From owner-in_nomine-digest@lists.io.com Wed Nov 8 19:30:30 2000 Return-Path: Received: from lists.io.com (majordom@lists.io.com [199.170.88.15]) by pyramid.sjgames.com (8.9.3/8.9.3) with ESMTP id TAA29819 for ; Wed, 8 Nov 2000 19:30:30 -0600 Received: (from majordom@localhost) by lists.io.com (8.9.3/8.9.1a) id TAA20283 for in_nomine-digest-outgoing; Wed, 8 Nov 2000 19:29:10 -0600 Date: Wed, 8 Nov 2000 19:29:10 -0600 Message-Id: <200011090129.TAA20283@lists.io.com> From: owner-in_nomine-digest@lists.io.com (in_nomine-digest) To: in_nomine-digest@lists.io.com Subject: in_nomine-digest V1 #1913 Reply-To: in_nomine-l@lists.io.com Sender: owner-in_nomine-digest@lists.io.com Errors-To: owner-in_nomine-digest@lists.io.com Precedence: bulk in_nomine-digest Wednesday, November 8 2000 Volume 01 : Number 1913 In this digest: Re: IN> I'm bored... IN> Re: in_nomine-digest V1 #1911 Re:IN> I'm bored... Re: Re:IN> I'm bored... IN> Re: in_nomine-digest V1 #1912 IN> Re: in_nomine-digest V1 #1912 IN> Re: in_nomine-digest V1 #1912 Re: IN> I need guns. Re: IN> I need guns. IN> Heretic IN> Fwd: BOUNCE in_nomine-l@lists.io.com: Non-member submission from ["M.W. Hay" ] Re: IN> Re: in_nomine-digest V1 #1912 IN> Balakite Thought IN> Gaming: Women Re: IN> Balakite Thought Re:IN> I'm bored... Re: IN> Re: in_nomine-digest V1 #1912 Re: IN> Re: in_nomine-digest V1 #1912 IN> I want to apologise for my "About Politics in IN" post... Re: IN> Re: in_nomine-digest V1 #1912 IN> Celestial political parties Re: IN> I'm bored... Re: IN> I'm bored... Re: IN> Balakite Thought Re: IN> I'm bored... Re: IN> Celestial political parties Re: IN> Balakite Thought Re: IN> I'm bored... Re: IN> Heretic Re: IN> I'm bored... Re: Re:IN> I'm bored... Re: IN> New site: The In Nomine Cookbook Re: IN> I need guns. Re: IN> Servitors of Stone and practice fights Re: IN> "He's got a Sign-Up sheet for WHAT!" Re: Re:IN> I'm bored... IN> Ebay Surfing... Re: IN> Ebay Surfing... IN> Politicians in IN ---------------------------------------------------------------------- Date: Wed, 8 Nov 2000 02:34:05 -0500 From: hbias@earthlink.net (Harris Bias) Subject: Re: IN> I'm bored... >From: "Maurice Lane" >> ...which means it's time for a new Heretic. That's >> always good for a couple of days of frenzied activity. > >Heretic Hatiphas. [1] > >-- >Chuckg > >[1] It doesn't *always* have to be a Superior, does it? And what is >Heaven going to do with all those sorcerors? Summon demons. And *STOMP* them. - -- G. Harris Bias hbias@earthlink.net "He had some measure of the infuriating trait that causes a young man to be a nonconformist for its own sake and found that the surest way to shock people, in those days, was to believe that some kinds of behavior were bad, and others good, and that is was reasonable to live one's life accordingly." -Neal Stephenson, "The Diamond Age" ------------------------------ Date: Wed, 8 Nov 2000 18:58:35 -0800 From: James Walker Subject: IN> Re: in_nomine-digest V1 #1911 >> No. The reason humans survive shark attacks is that humans taste >>horrible.> We are so inedible that even sharks won't eat us. They take a >>bite, go> 'yuck' and then spit the morsel out. > >You know, several people have said this, and it's certainly an >interesting theory, but how do we KNOW what humans taste like to sharks? >I mean, did someone do a taste test? Yes. Sharks are a major safety issue over here, and lifesavers, researchers etc. DO hammer in safety issues concerning sharks. They are my source on this. A sharks' basic response to an unknown object is to eat it; if the object is edible, fine; otherwise Ptewy! They're not smart enough to handle anything more complicated. So I guess you could say that the sharks did the taste test. ------------------------------ Date: 8 Nov 2000 07:57:52 -0000 From: "-=|horsefly|=-" Subject: Re:IN> I'm bored... On Tue, 7 Nov 2000 22:23:55 -0800 (PST) Maurice Lane wrote: >...which means it's time for a new Heretic. That's >always good for a couple of days of frenzied activity. [snip] you want a challenge, Moe? Redeem Kronos! or let Blandine Fall...! -=|horsefly|=- "It was a different time: a time of blood and guns and killings.... It was a time when killers needed saints, for so much of God's good work was being done." --SAINT OF KILLERS #4, Garth Ennis ------------------------------ Date: Wed, 8 Nov 2000 02:05:23 -0600 From: "Charles Glasgow" Subject: Re: Re:IN> I'm bored... - ----- Original Message ----- From: "-=|horsefly|=-" To: Sent: Wednesday, November 08, 2000 1:57 AM Subject: Re:IN> I'm bored... > On Tue, 7 Nov 2000 22:23:55 -0800 (PST) Maurice Lane wrote: > >...which means it's time for a new Heretic. That's > >always good for a couple of days of frenzied activity. > [snip] you want a challenge, Moe? Redeem