From owner-in_nomine-digest@lists.io.com Thu Feb 10 23:57:25 2000 Return-Path: Received: from lists.io.com (majordom@lists.io.com [199.170.88.15]) by pyramid.sjgames.com (8.8.7/8.8.7) with ESMTP id XAA04753 for ; Thu, 10 Feb 2000 23:57:25 -0600 Received: (from majordom@localhost) by lists.io.com (8.9.3/8.9.1a) id XAA16852 for in_nomine-digest-outgoing; Thu, 10 Feb 2000 23:56:24 -0600 Date: Thu, 10 Feb 2000 23:56:24 -0600 Message-Id: <200002110556.XAA16852@lists.io.com> From: owner-in_nomine-digest@lists.io.com (in_nomine-digest) To: in_nomine-digest@lists.io.com Subject: in_nomine-digest V1 #1527 Reply-To: in_nomine-l@lists.io.com Sender: owner-in_nomine-digest@lists.io.com Errors-To: owner-in_nomine-digest@lists.io.com Precedence: bulk in_nomine-digest Thursday, February 10 2000 Volume 01 : Number 1527 In this digest: IN> RE: Shameless Plug Re: IN> Shameless plug Re: IN> The Guns of Lightning IN> Kyriotate of Janus Re: IN> Kyriotate of Janus Re: IN> The Guns of Lightning Re: IN> Kyriotate of Janus Re: IN> Kyriotate of Janus Re: IN> Kyriotate of Janus IN> Locations of list people Re: IN> Shameless plug IN> Plurals, Capitalization, And Other Stuff... IN> Fwd: Help for a new GM IN> Fwd: Re: in_nomine-digest V1 #1525 IN> possession Re: IN> Locations of list people Re: IN> Locations of list people Re: IN> Kyriotate of Janus Re: IN> Fwd: Help for a new GM Re: IN> Locations of list people Re: IN> Locations of list people Re: IN> Locations of list people Re: IN> Locations of list people Re: IN> Locations of list people Re: IN> possession Re: IN> Locations of list people IN> Fiat Justitia Re: IN> Fiat Justitia Fwd: Re: IN> Locations of list people Re: IN> Kyriotate of Janus Re: IN> Locations of list people Re: IN> Fwd: Help for a new GM Re: IN> Fwd: Help for a new GM Re: IN> Fwd: Help for a new GM Re: IN> Fwd: Help for a new GM ---------------------------------------------------------------------- Date: Wed, 9 Feb 2000 21:14:26 -0800 (PST) From: Maurice Lane Subject: IN> RE: Shameless Plug Oops: almost forgot. It's best to send email comments to my above Yahoo address. Morgan (F.A.W.) Kyriotate of Destiny __________________________________________________ Do You Yahoo!? Talk to your friends online with Yahoo! Messenger. http://im.yahoo.com ------------------------------ Date: Thu, 10 Feb 2000 01:57:00 -0500 (EST) From: "Rev. Pee Kitty" Subject: Re: IN> Shameless plug On Wed, 9 Feb 2000, Maurice Lane wrote: > The above link currently has, as its only real > content, the first two of three Heretical Archangels > from my new saga (tentatively called the Oops cycle). It would be much more user-friendly if you'd put them up in HTML, not as MS Word document files. I don't even have a word processor on my machine right now and would have to download a translator... and that's if I felt like waiting to download it (no offense - it's just less of a decision to be made if it's HTML). - -- Rev. Pee Kitty, of the order Malkavian-Dobbsian Meow! "There he goes - one of God's own prototypes. A high powered mutant of some kind never even considered for mass production... too weird to live, too rare to die." -- Hunter Thompson, "Fear and Loathing in Las Vegas" ------------------------------ Date: Thu, 10 Feb 2000 09:09:31 -0000 From: "Laurent" Subject: Re: IN> The Guns of Lightning > Gustav Davidson, yes. I should have mentioned. ISBN 0-02-907052-X Brilliant. Would anybody have the ISBN number for the book of Enoch? Laurent. ------------------------------ Date: Thu, 10 Feb 2000 09:18:09 -0000 From: "Laurent" Subject: IN> Kyriotate of Janus Hello people! Guess what. One of my silly players decided to play a Kyriotate of Janus. He just loves the little cloud form. All he wants is get the Holy Water song and rain down on bad people... Anyway, I was wondering: how can it get hurt? I mean it is not a celestial form, so he can't take Will blasts, and I don't see how you can corporealy