From owner-in_nomine-digest@lists.io.com Tue Oct 13 17:42:38 1998 Return-Path: Received: from lists.io.com (majordom@lists.io.com [199.170.88.15]) by pyramid.sjgames.com (8.8.7/8.8.7) with ESMTP id RAA15844 for ; Tue, 13 Oct 1998 17:42:37 -0500 Received: (from majordom@localhost) by lists.io.com (8.9.0/8.9.0) id RAA08089 for in_nomine-digest-outgoing; Tue, 13 Oct 1998 17:28:09 -0500 Date: Tue, 13 Oct 1998 17:28:09 -0500 Message-Id: <199810132228.RAA08089@lists.io.com> X-Authentication-Warning: lists.io.com: majordom set sender to owner-in_nomine-digest@lists.io.com using -f From: owner-in_nomine-digest@lists.io.com (in_nomine-digest) To: in_nomine-digest@lists.io.com Subject: in_nomine-digest V1 #976 Reply-To: in_nomine-l@lists.io.com Sender: owner-in_nomine-digest@lists.io.com Errors-To: owner-in_nomine-digest@lists.io.com Precedence: bulk in_nomine-digest Tuesday, October 13 1998 Volume 01 : Number 976 In this digest: IN> lilim IN> Divine/Infernal Cocktails Re: IN> IN - Boston Help? Re: IN> IN - Boston Help? Re: IN> Lilith RE: IN> Lilith IN> celestials and their mixed drinks Re: IN> Question on Shedim Re: IN> Seraphim of Judgement and Servitor Attunements Re: IN> Re: IN- Re: IN- Mortals using Songs Re: IN> Shedim Re: IN> kyrio of eli question Re: IN> IN - Boston Help? IN> Geas question Re: IN> Geas question RE: IN> Geas question IN> Re: IN- In Nomine: Paranoia (was: Mortals using Songs) IN> Re: IN- Re: IN- Re: IN- Mortals using Songs IN> Re: IN- Re: Azazel and the Seirim (was Re:IN- Shedites of the Game) IN> Re: IN- IN - Boston Help? IN> Re: IN- Lilith Re: IN> kyrio of eli question IN> Re: IN- Mortals using Songs ---------------------------------------------------------------------- Date: Tue, 13 Oct 1998 11:21:36 -0400 From: Setzer Gabbiani Subject: IN> lilim Lilim can be truly fun to play if you do it right. the way i see it you geas the hell out of the other players for the first two or three sessions for anything you do for them. If you loan someone a pen(a lilim should always have a pen and a lighter handy if nothing else) give them a geas. if you hold the door geas them. Then for the rest of the game you don't even have to do anything. simply sit back and keep offering to do things. For instance "oh let me get that flesh eating moster off of you." "No! No! That's all right i got it myself!" A fun manner in which to play a lilim. Ben Lilim of Gluttony "Don't worry guys i'll get the next round." ------------------------------ Date: Tue, 13 Oct 1998 16:47:16 +0100 From: "The Anti-Santa" Subject: IN> Divine/Infernal Cocktails This is a multi-part message in MIME format. - ------=_NextPart_000_000A_01BDF6D5.7463B3C0 Content-Type: text/plain; charset="iso-8859-1" Content-Transfer-Encoding: quoted-printable After looking through a drinks list, I decided to post a few of the IN = name related ones, if you know what I mean =20 And, in alphabetical order... (I think) Angel Face =20 1/2 Oz. Apricot Brandy 1/2 Oz. Apple