Kronos! or let Blandine Fall...! Well, Moe can make Heretics even where Heretics have been made before if he wants, but Blandine's already fallen once... http://www.sjgames.com/ftp/sjgames/in-nomine/digests/1999/11/1-1395.txt - --------- Date: Sun, 07 Nov 1999 13:56:52 PST From: "Jo Hart" Subject: IN> Look upon me, ye mighty, and DESPAIR Blandine, Demon Princess of Despair - --------- - -- Chuckg ------------------------------ Date: Wed, 8 Nov 2000 19:08:39 -0800 From: James Walker Subject: IN> Re: in_nomine-digest V1 #1912 >And, meanwhile, there's a Balseraph of Dark Humor out >there, idly wondering exactly what kind of Word to ask >for as a reward for Pranking a Archangel. It's >_amazing_ what kinds of official-looking nonsense you >can come up with when you hang around Tartarus for a >while... > >;) > > >Moe Have the Word of The Funniest Five Minute Career in History! And probably the 5th Dukedom of Dark Humor. Well done Moe. ------------------------------ Date: Wed, 8 Nov 2000 19:16:57 -0800 From: James Walker Subject: IN> Re: in_nomine-digest V1 #1912 >...which means it's time for a new Heretic. That's >always good for a couple of days of frenzied activity. > >What the heck: anybody need a specific one done? I >don't feel like making Mikey a Jumper; other than >that, I'm open to suggestions. It'll keep me from >getting mentally flabby.* :) > >Moe > >*The exercise might also jumpstart the Heretic I've >been stalled on for the last month. Just can't seem >to get it to gel. Grumble, grumble... :) ArchHuman of Mastery; enemy of Lilith; creates angels by using Sorcery to Summon Diabolical Forces from Hell (the Forces are from humans/demons who had some redeeming qualities but still damned; angel will have those redeeming qualities as part of personality); can't quite create Lilim, but can provide a Bright with a Bright child; NCO to Laurence, watching over Soldiers etc; Patron of Protestants (will have to be Christian to work well with Laurence but the other denominations deserve a patron); In purple plush. (because even I realise I've made this way to specific. Have fun). James. ------------------------------ Date: Wed, 8 Nov 2000 19:18:39 -0800 From: James Walker Subject: IN> Re: in_nomine-digest V1 #1912 >Iiiiiii'm thinking we're at that agree to disagree point. > >Though I'll reference Beth's point, which cuts to the heart of it. In >IN terms, humanity has been given Sentience and Free Will which the >animals have not. This is the core difference between the behavior >sets. Excepting that Free Will is Canonically unclear for everybody, and lack of sentience prevents animals feeling pain etc. Think about that..... ------------------------------ Date: Wed, 8 Nov 2000 11:38:18 -0000 From: "Laurent" Subject: Re: IN> I need guns. Moe, if you have a good collection of weapons on disk, could you send it to me? please? As for the armors, InNomine game mechanics don't offer much flexibility, IMO (no offense meant). There is no way to specify which part of the body has been hit*, therefore all you can do is increase or decrease the protection factor of the armors. I use a modified version of the combat rules: players can either specify which part they want to hit (and get a suitable modifier to the TN), or just throw 1D10 along with the normal D666 to find which part has been hit (and therefore do more or less damage). By using this type of rule, you can design different armors by specifying their level of protection for each part of the body. Another thing I started doing for armors is inspired from that anime I used to watch some years ago. Now it was in French, so I wouldn't know about the English title, but it sounded like the Zodiac Nights. These guys could summon magical cool-designed armors, each of them having different powers (Word related). Some would be very bulky, some very thin, some would have an in-built shield, etc. For example, a thin armor could offer less protection, but additional power (or just Essence), whereas a thick armor could contain an undestructible shield (Imbued with a Corporeal Song of Shield) and its weight would restrict the user's movements. Note: I am not saying official mechanics suck, nor am I trying to convince anybody to use this rule! Just trying to give some inspiration. Laurent. ------------------------------ Date: Wed, 8 Nov 2000 12:09:39 -0000 From: "Laurent" Subject: Re: IN> I need guns. > There is no way to specify which part of the body has been hit* Of course, as always, I forgot the *... * I am aware of the optional rules of the GMG for aiming, but the armor story requires just a bit more detail. When you think about it, the 1D10 is pretty much an extension of this rule... Laurent. ------------------------------ Date: Wed, 8 Nov 2000 