From owner-in_nomine-digest@lists.io.com Tue Aug 5 18:29:11 1997 Return-Path: Received: from lists.io.com (lists.io.com [199.170.88.15]) by pyramid.sjgames.com (8.8.5/8.8.5) with ESMTP id SAA00445 for ; Tue, 5 Aug 1997 18:29:10 -0500 Received: (from majordom@localhost) by lists.io.com (8.8.5/8.8.5) id NAA19703 for in_nomine-digest-outgoing; Tue, 5 Aug 1997 13:54:09 -0500 Date: Tue, 5 Aug 1997 13:54:09 -0500 Message-Id: <199708051854.NAA19703@lists.io.com> From: owner-in_nomine-digest@lists.io.com (in_nomine-digest) To: in_nomine-digest@lists.io.com Subject: in_nomine-digest V1 #281 Reply-To: in_nomine-l@lists.io.com Sender: owner-in_nomine-digest@lists.io.com Errors-To: owner-in_nomine-digest@lists.io.com Precedence: bulk in_nomine-digest Tuesday, August 5 1997 Volume 01 : Number 281 In this digest: IN> Re: Invocation Bonuses IN> Children and Factions Re: IN> Why I DID buy Night Music Re: What *would* you buy? (Re: IN> Why I didn't buy Night Music) IN> Night Music Art Re: IN> Why I DID buy Night Music Re: IN> Re: in_nomine-digest V1 #274 Re: What *would* you buy? (Re: IN> Why I didn't buy Night Music) Re: IN> Why I DID buy Night Music IN> Satire or straight? IN> Celestial Enquirer (A Publication of Kobal Enterprises, Ink.) IN> Maarath, Familiar Outcast from Fire IN>Dominic is not a Bad Guy IN> Relic Weapons IN> Re: Maarath, Familiar Outcast from Fire/Superiors of Borg IN> GenCon Re: IN> S. of Hell -> Demons & a Saints ? (Night Music) Re: IN> Relic Weapons IN> Re: Last Session's Questions. IN> The Seven Skulls of Satan Re: IN> IN Cities Re: IN> GenCon Re: IN> Spawn as an example of recruiting... Re: IN>Dominic is not a Bad Guy IN> Relic Weapons IN> Discord at character creation Q. ---------------------------------------------------------------------- Date: Tue, 05 Aug 1997 02:03:51 -0400 From: "C. J. Hunter" Subject: IN> Re: Invocation Bonuses Elizabeth McCoy wrote: > The Invocation > Modifiers listed surely aren't the *only* modifiers that would work, > right? They're just common, useful examples. (Says so for the > Princes.) > I just let the players come up with invocations and grant modifiers according to how well the invocation fits the personality of the Archangel in question. Eli, for example, is sometimes difficult to get a hold of, but by never doing the same invocation twice, they get points for creativity. Intuitively I feel that the rites in the book are also examples, and that servitors might be granted other appropriate rites in return for service. Opinions? .j. bcnu ------------------------------ Date: Tue, 5 Aug 1997 02:28:48 -0400 From: David Edelstein Subject: IN> Children and Factions >>>To me, "selfish" implies you know about the other people's rights and needs, but don't give a damn about them. Children simply don't realize that those other points of view exist, I think, so it seems overly harsh to call them "selfish."<<< We're arguing semantics, then. I think of selfishness as a preoccupation with one's own needs and desires, whether or not one is aware of other people's. Children are selfish, but you wouldn't usually call them *evil* because of it. Once you're old enough to know better, you start walking that fine line between mere selfishness and evil. - -David http://ourworld.compuserve.com/homepages/DavidEdelstein/innomine.htm ------------------------------ Date: Tue, 5 Aug 1997 01:05:45 -0400 (EDT) From: Gregory Littmann Subject: Re: IN> Why I DID buy Night Music > > << I can believe that, but what about Chaosium? There always putting out new > adventures for Call of Cthulhu. > >> > > Only the game company in question is able to tell you if it's popular. You're > right about Call of Cthulhu, I'm always happy to see their stuff. A lot has > to do with labor and complexity of the game. For super labor intensive games > adventures are a godsend. Also, characters in CoC have to be a lot less active and a lot more reactive than celestials have to be. You *have* to have an adventure of some sort to run a game of CoC. In In Nomine, the P.C.s can make their own trouble. After all, they are trying to change the world instead of just preserve it. ------------------------------ Date: Mon, 4 Aug 1997 23:36:03 -0600 (MDT) From: Kingsley Lintz Subject: Re: What *would* you buy? (Re: IN> Why I didn't buy Night Music) > > stuff from Marches, etc.), would you buy *that*? Would there > > be enough people who'd want all their Superior expansions in > > one place to make it profitable? > Yes. It's much like the old and not-so-old Shadowrun sourcebooks, which I > played for many years. There was the Mage sourcebook, the Rigger > sourcebook, etc. etc. All it contained was information, character Which worked nicely there, because they actually had a lot to say for them...the WoD books for each Werewolf tribe and Vampire clan and Mage tradition et cetera annoys me because they don't, on the other hand, so you can only go so far