Brandy 1 Oz. Gin =20 Mixing Instructions: =20 Stir all ingredients well with cracked ice, strain into a cocktail = glass, and serve. Angel's Kiss =20 1/4 Oz. White Creme de Cacao 1/4 Oz. Sloe Gin 1/4 Oz. Brandy 1/4 Oz. Light Cream =20 Mixing Instructions: =20 Pour ingredients carefully, in order given, into a pousse-cafe glass so = that they do not mix. =20 Angel's Wing =20 1/2 Oz. White Creme de Cacao 1/2 Oz. Brandy 1 Tbs. Light Cream =20 Mixing Instructions: =20 Pour ingredients carefully, in order given, into a pousse-cafe glass so = that they do not mix. Serve without mixing. =20 Black Devil =20 1/2 Oz. Dry Vermouth 2 Oz. Light Rum 1 Black Olive =20 Mixing Instructions: =20 Stir rum and vermouth with cracked ice and strain into a cocktail glass. = Top with the black olive and serve. Blue Devil Cocktail =20 1 Oz. Gin Juice Of 1/2 Lemon 1 Tbs. Maraschino 1/2 Tsp. Blue Curacao =20 Mixing Instructions: =20 Shake all ingredients with ice, strain into a cocktail glass, and serve. Gates Of Hell =20 1 1/2 Oz. Tequila 2 Tsp. Lemon Juice 2 Tsp. Lime Juice Crushed Ice 1 Tsp. Cherry Brandy =20 Mixing Instructions: =20 In a shaker half-filled with ice cubes, combine the tequila, lemon = juice, and lime juice. Shake well. Strain into an old-fashioned glass = almost filled with crushed ice. Drizzle the cherry brandy over the top. Green Demon (Lilim perhaps?) =20 1 Oz. Vodka 1 Oz. Rum 1 Oz. Melon Liqueur Lemonade 1 Cherry =20 Mixing Instructions: =20 Shake vodka, rum, and liqueur and pour over ice in a highball glass. = Fill with lemonade, add the cherry on top, and serve. =20 =20 Green Devil =20 1 1/2 Oz. Gin 1 1/2 Oz. Green Creme de Menthe=20 1 Tbs. Lime Juice Leaves Of Mint =20 Mixing Instructions: =20 Shake gin, creme de menthe, and lime juice with ice and strain into an = old-fashioned glass over ice cubes. Decorate with mint leaves and serve. =20 =20 Devil's Cocktail =20 1 1/2 Oz. Dry Vermouth 1 1/2 Oz. Port 1/2 Tsp. Lemon Juice =20 Mixing Instructions: =20 Stir all ingredients with ice, strain into a cocktail glass, and serve. =20 =20 =20 Seventh Heaven Cocktail =20 1 1/2 Oz. Gin 2 Tsp. Grapefruit Juice 1 Tbs. Maraschino 1 Sprig Mint =20 Mixing Instructions: =20 Shake all ingredients (except mint sprig) with ice and strain into a = cocktail glass. Add the sprig of mint and serve. =20 =20 To Hell With Swords And Garter =20 1 1/2 Oz. Scotch 1 Oz. Dry Vermouth 1 1/2 Oz. Pineapple Juice =20 Mixing Instructions: =20 In a shaker half-filled with ice cubes, combine all of the ingredients. = Shake well. Strain into an old-fashioned glass almost filled with ice = cubes. =20 =20 email me if you want the full drinks list (V. long list) =20 Nagasaki garydoyle@geocities.com - ------=_NextPart_000_000A_01BDF6D5.7463B3C0 Content-Type: text/html; charset="iso-8859-1" Content-Transfer-Encoding: quoted-printable
After looking through a drinks list, = I decided=20 to post a few of the IN name related ones, if you know what I = mean
 