hurt a cloud... Anything else than songs? Oh, by the way, is there a plural/singular rule for "Kyriotate"? (i.e. like Malakim/Malakite) Thanks for the help Laurent. ------------------------------ Date: Thu, 10 Feb 2000 08:17:14 EST From: "Angela Smythe" Subject: Re: IN> Kyriotate of Janus > >Guess what. One of my silly players decided to play a Kyriotate of Janus. >He >just loves the little cloud form. All he wants is get the Holy Water song >and >rain down on bad people... > >Anyway, I was wondering: how can it get hurt? I mean it is not a celestial >form, >so he can't take Will blasts, and I don't see how you can corporealy hurt a >cloud... Anything else than songs? Two words, Vacuum cleaner. Anything that moves the air around, will make life tough. It may not hurt the little cloud, but can you imagine the having to explain how you got traped in a hoover. >Oh, by the way, is there a plural/singular rule for "Kyriotate"? >(i.e. like Malakim/Malakite) > >Thanks for the help > >Laurent. > Angela ______________________________________________________ Get Your Private, Free Email at http://www.hotmail.com ------------------------------ Date: Thu, 10 Feb 2000 09:11:35 -0500 From: Whistling in the Dark Subject: Re: IN> The Guns of Lightning At 9:09 AM +0000 2/10/00, Laurent wrote: > > Gustav Davidson, yes. I should have mentioned. ISBN 0-02-907052-X >Brilliant. Would anybody have the ISBN number for the book of Enoch? > >Laurent. Richard Laurence translation: 0-913510-67-X Yes, I have that at work too. - -- Eric Alfred Burns - Habbalite of Belaboring the Point ------------------------------ Date: Thu, 10 Feb 2000 14:29:55 -0000 From: "Laurent" Subject: Re: IN> Kyriotate of Janus > Two words, Vacuum cleaner. I love it!!! I just love it. Now I would like to see his face when I tell him he just got traped in the hoover... But I'm afraid it's not possible. A vacuum cleaner takes the air, filters it, keeps the dust and throws the air back outside. So the little cloud being a gazeous form, it would be thrown out instantly. It could be used as a cleaner for the cloud, though! Think about it: the cloud goes in, feeling tired and dirty after a tough day of work, and exits all clean and warmed-up by the engine... I'm sure he would like it... > Anything that moves the air around, will make life tough. hmmm... I guess a big fan would be usefull to stop him... Hey, could it go under water like a celestial form, or would he automatically go back to the surface in the form of bubbles? Laurent. ------------------------------ Date: Thu, 10 Feb 2000 09:55:54 -0500 From: Earl Wajenberg Subject: Re: IN> Kyriotate of Janus Laurent wrote: > Anyway, I was wondering: how can it [a cloud] get hurt? Fire, or hot, dry air? A cloud is a swarm of water droplets suspended in the air. Fire would tend to turn the water into vapor, which might not count as part of the functioning vessel. Of the air betwen droplets is also part of the vessel, fire would consume the oxygen part of the air, also doing damage. Anything which absorbs water might also damage on contact. Anything air-tight would imprison it (until it went celestial). Enough turbulent wind would tear the cloud apart, if that matters. (As GM, you get to decide if it matters.) The elemental Archangels line up with the classical Empedoclean elements -- fire, water, earth, and air. In that system, earth is the opposite of air, so earth-based attacks might suit for an airy vessel. If you want to make it really vulnerable, tossing sand into it might cost a point or two. If you want to make it tougher, you might need a cloud of special water-absorbing powder to do significant damage. > Oh, by the way, is there a plural/singular rule for "Kyriotate"? The word is Greek, usually translated "Domination." Greek has three or four plural endings, but "-oi" is sort of the default. On the other hand, IN treats the word like an English one