with that... > > (A check-digit summery, for instance, on a photocopiable page...) > Oh, man, would that be nice. *nod so much my head almost falls off* Ooh, that would be handy, wouldn't it? > I prefer specific sourcebooks. The Great Manual of Archangels I could see > far more useful then a sourcebook containing a handful of new > rules/expansions/clarifications and the setting for Lansing. My feeling Yeah...personally, what I look for in a supplement, on the whole, is one thing, done well. If I want a setting book (which I usually don't, but IF..), then I'm looking for a really well put-together setting book. (Shadowrun's Denver set was simply awesome - and we have a friend who assures us you could use the Seattle book to get around.) If I want Superior expansions, then I'd pick up a book expanding on the Superiors. If I want an adventure, what I want is a really cool, fairly complete adventure. Apply pretty much down the line. On the other hand, by comparison, if I want my Superior expansions, I don't want to have to pick up ...however many books that's going to take at two Superiors a pop. (Especially if, as they seem to be, they keep adding two new ones in the un-expanded format at the same time...) I actually might be interested in an Austin supplement - it's actually a pretty interesting place - but I'm NOT very interested in how much of one they can squeeze in around all the other stuff. Ditto an adventure; there are times I'd like a good module, but I don't really want to pay for the broad outlines you get in a book that's mostly other stuff. Ditto assorted rules expansions; I'd much rather they were done fully, and really focused on, than tossed in with a bunch of other stuff. It's not even just the question of ending up paying for things I'm not going to use - - it's far more the fact that, personally, I want each individual portion to be given a really good, full, treatment. In the end, a lot of my feeling on it comes down to the idea that if there ISN'T enough about something to fill a pretty good book with, then it's probably not worth my time anyway. ------------------------------ Date: Tue, 5 Aug 1997 01:45:12 -0400 (EDT) From: Gregory Littmann Subject: IN> Night Music Art What do people think about the art in Night Music as compared to the art in the main rulebook. I prefer the Night Music art. It all strikes me as serious, whereas some of the main rulebook art was a little on the light-hearted side. Also, I think that black and white illustrations work well for a setting about the fight between good and evil. JMHO. ------------------------------ Date: Tue, 5 Aug 1997 01:16:24 -0400 (EDT) From: Gregory Littmann Subject: Re: IN> Why I DID buy Night Music > > > > > > > I'll agree with you there. A lot of demons are really vicious > bastards. But on the other hand, what I think I was trying to get at was > that lots of angels are also vicious bastards. > Angels protect humans and all that stuff because it's what they're > supposed to do. Not because they really like humans all that much > necessarily. But they ought to take their job *very* seriously all the same. The war between the celestials is the most important thing in the universe and waging it is a celestial's job. Celestials who don't want to fight the war don't seem like angels or demons at all (to me). It's not that every celestial has to want to resort to violence all the time, but neither should any of them be able to tolerate what the other side is up to. Even if we allow that demons are purely selfish, so can indulge in truce if they don't feel like being beaten up, I don't see how an Angel can stand by while human souls are at risk. > Take, for instance, the characters of Druiel from Night > Music. Here's a Seraph who seriously misunderstood his Word, Teenage > Death, and now goes around offing teenagers to bring other teenagers a > sense of mortality. Even the demons think this is a bit on the insane > side. That an angel could do this and still be an angel (and think > there's nothing wrong with it) emphasizes that there may be a gap between > celestials and mortals far bigger than between angels and demons. Yeah, Druiel is nuts (and a very interesting character - I like him!). But death is pretty small potatoes really when people are in danger of an eternity of torture. For an angel to truce with with demons is for them to tolerate the demons' seduction of human souls to Hell. I just can't see an angel doing that. ------------------------------ Date: Tue, 5 Aug 1997 01:27:34 -0400 (EDT) From: Gregory Littmann Subject: Re: IN> Re: in_nomine-digest V1 #274 > >> >kinds of love. I think I'm going to sit in a corner and cry now ... :( > >> > >> Love. > >> Lust. > >Is a pretty negative word that I wouldn't class under even a broad > >interpretation of "love". > > Hey, a little healthy lust can be fun! Especially with one's spouse! > Mind, that kind of