And, in alphabetical order... (I=20 think)
 
 
Angel = Face
 
1/2 Oz. Apricot Brandy
1/2 Oz. = Apple=20 Brandy
1 Oz. Gin
 

Mixing = Instructions:
 
Stir all ingredients well with = cracked ice,=20 strain into a cocktail glass, and serve.
 
 
 
Angel's = Kiss
 
1/4 Oz. White Creme de Cacao
1/4 = Oz. Sloe=20 Gin
1/4 Oz. Brandy
1/4 Oz. Light Cream
 

Mixing = Instructions:
 
Pour ingredients carefully, in order = given, into=20 a pousse-cafe glass so that they do not mix.
 
 
 
Angel's = Wing
 
1/2 Oz. White Creme de Cacao
1/2 = Oz.=20 Brandy
1 Tbs. Light Cream
 

Mixing = Instructions:
 
Pour ingredients carefully, in order = given, into=20 a pousse-cafe glass so that they do not mix. Serve without = mixing.
 
 
 
Black = Devil
 
1/2 Oz. Dry Vermouth
2 Oz. Light = Rum
1=20 Black Olive
 

Mixing = Instructions:
 
Stir rum and vermouth with cracked = ice and=20 strain into a cocktail glass. Top with the black olive and = serve.
 
 
 
Blue Devil=20 Cocktail
 
1 Oz. Gin
Juice Of 1/2 Lemon
1 = Tbs.=20 Maraschino
1/2 Tsp. Blue Curacao
 

Mixing = Instructions:
 
Shake all ingredients with ice, = strain into a=20 cocktail glass, and serve.
 
 
 
Gates Of = Hell
 
1 1/2 Oz. Tequila
2 Tsp. Lemon = Juice
2=20 Tsp. Lime Juice
Crushed Ice
1 Tsp. Cherry Brandy
 

Mixing = Instructions:
 
In a shaker half-filled with ice = cubes, combine=20 the tequila, lemon juice, and lime juice. Shake well. Strain into an=20 old-fashioned glass almost filled with crushed ice. Drizzle the cherry = brandy=20 over the top.
 
 
 
Green Demon (Lilim=20 perhaps?)
 
1 Oz. Vodka
1 Oz. Rum
1 Oz. = Melon=20 Liqueur
Lemonade
1 Cherry
 

Mixing = Instructions:
 
Shake vodka, rum, and liqueur and = pour over ice=20 in a highball glass. Fill with lemonade, add the cherry on top, and=20 serve.
 
 
 
Green = Devil
 
1 1/2 Oz. Gin
1 1/2 Oz. Green = Creme de Menthe=20
1 Tbs. Lime Juice
Leaves Of Mint
 

Mixing = Instructions:
 
Shake gin, creme de menthe, and lime = juice with=20 ice and strain into an old-fashioned glass over ice cubes. Decorate with = mint=20 leaves and serve.
 
 
 
Devil's = Cocktail
 
1 1/2 Oz. Dry Vermouth
1 1/2 Oz. = Port
1/2=20 Tsp. Lemon Juice
 

Mixing = Instructions:
 
Stir all ingredients with ice, = strain into a=20 cocktail glass, and serve.
 
 
 
Seventh Heaven=20 Cocktail
 
1 1/2 Oz. Gin
2 Tsp. Grapefruit = Juice
1=20 Tbs. Maraschino
1 Sprig Mint
 

Mixing = Instructions:
 
Shake all ingredients (except mint = sprig) with=20 ice and strain into a cocktail glass. Add the sprig of mint and=20 serve.
 
 
 
To Hell With Swords And=20 Garter
 
1 1/2 Oz. Scotch
1 Oz. Dry = Vermouth
1 1/2=20 Oz. Pineapple Juice
 

Mixing = Instructions:
 
In a shaker half-filled with ice = cubes, combine=20 all of the ingredients. Shake well. Strain into an old-fashioned glass = almost=20 filled with ice cubes.
 
 
 
email me if you want the full drinks = list (V.=20 long list)
 