and uses the plural "Kyriotates." Concerning going under water -- It would instantly be visible as an amoeboid bubble, and even if it didn't get forced to the surface, it should at least have to fight the buoyancy. Is its strength sufficient to lift the volume of water it displaces? Earl ------------------------------ Date: Thu, 10 Feb 2000 17:39:39 GMT From: "Trey Reilly" Subject: Re: IN> Kyriotate of Janus > > Anyway, I was wondering: how can it [a cloud] get hurt? A de-humidifier - --Trey ______________________________________________________ Get Your Private, Free Email at http://www.hotmail.com ------------------------------ Date: Thu, 10 Feb 2000 09:57:59 PST From: "Janet Anderson" Subject: IN> Locations of list people I'm interested to hear that so many of you are from New England. I thought you were mostly Texans. I live in Princeton, New Jersey. Are any of you East Coast people coming to Lunacon in March? As usual, I missed Arisia due to post-Christmas lack of money. Janet Anderson ______________________________________________________ Get Your Private, Free Email at http://www.hotmail.com ------------------------------ Date: Thu, 10 Feb 2000 11:10:01 -0700 From: "Ben Glickler" Subject: Re: IN> Shameless plug > Some of you have already seen Haagenti (AA of Gusto), > but Malphas (AA of Individuality) is new. I'd > appreciate any useful feedback that you kind souls > could provide: I'm kinda fond of Haagenti, but > Malphas needs ... something. I have all the flapjacked Superiors archived, should you need them. And I disavow any connection between my Malphas and yours. :-) Not to say your take isn't interesting... > Morgan (F.A.W.) > Kyriotate of Destiny Ben ------------------------------ Date: Thu, 10 Feb 2000 14:12:13 -0500 From: Elizabeth McCoy Subject: IN> Plurals, Capitalization, And Other Stuff... Since someone _asked_.... http://www.sjgames.com/general/guidelines/writers/in-nomine-style-sheet.html That URL contains the most up-to-date stuff I know of. Probably. Alain says she made some changes and forgot what they were, so if there's anything wrong on there, it's her fault. Oh, and note that it's got Quark markup there. That uses HTML-like stuff, but does NOT shut off with a , etc. Anyone who sends me "This HTML is broken" email will be told this. Maybe politely, maybe not -- I've not been sleeping well AT ALL this entire week. O:p - --emccoy@nh.ultranet.com // arcangel@io.com In Nomine Line Editor GURPS, Roleplayers, In Nomine stuff; Art: http://www.io.com/~arcangel/ ------------------------------ Date: Thu, 10 Feb 2000 14:22:33 -0500 From: Elizabeth McCoy Subject: IN> Fwd: Help for a new GM Remember, all, if you want to post, you have to be s u b s c r i b e d to one of the three lists. To be on the approved poster's list, send mail to with the following command in the body of your email message: s*bscribe in_nomine_posters-l your@address.here Wait 30 minutes if you're doing this from the address given, or for me to get to it otherwise. >Date: Thu, 10 Feb 2000 12:14:24 -0600 >From: kobal >Subject: Help for a new GM > >I'm going to be running my first IN game this weekend and was wondering >if anyone has any tips for me. I'm an experienced GM in other systems, >but have never even played IN (though I've been researching and reading >about it for a couple months), so any issues that specifically relate to >GMing IN would help. And as to why I'm GMing before even playing, I'm >the only one in my group who has GM experience and since none of of has >played, I seem to be the logical choice (not to mention I'm the one with >all the books...) >Thanks for any help. > >Samiel > ------------------------------ Date: Thu, 10 Feb 2000 14:22:11 -0500 From: Elizabeth McCoy Subject: IN> Fwd: Re: in_nomine-digest V1 #1525 Remember, all, if you want to post, you have to be s u b s c r i b e d to one of the three lists. To be on the approved poster's