desire isn't *Andre's* Word... Fair enough - I was unfairly critical of lust. But I still say it isn't a kind of love, just because some people (mostly American's I'm told) have been known to lust after those they *don't* love. > > >> Friendship. > >Is reasonable - O.K.. > >> Infatuation. > >Ain't a kind of love. > > What, you've never had a crush on somebody in high-school? Actually, I didn't know *any* girls when I was in high-school. Just part of what makes me the wonderfully healthy and well-balanced individual I am today. (The story has a happy ending, actually - I met some girls when I left). > Infatuation is a kind of love. A really shallow, unrealistic, good-way- > to-get-heartbreak-and-angst kind of love, but... It's an emotional > attachment to another person, where you want to be with him and want > good things to happen to him, right? I wish I could agree. I think that infatuation can be much blacker than that. Its true, it is an emotional attachment, but so is hate. I don't think that infatuation requires a wish to have good things happen to the object of one's desire. Indeed, spurned infatuation can inspire some pretty nasty behavior. > > >Nor is > >> Attraction.> Compassion. > >> Empathy.> Sympathy.> Kindness.> Gallantry.> Chivalry.> Benevolence.> > >Philanthropy. > > > >I can feel/show any of these to people I don't love. > > Love is Empathy cranked up to high. Hm. Maybe, but I'm still not sure. Certainly, if Empathy is simply an ability to know what others are feeling, then it isn't a kind of love. Even if it a tendency to share the feelings of others, it need not be a kind of love - some people want everyone to be miserable, including themselves. But I might be twisting the meaning of the word here. I'm not sure. > Spousal love > usually includes a dose of lust/desire, had better include friendship, > empathy, compassion, attraction, sympathy, kindness (big doses), > gallantry (when appropriate)... It ought to include them, but I still wouldn't call these kinds of love. You can be kind to someone you despise, just because you are a decent individual. ------------------------------ Date: Tue, 5 Aug 1997 01:42:31 -0400 (EDT) From: Gregory Littmann Subject: Re: What *would* you buy? (Re: IN> Why I didn't buy Night Music) > [...] > > I, too, am *probably* not going to buy Night Music - despite the fact > >that it contains material that I badly want. > Well, considering that Night Music is already published, and the other > books of the Revelations cycle are probably in edit mode right now... > > If SJG pulled out all the stuff and packaged up the Superior > expansions, and the other rules-stuff (humans, non-Marches > stuff from Marches, etc.), would you buy *that*? Without question. I am so interested in that stuff that I actually *did* end up buying Night Music after all (I loved the expansions of Laurence and Saminga, and thought Christopher and Fleurity are terrific, found the Mortals section invaluable, and the Resources section very useful. Austin is well done and interesting but I will never set a game there and I find the celestial truce incompatible with my personal vision of the game. I haven't read the adventure yet). > Would there > be enough people who'd want all their Superior expansions in > one place to make it profitable? I think that if In Nomine supplments are going to be profitable at all, then specialist expansions will be more profitable than non-specialist expansions. Few people are going to have the cash and commitment to buy everything put out for In Nomine. If they want more on superiors (and its hard to run the game without it), then they will be more likely to buy a book on superiors than a book with 30 pages on superiors. Similarly, if they just want a setting and an adventure, then they are more likely to buy a book with just those things rather than a book with rules for Soldiers in it as well. I believe that the profit lies in allowing people to spend money on what interests them. OTOH, I may be living proof that the opposite is true. Maybe people are going to pay for a lot of stuff they don't want just to get the material that they do - in which case SJG will sell more material all up. They certainly managed to sell things to me that I wouldn't have paid for otherwise. However, I *seriously* don't think that I will buy The Marches, even though I badly want expanded write-ups for Beleth and Blandine. I'm poor. > > But would enough? Could they stick frills in it that would > make it even more appealing to people who didn't buy the > Revalations cycle, and not annoy the people who did? > (A check-digit summery, for instance, on a photocopiable page...) That would be *so* useful! ------------------------------ Date: Mon, 4 Aug 1997 23:55:43 -0600 (MDT) From: Kingsley Lintz Subject: Re: IN> Why I DID buy Night Music Emily Dresner noted; > > In Nomine is, in large part, a satire and meant to be