Nagasaki
garydoyle@geocities.com
- ------=_NextPart_000_000A_01BDF6D5.7463B3C0-- ------------------------------ Date: Tue, 13 Oct 1998 18:22:25 +0100 From: Julian Breen Subject: Re: IN> IN - Boston Help? In message , gantr@NKU.EDU writes >On Tue, 13 Oct 1998, Julian Breen wrote: > >> >Alternatly, it would make a good Tether to Factions. The Sons of Liberty >> >were, after all, an IRA style terrorist organization. Terrorism seems to >> >fit Factions better than anyone else I can think of. >> >> But don't forget that one man's terrorist is another man's freedom >> fighter. >> >> And it often takes violence in order to effect positive change. > >Perhaps. But I still find it morally ambiguous at best, and apalling at >worst. Terrorist actions are fairly despicable, no matter what the >justification used. Quite true, but I could easily see either Michael or Janus supporting some 'terrorist' organisations. Probably David too if it weren't for all those Oaths... ;) - -- Julian jules@bigjules.demon.co.uk ------------------------------ Date: Tue, 13 Oct 1998 18:42:45 +0100 From: Julian Breen Subject: Re: IN> IN - Boston Help? In message , Matthew Stein writes > >I tend to think of "terrorists" and "freedom fighters" (or "patriots") as >having more to do with who wins the war. You know, the Winner determines >History, and all that. That's a good point. To the Nazis, the Resistance were terrorists and would surely have gone down in history books as such if the Nazis had won. (BTW, IMC, whilst Michael was busy firmly supporting the Resistance in WWII, his sponsorship of The IRA was usurped by Baal (for a time at least...) when said Army allied with Hitler.) - -- Julian ------------------------------ Date: Tue, 13 Oct 1998 18:09:18 +0100 From: Julian Breen Subject: Re: IN> Lilith Heresy wrote: >Julian Breen wrote: > >> On a less intriguing note, I wasn't really happy with some of the >> Rituals/Invocation modifiers in the book for her so I came up with >> these; > >> Rituals: >> >> * Assisting in a stillborn delivery (+2 essence) >> +4 At an Abortion Clinic/scene of a cot death > >I'm not sure how these relate to Freedom, except in the sense that >someone who undergoes any of these three things is freed from the >responsibility of raising the child. > What Earl said :) >Maybe: >* Canceling an appointment, because you _can_ (+1 Essence) (This sounds >more like a ritual than an invocation modifier to me.) That seems reasonable. >* Strolling naked through an urban/suburban community for one hour (+2) > >> Invocation > >I'd rearrange these, personally, like so: > >+1 Staying in bed instead of going to work >+2 A mortal who quits his job on the spur of the moment I put that one higher myself because I see Lilith as having a certain empathy with it. ;) >+3 Freeing a single human prisoner (this should be brought down, IMHO. >It's not even close to overthrowing a government.) I see that more as being largely dependent upon whether or not the prisoner is actually guilty of the crime that he is serving time for. (I'm assuming that he/she *is*) >+4 At the scene of a jailbreak >+5 Going on an extended road trip without an itinerary >+6 Overthrowing a government (as per book) > > >Thoughts? > - -- Julian ------------------------------ Date: Tue, 13 Oct 1998 14:09:18 -0400 From: "Matthew Stein" Subject: RE: IN> Lilith >> Rituals: >> >> * Assisting in a stillborn delivery (+2 essence) >> +4 At an Abortion Clinic/scene of a cot death > >I'm not sure how these relate to Freedom, except in the sense that >someone who undergoes any of these three things is freed from the >responsibility of raising the child. Remember, Lilith has the Demonic Word of Freedom, so it's freedom's bad side. I think that the stillborn delivery and abortion clinic thing is good, given her past (remember the "old" Lilith story?) and what the downsides of Freedom are. ------------------------------ Date: Tue, 13 Oct 1998 13:25:56 -0400 From: Setzer Gabbiani Subject: IN> celestials and their mixed drinks probably been done already but i just thought i'd put my take on it Seraphim- pure undiluted grain alcohol Cherubim- "I'll have what he's having" Ofanim- shot of aftershock Elohim- it makes no difference, whatever gets me drunk Objectively all alcohol is the same Malakim- i saw you sell that drink to a minor *sound of bartenders head being whacked on the bar* Kyriotate- give that guy a drink *possessing that guy* Mercurian- everybody have a drink on me! Balseraph- I'm from the board of health, i need to test your drinks Djinn- i don't care what you give me. NOT THAT!!! Calabim- oops sorry bout them glasses Habballah- i like that one Lilim- I'll get the next round guys don't