial in our city! Most US cities are only a few hundred thousand people -- I'd think most of them would have a few dozen celestials, though. If you make them too uncommon, only the very largest cities will have celestial communities at all. I don't think that's the goal of In Nomine. - ---Walter ------------------------------ Date: Fri, 20 Jun 97 16:34 EDT From: Walter Milliken Subject: Re: IN> "The world is..." (darkside) > I don't have the description of Ultimus Maximus here with me, and >I'm posting from a decidedly web-unfriendly computer, but I'd like to >suggest a possible "The World is..." quote for the Archangel of Munckins, >if he doesn't have one. How about "The world is MINE!".... - ---Walter ------------------------------ Date: Fri, 20 Jun 1997 15:53:20 -0400 (EDT) From: gibsonc@nku.edu Subject: Re: IN> Charisma yes, but that is something that should just be. the things that affect the opposite or same sexes are a discussion for another mailing list On Thu, 19 Jun 1997 zingaro@peak.org wrote: > > The main book mentions buying Charisma for a vessel at two points a level, or > one point if it only affects one gender. Are there defined qualities that > attract only women or only men? Is this some variant on the power of > 'gaydar' that I've heard talked about? > > ------- > zingaro@peak.org > > "How do you think U2 will be regarded?" > "Probably as a spy plane." > ------------------------------ Date: Fri, 20 Jun 97 16:53 EDT From: Walter Milliken Subject: Re: IN> Outcast Questions >First, I notice that Outcasts lose their Rites, but it says nothing about >their attunements. Am I correct, then, that Outcast Malakim of Gabriel can >still wreathe their hands in green flame? (Right before the other Malakim >take them out, of course...) That's been my understanding, but my opinion isn't canon. >Also, was there ever a canon answer as to what happens to an Outcast then >his Coproreal Vessel is killed? Not that I've seen. Last I remember the Superiors were supposed to be debating it. (And we all know Superiors never agree on anything....) - ---Walter ------------------------------ Date: Fri, 20 Jun 1997 17:52:34 -0400 From: Elizabeth McCoy Subject: Re: IN> Adventure : Play Misty For Me At 10:03 AM -0400 6/20/97, John Karakash - Lucent ASCC wrote: >> It hinges on the fact that Asmodeus is a Djinn. >> >> Consider the recent discussion on this list. Asmodeus is as reluctantly >> prone to involuntary attachments as any of his Band, painful, humiliating, >> intense, and compulsive as they are. > > Remember that Superiors have powers that other members of >their band can't fathom (and also that their Will is literally >'off the scale'). Breaking an attachment is automatic for such >a mighty being as Asmodeus. Oh, but it's more fun if he doesn't want to. Hey, maybe even Princes are subject to the occasional "111" roll. - --emccoy@nh.ultranet.com // arcangel@io.com // emccoy@jade.mv.net GURPS characters, Roleplayers; Art: http://www.io.com/~arcangel/ ------------------------------ Date: Fri, 20 Jun 97 16:46 EDT From: Walter Milliken Subject: Re: IN> Vessel Anatomy >Well, if we're going to go fully dramatic, why not go all the way? The >Archangels and Princes have arranged it so that Celestial Vessels vanish >when *no human is watching*. That is, while the police are there and >bagging the thing, it doesn't disappear, but then while the ambulance >driver isn't paying attention it goes away... "What do you mean you *lost* >it?!" Ah, the "observer effect" in spades. Actually makes sense -- it stays put as long as someone believes in its existance (sort of). - ---Walter ------------------------------ Date: Fri, 20 Jun 1997 17:05:15 -0500 (CDT) From: Austin George Loomis Subject: Re: IN> "The world is a big pile of CPs." My personal "The world is..." quote for Ultimus Maximus ran along the lines of: "The world is a game, and only those of us who can use the rules to our own advantage will claim the prize." ...but any of the ones Nana Yaw Ofori suggested works at least as well. Austin George "If not, indeed, better" Loomis, MiSTie #84029 ------------------------------ Date: Fri, 20 Jun 1997 16:37:46 -0500 (CDT) From: Austin George Loomis Subject: IN> Poetry corner (extended mix) Well, I've had a request for the complete text of this poem, so here it is. But first, a little about-the-author note... - ---------------------------------------------------------------------- "For years Smart stayed at Cambridge as the most drunken and lecherous student they'd ever had. He used to do drag revues, drank in the same pub that I did. He went from Cambridge to Grub Street, where he was the most debauched journalist they had ever had, when suddenly he under- went an extreme religious conversion and did things like falling on his knees in the middle of the street and praying to God aloud. It was for that that he was thrust into a loony bin, in which he wrote his only work, the _Jubilate Agno_, which was as long as _Paradise Lost_, and was an attempt to write the first Hebraic verse in English." (Douglas Adams, quoted by Neil Gaiman in _Don't Panic!