list, send mail to with the following command in the body of your email message: s*bscribe in_nomine_posters-l your@address.here Wait 30 minutes if you're doing this from the address given, or for me to get to it otherwise. >From: "Chris Smith" >Subject: Re: in_nomine-digest V1 #1525 >Date: Thu, 10 Feb 2000 11:02:56 -0000 > > > >>oh yeah, Topic... >> >Would widely used kill methods like this be the kind of thing to >> >weaken a celestial Word (like spam?) >> >> Making the Word less powerful, have less impact on humans (or >> the rest of the world), etc., will weaken a Word. The Demon of >> Buggy Whips, for instance, wasn't doing all that well... >> >> Changing the meaning of a word _can_ influence the Word, but >> not always. It's a very subtle thing, very ineffable, and up to >> the GM in Very Major Ways. >> > >Could this possibly mean that when unwanted email messages came to be known >as spam the Angel of Spam, a nice meat product of porkine origin and >inspiration of various Monty Python sketches, fell, he joined the ranks of >Vapula and was re-awarded the same word... > >Igor >Aka Chris Smith > >I don't suffer from insanity, I quite enjoy it really > ------------------------------ Date: Thu, 10 Feb 2000 12:18:39 -0700 From: darkelf Subject: IN> possession OK, since I am not one of those who keeps IN books at work...yet...I can't check this 'cept by asking those who do. A celestial can use the Song of Possession to take over a mortal body, right? And if a celestial attacks the mortal body the other celestial is possessing, it still makes the Symphony 'oooh, a human got hit' sound, right? Why, no, I am not setting up my PCs. Not at all. Kat - -- Nam et ipsa scientia potestas est. --Francis Bacon ------------------------------ Date: Thu, 10 Feb 2000 14:19:20 -0500 (EST) From: "N.M. Wallace" Subject: Re: IN> Locations of list people On Thu, 10 Feb 2000, Janet Anderson wrote: > Are any of you East Coast people coming to Lunacon in March? As usual, I > missed Arisia due to post-Christmas lack of money. I'm skipping Lunacon this year, partly because of money, and partly because 2 out of 3 Lunacons I've been to have included relationship-destroying psychodrama. I think I'll pass this time. Nancy Nancy M. Wallace @}----- darkrose@shore.net "The one thing you can't trade for your heart's desire is your heart." _Memory_, Lois McMaster Bujold ------------------------------ Date: Thu, 10 Feb 2000 14:44:01 -0500 From: Whistling in the Dark Subject: Re: IN> Locations of list people At 2:19 PM -0500 2/10/00, N.M. Wallace wrote: >On Thu, 10 Feb 2000, Janet Anderson wrote: > > > Are any of you East Coast people coming to Lunacon in March? As usual, I > > missed Arisia due to post-Christmas lack of money. > >I'm skipping Lunacon this year, partly because of money, and partly >because 2 out of 3 Lunacons I've been to have included >relationship-destroying psychodrama. I think I'll pass this time. I think I missed Janet's original message on this, and I'm not sure how. Regardless, I plan to be at Lunacon this year, along with the redoubtable Mr. Kramer. - -- Eric Alfred Burns - Habbalite of Belaboring the Point ------------------------------ Date: Thu, 10 Feb 2000 15:07:40 -0500 From: Elizabeth McCoy Subject: Re: IN> Kyriotate of Janus At 9:18 AM +0000 2/10/00, Laurent wrote: [Kyrio of Janus cloudform] >Anyway, I was wondering: how can it get hurt? I mean it is not a celestial >form,so he can't take Will blasts, and I don't see how you can corporealy >hurt a cloud... Anything else than songs? SMITE! Ahem. I'd consider letting sufficiently nasty blows "disperse" it damagingly, and certainly would be prone to letting flamethrowers (or similiar supernatural attacks) affect it. A _canister_ vac might be an ignomenious trap, as I think Angela Smythe mentioned. O:> But you might want to make it a relic instead, akin to a Force Catcher... For going underwater -- I'm strongly