07:45:45 -0800 From: "Bevan Thomas" Subject: IN> Heretic Does anyone know when all of the Heretic submissions were? I just got on the list and I'd be curious to read them. ------------------------------ Date: Wed, 8 Nov 2000 11:17:31 -0500 From: Elizabeth McCoy Subject: IN> Fwd: BOUNCE in_nomine-l@lists.io.com: Non-member submission from ["M.W. Hay" ] >Date: Wed, 8 Nov 2000 09:42:01 -0600 >Subject: BOUNCE in_nomine-l@lists.io.com: Non-member submission from ["M.W. Hay" ] >Date: Wed, 08 Nov 2000 15:41:02 +0000 >From: "M.W. Hay" >Subject: (no subject) > >Is it possible to use the Ethereal Song of Motion to directly move other >people? If not, how did Nicole is "A Bright Dream" throw that guy across >the alley? >Thanks, >Morgan > ------------------------------ Date: Wed, 08 Nov 2000 10:20:20 -0600 From: David Edelstein Subject: Re: IN> Re: in_nomine-digest V1 #1912 James Walker wrote: > Excepting that Free Will is Canonically unclear for everybody, and lack of> sentience prevents animals feeling pain etc. > Think about that..... Lack of sentience has nothing to do with feeling pain. Living creatures can have feelings without being sentient. (Actually, I think that technically the term is "sapient," but "sentient" is the word that's usually (mis)used to mean "self-aware/intelligent"). - -David ------------------------------ Date: Wed, 8 Nov 2000 08:12:17 -0800 (PST) From: Maurice Lane Subject: IN> Balakite Thought ... and it's a nasty one. Leave first two oaths as is. "Suffer not an evil to live, if it is my choice" can still work, considering that Kronos is still the Bal's boss, and can simply order him or her to not attack _anybody_ without specific orders, or in self-defense. Of course, this makes his Balakim quivering, tortured souls, desperately hoping that Kronos will choose to release them on someone, anyone, soon... but we knew he was a nasty piece of work anyway, right? "Never surrender or allow myself to be captured by the forces of Lucifer." Well, the Game _can_ be annoying, even to the Prince of Fate. Best to keep them far away. Best of all, with the right other two oaths, it's kinda hard to tell from their honor/dishonor levels whether they're Balakim! No doubt I'm about to be proved wrong. :) Moe ===== In Nomine stuff: http://www.stormloader.com/users/moelane/innomine.html Everything else (not that there is, right now): http://www.stormloader.com/users/moelane/main.html Last updated 9/5/00 (this is usually way out of date) __________________________________________________ Do You Yahoo!? Thousands of Stores. Millions of Products. All in one Place. http://shopping.yahoo.com/ ------------------------------ Date: Wed, 08 Nov 2000 16:37:12 GMT From: "Perry Lloyd" Subject: IN> Gaming: Women I happened across rhis and felt you all might want to take a look at it: http://www.tasteslikephoenix.com/articles/women.html - -Perry, Kyriotate of Fowers serving Creation perrylloyd@hotmail.com pl312993@oak.cats.ohiou.edu http://www.geocities.com/llloyd.geo "And that's the hardest thing for a human being to do - be wrong. Do you know that people would rather die than be wrong?" - --from A Matter For Men by David Gerrold _________________________________________________________________________ Get Your Private, Free E-mail from MSN Hotmail at http://www.hotmail.com. Share information about yourself, create your own public profile at http://profiles.msn.com. ------------------------------ Date: Wed, 08 Nov 2000 16:49:20 GMT From: prodigal@ticnet.com Subject: Re: IN> Balakite Thought Maurice Lane writes: > > Best of all, with the right other two oaths, it's > kinda hard to tell from their honor/dishonor levels > whether they're Balakim! > > No doubt I'm about to be proved wrong. :) All it takes is a CD 6, sir. ;) Although when you think about how Kronos can allow one of his demons to enter Heaven without being snuffed, we have what could be a truly twisted way of redoing "Fall Of the Malakim," and doing it right this time... ------------------------------ Date: Wed, 8 Nov 2000 11:55:51 -0500 From: "C. Sean Holliday" Subject: Re:IN> I'm bored... Original message from: Maurice Lane >...which means it's time for a new Heretic. That's >always good for a couple of days of frenzied activity. > >What the heck: anybody need a specific one done? I >don't feel like making Mikey a Jumper; other than >that, I'm open to suggestions. It'll keep me from >getting mentally flabby.