played as > > one (although precious little help for GMs wanting to run a satire game is > Oh, I disagree strongly. Yes, it can have a nice, light plot. That's > certainly do-able, but I'm not using one. I think I'm a little too I have to admit, it's hard to see you doing a nice, light plot...I could see you trying, though. You'd start out with a nice, cheerful plot, filled with laughter and light, and then just when everyone relaxed, they'd notice that the shiny black floor they're standing on is moving... > But the other end of that is that demons had to do several somethings > continuously to get where they are. Impudites had to callously kill > people. Just because they tend to be like humans doesn't mean they aren't Some have to Fall harder than others. Mercurians and Kyriotates have it pretty rough, though in different ways. (Kyriotates fall HARD when they fall, but can do it without going out of their way to do anything bad themselves. Same with Ofanim. Mercurians, barring Beth's note that it could just be disagreements with their Superior's rules, have to do pretty nasty things for it..but don't change as much as some.) Seraphim, on the other hand, just have to tell a few white lies, and presto, sign 'em up for Malpheas. > I think, far worse then any demon, are the humans that worship demons in > the manner of Marlowe's Tragical History of Doctor Faustus. With a few There're also all those humans who do horrible nasty things to each other with no Demonic (or Angelic) intervention whatsoever... > I'll defend the potential good in Lilim until the end of time, but demons > are bad. They do BAD things. They don't do funny things, they do bad 'Course, there are also the ones who are demons because they started out as Imps/Gremlins and just haven't ever tried the other way... ------------------------------ Date: Tue, 05 Aug 97 09:16:00 GMT From: "Hart, Joanna" Subject: IN> Satire or straight? >Date: Mon, 4 Aug 1997 09:34:22 -0400 (EDT) >From: "Emily K. Dresner" > >> In Nomine is, in large part, a satire and meant to be played as >> one (although precious little help for GMs wanting to run a satire game is >> given in the rulebook). The situation in Austin could be a satire of >> expected celestial interaction, or an homage to "Good Omens". > >Oh, I disagree strongly. Yes, it can have a nice, light plot. You know, satire doesn't necessarily equate with 'funny, light plot'. Or rather, it can be funny without being light - part of the thing with satire is that you can use the humour to brush against some rather dark issues which would be difficult to deal with in a straight way. As far as the game goes, I'm sure it can be played any which way but I know that we've had a lot of fun playing it as almost pure satire. Often the darkest scenarios are the ones in which the demons are dumbfouned when they see the humans doing nastier things that they had ever dreamed of... its funny too, of course ;) The way I run with the satire is to pick a fairly tight theme/ setting. The actual satire is not so much in the plots as in the NPCs, the general setup and the way in which players can relate them to things that happen in the real world. (ie. satire doesn't need to mean satire on religion). So in my case I am basing my campaign heavily on 2 sources - 'Yes, Minister' which was a UK comedy set in the civil service and 'The Screwtape Letters' which is a book by CS Lewis in which an old demon gives advice to a younger one on how to get ahead in Hells 'lowerarchy'. I asked all the players to create demonic characters whose roles made them part of the civil service, and a main thread of the campaign is how bureacracy can really screw people around. Its almost pure satire - the demonic elements are certainly there (such as the infamous Sir Humphrey, Shedim of Asmodeus and Demon of Red Tape) and the conflict with angels etc is there too.. but I think for the players the most fun is in taking out their frustration at bureacracy in the real world in game terms - well, we've enjoyed it anyway! I guess it probably sounds a bit narrow in scope, but the truth is that it works like a dream. Everyone /knows/ that bureacracy is basically an infernal invention... jo ------------------------------ Date: Tue, 5 Aug 1997 05:50:20 -0400 From: Adam Canning Subject: IN> Celestial Enquirer (A Publication of Kobal Enterprises, Ink.) From: Elizabeth McCoy >Well, Malakim can't suffer evil to live, but I suppose that they could rationalize it as "If we can redeem her, she won't be evil, so we're just keeping her alive while it's expedient to try...." Walks kinda close to dissonance, but...