leaning towards Earl Wajenberg's take on that. Bloop. - --emccoy@nh.ultranet.com // arcangel@io.com In Nomine Line Editor GURPS, Roleplayers, In Nomine stuff; Art: http://www.io.com/~arcangel/ ------------------------------ Date: Thu, 10 Feb 2000 15:14:37 -0500 From: Elizabeth McCoy Subject: Re: IN> Fwd: Help for a new GM At 2:22 PM -0500 2/10/00, Elizabeth McCoy wrote: >Remember, all, if you want to post, you have to be s u b s c r i b e d >to one of the three lists. And also remember that if your email address starts bouncing, I'll u-n-s-u-b you without waiting. (Well, sometimes I wait if it looks like a hotmail burp. But rarely.) I don't try to email you (those bounce too, most of the time), I don't wait around for umpteen bounces to get into my mailbox. Zip, gone, gotta re-s-u-b-s-c-r-i-b-e. If you have a flakey connection, s-u-b to the poster's list... >>From: kobal >> >>I'm going to be running my first IN game this weekend and was wondering >>if anyone has any tips for me. I'm an experienced GM in other systems, >>but have never even played IN (though I've been researching and reading >>about it for a couple months), so any issues that specifically relate to >>GMing IN would help. Lots and lots of good communication with you and your players. Be sure to tell them what "tone" of game you're running, _especially_ if you have Malakim or hardliner Servitors in there. Nail down the *&^*&^)8 Mercurian dissonance for your game. Watch out for Kyriotates of Jean; they're evil. Watch out for any Kyriotate with Barbs. Check the errata in the books and have the printouts handy if you have any rules-lawyer types (or if you _are_ one who'd rather take a quick check in the book before ruling on things)... O:> - --emccoy@nh.ultranet.com // arcangel@io.com In Nomine Line Editor GURPS, Roleplayers, In Nomine stuff; Art: http://www.io.com/~arcangel/ ------------------------------ Date: Thu, 10 Feb 2000 15:07:34 -0500 From: Elizabeth McCoy Subject: Re: IN> Locations of list people At 9:57 AM -0800 2/10/00, Janet Anderson wrote: >I'm interested to hear that so many of you are from New England. I thought >you were mostly Texans. I was _born_ there... >Are any of you East Coast people coming to Lunacon in March? As usual, I >missed Arisia due to post-Christmas lack of money. No Lunacon. Already did Arisia. (Have to get a petsitter for the cats, travel, ugh. Travel is very ugh these days...) - --emccoy@nh.ultranet.com // arcangel@io.com In Nomine Line Editor GURPS, Roleplayers, In Nomine stuff; Art: http://www.io.com/~arcangel/ ------------------------------ Date: Thu, 10 Feb 2000 15:16:05 -0500 From: Mason Kramer Subject: Re: IN> Locations of list people >> I'm interested to hear that so many of you are from New England. I thought >> you were mostly Texans. > > I was _born_ there... As was I. And now I live an hour away from you. I'm not stalking you, really I'm not.... > >> Are any of you East Coast people coming to Lunacon in March? As usual, I >> missed Arisia due to post-Christmas lack of money. > > No Lunacon. Already did Arisia. (Have to get a petsitter for the cats, > travel, ugh. Travel is very ugh these days...) > I'll be there along with my partner in crime. Which kills the stalking theory dead! Phew! > > --emccoy@nh.ultranet.com // arcangel@io.com In Nomine Line Editor > GURPS, Roleplayers, In Nomine stuff; Art: http://www.io.com/~arcangel/ Mason Kramer Djinn of... er... ignore that.... ------------------------------ Date: Thu, 10 Feb 2000 15:44:23 -0500 From: Elizabeth McCoy Subject: Re: IN> Locations of list people At 3:16 PM -0500 2/10/00, Mason Kramer wrote: >>> I'm interested to hear that so many of you are from New England. I thought >>> you were mostly Texans. >> >> I was _born_ there... > >As was I. And now I live an hour away from you. I'm not stalking you, really >I'm not.... I should hope not. I'd hate to think I'd done something damaging with