* :) > >Moe okay, since you need something twisted to maintain your reputation try this: make GOD jump C. Sean Holliday "Momo-chan" ------------------------------ Date: Wed, 8 Nov 2000 12:03:16 -0500 From: Whistling in the Dark Subject: Re: IN> Re: in_nomine-digest V1 #1912 At 10:20 AM -0600 11/8/00, David Edelstein wrote: >James Walker wrote: >> Excepting that Free Will is Canonically unclear for everybody, and >>lack of> sentience prevents animals feeling pain etc. >> Think about that..... > > >Lack of sentience has nothing to do with feeling pain. Living creatures >can have feelings without being sentient. > >(Actually, I think that technically the term is "sapient," but >"sentient" is the word that's usually (mis)used to mean >"self-aware/intelligent"). I believe you're right on the terminology, but I'm not sure. Regardless, we have a specific Canonical answer to the Free Will or lack thereof of animals. *All* animal souls go to Heaven. I daresay none of them discorporate or reincarnate, and none go to Hell. If none go to Hell, the issue of Destiny and Fate -- the key of Free Will -- is moot. Animals cannot achieve their Fate and go to Hell. They do not have the choice to do so. Therefore, they do not have Free Will. - -- Eric Alfred Burns - Habbalite of Belaboring the Point ------------------------------ Date: Wed, 08 Nov 2000 12:22:53 -0500 From: Earl Wajenberg Subject: Re: IN> Re: in_nomine-digest V1 #1912 Whistling in the Dark wrote: > Regardless, we have a specific Canonical answer to the Free Will or > lack thereof of animals. *All* animal souls go to Heaven. I daresay > none of them discorporate or reincarnate, and none go to Hell. Perhpas this is superceded in "Heaven & Hell" or somesuch, but in Jordi's writeup in the main book, it only says that animals that attain to some level of spiritual awareness go to his Savannah. (I forget the exact wording.) It leaves open the possibility that some, perhaps most, animal souls reincarnate or disband. By the way, Anthroposophists have an interesting view of animal souls, if I understand them correctly. They believe that most species lack individual souls but instead have collective souls, incarnate in all members at once. That sounds very Jordian to me, he being a Kyrio and all. Perhaps the group souls are the Worded Angels of Whatevers, or perhaps they are their own class of spirit, and you would have, say, the Angel of Butterflies looking after the group-souls of each individual butterfly species. Earl ------------------------------ Date: Wed, 8 Nov 2000 12:41:18 -0500 From: "Rolland Therrien" Subject: IN> I want to apologise for my "About Politics in IN" post... *Re-reads the responses to his post* Ouch... I had no idea This would get so touchy... I know it's been a few days since I posted it, but I felt I should apologise for the arguments I've started, or if I insulted anyone's political beliefs. I just linked Different Celestials with political parties whose platforms matched their own Words, based on what I've learned of Republicans and Democrats. So as not to seem biased, I tried to balance out Heavenly and Infernal influences evenly between the Two parties, so as not to Demonize any party. I tried to keep my associations rational, like Laurence being pro-republican (strong moral values, promotion of a strong defensive military) and Novalis being pro-Democratic (Belief that criminals can be redeemed, Environmental awareness). If I offended anyone, could you tell me what, exactly, you found was wrong or inappropriate? - -Exit the LoneWolf ------------------------------ Date: Wed, 8 Nov 2000 18:04:30 -0000 From: "I. Inayat" Subject: Re: IN> Re: in_nomine-digest V1 #1912 - ----- Original Message ----- From: "Whistling in the Dark" To: Sent: Wednesday, November 08, 2000 5:03 PM Subject: Re: IN> Re: in_nomine-digest V1 #1912 > At 10:20 AM -0600 11/8/00, David Edelstein wrote: > >James Walker wrote: > >> Excepting that Free Will is Canonically unclear for everybody, and > >>lack of> sentience prevents animals feeling pain etc. > >> Think about that..... > > > > > >Lack of sentience has nothing to do with feeling pain. Living creatures > >can have feelings without being sentient. > > > >(Actually, I think that technically the term is "sapient," but > >"sentient" is the word that's usually (mis)used to mean > >"self-aware/intelligent"). > > I believe you're right on the terminology, but I'm not sure. > > Regardless, we have a specific Canonical answer to the Free Will or > lack thereof of animals. *All* animal souls go to Heaven. I daresay > none of them discorporate or reincarnate, and none go to Hell. > > If none go to Hell, the issue of Destiny and Fate -- the key of Free > Will -- is moot. Animals cannot achieve their Fate and go to Hell. > They do not have the choice to do so. Therefore, they do not have > Free Will. Hmm. Jordi believes animals have fates and destinies. (Given his perspective, that's understandable.) And he's seen Destiny's angels acting (from his perspective) so as to 'shepherd' an animal towards its destiny. Question is... is he right? _Do_ animals have fates? And what happens if they achieve it? (If Jordi doesn't know for certain, then the Superiors most likely to know are Yves and, possibly, Kronos...) IIUC Yves' writeup correctly, he took on the role of the 'protector' of Destiny when he named God... which meant that Destiny (or its concept) existed before the Fall. (P.119, S3. 