< Malakim of Destiny are going to have to try or suffer dissonance, that little bit about not knowingly taking action that moves any one towards their fate. In her case that seems to be being having her forces dismembered for reuse after going into trauma from one death to many. They might be able to accept "Look I'll kill myself for you, but then you owe me one." but they are required to help her achieve her destiny. It does sort of prevent Malakim of Destiny killing Soldiers of Hell unless they are fated to work their way up to undead or Demon but thats life when you work for one of the most inscruitable beings in the universe. Adam Canning Dahak@Compuserve.Com ------------------------------ Date: Tue, 5 Aug 1997 05:50:24 -0400 From: Adam Canning Subject: IN> Maarath, Familiar Outcast from Fire From: David Edelstein >Two problems (don'cha just hate that? ;)) >1) A spirit who is no longer performing the service for which it was sent >to Earth gets yanked back to the celestial plane. That would probably >include ceasing to serve your master. I got the impression he was carrying on with his job. We are talking about one of Gabriels minions here, so she could have some reason to let it carry on.See also the answer below. >2) Why *can't* he assume celestial form to check whether he's Fallen? He's a familiar and they are bound into the body of the corporeal vessel and only become a spirit on the vessels death. So unless he does his vessel in he can't go upstairs to check and if he's right about falling he doesn't want to run into a pissedoff Malakite. Also do Relievers have Hearts? I seeem to have got the impression celestials can only get into heaven if their heart is already there or if they follow some one. Adam Canning Dahak@Compusereve.Com ------------------------------ Date: Tue, 5 Aug 1997 05:50:33 -0400 From: Adam Canning Subject: IN>Dominic is not a Bad Guy > >The reason he wears the cloak is because HE'S A BALSERAPH! True he wears a cloak, but only when he's a he. the other half of the time when shes a she [IN page 45] black robes yes but no cloak. >> Dominic's Malakim have the ability to hear discord like a wailing scream. > That (and the Ofanite comment a bit on) assumes that Angelic >Resonances can work against the Archangel/Demon Prince who assigns >them... >There being no particular reason to believe either way, I don't see that >it's unlikely they at least could have the option of setting themselves up >as an exception. So the then Archangel of Judgement setsup his minions resonance to the syphony with a ridere that they can't hear him. Doesn't work for two reasons 1 ) Its bad judgement on his part, Your analysis seemed to have him falling rether than infiltrating. Editing his minions abilities on the off chance he might fall violates his word and the mission God gave him. With in a week his seraphs would have notice that their resonances don't work on him. 2) Amanda Kale/Eileth is using her resonances against her superior [Mostly the Captain of Private Chambers one, Alaemon wants her dead but he is the search shes cohsen never to find her.] So Aelmon who is a complete paranoid [for good reason] cant edit his servants resonances to allow him to ignore them and his word is relevant to doing so. >As to "Heavenly Judgment"...oh, it LOOKS nasty, but big deal?< Except of course when you deploy it against a target in celestial form and leave. Nothing of that target is going to survive to become a remenant. It also does more damage for 7 essence than any of the other attack Attunments. Smite after all which is the best of the others does 1d6*7 once rather than 7 per round indefinately. Costly difficult to use but very effective. Adam Cnning Dqahak@Compuserve.Com ------------------------------ Date: Tue, 5 Aug 1997 05:50:31 -0400 From: Adam Canning Subject: IN> Relic Weapons Message text written by INTERNET:in_nomine-l@lists.io.com > The Holy Pistol/1 holds a point of Essence, but doesn't generate any (Worth 1 point?) I guess the Automatically-Successful Song of Holy Bullet Firing (Works on all three levels, considered Corporeal. Essence Requirement:1. Degree of Disturbance:None. Effects: Allows Holy Bullets to be fired, multiplies damage by level of Song. Character must use his skill to aim bullets. Duration: 1 combat round.) is worth the remaining 5 points. Seems a Choir-Attunement level ability to me. Further Levels fo the artifact are spent one level on the Song, one level on the Essence reservoir. The artifact also has an accuracy of +1, but that's just from fine construction.