a Ranged Weapon to someone who was buying the books... O:> >> No Lunacon. Already did Arisia. (Have to get a petsitter for the cats, >> travel, ugh. Travel is very ugh these days...) >> >I'll be there along with my partner in crime. Which kills the stalking >theory dead! Phew! >Mason Kramer >Djinn of... er... ignore that.... Hmmmmm... I wonder if Ignore That is a Word under Oblivion... - --emccoy@nh.ultranet.com // arcangel@io.com In Nomine Line Editor GURPS, Roleplayers, In Nomine stuff; Art: http://www.io.com/~arcangel/ ------------------------------ Date: Thu, 10 Feb 2000 15:39:27 -0500 (EST) From: "N.M. Wallace" Subject: Re: IN> Locations of list people On Thu, 10 Feb 2000, Whistling in the Dark wrote: > I think I missed Janet's original message on this, and I'm not sure > how. Regardless, I plan to be at Lunacon this year, along with the > redoubtable Mr. Kramer. Would that be the David Kramer of Kramercon? Nancy M. Wallace @}----- darkrose@shore.net "The one thing you can't trade for your heart's desire is your heart." _Memory_, Lois McMaster Bujold ------------------------------ Date: Thu, 10 Feb 2000 15:48:33 -0500 From: Mason Kramer Subject: Re: IN> Locations of list people > From: "N.M. Wallace" > On Thu, 10 Feb 2000, Whistling in the Dark wrote: >> I think I missed Janet's original message on this, and I'm not sure >> how. Regardless, I plan to be at Lunacon this year, along with the >> redoubtable Mr. Kramer. > > Would that be the David Kramer of Kramercon? Nope, that'd be me, the Mason Kramer that made it to Kramercon briefly at Arisa, long enough to go deaf before leaving. ;) ------------------------------ Date: Thu, 10 Feb 2000 15:50:21 -0500 From: John Karakash Subject: Re: IN> possession darkelf wrote: > > OK, since I am not one of those who keeps IN books at work...yet...I can't > check this 'cept by asking those who do. > > A celestial can use the Song of Possession to take over a mortal body, > right? And if a celestial attacks the mortal body the other celestial is > possessing, it still makes the Symphony 'oooh, a human got hit' sound, > right? Yes. Yes, indeed! It's still a normal mortal body getting hurt. One the BELONGS in the corporeal plane. - -- +============================================= + John Karakash - geek, writer, cook + Code mangler for EMC CLARiiON + mib2300 +============================================= ------------------------------ Date: Thu, 10 Feb 2000 15:48:42 -0500 From: Whistling in the Dark Subject: Re: IN> Locations of list people At 3:39 PM -0500 2/10/00, N.M. Wallace wrote: >On Thu, 10 Feb 2000, Whistling in the Dark wrote: > > > I think I missed Janet's original message on this, and I'm not sure > > how. Regardless, I plan to be at Lunacon this year, along with the > > redoubtable Mr. Kramer. > >Would that be the David Kramer of Kramercon? Nope! Mason Kramer. Who... er... attended Kramercon, when I did. At least briefly. - -- Eric Alfred Burns - Habbalite of Belaboring the Point ------------------------------ Date: Thu, 10 Feb 2000 21:17:28 -0000 From: Meehan Anthony Subject: IN> Fiat Justitia I've just finished reading Fiat Justitia, Ruit Caelum and I've got to say Its been a most enjoyable read. It was great, everyone was great. Kyrio's rule. Hitherby and Sephar have made me see the light. kudos to everyone involved especially the GM And now I'm going to go read Arcangel's in Nomine IOU Starsurfer-"Can I be a domination mum? Not until you've had your tea." ------------------------------ Date: Thu, 10 Feb 2000 16:39:21 -0500 From: Elizabeth McCoy Subject: Re: IN> Fiat Justitia At 9:17 PM +0000 2/10/00, Meehan Anthony wrote: >And now I'm going to go read Arcangel's in Nomine IOU See if you can guess which players have crossed over... - --emccoy@nh.ultranet.com // arcangel@io.com In Nomine Line Editor GURPS, Roleplayers, In Nomine stuff; Art: http://www.io.com/~arcangel/ ------------------------------ Date: Thu, 10 Feb 2000 16:47:44 -0500 From: Elizabeth McCoy Subject: Fwd: Re: IN> Locations of list people Remember, all, if you want to post, you have to be s u b s c r i b e d to one of the three lists. To be on the approved poster's list, send mail to with the following command in the body of your email message: s*bscribe in_nomine_posters-l your@address.here Wait 30 minutes if you're doing this from the address given, or for me to get to it otherwise. >From: "John J. Maurer, esq." >Subject: Re: IN> Locations of list people >Date: Thu, 10 Feb 2000 15:44:53 -0500 > >I am in Atlanta, GA and looking to RUN an In Nomine game in the near future. >We would be running probably once a month and want to have about 4-6 >players. > >Speaks > ------------------------------ Date: Thu, 10 Feb 2000 17:35:53 -0500 From: Walter Milliken Subject: Re: IN> Kyriotate of Janus At 4:18 -0500 2/10/00, Laurent wrote: >Anyway, I was wondering: how can it get hurt? I mean it is not a celestial form, >so he can't take Will blasts, and I don't see how you can corporealy hurt a >cloud... Anything else than songs? The Calabite resonance would damage it. There are probably some damage-causing attunements that would also affect it (such as some of the Fire ones), since those are supernatural effects. Environmental damage like toxic fumes, flame, and the like should still have an effect, I'd say. Vessels have to breathe, and I don't see why this should be an exception. I'd probably also make it susceptible to shredding of its form by fans and the like. I.e., it needs to keep its form in one contiguous shape, and not a bunch of little bloblets. There's a similar ability in the spells in GURPS called Body of Air (and an equivalent super-advantage). I think that can be damaged by powerful air effects like jets of air, and maybe a very stong windstorm (like a tornado). If you happen to have it available, I'd look to that as a guide. - ---Walter ------------------------------ Date: Thu, 10 Feb 2000 15:40:02 -0800 (PST) From: Jennifer Campbell Subject: Re: IN> Locations of list people I'm in Arkansas, for the record. There's nothing in Arkansas, for the record. - --- Janet Anderson wrote: > I'm interested to hear that so many of you are from > New England. I thought > you were mostly Texans. > > I live in Princeton, New Jersey. > > Are any of you East Coast people coming to Lunacon > in March? As usual, I > missed Arisia due to post-Christmas lack of money. > > > Janet Anderson > > ______________________________________________________ > Get Your Private, Free Email at > http://www.hotmail.com > > __________________________________________________ Do You Yahoo!? Talk to your friends online with Yahoo! Messenger. http://im.yahoo.com ------------------------------ Date: Thu, 10 Feb 2000 18:20:31 -0600 From: "David Rodemaker" Subject: Re: IN> Fwd: Help for a new GM > >I'm going to be running my first IN game this weekend and was wondering > >if anyone has any tips for me. I'm an experienced GM in other systems, > >but have never even played IN (though I've been researching and reading > >about it for a couple months), so any issues that specifically relate to > >GMing IN would help.<< Well, I'm a player in the IN group but I normally run the games for our group. Our current GM picked up this game as a favor to me because I was burning out and she had loved reading all the books on the sitting on the shelf... But here are a baker's dozen "gems of wisdom" that I can pass on... 1- Don't run a mixed group to start off. 2- Decide what the Brightness and Contrast are going to be for your campaign and let the players know. 3- Stick with the main Choirs/Bands in the main rulebook for now. The temptation to add ones will become unbearable soon enough. 4- Decide what how you want to handle Mercurian Res. Checks 5- Decide how you want to play Dominic. (He seems to spawn more debates on the nature of Heaven than any other AA.) 6- Either ignore Bright Lilim for the time being or make them central to your first story. 