'Destiny exists in everyone and everything.' Mm. That's that answered... unless it's supposed to be CDaU. But does fate exist in everyone and everything?) And what would have happened, before the Fall, to something that _didn't_ achieve its destiny? Hell didn't exist yet... and there was no fate. (S3, p.113. 'Before Lucifer's rebellion, there was only destiny'.) What happened (or happens) to an animal that didn't achieve its destiny? Reincarnation? Discorporation? Or CDaU? If animals have destinies, that implies that an animal may not achieve its destiny, whether by accident or choice. If it's by choice... that suggests they may have some kind of free will... whether or not to complete their destiny. Imran (puzzled) ------------------------------ Date: Wed, 08 Nov 2000 13:17:16 -0500 From: Earl Wajenberg Subject: IN> Celestial political parties As a matter of fact, the early drafts of IN, which I glimpsed on the SJGames web pages, included things like political parties, at least in Heaven. They were called "Houses" and were named after the four cardinal virtues -- the Houses of Fortitude, Wisdom, Justice, and Temperance. I don't know if there were parties in Hell. Movement from one House to another was an important political event in Heaven. In present IN, I see some informal "parties." The War Party and the Peace Party in both Heaven and Hell have been mentioned on the list. In Hell, there's a Destruction faction opposed to a Corruption faction. Belial, Saminga, Baal, Vapula, and Kronos aren't all chummy with each other, but they'd all like to tear down the world, I think. Kobal and Haagenti might be in their camp, too, the Destruction party. These are similar to the War party, but I don't know that they're identical. Nybbas, Andrealphus, Beleth, and Mammon all want humanity for one reason or another and probably wouldn't be content with nothing but damned souls. I don't know about Lilith, Valefor, and Malphus; they might be in the same camp. In her enlightening essay, "The Other Six Deadly Sins," Dorothy L. Sayers grouped the sins into "warm-hearted" and "cold-hearted," remarking that the cold-hearted often tried to disguise themselves as virtues. These respectable sins are: Pride ("self-respect") Envy ("justice") Avarice/Greed ("industry" or "enterprise")\ Together, they could be called the Sins of the World and contrasted to the Sins of the Flesh: Lust, Sloth, Gluttony, and Wrath. Actually, both Wrath and Sloth could have a foot in each camp. Heaven's War and Peace parties roughly line up with Justice and Mercy, but once again might not be exactly the same. Zadkiel and Marc might be for Justice but not War, for instance. Earl ------------------------------ Date: Wed, 8 Nov 2000 10:52:40 -0800 (PST) From: Maurice Lane Subject: Re: IN> I'm bored... Date: Wed, 8 Nov 2000 01:23:36 -0600 From: "Charles Glasgow" Subject: Re: IN> I'm bored... - - ----- Original Message ----- From: "Maurice Lane" To: Sent: Wednesday, November 08, 2000 12:23 AM Subject: IN> I'm bored... >> ...which means it's time for a new Heretic. That's >> always good for a couple of days of frenzied >> activity. >> >> What the heck: anybody need a specific one done? I >> don't feel like making Mikey a Jumper; other than >> that, I'm open to suggestions. It'll keep me from >> getting mentally flabby.* :) > > >Heretic Hatiphas. [1] > >- -- >Chuckg > >[1] It doesn't *always* have to be a Superior, does >it? And what is Heaven going to do with all those >sorcerors? Hrm. I dunno about that one: the inherent selfishness of Sorcery might make that one kinda tough. OTOH, making her Angel of Exorcisms or something has a certain appeal... just as soon as I can think up a believable backstory. OK, that one goes on the backburner. Anybody else? :) Moe ===== In Nomine stuff: http://www.stormloader.com/users/moelane/innomine.html Everything else (not that there is, right now): http://www.stormloader.com/users/moelane/main.html Last updated 9/5/00 (this is usually way out of date) __________________________________________________ Do You Yahoo!? Thousands of Stores. Millions of Products. All in one Place. http://shopping.yahoo.com/ ------------------------------ Date: Wed, 8 Nov 2000 11:48:04 -0700 From: "ben" Subject: Re: IN> I'm bored... The Stalker Prince of Rock and Roll (previously the Grigori Archangel of Song...) Azrael, Demon Prince of Death. (Saminga: *gulp*) :-) Marc, the