< nIce analysis of the cost but it doesn't explain the advantage over a normal revolver for a level 1 Holy pistol since the revolver has a higher rate of fire and causes less disturbance in the Symphony of course Karashes interpretation that holy pistols do check digit x[Level+1] damage does help, a bit., making it about as effective as a .44 revolver and you still have to spend that Character point. Only when the weapon is doing check digit x4 does it have more damage potential than a mortal small arm and the Uzi can still fire 5 bursts before reloading.. The question revolved round the problem that at level 1 the cost of using a holy gun was 1essence + 1Character point per shot is not worth bothering with to get +1 accuracy when you can get that for 1 essence with a normal weapon. At higher levels it starts to become worth while because of the damage multiple but it is still only a marginal alternative to the Smite attunement [Quieter and cheaper on essence I give you but Smite always hits. and doesnt cost character points. Not the option for every one I admit.] Adam Canning Dahak@Compuserve.Com Dragon Killers: Archangel Micheal [Revelations of St John] St George [ Traditional tie the dragon up in a ladies girdle technique] St Andrew [Technique unknown] St Martha [Sister of Mary Magdalene and Lazarus, started the tie the dragon up in a ladies girdle technique.] St Margaret of Antioch [First known exemplar of the be swallowed and kill them from the inside technique.] Archangel Uriel [God told him to lay of endangered supernatural species.] Bel and the Dragon [Edited out of the Book of Daniel] verse1, chapter27: Then Daniel took pitch, and fat, and hair, and did seethe them together, and made lumps thereof: this he put in the dragon's mouth, and so the dragon burst in sunder. ------------------------------ Date: Tue, 05 Aug 1997 06:05:36 -0500 From: Nana Yaw Ofori Subject: IN> Re: Maarath, Familiar Outcast from Fire/Superiors of Borg >Date: Mon, 4 Aug 1997 19:34:27 -0400 >From: Adam Canning >Subject: IN> Maarath, Familiar Outcast from Fire > >From: Nana Yaw Ofori > >> If neccessary, he can use the Celestial Song >of Tongues to let the authorities know what's going on..< > >It shouldn't be that necessary familiars vessels[p192] like all celestial >animal vessels can talk]and all celestials start with one language at Level >3 wwhich in this case would have been English anyway. [p75]. Also are the >Seatle authorities really that blase about recieving telepathic mesages >from a parakeet they once met. Hed be slightly better sticking to using the >phone. > *More wailing and gnashing of teeth* Gah, I really hate it when I overlook the obvious. \|=) Part of the reason I'd made him a parakeet in the first place was so he mingh be able to spout of a one- or two-word message in the presence of a Mundane without attracting undue attention. The other reason was because I'mI've got thios wierd parakeet obsession. Hace a parakeet at home that still doesn't trust me, though I've had him for a year. Frustrating. But I digress. Yes, calling them on the phone is a much, much better idea. Not at all Noisy,. Doesn't require the prerequisite of having met the target, either. I think what I was thinking about at the time, was that a Mundane human, on being the recipient of the Celestial Song of Tongues might rationalize it as beig one of hisg own thoughts, though it wouldn't be compelling. At best, it's a way to give the cops a hint on what to look for, once they're at the location. Very few police officers will go investigate a home because of a single thought they're not entirely sure was theirs. >It's a nice character though and I may end up using it as a henchman for >one of my soldier's at some time. > >Adam Caninng > Dahak@Compuserve.Com > >I'm beginning to suspect Legion of being the Demon Prince of Borg, which >raises some questions about Archangel Beth. Funny you should mention that...I'd been working on this for quite some time, but forgot about it when I had trouble thinking up quotes for various Superiors...Anyway, it's based on those "I am X of Borg" jokes I'd seen on one of the Star Trek newsgroups a couple years ago. Superiors of Borg. I am Blandine of Borg. You will be Assimilated while you sleep. Insomnia is futile. I am David of Borg. Assimilation may not be in you best interests, but it will make you stronger. I am Dominic of Borg. Not wanting to be Assimilated is Heresy. I am Eli of Borg. If you want to be assimilated, cool. I am Gabriel of Borg. You will burn, burn, burn! Oh, and you'll be assimilated. I am Janus of Borg. If you have not been assimilated, you will be. If you have been assimilated, you will be un-assimilated. Hurry up, I've got places to be. I am Jean of Borg. You are not yet ready for Assimilation. I am Jordi of Borg. Civilization is futile. I am Laurence of Borg. (?) I am Marc of Borg. If you will consent to Assimilation, you will be handsomely compensated. I am Michael of Borg. Do you wish to be Assimilated? No? *WHAM*WHAM*WHAM*WHAM* How about now? I am Novalis of Borg. (?) I am Yves of Borg. Assimilation is your Destiny. Fate is futile. I am Andrealphus of Borg. Try Assimilation. It's fun. Nobody has to know. I am Beleth of Borg. I suppose we could assimilate you, but that wouldn't be as much fun.... I am Baal of Borg. If you survive, you may be worthy of Assimilation. I am Haagenti of Borg. You will be Assimilated with some fava beans and a nice chilianti. I am Lilith of Borg. No, I won't Assimilate you. Let's just say you Owe me one. I