worry Shedim- that guy has a drink *i'll possess him* Impudites- Hi...Buy me a drink *steal essence as handed to them* Ben, Lilim of gluttony ------------------------------ Date: Tue, 13 Oct 1998 16:37:49 -0400 From: Elizabeth McCoy Subject: Re: IN> Question on Shedim At 10:59 AM -0700 10/10/98, FrontPage wrote: >1) When a Kyriotate possesses a person it is explicitly stated that >their soul goes to the Marches. But a Shedim's host goes into "a >dream-like state." Does the Shedim's host get displaced to the Marches >or not? Not, except for Malphas' Shedim attunement. >2) The host of a Shedim gets rolls to percieve that they are being >"ridden" and also to break free of the control. Can the mortal spend (by >necessity all of their) Essence on either of these rolls? Yes; the GM is the one who decides if the mortal is horrified enough by what he seemes to be doing to trigger this instinctive Essence spend. >3) Could a Celestial lend Essence to the mortal specifically for either >of these rolls? A Shedite-ridden host? Hm. I'd think no, not unless the human was a Saint or Soldier who Had A Clue, and even then, it would likely go to the Shedite instead... It's a little unclear in canon whether or not celestials can even give Essence to mundanes in the first place. This is something I hope to be fixing soon, but am currently not sure what I want to rule yet. Using Celestial Tongues to send to the human might be one way to get them Essence, without the Shedite tapping it. Of course, they can't use more Essence than they have Forces -- just can't hold it all! >Any other advice on dealing with Shedim, besides just tying them up or >bonking them on the head, is also appreciated. Sleepy-gas. Divine Tethers. Useful Songs and Artifacts. - --emccoy@nh.ultranet.com // arcangel@io.com In Nomine Line Editor GURPS, Roleplayers, In Nomine stuff; Art: http://www.io.com/~arcangel/ ------------------------------ Date: Tue, 13 Oct 1998 16:12:58 -0400 From: Elizabeth McCoy Subject: Re: IN> Seraphim of Judgement and Servitor Attunements At 10:48 PM +0100 10/11/98, Sam Kington wrote: >> Divine Mediation >> ================ >> Servitors with this attunement can end a dispute between two >> individuals by listening to the Symphony to tell which of them is in >> the wrong. And then they get to Geas them to the decision of the Mediator. >> Advocate >> ======== >> A Servitor with the Advocate attunement can attune himself to a human >> or celestial [...] the Advocate can tell whether any statement made >> about the subject of the attunement is true by making a Perception >> roll. Can tell whether any statement made *ABOUT* the subject is true -- no matter who said it, no matter where the subject is! A Seraph can only listen for Truth from one person at a time for the duration of his normal resonance, but this attunement allows him to make a Per-roll each time... >[...] A Seraph of Dominic gets to add his Celestial Forces to >the check digit of a resonance roll; No, they add their Celestial Forces to their Perception, which *often* (though not always!) boosts their target number over 12, thus adding indirectly to their Perception. >even if this only applies to angels being formally >investigated by the Celestial Inquisition, I rule that they're just perceptive in general. They're *always* inquisiting, even when they're off-duty, in a sense. So, the mechanic is... Jordan, a Seraph with a Perception of 10 and 5 Celestial Forces*, is rolling against a target number of 15. This means he has a 12 as his target, and a +3 on his check digit, giving him a potential check digit of 4-9, before any negative modifiers for recordings and whatnot, or positive ones for touching (a +2; p. 57, main book). (For more about Jordan and his obscene Truth-sniffing ability, check out http://homepages.tcp.co.uk/~maya/nomine/fiat.html ) Of course, Seraphim of Judgment are pretty good at spotting Truths just on their own, and may not *need* those attunements. But other Choirs certainly might! * Jordan also has Will 10, natch, and like many perceptive Seraphim, enjoys watching Balseraphs try to resonate him and eat dissonance, as we get into the minimum check digit of 4 thing again. Then he arrests them for crimes against Judgment. - --emccoy@nh.ultranet.com // arcangel@io.com In Nomine Line Editor GURPS, Roleplayers, In Nomine stuff; Art: http://www.io.com/~arcangel/ ------------------------------ Date: Tue, 13 Oct 1998 16:19:21 -0400 From: Elizabeth McCoy Subject: Re: IN> Re: IN- Re: IN- Mortals using Songs At 12:04 AM -0500 10/12/98, Perry Lloyd wrote: >that reminds me, anyone know if socerors can escape their dreamscapes? I think not, but I could see them making their