Impudite Demon Prince of Corruption. Asmodeus, the Cherub of Chess (in service to Yves). Ben ------------------------------ Date: Wed, 8 Nov 2000 14:50:00 -0500 (EST) From: ydobyns@princeton.edu Subject: Re: IN> Balakite Thought On Wed, 8 Nov 2000 prodigal@ticnet.com wrote: [...] > Although when you think about how Kronos can allow one of his demons to > enter Heaven without being snuffed, we have what could be a truly twisted > way of redoing "Fall Of the Malakim," and doing it right this time... Although it might be a bit of a giveaway when it was discovered that Fallen "Malakim" turn into Balseraphs. York Dobyns ydobyns@princeton.edu ------------------------------ Date: Wed, 8 Nov 2000 13:52:34 -0400 From: Douglas Muir Subject: Re: IN> I'm bored... >>[1] It doesn't *always* have to be a Superior, does >>it? And what is Heaven going to do with all those >>sorcerors? >OK, that one goes on the backburner. Anybody else? Try some of the sample Servitors given in the various books. Rashid, the Angel of Prayer, say. Or that Kyrio of Gabriel's -- IIRC he was described as being a little sloppy about dissonance. Or pretty much anyone from the Liber Servitorum (the Balseraph Pau is already the Fallen version of the Seraph A.J., more or less, but there are lots of others). Doug M. ------------------------------ Date: Wed, 08 Nov 2000 19:15:54 GMT From: prodigal@ticnet.com Subject: Re: IN> Celestial political parties Earl Wajenberg writes: > > In present IN, I see some informal "parties." The War Party > and the Peace Party in both Heaven and Hell have been mentioned > on the list. Then we have what I like to think of as the Persecuted Party, but that may just come from playing in a game where the group is made up of Fire, War and Creation servitors. ------------------------------ Date: Wed, 08 Nov 2000 19:23:13 GMT From: prodigal@ticnet.com Subject: Re: IN> Balakite Thought ydobyns@princeton.edu writes: > On Wed, 8 Nov 2000 prodigal@ticnet.com wrote: > [...] > > Although when you think about how Kronos can allow one of his demons to > > enter Heaven without being snuffed, we have what could be a truly > > twisted way of redoing "Fall Of the Malakim," and doing it right this > > time... > > Although it might be a bit of a giveaway when it was discovered that > Fallen "Malakim" turn into Balseraphs. Only if anybody is left alive and/or out of Trauma who can verify that it's a Balseraph. Time for me to read up on the Celestial Song of Form... ------------------------------ Date: Wed, 8 Nov 2000 14:44:43 -0500 From: Elizabeth McCoy Subject: Re: IN> I'm bored... At 1:52 PM -0400 11/8/00, Douglas Muir wrote: >[...](the Balseraph Pau is already the Fallen version of the >Seraph A.J., more or less, but there are lots of others). Malakite from vignette . o O (You know, if he fell, I could kill him and nobody would object....) *cough* Sorry, sorry... Hereticals, eh? Hmmmmmmmm...... Uriel, Balseraph Prince of .... not corruption, that's too easy. Not the War, even though he and Baal proubably would have gone into a Gordian Knot furball of battling Balseraph, that's also too pat... Delusion, that's the ticket... Instead of crying, "THIS IS WRONG" and going black-wing, he said, "THIS CANNOT BE" -- and Fell. And of course his Crusade happened; as loony as any Habbalite, Uriel set out to conqure the Marches for his Lord (whose mouthpiece is the Lightbringer, natch, taking over from Metatron after that nasty old Mikey secretly slew God's Voice) and convert the heathen spirits to the True Way by the sword. Perhaps literally, mind you, with an eager young Word-bound Balseraph (and his fanatical Habbalite "brother")... Oh, did you want this, Moe? - --Beth, typing w/a uncoopertive baby (iolanthe) causing typos. "She's either babbling, or summoning Elder Gods. I'm not sure which." ------------------------------ Date: Wed, 08 Nov 2000 11:40:31 -0800 From: Ryan Elias Subject: Re: IN> Heretic Bevan Thomas wrote: > > Does anyone know when all of the Heretic submissions were? I just got on the > list and I'd be curious to read them. Eh. I don't believe they've been collected together. There're a bunch on the INC, of course, Moe has done a bunch, and there are associated others scattered about (certainly it would be worth your time to browse through the archives ^_^). Cheers, Ryan ------------------------------ Date: Wed, 08 Nov 2000 19:46:10 GMT From: prodigal@ticnet.com Subject: Re: IN> I'm bored... Elizabeth McCoy writes: > > Uriel, Balseraph Prince of .... not corruption, that's too easy. Uriel, Balseraph Prince of Purification. "The world is corrupt. We must cleave away that which is impure, so that that which is pure may thrive." Oh, YEAH, got to write this one up... ------------------------------ Date: Wed, 