am Saminga of Borg. Life is Futile. Assimilation? What's that? I am Valefor of Borg. We have decided not to Assimilate you after all. What? No, you must be mistaken. We had that stereo when we came in. I am Vapula of Borg. I'm pretty sure we can Assimilate you. We have almost a 75% survival rate. Just sign this release form and we can get started. = http://www.io.com/~beholder ===================== nofori@pop3.utoled.edu === Nana-Yaw "The Fish" Ofori, Freelance Soldier of Heck, presenty serving Legion, Party of six thousand. Smoking or Non? ===== ><{{"> ============ "Life's a Fish, then you Fry." ======= <"}}>< ====== ------------------------------ Date: Tue, 5 Aug 1997 08:23:17 -0400 From: "John Karakash - Lucent ASCC" Subject: IN> GenCon Okay folks, I'm gonna be at GenCon so don't expect any Canon answers from me for awhile! I'll be back bright-tailed and bushy-eyed come tuesday so don't get into any really bad trouble until then. =) - -- ___________________________________________________ / \ |John Karakash - Lucent Technologies (formerly AT&T) | | (919)380-4629 | | | | The power to tax involves the power to destroy. | | -Chief Justice Marshall | \___________________________________________________/ ------------------------------ Date: Tue, 5 Aug 1997 08:28:37 -0400 From: "John Karakash - Lucent ASCC" Subject: Re: IN> S. of Hell -> Demons & a Saints ? (Night Music) > [Hey, Karakash, what did I tell you about that line when I first > saw it? };) Didn't I say it was gonna need FAQing or errating?] Yup, you did... If I recall correctly, on the day you got your book. (I felt the same problem when I read that passage... yeek!) - -- ___________________________________________________ / \ |John Karakash - Lucent Technologies (formerly AT&T) | | (919)380-4629 | | | | The power to tax involves the power to destroy. | | -Chief Justice Marshall | \___________________________________________________/ ------------------------------ Date: Tue, 5 Aug 1997 08:34:32 -0400 From: "John Karakash - Lucent ASCC" Subject: Re: IN> Relic Weapons > The _Power_ for the Holy pistol is equal to Resource level > multiplied by the check digit. So a HP/1 would do a base of 1d6 > (the check digit) + (the check digit) times 1. In other words > [1d6]*2 damage. Remember that the Power of a weapon is added > to whatever is rolled on the check digit. Still, it seems > a bit unlikely since the top damage is 12. > I don't put it past the possessor of the body to have > deliberately damaged it somehow to make the death easier.... > (since he was planning on letting it die anyways). > < > > One for my errata list since the write up explicitly says damage not power > is equal to check digit x Level. Which writeup? Surely not the one on p.71 since I'm looking right at it and it sure enough says _Power_. (second column, 5th line, 1st word) > 1d6 x2 damage kills one of Adam's vessels on a 6 on the dice so thats fine > by me. [Corp forces 2 Strength 4 Vessel 2 for the one listed] - -- ___________________________________________________ / \ |John Karakash - Lucent Technologies (formerly AT&T) | | (919)380-4629 | | | | The power to tax involves the power to destroy. | | -Chief Justice Marshall | \___________________________________________________/ ------------------------------ Date: Tue, 05 Aug 1997 09:50:37 -0400 From: Nana Yaw Ofori Subject: IN> Re: Last Session's Questions. >At 1:30 PM -0300 8/4/97, Andre Ribeiro wrote: >> * When their hosts sleep, do the Sheddim go to the >>Marches (and: Do they need a Will roll to sleep as the other >>Celestials?)?? If yes, in what form do they appear there?? I'd say yes, they do go to the Marches, if they want. That requires a Will roll. They can also just tell their Host to go to sleep, which doesn't, but leaves the Shedim sitting in an unconscious body with very little sensory information. Most of the time they'll probably stick around in the Dreamscape of the possessed person, bending that person to their will, studying their psyche, finding new ways to twist things around for their hosts. Now, what form would they appear in the Marches..How about those nameless horrors in dreams that you're always running from, but not fast enough and you know it's really bad if they catch up to you but you never actually see them. You can try to look at them directly, but your mind refuses to wrap itself around the concept and pulls bits of the Dreamscape in front of them, so you can't actually see them, but you know where they are, and what they're doing... = http://www.io.com/~beholder ===================== nofori@pop3.utoled.edu === Nana-Yaw "The Fish" Ofori, Freelance Soldier of Heck, presenty serving Legion, Party of six thousand. Smoking or Non? ===== ><{{"> ============ "Life's a Fish, then you Fry." ======= <"}}>< ====== ------------------------------ Date: Tue, 05 Aug 1997 10:12:16 -0500 From: Earl Wajenberg Subject: IN> The Seven Skulls