7- Don't let anyone play a Malakim first time out. The MiB are much scarier when no-one has one. 8- Buy Gustov's 'Dictionary of Angels' if you don't already own it. 9- Decide if you're going to run an "epic" or a "day in the life" campaign and plan accordingly. Because of the subject matter epic campaigns seem to get out of hand real quickly. 10- Decide what the heck the story on Eli is. 11- Tatoo the rules for Disturbance onto the insides of your eyelids. They are confusing and really impact the game. 12- Make sure that you have all the Errata! Some of it really changes the way you do things in the game 13- Make humans opponants or allies worthy of respect. Ok, one last one... 14- Be real nice to anyone playing a Cherubim or Kyriotates. Getting the hang of the attunement rules seems to be real difficult for new players. It is real easy to rack up lots of Dis. quickly if they are not careful. Hope this helps, David ------------------------------ Date: Thu, 10 Feb 2000 20:37:04 -0400 From: Douglas Muir Subject: Re: IN> Fwd: Help for a new GM >1- Don't run a mixed group to start off. Yeah. FWIW, angels are easier for the GM. >7- Don't let anyone play a Malakim first time out. The MiB are much scarier >when no-one has one. Firm agreement! >11- Tatoo the rules for Disturbance onto the insides of your eyelids. They >are confusing and really impact the game. Yep. >13- Make humans opponants or allies worthy of respect. Or at least _interesting_. If it's all angels and demons, after a while that gets kinda old. I'd add one: work with your players as they set up characters. Because of its simplicity, the IN system is rather vulnerable to minimaxing and munchkinism; it's not hard to have a starting character with 100+ body hits, for instance, or with several Songs that make your life way difficult. Possession, frex, or Cel Motion... handy, but when people are getting them at level 5 or 6, with "hit" rolls of 9 or 10, they can get kinda unbalancing. Doug M. ------------------------------ Date: Thu, 10 Feb 2000 21:01:17 -0700 From: Tim Groth Subject: Re: IN> Fwd: Help for a new GM >>1- Don't run a mixed group to start off. > >Yeah. FWIW, angels are easier for the GM. Just remember that the Elohim, Malakite and Mercurian resonance will give you headaches (damned resonating random people). If you have characters of those choirs its good to have some sort of list of results that you can refer to when they resonate on NPCs that aren't central. My first angelic game session as a GM was stalled for about 45 minutes by characters resonating. Demons tend to be more careful with their resonance both because they are used to accomplish specific goals and they can be slamned back in their face. Timothy, Angel of Rambling If you have a hankering for waffles or chicken i know the place for you: http://d106-h032.rh.rit.edu/~tim/ ------------------------------ Date: Thu, 10 Feb 2000 21:54:05 PST From: "Jo Hart" Subject: Re: IN> Fwd: Help for a new GM >From: Douglas Muir >Reply-To: in_nomine-l@lists.io.com > > > >7- Don't let anyone play a Malakim first time out. The MiB are much >scarier > >when no-one has one. > >Firm agreement! > I don't agree with this one. If you have a player who wants to play a badass avenging angel, it's the perfect choir! It's a nice easy mindset for a player to grasp as well, I've found. Just be prepared to help with suggestions during the first session of play or so (ie. "Does Xiel really want to stand there and let the evil thing get away?") jo ______________________________________________________ Get Your Private, Free Email at http://www.hotmail.com ------------------------------ End of in_nomine-digest V1 #1527 ******************************** The material here is (C) 2000 Steve Jackson Games, Incorporated. All rights reserved.