8 Nov 2000 12:07:53 -0800 From: "Kish" Subject: Re: Re:IN> I'm bored... From: Charles Glasgow <> Yeah, I'd be more interested in seeing the other side (that is, how would you Redeem Beleth, and what would her writeup look like?), myself. - -- Kish ICQ#: 28085879 AIM: Kish K M Kish_K@mindspring.replacewithcom ------------------------------ Date: Wed, 8 Nov 2000 13:01:36 -0800 (PST) From: Maurice Lane Subject: Re: IN> New site: The In Nomine Cookbook Date: Tue, 7 Nov 2000 13:46:16 +0000 From: Sam Kington Subject: IN> New site: The In Nomine Cookbook >Hi, > >I'd like to announce the arrival of a new In Nomine >site, the In Nomine Cookbook >( http://www.illuminated.co.uk/innomine/ ). It's a >list of all the things you can do with resonances, >attunements, distinctions and songs (although it's >incomplete at the moment, and isn't searchable >yet). > >I'm still working on the drudgery of data entry; in >the mean time I've put up a work in progress as an >example of what the site will eventually look like, >a) to see if people are interested and get any >feedback, and b) so if I'm going against the online >policy (I don't think I am, but I'd like to be sure), >I can fix things before I actually announce it >anywhere. > >Hope people like it. > >Sam >- -- Yup. Definitely worth a link, once you get it fully online. I would suggest that you go through the formalities and submit it to SJG for checking (details at http://www.sjgames.com/in-nomine/unofficial.html ): aside from everything else, it'll get you a spot in the unofficial IN Webpage page.* :) Moe *Or so we're told. _Mine_ hasn't been put on there yet, after all. :) __________________________________________________ Do You Yahoo!? Thousands of Stores. Millions of Products. All in one Place. http://shopping.yahoo.com/ ------------------------------ Date: Wed, 8 Nov 2000 22:22:04 +0100 From: "Philippe Bolay" Subject: Re: IN> I need guns. Anyone have a homie with some added rules for IN? Like combat rules or so? I made some fast changes on the combat system to make it more deadly without affecting the speed of the game a lot. Anyone interested in working something out? Philippe - ----- Original Message ----- From: Laurent To: Sent: Wednesday, November 08, 2000 12:38 PM Subject: Re: IN> I need guns. > Moe, if you have a good collection of weapons on disk, could you send it to me? > please? > > As for the armors, InNomine game mechanics don't offer much flexibility, IMO (no > offense meant). There is no way to specify which part of the body has been hit*, > therefore all you can do is increase or decrease the protection factor of the > armors. > > I use a modified version of the combat rules: players can either specify which > part they want to hit (and get a suitable modifier to the TN), or just throw > 1D10 along with the normal D666 to find which part has been hit (and therefore > do more or less damage). By using this type of rule, you can design different > armors by specifying their level of protection for each part of the body. > > Another thing I started doing for armors is inspired from that anime I used to > watch some years ago. Now it was in French, so I wouldn't know about the English > title, but it sounded like the Zodiac Nights. These guys could summon magical > cool-designed armors, each of them having different powers (Word related). Some > would be very bulky, some very thin, some would have an in-built shield, etc. > For example, a thin armor could offer less protection, but additional power (or > just Essence), whereas a thick armor could contain an undestructible shield > (Imbued with a Corporeal Song of Shield) and its weight would restrict the > user's movements. > > Note: I am not saying official mechanics suck, nor am I trying to convince > anybody to use this rule! Just trying to give some inspiration. > > > Laurent. > > > ------------------------------ Date: Wed, 8 Nov 2000 17:41:44 -0500 From: Elizabeth McCoy Subject: Re: IN> Servitors of Stone and practice fights At 3:23 PM +0000 11/4/00, Janet Anderson wrote: >Now, how do Servitors of Stone manage this, given their Dissonance >conditions? Do practice fights not count toward Dissonance? That's how I'd figure it -- it's not a fight, not a blow struck in anger, but _practice._ >And how do they train others in the art of self-defense, which is one of >their most important duties, if they can't attack their students in order to >teach them to defend themselves? As above, I'd think... >Which leads me to another question (which I think I asked before and no one >knew the answer): How do you pull punches in the In Nomine combat system? >If my Strength 9 Cherub is going to be sparring with a human Soldier, I >would like to have this clarified before it comes up. You