of Satan Adam Canning wrote: > Lucifer needs one [a dragon] for the apocalyse to take on Micheal. > (ie and Micheall and his angels fought the dragon and its angels: > Revelatons) Since that bit of Revelation is the whole basis for the conflict between Michael and Lucifer, I'd assume that it describes the war at the Fall, way back at the beginning of time, and that the seven-headed dragon was a vessel assumed by Lucifer for the occasion. Now here's an idea: We know Michael takes trophies, and that he won that battle. Might Michael's cathedral contain a few of Satan's seven skulls? Wouldn't those make interesting foci for stealing, making relics out of, etc.? Earl Wajenberg ------------------------------ Date: Tue, 5 Aug 1997 10:23:39 -0400 From: Tim Seiger Subject: Re: IN> IN Cities I think this would be a good new category for the INC pages. I'll start working on IN Pittsburgh as soon as I get back to school. - -Tim ------------------------------ Date: Tue, 5 Aug 1997 09:49:56 -0500 (CDT) From: Shadowcat Subject: Re: IN> GenCon On Tue, 5 Aug 1997, John Karakash - Lucent ASCC wrote: > > Okay folks, I'm gonna be at GenCon so don't expect any > Canon answers from me for awhile! I'll be back bright-tailed > and bushy-eyed come tuesday so don't get into any really bad > trouble until then. =) We'll try not to. >;) When are you getting to Milkyway? Would anyone be interested in a general get together? Shadowcat ------------------------------ Date: Tue, 05 Aug 1997 10:46:54 -0400 From: "Kirt A. Dankmyer -- aka Loki" Subject: Re: IN> Spawn as an example of recruiting... > Mind you, if you now have an urge to rush out and see Spawn, I >heartily recommend going to the cheapest matinee showing you can find. Amen to that. Wow, was that plot incoherent. However, with a little rewriting, it could become one of Saminga's stupider plots to top the Holocaust. -Loki - -- Kirt A. Dankmyer --- Academic Computing Specialist http://www.wfu.edu/~dankmyka/ -- (910) 759-4202 -- PGP public key available. For the Snark _was_ a Boojum, you see. --Lewis Carroll ------------------------------ Date: Tue, 5 Aug 1997 11:48:38 -0400 (EDT) From: Casca Subject: Re: IN>Dominic is not a Bad Guy I really can't reply to the other points because I don't know IN all that well, and only have the main rulebook, but I can reply to the first one.. On Tue, 5 Aug 1997, Adam Canning wrote: > > >The reason he wears the cloak is because HE'S A BALSERAPH! > > True he wears a cloak, but only when he's a he. the other half of the time > when shes a she [IN page 45] black robes yes but no cloak. Gender isn't relevant in Heaven. When Dom is in celestial form, s/he is a six-eyes (Bal)Seraph. So the picture on p45, nice as it is, really isn't relevant to celestial forms. I don't imagine Dom wears a hooded cloak when he's in a male vessel, either. - -- Casca (bertishg@db.erau.edu) ------------------------------ Date: Tue, 5 Aug 1997 11:13:03 -0500 (CDT) From: Martin Leslie Leuschen Subject: IN> Relic Weapons > >Date: Sun, 3 Aug 1997 19:07:29 -0400 >From: Adam Canning >Subject: IN> Relic Weapons > >What is the point of Nicole's Holy Pistol/1 ? > It does check digit times 1 damage >Revolvers do Checjk digit damage and do not cost a character point per >shot. > >Also Marcus must have been a lot more hurt than he appeared if 1d6 damage >took him down. > IIRC, he wasn't really fighting. It was an `auto-kill' type situation - she put the gun right over his vessel's heart and fired. However, you're right - there seems to be no point to a HP/1 unless it's errata'd that CD*level is the weapon's power. (Even then, a .44 would do almost as well.) OTOH, HP/6 is *worth* 36 pints, especially with high skill. Consider the following munchkin: Precision 12, Pistol Skill/6, Talisman(Pistol)/6. Taking three rounds to aim at close range, its skill is 28. According to the auto-success rules, it gets +16 to it's CD, so it does 102-132 damage. (In comparison, a heavy *tank* has 100 hits.) Oh, and add 1-6 more if the power thing get's errata'd. Adding range penalties and preventing aiming might slow it down, but only a little. God help you if it blows Essence. > From: Nana Yaw Ofori > Me, I want a Holy M-16. That scares me. Both for damage potential, and cost. (Every burst is gonna cost mucho CP. Maybe only Micheal can afford one...) Regards, Martin Leuschen martinl@rice.edu ------------------------------ Date: Tue, 5 Aug 1997 11:16:43 -0500 (CDT) From: Martin Leslie Leuschen Subject: IN> Discord at character creation Q. Is there a limit to how much Discord you can buy at character creation? This seems abusable to me, at least for demons.... (I'd say 3 total levels, to keep abusess in chack.) Regards, Martin Leuschen martinl@rice.edu ------------------------------ End of in_nomine-digest V1 #281 ******************************* The material here is (C) 1997 Steve Jackson Games, Incorporated. All rights reserved.