dreamscapes transperent (like those bubbles Steed & Peel were walking in, in the _Avengers_ movie (which isn't as good as the series, but was amusing with all the riffs on other movies in it)), and possibly form-fitting, especially in an ethereal Domain. >>The idea, I think, is that the attunement makes the other realms more >>of a "native" environment for humans. > >Hrm... But, what if, say, a Demon Prince wished a human soldier to >possess an ethereal (or celestial) song, would the DP have the power to >do it? Or is that left to the whim of individual GM's? I think the canon is yes, and of course yes -- individual GMs can do everything they want... - --emccoy@nh.ultranet.com // arcangel@io.com In Nomine Line Editor GURPS, Roleplayers, In Nomine stuff; Art: http://www.io.com/~arcangel/ ------------------------------ Date: Tue, 13 Oct 1998 15:57:19 -0400 From: Elizabeth McCoy Subject: Re: IN> Shedim At 9:10 PM +0300 10/10/98, Yossi Gurvitz wrote: >At 01:39 10/10/98 , you wrote: >>>2. Can a Shedite possess a body of a celestial? >> >>No, nor animals. > What happens if a Sedite attempts to possess a body already possessed by >a Kyrio? They get to make resonance rolls every turn (including the human, at least for the first round) until one fails and is kicked out. The GM could probably rule that the body was immobile until one or the other won full control in the head. - --emccoy@nh.ultranet.com // arcangel@io.com In Nomine Line Editor GURPS, Roleplayers, In Nomine stuff; Art: http://www.io.com/~arcangel/ ------------------------------ Date: Tue, 13 Oct 1998 15:46:16 -0400 From: Elizabeth McCoy Subject: Re: IN> kyrio of eli question At 11:46 AM -0400 10/10/98, Nana Yaw Ofori wrote: [...] >The way I've been working it, is that it applies to both the song cost, and >the various changes. However, the Song still has limits. The Kyriotate gets >to work as many changes on his Host as his forces, as if he were full up >with Essence, It's just that he doesn't have to /pay/ that Essence. > >Avoids the "22 building-sized cats march on Washington" problem. Or at >least makes it a little harder to pull off... I like this. A very good point. (Karakash, if this isn't explicit in the FAQ, could you make it so? Thanks!) - --emccoy@nh.ultranet.com // arcangel@io.com In Nomine Line Editor GURPS, Roleplayers, In Nomine stuff; Art: http://www.io.com/~arcangel/ ------------------------------ Date: Tue, 13 Oct 1998 21:17:47 +0100 From: Kevin Walsh Subject: Re: IN> IN - Boston Help? On Tue, Oct 13, 1998 at 06:42:45PM +0100, Julian Breen wrote: > (BTW, IMC, whilst Michael was busy firmly supporting the Resistance in > WWII, his sponsorship of The IRA was usurped by Baal (for a time at > least...) when said Army allied with Hitler.) > Maybe he gave it away when it started falling to pieces in the Second World War (or when it lost the Civil War, or when Dev entered the Dail). IIRC, some members of the Army Council tried to arrest the Chief of Staff for being an informer. Naturally the Chief of Staff sought police protection, and became an informer. The 'RA were never weaker than they were in the '40s. The INLA are clearly under the influence of Factions, and the IPLO were controlled by Mammon before the Provos shut them down. As for the Provos themselves, it's a bit questionable. I doubt any one Superior has control over them, though I'd say a number of scenes of atrocities have become Tethers of one side or another. Their interrogation centre in Louth might well belong to the Game, for instance. Kevin Walsh, Balseraph of Nitpicking, Demon of Off-Topic Trivia. - -- "We have been fortunate enough to live to a time when virtue, though it does not triumph, is nevertheless not always tormented by attack dogs." Alexander Solzhenitsyn, the Gulag Archipelago. ------------------------------ Date: Tue, 13 Oct 1998 13:42:45 -0700 (PDT) From: Michael Bowman Subject: IN> Geas question If a Lilim invokes a Geas on another character is the difficulty of the task determined by how tough it is for the Lilim to complete the task, or the geased individual? Michael Bowman bvmi@odin.cc.pdx.edu ------------------------------ Date: Tue, 13 Oct 1998 17:20:45 -0400 From: Elizabeth McCoy Subject: Re: IN> Geas question At 1:42 PM -0700 10/13/98, Michael Bowman wrote: >If a Lilim invokes a Geas on another character is the difficulty of the >task determined by how tough it is for the Lilim to complete the task, or >the geased individual? The individual, I believe. Ah, and a nice place to use this... http://www.sjgames.com/in-nomine/FallMalakim/ lists, in the exerpts, it has a selection of examples of what a Geas can make someone do. - --emccoy@nh.ultranet.com // arcangel@io.com