_) - ---------------------------------------------------------------------- "My Cat Jeoffry" by Christopher Smart, from _Jubilate Agno_ (Rejoice in the Lamb). For I will consider my Cat Jeoffry. For he is the servant of the Living God, duly and daily serving him. For at the first glance on the glory of God in the East he worships in his way. For is this done by wreathing his body seven times around with elegant quickness. For then he leaps up to catch the musk, which is the blessing of God upon his prayer. For he rolls upon prank to work it in. For having done duty and received blessing he begins to consider himself. For this he performs in ten degrees. For first he looks upon his forepaws to see if they are clean. For secondly he kicks up behind to clear away there. For thirdly he works it upon stretch with the forepaws extended. For fourthly he sharpens his paws by wood. For fifthly he washes himself. For sixthly he rolls upon wash. For seventhly he fleas himself, that he may not be interrupted upon the beat. For eighthly he rubs himself against a post. For ninthly he looks up for his instructions. For tenthly he goes in quest of food. For having considered God and himself he will consider his neighbor. For if he meets another cat he will kiss her in kindness. For when he takes his prey he plays with it to give it a chance. For one mouse in seven escapes by his dallying. For when his day's work is done his business more properly begins. For he keeps the Lord's watch in the night against the adversary. For he counteracts the powers of darkness by his electrical skin and glaring eyes. For he counteracts the Devil, who is death, by brisking about the life. For in his morning orisons he loves the sun and the sun loves him. For he is of the tribe of Tiger. For the Cherub Cat is a term of the Angel Tiger. For he has the subtlety and hissing of a serpent, which in goodness he suppresses. For he will not do destruction if he is well-fed, neither will he spit without provocation. For he purrs in thankfulness when God tells him he's a good Cat. For he is an instrument for the children to learn benevolence upon. For every house is incomplete without him, and a blessing is lacking in the spirit. For the Lord commanded Moses concerning the cats and the departure of the Children of Israel from Egypt. For every family had one cat at least in the bag. For the English Cats are the best in Europe. For he is the cleanest in the use of his forepaws of any quadruped. For the dexterity of the defense is an instance of the love of God to him exceedingly. For he is the quickest to his mark of any creature. For he is tenacious of his point. For he is a mixture of gravity and waggery. For he knows that God is his Saviour. For there is nothing sweeter than his peace when at rest. For there is nothing brisker than his life when in motion. For he is of the Lord's poor, and so indeed is he called by benevolence perpetually -- Poor Jeoffry! poor Jeoffry! the rat has bit thy throat. For I bless the name of the Lord Jesus that Jeoffry is better. For the divine spirit comes about his body to sustain it in complete cat. For his tongue is exceeding pure so that it has in purity what it wants in music. For he is docile and can learn certain things. For he can sit up with gravity, which is patience upon approbation. For he can fetch and carry, which is patience in employment. For he can jump over a stick, which is patience upon proof positive. For he can spraggle upon waggle at the word of command. For he can jump from an eminence into his master's bosom. For he can catch the cork and toss it again. For he is hated by the hypocrite and miser. For the former is afraid of detection. For the latter refuses the charge. For he camels his back to bear the first notion of business. For he is good to think on, if a man would express himself neatly. For he made a great figure in Egypt for his signal services. For he killed the Icneumon rat, very pernicious by land. For his ears are so acute that they sting again. For from this proceeds the passing quickness of his attention. For by stroking of him I have found out electricity. For I perceived God's light about him both wax and fire. For the electrical fire is the spiritual substance which God sends from heaven to sustain the bodies both of man and beast. For God has blessed him in the variety of his movements. For though he cannot fly, he is an excellent clamberer. For his motions upon the face of the earth are more than any other quadruped. For he can tread to all the measures upon the music. For he can swim for life. For he can creep. - ---------------------------------------------------------------------- ------------------------------ End of in_nomine-digest V1 #221 ******************************* The material here is (C) 1997 Steve Jackson Games, Incorporated. All rights reserved.