announce you're pulling your blows, use the CD as a "how clear/ flashy/effecitve" a move was, and watch out for a 666 making you pulp the mortal's head... Canon? Only if it works. O:> (Any fight training _has_ to count as "not fighting," though -- see the pax dei desc. in H&H...) - --Beth, typing w/a uncoopertive baby (iolanthe) causing typos. "She's either babbling, or summoning Elder Gods. I'm not sure which." ------------------------------ Date: Wed, 8 Nov 2000 17:41:47 -0500 From: Elizabeth McCoy Subject: Re: IN> "He's got a Sign-Up sheet for WHAT!" At 9:31 PM -0600 11/5/00, Charles Glasgow wrote: >Dominic -- *groan* > >"My head hurts. I mean, he used to be so *reliable*. Now he's doing >*what*? What's going to happen next? What's going to come of this? >Doesn't anything EVER stay PREDICTABLE around here?!?" > >*groan* And then he realizes that he's in _Moe's_ universe. "You know, things would settle down a lot if it weren't for that human... There's got to be something... just ...to do to him." - --Beth, typing w/a uncoopertive baby (iolanthe) causing typos. "She's either babbling, or summoning Elder Gods. I'm not sure which." ------------------------------ Date: Wed, 8 Nov 2000 18:13:59 -0500 From: Whistling in the Dark Subject: Re: Re:IN> I'm bored... At 12:07 PM -0800 11/8/00, Kish wrote: >From: Charles Glasgow > ><before if he >wants, but Blandine's already fallen once...>> > >Yeah, I'd be more interested in seeing the other side (that is, how >would you Redeem Beleth, and what would her writeup look like?), >myself. I'd do her in subdued tones, accented with throw pillows and perhaps track-lighting for an off-light-source effect. Also, you really need cool rather than warm -- a leather couch only works in a muted grey for this... no beiges. - -- Eric Alfred Burns - Habbalite of Belaboring the Point ------------------------------ Date: Wed, 8 Nov 2000 20:31:18 -0500 From: Elizabeth McCoy Subject: IN> Ebay Surfing... If anyone cares, there's a white hardback at http://cgi.ebay.com/aw-cgi/eBayISAPI.dll?ViewItem&item=493186475 starting at $7 with about $3.50 for Shipping... Lots of other IN stuff there, including a CPG for 3 bucks. Yow. - --Beth, typing w/a uncoopertive baby (iolanthe) causing typos. "She's either babbling, or summoning Elder Gods. I'm not sure which." ------------------------------ Date: Wed, 8 Nov 2000 19:25:10 -0600 From: "Charles Glasgow" Subject: Re: IN> Ebay Surfing... - ----- Original Message ----- From: "Elizabeth McCoy" To: Sent: Wednesday, November 08, 2000 7:31 PM Subject: IN> Ebay Surfing... > If anyone cares, there's a white hardback at > http://cgi.ebay.com/aw-cgi/eBayISAPI.dll?ViewItem&item=493186475 > starting at $7 with about $3.50 for Shipping... > > Lots of other IN stuff there, including a CPG for 3 bucks. Yow. However, Ebay has a few quaint native customs and hazards that can bite the unwary in the butt if they're not careful. Kent Orlando, aka "Cheeks The Toy Wonder", wrote an Ebay survival guide for the serious collector. Admittedly, his target audience was comic book collectors, but the general advice applies even if you have to filter out the comics-topical jokes and lotsa comic book .gifs when you go here. http://toywonder.simplenet.com/SlowEbayRant.htm (Note -- unless you have broadband, turn images off before surfing here or you'll be loading forever. Kent is a very talented writer.. and damned funny... but his particular style of webpage design doesn't *care* if you have to wait 3 minutes to download all the images, because his pages have tons of 'em.) It's very a well-written Ebay bidding advice tutorial and strategy guide, though. Even if he chose to write it through a comedy lens. - -- Chuckg ------------------------------ Date: Wed, 8 Nov 2000 19:28:12 -0600 From: Santiago Subject: IN> Politicians in IN It seems to me quite unlikely that any major political figure in In would actually be a celestial. It just presents too big a target. Working up the proper role is so much work, and if there's anything wrong, the other side will exploit it for all it's worth. Plus, you'll be discovered eventually, due to all the opportunities to be in the limelight, and be countered all the more effectively. It seems to me that being the subtle advisor behind the curtain is far more likely. That charming Mercurian campaign manager or that persuasive Balseraph national security expert, each subtly maneuvering the existing political figures into the desired pattern, are where real power lies. The sultan is human, it's his vizier that's something else... - -- Santiago ------------------------------ End of in_nomine-digest V1 #1913 ******************************** The material here is (C) 2000 Steve Jackson Games, Incorporated. All rights reserved.