In Nomine Line Editor GURPS, Roleplayers, In Nomine stuff; Art: http://www.io.com/~arcangel/ ------------------------------ Date: Tue, 13 Oct 1998 17:24:00 -0400 From: "Matthew Stein" Subject: RE: IN> Geas question The geased individual. - -----Original Message----- From: owner-in_nomine-l@lists.io.com [mailto:owner-in_nomine-l@lists.io.com]On Behalf Of Michael Bowman Sent: Tuesday, October 13, 1998 4:43 PM To: in_nomine-l@lists.io.com Subject: IN> Geas question If a Lilim invokes a Geas on another character is the difficulty of the task determined by how tough it is for the Lilim to complete the task, or the geased individual? Michael Bowman bvmi@odin.cc.pdx.edu ------------------------------ Date: Tue, 13 Oct 1998 16:35:05 EST From: "Perry Lloyd" Subject: IN> Re: IN- In Nomine: Paranoia (was: Mortals using Songs) >>> It requires a Superior, altering their nature, >>to >>>grant them such a connection. >>> >>>-David >> >>Oh, yeah. Hadn't thought of that. Wait a minute... But everyone has >>forces of each sphere, that sounds like connection to me. > >>Not enough of one... Humans can't go celestial, or to the celestial >>realm, for example, except by dying. Nor can they go to the Marches at >>will, and when there, they're normally stuck inside their dreamscape. > >that reminds me, anyone know if socerors can escape their dreamscapes? > >Perry you must be careful when you have a player on the list. I can figure >your plans >Ben, Bright Lilim of flowers Oh, really? :) (so, the little green punk thinks he knows something, eh? pity) Mark off another Vessel, citizen. >:) That reminds me, anyone doing In Nomine: Paranoia? - -Perry Perry M. Lloyd (spook_number_six@hotmail.com) "Remember, false hope is still hope." -Dilbert ______________________________________________________ Get Your Private, Free Email at http://www.hotmail.com ------------------------------ Date: Tue, 13 Oct 1998 16:50:13 EST From: "Perry Lloyd" Subject: IN> Re: IN- Re: IN- Re: IN- Mortals using Songs >that reminds me, anyone know if socerors can escape their dreamscapes? >The canon on sorcerors is rather fuzzy. I would tend to say "yes" for >Dream Soldiers. Yes, definitely. If they're to visit their superior's dream realm, unless they somehow incorporate it into their own dreamscape, then they'd have to move out of it. Well, unless... okay, imagine a mortal's dreamscape as a droplet of water and Dream Realm as being a large pool of water. The water droplet/dreamscape touches the Dream Realm and *poof*, the smaller dream scape joins the larger dream realm. That's a neat idea... I'm less inclined to think so for sorcerors, who don't >really have that much specific connection with the Ethereal, execpt the >ability to pull spirits from there (as they can from the celestial). Yeah... >Which isn't to say that a sorceror couldn't bargain for the ability from >one of the ethreals.... There's a thought. :) >>The idea, I think, is that the attunement makes the other realms more >of >>a "native" environment for humans. > >Hrm... But, what if, say, a Demon Prince wished a human soldier to >possess an ethereal (or celestial) song, would the DP have the power to >do it? Or is that left to the whim of individual GM's? >Yes, they can do this, by granting the special attunement to the >Soldier. That's basically what it's for. Normally, only Blandine and >Beleth routinely grant the ethereal one to their Soldiers, but I don't >believe it's exclusive to them. The special attunement? I don't recall seeing anything about attunements for soldiers, except for Sorcerors. Is this something in Night Music (which I don't have...) ? - -Perry, Kyriotate of Flowers serving Creation and sometimes Tanniael, Archangel of Tea Perry M. Lloyd (spook_number_six@hotmail.com) "Remember, false hope is still hope." -Dilbert ______________________________________________________ Get Your Private, Free Email at http://www.hotmail.com ------------------------------ Date: Tue, 13 Oct 1998 17:02:55 EST From: "Perry Lloyd" Subject: IN> Re: IN- Re: Azazel and the Seirim (was Re:IN- Shedites of the Game) >>Seirim? Tell me more! > >You can see more about the Seirim (or Se'irim to be correct) at; > >http://www.sas.upenn.edu/~bakerkm/azazel.html > > >Which will take you on to a number of links, including the Book of >Enoch, and a nice one on Lilith (which I think that Earl may have >mentioned previously). Cool, thanks. - -Perry Perry M. Lloyd (spook_number_six@hotmail.com) "Remember, false hope is still hope." -Dilbert ______________________________________________________ Get Your Private, Free Email at http://www.hotmail.com ------------------------------ Date: Tue, 13 Oct 1998 17:13:14 EST From: "Perry Lloyd" Subject: IN> Re: IN- IN - Boston Help? On Tue, 13 Oct 1998, Julian Breen wrote: > >Alternatly, it would make a good Tether to Factions. The Sons of Liberty > >were, after all, an IRA style terrorist organization. Terrorism seems to > >fit Factions better than anyone else I can think of. > > But don't forget that one man's terrorist is another man's freedom > fighter. > > And it often takes violence in order to effect positive change. >Perhaps. But I still find it morally ambiguous at best, and apalling at >worst. Terrorist actions are fairly despicable, no matter what the >justification used. Superior's opinions on the statement: "It often takes violence in order to effect positive change" ~~~~~~~~ ~~~~~~~~ Assuming violence implies physical/emotional violence and positive means in the favor of those engaging in the violence. PRO CON Laurence Novalis Michael Marc Baal Yves Belial David Saminga Kronos Kobal Lilith Hmmmm... Seems like a matter of perspective, at least from where I'm standing. - -Perry, Kyriotate of Flowers serivng Creation and sometimes Tanniael, Archangel of Tea Perry M. Lloyd (spook_number_six@hotmail.com) "Remember, false hope is still hope." -Dilbert ______________________________________________________ Get Your Private, Free Email at http://www.hotmail.com ------------------------------ Date: Tue, 13 Oct 1998 17:21:55 EST From: "Perry Lloyd" Subject: IN> Re: IN- Lilith > On a less intriguing note, I wasn't really happy with some of the > Rituals/Invocation modifiers in the book for her so I came up with > these; > Rituals: > > * Assisting in a stillborn delivery (+2 essence) > +4 At an Abortion Clinic/scene of a cot death >I'm not sure how these relate to Freedom, except in the sense that >someone who undergoes any of these three things is freed from the >responsibility of raising the child. More freedom to do what the person wants to do, having been relieved of the burden of raising another human being. It's a _heavy_ burden AFAIK... >Maybe: >* Canceling an appointment, because you _can_ (+1 Essence) (This sounds >more like a ritual than an invocation modifier to me.) >* Strolling naked through an urban/suburban community for one hour >(+2) Uhhh... I wouldn't give it a +2, too easy. - -Perry, Kyriotate of Flowers serving Creation and sometimes Tanniael, Archangel of Tea Perry M. Lloyd (spook_number_six@hotmail.com) "Remember, false hope is still hope." -Dilbert ______________________________________________________ Get Your Private, Free Email at http://www.hotmail.com ------------------------------ Date: Tue, 13 Oct 1998 18:26:25 -0400 From: John Karakash - Lucent ASCC Subject: Re: IN> kyrio of eli question Elizabeth McCoy wrote: > > At 11:46 AM -0400 10/10/98, Nana Yaw Ofori wrote: > [...] > >The way I've been working it, is that it applies to both the song cost, and > >the various changes. However, the Song still has limits. The Kyriotate gets > >to work as many changes on his Host as his forces, as if he were full up > >with Essence, It's just that he doesn't have to /pay/ that Essence. > > > >Avoids the "22 building-sized cats march on Washington" problem. Or at > >least makes it a little harder to pull off... > > I like this. A very good point. > > (Karakash, if this isn't explicit in the FAQ, could you make it so? > Thanks!) So mote it be! (I was just working on the new version of the FAQ... gah, there are a lot of nitpicky changes...) - -- ___________________________________________________ / \ | John Karakash - Lucent Technologies/Bell Labs | | (919)388-2665(COOL) MIB2300 | | | | The power to tax involves the power to destroy. | | -Chief Justice Marshall | \___________________________________________________/ ------------------------------ Date: Tue, 13 Oct 1998 17:26:56 EST From: "Perry Lloyd" Subject: IN> Re: IN- Mortals using Songs >>that reminds me, anyone know if socerors can escape their dreamscapes? >I think not, but I could see them making their dreamscapes transperent >(like those bubbles Steed & Peel were walking in, in the _Avengers_ movie >(which isn't as good as the series, but was amusing with all the riffs >on other movies in it)), and possibly form-fitting, especially in >an ethereal Domain. Cool!!! - -Perry, Kyriotate of Flowers serving Creation and sometimes Tanniael, Archangel of Tea Perry M. Lloyd (spook_number_six@hotmail.com) "Remember, false hope is still hope." -Dilbert ______________________________________________________ Get Your Private, Free Email at http://www.hotmail.com ------------------------------ End of in_nomine-digest V1 #976 ******************************* The material here is (C) 1997 Steve Jackson Games, Incorporated. All rights reserved.